User:DrPharmDawg/SkyRem Guide Conclusion: Difference between revisions
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<div style="text-align: center;"><font size="10">Skyrim Roleplay Enhancement Mod Guide for Special Edition</font></div> | <div style="text-align: center;"><font size="10">Skyrim Roleplay Enhancement Mod Guide for Special Edition</font></div> | ||
<div style="text-align: center;"><font size="6">Final Steps</font></div> | <div style="text-align: center;"><font size="6">Final Steps</font></div> | ||
<div style="text-align: center;"><font size="4">Current Version: 1. | <div style="text-align: center;"><font size="4">Current Version: 1.3.0</font></div> | ||
<div style="text-align: center;"><font size="4">Created and maintained by DrPharmDawg</font></div> | <div style="text-align: center;"><font size="4">Created and maintained by DrPharmDawg</font></div> | ||
<div style="text-align: center;"><big>Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</big></div> | <div style="text-align: center;"><big>Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</big></div> | ||
---- | ---- | ||
{{TOC | {{TOC|limit=3}} | ||
<br /> | <br /> | ||
Guide Pages | Guide Pages | ||
[https://wiki | [https://stepmodifications.org/wiki/User:DrPharmDawg/SkyRem_Guide SkyRem Home]: Information about the SkyRem Guide. | ||
[https://wiki | [https://stepmodifications.org/wiki/User:DrPharmDawg/SkyRem_Guide_Preparation First Steps]: Start here to ensure proper installation, settings, and Tools are setup. | ||
[https://wiki | [https://stepmodifications.org/wiki/User:DrPharmDawg/SkyRem_Guide_How_To How Tos]: Reference guides for utilizing tools. | ||
[https://wiki | [https://stepmodifications.org/wiki/User:DrPharmDawg/SkyRem_Guide_Core Core Guide]: This section focuses on Stability, Performance, Mechanics, and Content mods. | ||
[https://wiki | [https://stepmodifications.org/wiki/User:DrPharmDawg/SkyRem_Guide_Extended Extended Guide]: This section contains optional mods that build on the core of SkyRem. | ||
[https://wiki | [https://stepmodifications.org/wiki/User:DrPharmDawg/SkyRem_Guide_Visuals Visual Guide]: This section focuses on Aesthetic mods. | ||
[https://wiki | [https://stepmodifications.org/wiki/User:DrPharmDawg/SkyRem_Guide_Conclusion Final Steps]: The final steps to complete, including in-game MCM Setup prior to starting your journey. | ||
[https://wiki | [https://stepmodifications.org/wiki/User:DrPharmDawg/SkyRem_Guide_Changelog Changelog]: Check here for updates. | ||
Guide Support | Guide Support | ||
Line 24: | Line 23: | ||
[https://www.paypal.me/DrPharmDawg PayPal]: Support with a one-time donation via PayPal. | [https://www.paypal.me/DrPharmDawg PayPal]: Support with a one-time donation via PayPal. | ||
[https://trello.com/b/o4FVXNW9/skyrem-guide Trello]: See guide development progress on Trello. | [https://trello.com/b/o4FVXNW9/skyrem-guide Trello]: See guide development progress on Trello. | ||
----<br /> | |||
= {{Fc|#78c888|SORT}} = | |||
== {{Fc|#78c888|Run LOOT}} == | |||
Prior to building any patches or creating any LODs, use LOOT to finalize your Load Order. | |||
Rather than just running LOOT this time, a few additional steps need to be taken to ensure mods are where they need to be to work properly (and be patched easier). | |||
1. Launch LOOT in MO2. | |||
2. Find SkyRem - Lora.esp in the right pane and click the {{ui|...}} to the right and select {{ui|Edit Metadata}}. | |||
3. In the window that appears, click {{ui|Load After}} and under Filename enter {{Fc|#e6b69e|RealisticWaterTwo-Waves.esp}}. Click {{ui|Save}} (disk icon) to the right. | |||
4. Find SkyRem - Grace.esp in the right pane and click the {{ui|...}} and select {{ui|Edit Metadata}}. | |||
