Guide:Skyrim INI/LightingShader

From Step Mods | Change The Game

[LightingShader]

fDecalLODFadeEnd

fDecalLODFadeEnd sets the ending fade for decals. It is recommended to be increased.

Default is 0.0599999987.

fDecalLODFadeEnd=(...,-0.0001,0,0.0001,...)

fDecalLODFadeStart

fDecalLODFadeEnd sets the starting fade for decals. It is recommended to be increased.

Default is 0.0500000007.

fDecalLODFadeStart=(...,-0.0001,0,0.0001,...)

fEnvmapLODFadeEnd

This sets the ending fade for environment cubemaps such as armor reflections.

Default is 0.1000000015.

fEnvmapLODFadeEnd=(...,-0.0001,0,0.0001,...)

fEnvmapLODFadeStart

Default is 0.0900000036.

fEnvmapLODFadeStart=(...,-0.0001,0,0.0001,...)

fEyeEnvmapLODEnd

Default is 0.0500000007.

fEyeEnvmapLODEnd=(...,-0.0001,0,0.0001,...)

fRefractionLODFadeEnd

Default is 0.0299999993.

fRefractionLODFadeEnd=(...,-0.0001,0,0.0001,...)

fRefractionLODFadeStart

Default is 0.0250000004.

fRefractionLODFadeStart=(...,-0.0001,0,0.0001,...)

fSpecularLODFadeEnd

Default is 0.1000000015.

fSpecularLODFadeEnd=(...,-0.0001,0,0.0001,...)

fSpecularLODFadeStart

Default is 0.0900000036.

fSpecularLODFadeStart=(...,-0.0001,0,0.0001,...)