Guide:ENBSeries: Difference between revisions
From Step Mods | Change The Game
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This will either enable or disable the use of the proxy. Unless using a separate post-processor in combination with ENB, this parameter should remain disabled. Enable it whenever FXAA injector, SMAA or SweetFX is used. | This will either enable or disable the use of the proxy. Unless using a separate post-processor in combination with ENB, this parameter should remain disabled. Enable it whenever FXAA injector, SMAA or SweetFX is used. | ||
<pre style="margin: | <pre style="margin:5px 0 25px 0; width:500px;">EnableProxyLibrary=(false, true)</pre> | ||
This attaches drawing functions to the proxy library. Set this to "false" only if the second .dll is not hooking rendering functions and just needs to be injected in to game process. (i.e. bug fixes or process memory patchers). If using the proxy option, most d3d9.dll files will need this option set to "true". | This attaches drawing functions to the proxy library. Set this to "false" only if the second .dll is not hooking rendering functions and just needs to be injected in to game process. (i.e. bug fixes or process memory patchers). If using the proxy option, most d3d9.dll files will need this option set to "true". |
Revision as of 01:36, September 1, 2014
Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by the S.T.E.P. Team