Guide:Wrye Bash: Difference between revisions
From Step Mods | Change The Game
Line 85: | Line 85: | ||
[[File:Figure2_LaunchFirst.jpg|450px|right|highslide:'''Figure 2:''' Wrye Bash will open to the '''Mods Tab''' by default.]] | [[File:Figure2_LaunchFirst.jpg|450px|right|highslide:'''Figure 2:''' Wrye Bash will open to the '''Mods Tab''' by default.]] | ||
Launch Wrye Bash using the Start Menu shortcut, and WB will open to the '''Mods Tab''', which is where plugins (ESMs & ESPs) are managed ('''Figure 2'''). Upon launch, WB creates ''Skyrim Mods\'' beside ''skyrim\''. This is the directory under which WB will look for mod packages among other things; therefore, mod packages should be moved or downloaded directly to | Launch Wrye Bash using the Start Menu shortcut, and WB will open to the '''Mods Tab''', which is where plugins (ESMs & ESPs) are managed ('''Figure 2'''). Upon launch, WB creates ''Skyrim Mods\'' beside ''skyrim\''. This is the directory under which WB will look for mod packages among other things; therefore, mod packages should be moved or downloaded directly to ''Steam\SteamApps\common\Skyrim Mods\Bash Installers\''. | ||
{{Notice Small|The application bar along the bottom of the WB window might show shortcuts to helper applications recognized by WB if those apps are already installed to their default locations.}} | {{Notice Small|The application bar along the bottom of the WB window might show shortcuts to helper applications recognized by WB if those apps are already installed to their default locations.}} | ||
Revision as of 01:37, April 4, 2013
A simplified guide to using Wrye Bash to maintain a modded S.T.E.P. setup -- by z929669 & S.T.E.P. Team
- Updated: 1:37:12 4 April 2013 (UTC)