FalloutNV:Helmet Overlay: Difference between revisions
From Step Mods | Change The Game
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
|detailed=<div class="mpheading">INSTALLATION</div> | |detailed=<div class="mpheading">INSTALLATION</div> | ||
# Download and install the main file. | # Download and install the main file. | ||
# In the installer tick ''Enable'' on the ''Texture pre-loading'' screen. | # In the installer tick ''Medium (2k)'' on the ''Texture Resolution'' screen. | ||
# Tick ''Enable'' on the ''Texture pre-loading'' screen. | |||
<div class="mpheading">POST-INSTALLATION</div> | |||
# Right-click on ''Helmet Overlay'' in the left pane of MO to open the menu. | |||
# Navigate to the ''Filetree'' tab and expand <code>menus\prefabs</code>. | |||
# Select (<code>[shift]+left click</code>) the four loose ''xml'' files (''Preload.xml'', ''Preload_ADAM.xml'', ''Preload_HonestHearts.xml'' and ''Preload_SOL.xml'') and drag and drop them in the ''helmetoverlay'' folder at <code>menus\prefabs\helmetoverlay</code>. | |||
<!--> | |||
<div class="mpheading">OPTIONAL DOWNSCALED TEXTURES</div> | <div class="mpheading">OPTIONAL DOWNSCALED TEXTURES</div> | ||
Line 22: | Line 29: | ||
# Drag and drop the archive to MO's ''Downloads'' tab. | # Drag and drop the archive to MO's ''Downloads'' tab. | ||
# Double-click on the archive to install as a separate mod. When the installation process ends, place the mod directly '''below''' ''Helmet Overlay''. | # Double-click on the archive to install as a separate mod. When the installation process ends, place the mod directly '''below''' ''Helmet Overlay''. | ||
<--> | |||
}} | }} |
Revision as of 00:53, September 23, 2021
Helmet Overlay
by SlippyCR Patch:
Yes
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
1.2.0 |
Recommendations
INSTALLATION
- Download and install the main file.
- In the installer tick Medium (2k) on the Texture Resolution screen.
- Tick Enable on the Texture pre-loading screen.
POST-INSTALLATION
- Right-click on Helmet Overlay in the left pane of MO to open the menu.
- Navigate to the Filetree tab and expand
menus\prefabs
. - Select (
[shift]+left click
) the four loose xml files (Preload.xml, Preload_ADAM.xml, Preload_HonestHearts.xml and Preload_SOL.xml) and drag and drop them in the helmetoverlay folder atmenus\prefabs\helmetoverlay
.