5. In the window that appears, click {{ui|Main}} and in the drop-down box to the right select {{ui|High Priority Overrides}}, then {{ui|Save}}. | |||
Adjusting Metadata with LOOT in this way can help keep mods in the right place. Using {{Fc|#e6b69e|Load After}} is good especially to ensure a specific mod loads after another specific mod, while using the mod groups ({{Fc|#e6b69e|High Priority Overrides}}) is good for keeping mods in a more generalized location of your Load Order. | |||
Once you are done making adjustments to Metadata, {{ui|Sort}} as normal, {{ui|Apply}}, and {{ui|Exit}} LOOT. | |||
----<br /> | ----<br /> | ||
= {{Fc|#78c888|PATCHES}} = | = {{Fc|#78c888|PATCHES}} = | ||
== {{Fc|#78c888|Waterflow Patch}} == | |||
This process will fix issues with Oldrim mods that utilized the original animated waterflow so that it works properly with Special Edition's simulated waterflow. | |||
* In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}. | |||
* In the left pane, select all mods with the exception of the main master files (Skyrim.esm and DLC masters). | |||
* Right-click on any mod you just highlighted and select {{ui|Apply Script}}. | |||
* In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e|_make a patch file for waterflow for Oldrim mods}} and click {{ui|OK}}. Name it {{Fc|#e6b69e|'''''Waterflow Patch'''''}}. | |||
* Click {{ui|Yes}} to any {{Fc|White|Confirm}} message pop-ups. | |||
* Exit SSEEdit once complete, saving the {{Fc|White|Waterflow Patch}} plugin. | |||
* Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Waterflow Patch}}, and activate the mod. | |||
== {{Fc|#78c888|FNIS Patch}} == | == {{Fc|#78c888|FNIS Patch}} == | ||
Always rerun the following FNIS Patcher if mods are added/removed that contain animations of any kind. | |||
FNIS was installed as part of Step 10 >> Part A of the Core Guide, so you already have the files. Add the FNIS Patcher to your MO executables and run the patcher as followers: | |||
* In MO2, right-click on the last activated mod and select {{ui|All Mods}} and {{ui|Create empty mod}}. | |||
* Name the empty mod {{Fc|#e6b69e|FNIS Output}} and {{Fc|#e6b69e|activate it}}. | |||
* Click {{ui|Configure the executables that can be started through Mod Organizer}} (icon with two gears). | |||
* Enter {{Fc|#e6b69e|FNIS Patcher}} in the title field and locate the {{Fc|#e6b69e|GenerateFNISforUsers.exe}} for the Binary field. | |||
* Check the {{ui|Create Files in Mod instead of}} and select the {{Fc|#e6b69e|FNIS Output}} mod you just created and click {{ui|Add}}. | |||
Now that you have the executable and the empty mod setup, run FNIS: | |||
* Run {{ui|FNIS Patcher}} from the executables. | |||
* Check the {{ui|"GENDER Specific Animations"}}, {{ui|"SKELETON Arm Fix"}}, and {{ui|* tktk1's "TK Dodge / Ultimate Combat"}} options. | |||
* Click {{ui|Update FNIS Behavior}}. Once the the patcher is done, click {{ui|Consistence Check}} to make sure there are no problems. | |||
* Exit {{Fc|#e6b69e|FNIS Patcher}}. | |||
== {{Fc|#78c888|Smashed Patch}} == | == {{Fc|#78c888|Smashed Patch}} == | ||
The Smashed Patch will help resolve many conflicts between mods. | |||
Launch Mator Smash: | |||
* Repeat the process of creating an empty mod named {{Fc|#e6b69e|Smashed Patch}}, activating it, and adding it to the {{Fc|#e6b69e|Mator Smash}} executable. | |||
* Run {{ui|Mator Smash}} from the executables. | |||
* In the pop-up window, select the {{ui|Skyrim SE}} icon and click {{ui|OK}}. | |||
* Ensure all mods are selected in the next window, and click {{ui|OK}}. | |||
Create the patch and notify Mator Smash how to build it: | |||
* Under the {{ui|Plugins}} tab, highlight every mod with the exception of the {{Fc|#e6b69e|Skyrim.esm}} at the top. | |||
