SkyrimSE:SkyrimPrefs INI/TerrainManager: Difference between revisions

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(Created page with "== [TerrainManager] == ==== bShowLODInEditor ==== bShowLODInEditor Default is 1. bShowLODInEditor=(0,1) ==== fBlockLevel0Distance ==== fBlockLevel0Distance Default is 350...")
 
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==== bShowLODInEditor ====
==== bShowLODInEditor ====
bShowLODInEditor
{{fc|#c0c840|
bShowLODInEditor is believed to be unused by the game.}} This looks like a setting for the Creation Kit or similar.


Default is 1.
Default is 1.
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==== fBlockLevel0Distance ====
==== fBlockLevel0Distance ====
fBlockLevel0Distance
fBlockLevel0Distance sets the maximum distance for object LOD level 4 (higher levels are farther away).


Default is 35000.0000.
Default is 35000.0000.
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==== fBlockLevel1Distance ====
==== fBlockLevel1Distance ====
fBlockLevel1Distance
fBlockLevel1Distance sets the maximum distance for object LOD level 8 (higher levels are farther away).


Default is 70000.0000.
Default is 70000.0000.
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==== fBlockMaximumDistance ====
==== fBlockMaximumDistance ====
fBlockMaximumDistance
fBlockMaximumDistance sets the maximum distance for object LOD level 16 (higher levels are farther away).


Default is 250000.0000.
Default is 250000.0000.
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==== fSplitDistanceMult ====
==== fSplitDistanceMult ====
fSplitDistanceMult
fSplitDistanceMult sets the distance multiplier for landscape LOD levels.


Default is 1.5000.
Default is 1.5000.
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==== fTreeLoadDistance ====
==== fTreeLoadDistance ====
fTreeLoadDistance
fTreeLoadDistance sets the maximum distance that tree LOD is loaded.


Default is 75000.0000.
Default is 75000.0000.
  fTreeLoadDistance=(...,-0.0001,0,0.0001,...)
  fTreeLoadDistance=(...,-0.0001,0,0.0001,...)

Revision as of 00:35, September 4, 2020

[TerrainManager]

bShowLODInEditor

bShowLODInEditor is believed to be unused by the game. This looks like a setting for the Creation Kit or similar.

Default is 1.

bShowLODInEditor=(0,1)

fBlockLevel0Distance

fBlockLevel0Distance sets the maximum distance for object LOD level 4 (higher levels are farther away).

Default is 35000.0000.

fBlockLevel0Distance=(...,-0.0001,0,0.0001,...)

fBlockLevel1Distance

fBlockLevel1Distance sets the maximum distance for object LOD level 8 (higher levels are farther away).

Default is 70000.0000.

fBlockLevel1Distance=(...,-0.0001,0,0.0001,...)

fBlockMaximumDistance

fBlockMaximumDistance sets the maximum distance for object LOD level 16 (higher levels are farther away).

Default is 250000.0000.

fBlockMaximumDistance=(...,-0.0001,0,0.0001,...)

fSplitDistanceMult

fSplitDistanceMult sets the distance multiplier for landscape LOD levels.

Default is 1.5000.

fSplitDistanceMult=(...,-0.0001,0,0.0001,...)

fTreeLoadDistance

fTreeLoadDistance sets the maximum distance that tree LOD is loaded.

Default is 75000.0000.

fTreeLoadDistance=(...,-0.0001,0,0.0001,...)