Guide:ENBSeries: Difference between revisions

From Step Mods | Change The Game
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:[<span style="color:pink">'''ALERT:''' I have confirmed that this causes annoying flickering in general and extreme exposure recovery times at light/dark transitions on my system (2x CrossfireX 6850 using ENB 119 & SkyRealism - ENB Evolved, Cinematic v1.32). This could be the sole cause or a synergistic effect.</span>]
:[<span style="color:pink">'''ALERT:''' I have confirmed that this causes annoying flickering in general and extreme exposure recovery times at light/dark transitions on my system (2x CrossfireX 6850 using ENB 119 & SkyRealism - ENB Evolved, Cinematic v1.32). This could be the sole cause or a synergistic effect.</span>]
:~[[User:z929669|z929669]][[File:Ixian_Insignia.png|30px|link=User:z929669]][[User talk:z929669|Talk]] 03:17, 4 October 2012 (UTC)
:~[[User:z929669|z929669]][[File:Ixian_Insignia.png|30px|link=User:z929669]][[User talk:z929669|Talk]] 03:17, 4 October 2012 (UTC)
Should only be used for pre version 113 configurations.
<pre>ForceFakeVideocard=true</pre>
<pre>ForceFakeVideocard=true</pre>
Should only be used for pre version 113 configurations.


In the ''[SHADOW]'' section:
In the ''[SHADOW]'' section:

Revision as of 05:49, October 6, 2012

Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by Staind716 & S.T.E.P. Team

Updated: 5:49:42 6 October 2012 (UTC)

GUIDE FORUM THREAD

[edit]

This guide is designed to answer the most common questions related to the use of ENBSeries mods for Skyrim. Please note this is intended as a general overview of ENBSeries mod use. While this guide does contain many helpful tips, it is not meant to answer questions about any specific ENBSeries mod configuration. If seeking answers related to a particular ENB mod please contact that mod's author. Thank you.

What is ENB?

ENBSeries is a powerful post processing modification available for Skyrim. This tool enables users to create custom configurations designed to their own specifications by modifying rendering functions and the application of additional effects.

Much more detailed explanation to come.