* Right-click any mod while they are all highlighted, and select {{ui|Add to patch}} and {{ui|<New Patch>}}. | |||
* Change {{Fc|#e6b69e|NewPatch}} in both fields to {{Fc|#e6b69e|Smashed Patch}} and click {{ui|OK}}. | |||
* With all mods still highlighted, right-click again and select {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.All}}. | |||
Locate and select the ESP(s) below. Right-click and select {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.ForceAll}} | |||
Vokrii - Minimalistic Perks of Skyrim.esp | |||
ZIA_Complete Pack.esp | |||
SkyRem - Grace.esp | |||
RealisticWaterTwo.esp | |||
Waterflow Patch.esp | |||
Locate and select the ESP(s) below. Right-click and select {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.OverrideAll}} | |||
SkyRem - Lora.esp | |||
This will resolve most conflicts, however there are a couple mods that need more specific instructions. This is an invaluable tool and method for proper patching and can save you a lot of time from manual patching in SSEEdit. | |||
Create a TAG for {{Fc|White|Special Edition Followers (Core)}}: | |||
* Click {{ui|Manage Smash Settings}} (wrench and driver icon). | |||
* Right-click in the left pane and select {{ui|New Setting}}. Name the new setting {{Fc|#e6b69e|Bash.Custom-SEF}}. | |||
* Right-click in the tree box and select {{ui|Build from plugins}}. | |||
* Find and select {{ui|specialeditionfollowers.esp}} and click {{ui|OK}}. | |||
* Expand the records tree and then the {{Fc|#e6b69e|NPC_ - Non-Player Character (Actor)}} tree. | |||
* Select '''''only''''' the options listed below. | |||
{{Fc|#e6b69e|ACBS - Configuration}} | |||
{{Fc|#e6b69e|Actor Effects}} | |||
{{Fc|#e6b69e|Attacks}} | |||
{{Fc|#e6b69e|PRKZ - Perk Count}} | |||
{{Fc|#e6b69e|Perks}} | |||
{{Fc|#e6b69e|CNAM - Class}} | |||
{{Fc|#e6b69e|DNAM - Player Skills}} | |||
{{Fc|#e6b69e|ZNAM - Combat Style}} | |||
* Right-click the {{ui|ACBS}} and {{ui|DNAM}} and select {{ui|Toggle}} >> {{ui|Toggle force values}} and {{ui|Toggle treat as single entity}}. | |||
* Click {{ui|Save}} and exit the Settings Manager. | |||
* Find {{ui|specialeditionfollowers.esp}} in the left pane, right-click it and select {{ui|Smash Setting}} >> {{ui|Bash}} >> {{ui|bash.Custom-SEF}}. | |||
Create a TAG for {{Fc|White|Merged NPCs (Extended)}}: | |||
* Click {{ui|Manage Smash Settings}} (wrench and driver icon). | |||
* Right-click in the left pane and select {{ui|New Setting}}. Name the new setting {{Fc|#e6b69e|Bash.Custom-NPCs}}. | |||
* Right-click in the tree box and select {{ui|Build from plugins}}. | |||
* Find and select {{ui|Merged NPCs.esp}} and click {{ui|OK}}. | |||
* Expand the records tree and then the {{Fc|#e6b69e|NPC_ - Non-Player Character (Actor)}} tree. | |||
* Select '''''only''''' the options listed below. | |||
{{Fc|#e6b69e|TPLT - Template}} | |||
{{Fc|#e6b69e|Head Parts}} | |||
{{Fc|#e6b69e|NAM6 - Height}} | |||
{{Fc|#e6b69e|NAM7 - Weight}} | |||
{{Fc|#e6b69e|FTST - Head texture}} | |||
{{Fc|#e6b69e|QNAM - Texture lighting}} | |||
{{Fc|#e6b69e|NAM9 - Face morph}} | |||
{{Fc|#e6b69e|NAMA - Face parts}} | |||
{{Fc|#e6b69e|Ting Layers}} | |||
* Right-click the {{ui|ACBS}} and {{ui|DNAM}} and select {{ui|Toggle}} >> {{ui|Toggle force values}} and {{ui|Toggle treat as single entity}}. | |||
* Click {{ui|Save}} and exit the Settings Manager. | |||
* Find {{ui|Merged NPCs.esp}} in the left pane, right-click it and select {{ui|Smash Setting}} >> {{ui|Bash}} >> {{ui|bash.Custom-NPCs}}. | |||
Create a TAG for {{Fc|White|Alchemy Potions and Food Adjustments (Core)}}: | |||
* Click {{ui|Manage Smash Settings}} (wrench and driver icon). | |||
* Right-click in the left pane and select {{ui|New Setting}}. Name the new setting {{Fc|#e6b69e|Bash.Custom-APFA}}. | |||
