User:JawZ/RS Development/Markarth: Difference between revisions
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TechAngel85 (talk | contribs) (Created page with "==Markarth== ===Abandoned House=== ===Arnleif and Sons Trading Company=== ===Calcelmo's Laboratory=== ===Dwemer Museum=== ===Endon's House=== ===Markarth Guard Tower=== ===Mar...") |
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==Markarth== | ==INFO== | ||
===Abandoned House=== | ===Modder working on this location=== | ||
===Arnleif and Sons Trading Company=== | --[[User:JawZ|JawZ]] ([[User talk:JawZ|talk]]) 12:16, January 20, 2016 (EST) | ||
===Emittance value to use=== | |||
*Most cities has their own weather region, Emittance value = {{fs|1.5em|'''WeatherMarkarth'''}}. | |||
*Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br /> | |||
==Markarth Exterior== | |||
==Markarth Interiors== | |||
===Abandoned House {{customTag|green|Completed}}=== | |||
*Light Sources+Light Bulbs completed. | |||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. | |||
===Arnleif and Sons Trading Company {{customTag|green|Completed}}=== | |||
*Light Sources+Light Bulbs completed. | |||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. | |||
===Calcelmo's Laboratory=== | ===Calcelmo's Laboratory=== | ||
===Dwemer Museum=== | ===Dwemer Museum=== | ||
===Endon's House=== | ===Endon's House {{customTag|green|Completed}}=== | ||
===Markarth Guard Tower=== | *Light Sources+Light Bulbs completed. | ||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. | |||
===Markarth Guard Tower {{customTag|green|Completed}}=== | |||
*Light Sources+Light Bulbs completed. | |||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. | |||
===Markarth Lumber Mill and Forge=== | ===Markarth Lumber Mill and Forge=== | ||
===Nchuand-Zel=== | ===Nchuand-Zel=== | ||
===Nepos' House=== | ===Nepos' House {{customTag|green|Completed}}=== | ||
===Ogmund's House=== | *Light Sources+Light Bulbs completed. | ||
===Smelter Overseer's House=== | *Shadow Fixes not necessary. | ||
===The Hag's Cure=== | *No FX effects alterations or additions. | ||
===The Warrens=== | |||
===Treasury House=== | ===Ogmund's House {{customTag|green|Completed}}=== | ||
===Understone Keep=== | *Light Sources+Light Bulbs completed. | ||
===Vlindrel Hall=== | *Shadow Fixes not necessary. | ||
*No FX effects alterations or additions. | |||
===Smelter Overseer's House {{customTag|green|Completed}}=== | |||
*Light Sources+Light Bulbs completed. | |||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. | |||
===The Hag's Cure {{customTag|green|Completed}}=== | |||
*Light Sources+Light Bulbs completed. | |||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. | |||
===The Warrens {{customTag|green|Completed}}=== | |||
*Light Sources+Light Bulbs completed. | |||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. | |||
===Treasury House {{customTag|green|Completed}}=== | |||
*Light Sources+Light Bulbs completed. | |||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. | |||
===Understone Keep {{customTag|green|Completed}}=== | |||
*Light Sources+Light Bulbs completed. | |||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. | |||
===Vlindrel Hall {{customTag|green|Completed}}=== | |||
*Light Sources+Light Bulbs completed. | |||
*Shadow Fixes not necessary. | |||
*No FX effects alterations or additions. |
Latest revision as of 22:10, January 31, 2016
INFO
Modder working on this location
--JawZ (talk) 12:16, January 20, 2016 (EST)
Emittance value to use
- Most cities has their own weather region, Emittance value = WeatherMarkarth.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.
Markarth Exterior
Markarth Interiors
Abandoned House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Arnleif and Sons Trading Company
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Calcelmo's Laboratory
Dwemer Museum
Endon's House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Markarth Guard Tower
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Markarth Lumber Mill and Forge
Nchuand-Zel
Nepos' House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Ogmund's House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Smelter Overseer's House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
The Hag's Cure
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
The Warrens
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Treasury House
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Understone Keep
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.
Vlindrel Hall
- Light Sources+Light Bulbs completed.
- Shadow Fixes not necessary.
- No FX effects alterations or additions.