Guide:ENBSeries: Difference between revisions
From Step Mods | Change The Game
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If enabled, each frame will wait until the GPU is finished drawing. This is not recommended for performance reasons; however, may fix some of the issues mentioned above in the notice. | If enabled, each frame will wait until the GPU is finished drawing. This is not recommended for performance reasons; however, may fix some of the issues mentioned above in the notice. | ||
<pre>WaitBusyRenderer=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">WaitBusyRenderer=(false, true)</pre> | ||
When enabled, this will turn on the FPS Limiter feature. | When enabled, this will turn on the FPS Limiter feature. | ||
<pre>EnableFPSLimit=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableFPSLimit=(false, true)</pre> | ||
This parameter holds the value value of frames per seconds (FPS) at which the upper FPS will be capped to. | This parameter holds the value value of frames per seconds (FPS) at which the upper FPS will be capped to. | ||
<pre>FPSLimit=40.0</pre> | <pre style="margin:0 0 25px 25px; width:500px;">FPSLimit=40.0</pre><br> | ||
== Changing the Input Key Bindings == | == Changing the Input Key Bindings == |
Revision as of 19:03, September 2, 2014
Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by the S.T.E.P. Team