* Right-click in the tree box and select {{ui|Build from plugins}}. | |||
* Find and select {{ui|AlchemyAdjustments.esp}} and click {{ui|OK}}. | |||
* Expand the records tree and then the {{Fc|#e6b69e|ALCH - Ingestible}} and the {{Fc|E36b69e|INGR - Ingredient}} trees. | |||
* Select '''''only''''' the options listed below. | |||
{{Fc|#e6b69e|DATA - Weight}} for ALCH and {{Fc|#e6b69e|Data -}} for INGR | |||
{{Fc|#e6b69e|ENIT - Effect Data}} | |||
{{Fc|#e6b69e|Effects}} | |||
* Right-click each of the above record types and select {{ui|Toggle}} >> {{ui|Toggle force values}} and {{ui|Toggle preserve deletions}} and {{ui|Toggle override deletions}} | |||
* Click {{ui|Save}} and exit the Settings Manager. If asked to {{ui|Prune}} your settings, you can select {{ui|Yes}}. | |||
* Find {{ui|AlchemyAdjustments.esp}} in the left pane, right-click it and select {{ui|Smash Setting}} >> {{ui|Bash}} >> {{ui|bash.Custom-APFA}}. | |||
With all the tags set, complete the patch. | |||
* Click {{ui|Build patches}} (hammer icon). | |||
* When done, exit {{Fc|#e6b69e|Mator Smash}}, and activate your new Smashed Patch plugin. | |||
== {{Fc|#78c888|SKYREM PATCH}} == | |||
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26789/? SkyRem Patch] ==== | |||
<div style="border-left:medium solid #9eb8ee; padding-left:5px;"> | |||
* Author: DrPharmDawg | |||
* Version: 1.2.0 | |||
* {{User:DrPharmDawg/Tag|Update}} | |||
{{Fc|White|MAIN FILE:}} ''SkyRem Patch - Extended'' | |||
{{Fc|White|About:}} Skyrim Roleplay Enhancement Mod Guide. | |||
</div> | |||
== {{Fc|#78c888|zEdit Patch}} == | == {{Fc|#78c888|zEdit Patch}} == | ||
Create zEdit Patches: | |||
* Run {{ui|zEdit}} from the executables. | |||
* You may be used to selecting zMerge at this point, but for this step make sure {{ui|zEdit}} is selected and {{ui|Start Session}}. | |||
* Leave your entire Load Order included and click {{ui|OK}}. | |||
* Click {{ui|Manage Patchers}} (puzzle icon in upper-right). | |||
* In the left pane, select {{ui|Know Your Enemy's Armor Patcher}}. Change {{Fc|#e6b69e|Patch armor descriptions?}} to {{ui|false}}. | |||
* In the left pane, select {{ui|Curse of the Firmament Patcher}}. Change {{Fc|#e6b69e|Assign blessings by...}} to {{ui|class}}. | |||
* In the left pane, select {{ui|Build Patches}}. | |||
* Uncheck '''''ALL'''''. We will run one patcher at a time. Do the following steps for each patcher in this order: {{Fc|#e6b69e|Know Your Armor Patcher}}, {{Fc|#e6b69e|Know Your Enemy Patcher}}, {{Fc|#e6b69e|Curse of the Firmament Patcher}}, and finally {{Fc|#e6b69e|zPatch.esp}} with all options selected. | |||
Check the patcher you want to build. | |||
Click {{ui|Build}} next to the patchers name (do not click the '''''Build All''''' button at the bottom of the window). | |||
Wait until complete and ensure the new ESP is located at the bottom of your Load Order in the left pane. | |||
Repeat the process for each patcher. | |||
* Exit zEdit, saving the patches (there will be 4 plugins). | |||
* At the bottom of the left pane in MO2, right-click {{ui|Overwrite}} and select {{ui|Create mod...}}. | |||
* Name the new mod {{Fc|#e6b69e|zEdit Patch}} and activate it. | |||
== {{Fc|#78c888|Relinker Patch}} == | == {{Fc|#78c888|Relinker Patch}} == | ||
Run the Relinker: | |||
* Run {{ui|zEdit}} from the executables, select {{ui|zMerge}} and {{ui|Start Session}}. | |||
* Click the {{ui|Relink Scripts}} button at the bottom of the window. | |||
* When done, exit {{Fc|#e6b69e|zEdit}} and {{ui|Refresh}} MO2. | |||
* Find the newly added {{Fc|#e6b69e|Relinker Output}} mod at the bottom of the left pane and activate it. | |||
<br /> | |||
----<br /> | |||
= {{Fc|#78c888|LODS}} = | = {{Fc|#78c888|LODS}} = | ||
Creating LODs (Level Of Detail) will be a three step process, focusing on three different aspects using three different tools. | |||
== {{Fc|#78c888|xLODGen}} == | == {{Fc|#78c888|xLODGen}} == | ||
Note: This process can take a while. Anywhere from 30 minutes to several hours. | |||
* Activate {{Fc|#e6b69e|Tamriel Terrain}} in the let pane, and move the ESM file to the top of the right pane. | |||
* Run {{ui|xLODGen}} from the executables. | |||
* In the left pane, right-click and {{ui|Select All}}. | |||
* In the right pane, only select {{ui|Terrain LOD}} (Objects and Trees will be handled by the other tools). | |||
* In the Terrain Lod box, use the following settings: | |||
LOD4: Quality 5, Build Diffuse Size 512, Build Normal Size 256, Format BC7 Quick, Check Protect Borders (leave other settings at default). | |||
LOD8: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to '''''On''''' (leave other settings at default). | |||
LOD16: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to '''''On''''' (leave other settings at default). | |||
LOD32: Quality 15, Build Diffuse Size 128, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to '''''550''''' (leave other settings at default). | |||
Set {{ui|Default size: Diffuse}} and {{ui|Normal}} both to 128. | |||
Check {{ui|Bake normal-maps}} | |||
* Click {{ui|Generate}}. | |||
* When you receive the {{Fc|#e6b69e|LOD Generator: finished}}, close xLODGen. | |||
* Setting the arguments field as detailed in {{Fc|#e6b69e|First Steps}} will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now. | |||
== {{Fc|#78c888|TexGen}} == | == {{Fc|#78c888|TexGen}} == | ||
* Deactivate {{Fc|#e6b69e|Tamriel Terrain}}. | |||
* Run {{ui|TexGen}} from the executables. | |||
* In the pop-up, change {ui|Select Output Path} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\TexGen Output}}. | |||
* {{ui|Select LOD Texture Size}} (I use 256 - Default). Leave the four boxes below this on {{ui|Default (BC7 Quick). Click {ui|Start}}. | |||
* When done, {{ui|Exit}} {{Fc|#e6b69e|TexGen}} and refresh MO2 to see that your {{Fc|#e6b69e|TexGen Output}} mod now has textures. | |||
== {{Fc|#78c888|DynDOLOD}} == | == {{Fc|#78c888|DynDOLOD}} == | ||
Note: Ensure your DynDOLOD Resources version and the Standalone version match before moving forward. | |||
* Run {{ui|DynDOLOD}} from the executables. | |||
* In the pop-up click {{ui|Advanced>>>}}. | |||
* In the next window, right-click in the upper left box and choose {{ui|Select all}}. | |||
* Change {ui|Output Path} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\DynDOLOD Output}}. | |||
* In the upper right: Click {{ui|Medium}} and check both {{ui|Candles}} and {{ui|FXGlow}}. | |||
* In the bottom box: Check all options '''''EXCEPT''''' {{ui|Fake lights selected world}}, {{ui|Use original LOD assignments}}, and {{ui|Upgrade NearGrid Large Refs}}. | |||
* Still in the bottom box: Change {{ui|Max tile size}} to 256 (to match TexGen). | |||
* Click {{ui|OK}}. | |||
----<br /> | |||
= {{Fc|#78c888|MCM SETUP}} = | = {{Fc|#78c888|MCM SETUP}} = | ||
==== {{Fc|#78c888|A Matter of Time}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Display|| Symbol 1|| Scale || 18% | |||
|- | |||
| || || Transparency || 50% | |||
|- | |||
| || || Horizontal Offset || -125 | |||
|- | |||
| || || Vertical Offset || -28 | |||
|- | |||
| || In-Game Clock|| Scale || 85% | |||
|- | |||
| || || Horizontal Anchor || Left | |||
|- | |||
| || || Vertical Anchor || Top | |||
|- | |||
| || || Horizontal Offset || 38 | |||
|- | |||
| || || Vertical Offset || 32 | |||
|- | |||
| || In-Game Date|| Scale || 85% | |||
|- | |||
| || || Horizontal Anchor || Left | |||
|- | |||
| || || Vertical Anchor || Top | |||
|- | |||
| || || Horizontal Offset || 135 | |||
|- | |||
| || || Vertical Offset || 33 | |||
|- | |||
| Control|| Symbol 1, In-Game Clock, In-Game Date || Control Mode || Always | |||
|- | |||
| || || Hotkey || X | |||
|} | |||
==== {{Fc|#78c888|Alchemy Adjustments}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Settings || Other Settings || Prevent fortify Alchemy/Enchanting loop || [X] | |||
|} | |||
==== {{Fc|#78c888|Ammo Limiter}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Limits || || Arrow Limit || 48 | |||
|- | |||
| || || Bolt Limit || 72 | |||
|} | |||
==== {{Fc|#78c888|Apocalypse Spells}} ==== | |||
==== {{Fc|#78c888|Armor Rating Redux}} ==== | |||
==== {{Fc|#78c888|Atlas Map Markers}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Extra Options || Compass Settings || Location Max Distance || 10000 | |||
|} | |||
==== {{Fc|#78c888|Ava}} ==== | |||
==== {{Fc|#78c888|Campfire}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Gameplay || Hotkeys || Build Campfire || >. | |||
|- | |||
| || || Harvest Wood || <, | |||
|} | |||
==== {{Fc|#78c888|Clothing Fixes}} ==== | |||
==== {{Fc|#78c888|Complete Crafting}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Learning & XP || Alternate Experience Formula || Use Alternate XP Formula || [X] | |||
|- | |||
| || Smithing Experience || Tanning Rack || [0.5] | |||
|- | |||
| || || Smelter || [0.5] | |||
|- | |||
| || || Mining || [15] | |||
|- | |||
| Mining & Materials || Mining || Mining Presets || Faster Mining and More Ore | |||
|- | |||
| || Smelting || Ingot Production || Per Perk | |||
|- | |||
| Enable Mods || Display Crafting Recipes || Bandoliers Bags and Pouches || [X] | |||
|- | |||
| || || Cloaks of Skyrim || [X] | |||
|} | |||
==== {{Fc|#78c888|CORI}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Options || CORI Options: Skill Levels || Novice Archetype || 15 | |||
|- | |||
| || || Apprentice Class || 30 | |||
|- | |||
| || || Adept Class || 45 | |||
|- | |||
| || || Expert Specialization || 60 | |||
|- | |||
| || || Master Specialization || 75 | |||
|} | |||
==== {{Fc|#78c888|Curse of the Firmament}} ==== | |||
==== {{Fc|#78c888|Deadly Dragons}} ==== | |||
==== {{Fc|#78c888|Diverse Dragons Col. 3}} ==== | |||
==== {{Fc|#78c888|Easy Wheel}} ==== | |||
==== {{Fc|#78c888|Enhanced Blood}} ==== | |||
==== {{Fc|#78c888|Equipment Restrictions}} ==== | |||
==== {{Fc|#78c888|ESF: Companions}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Joining || Dark Brotherhood Members || Dark Brotherhood Members Can Join|| [ ] | |||
|- | |||
| Advancement || Requirements Before Your Trial || Total Combat Skills || 70 | |||
|- | |||
| || || Player Level || 10 | |||
|- | |||
| || || Days Passed Since Joining || 15 | |||
|- | |||
| || Requirements Before Joining the Circle || Total Combat Skills || 100 | |||
|- | |||
| || || Player Level || 20 | |||
|- | |||
| || || Do Quest For Each Circle Member || [X] | |||
|- | |||
| || || Days Passed Since Joining || 15 | |||
|- | |||
| || Requirements Before Kodlak's Request || Total Combat Skills || 120 | |||
|- | |||
| || || Player Level || 30 | |||
|- | |||
| || || Days Passed Since Joining || 10 | |||
|- | |||
| Quest Tweaks || Radiant Quest Settings || Before Skjor & Vilkas Give Quests || 6 | |||
|- | |||
| || Radiant Quest Reward Gold || Use Default Gold Reward || [ ] | |||
|- | |||
| || || Gold per Guild Rank || 25 | |||
|- | |||
| || || Gold per Player Level || 0 | |||
|- | |||
| || || Gold per Quest Difficulty Level || 25 | |||
|} | |||
==== {{Fc|#78c888|Extended UI}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| || Stats Menu || Hide Legendary UI Elements || [X] | |||
|- | |||
| || || Show attribute modifiers || [X] | |||
|- | |||
| || || Show skill modifiers || [X] | |||
|} | |||
==== {{Fc|#78c888|Factions}} ==== | |||
==== {{Fc|#78c888|FCO}} ==== | |||
==== {{Fc|#78c888|FEC}} ==== | |||
==== {{Fc|#78c888|Follower Framework}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Activity || Sandboxing || Only Sandbox in Town || [X] | |||
|- | |||
| || Mounts || Mount Support || Riding Support Only | |||
|- | |||
| || Movement || Catch Up Teleport || [ ] | |||
|- | |||
| || Stealth || Extinguish Torches when Stealthed || [X] | |||
|- | |||
| Gameplay || Gold Expenditure || Weekly Follower Cost || 250 | |||
|- | |||
| || || Expendables Cost || 500 | |||
|- | |||
| || || Share the Wealth || On | |||
|- | |||
| || || Share Minimum || 500 | |||
|- | |||
| || Actions || Disable Weapon Draw || [X] | |||
|- | |||
| || Regard System || Gift Chance || 10% | |||
|- | |||
| Quest & Dialogue || Dialogue || Show Dismiss Steward || [X] | |||
|- | |||
| || Optional Companions || Winterhold Mages || [X] | |||
|- | |||
| || || Thieves Guild Members || [X] | |||
|} | |||
==== {{Fc|#78c888|Frostfall}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Gameplay || Player || Exposure Rate || 0.5x | |||
|- | |||
| || Fast Travel & Waiting || Disable Fast Travel || [X] | |||
|- | |||
| || || Disable Waiting while Outdoors || [X] | |||
|- | |||
| Meters || General Meter Settings || Layout Preset || Top Right | |||
|- | |||
| || Exposure Settings || Show Advanced Settings || [X] | |||
|- | |||
| || || Y Position || 0.0 | |||
|- | |||
| || Wetness Meter || Show Advanced Settings || [X] | |||
|- | |||
| || || Y Position || 36.0 | |||
|} | |||
==== {{Fc|#78c888|GIST Soul Trap}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Main || Notifications || ALL || [ ] | |||
|- | |||
| Leveling || Enable Leveling System || || [X] | |||
|- | |||
| || Soul Capturing || Show message when level insufficient || [ ] | |||
|} | |||
==== {{Fc|#78c888|Honed Metal}} ==== | |||
==== {{Fc|#78c888|Immersive Armors}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Armor Options || Crafting & Distribution || Einherjar Brigadine Armor || [ ] | |||
|- | |||
| || || Einherjar Plate Armor || [ ] | |||
|} | |||
==== {{Fc|#78c888|Immersive Creatures}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Creature Toggles || Creatures || Goblins || [ ] | |||
|- | |||
| || || Riekling || Solstheim Only | |||
|- | |||
| Additional Spawns || Spawn Types || Ore Guardians || [ ] | |||
|} | |||
==== {{Fc|#78c888|Immersive Encounters}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| New Event Toggle || WE Events || New WE Event Chance || 20 | |||
|- | |||
| || WI Events || New WI Event Chance || 50 | |||
|- | |||
| || Tavern Brawl || Enable Tavern Brawl || [ ] | |||
|- | |||
|} | |||
==== {{Fc|#78c888|Immersive HUD}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Activation || Compass Activation || Key press toggles || [X] | |||
|- | |||
| Options || || Hide shout meter with compass || [X] | |||
|- | |||
| || || Enable fast fade of xxxxx || [X] for all 3 | |||
|} | |||
==== {{Fc|#78c888|iNeed}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Basics || Player || Hunger Rate || 1 | |||
|- | |||
| || || Thirst Rate || 3 | |||
|- | |||
| || || Fatigue Rate || 2 | |||
|- | |||
| Advanced || NPCs || Followers Purchase Food || [X] | |||
|- | |||
| Difficulty || World || Food Spoilage || Words | |||
|- | |||
| || Spoilage Rates || Raw || 2.0 Days | |||
|- | |||
| || || Light || 7.0 Days | |||
|- | |||
| || || Medium || 5.0 Days | |||
|- | |||
| || || Heavy || 3.0 Days | |||
|- | |||
| || Gameplay || Unknown Water || [X] | |||
|- | |||
| || || Death || [X] | |||
|- | |||
| Notifications || Text || Perspective || 1st Person | |||
|- | |||
| || Widget || Style || Alpha/Color-Based | |||
|- | |||
| || || X Offset || XXXXX | |||
|- | |||
| || || Y Offset || YYYYY | |||
|- | |||
| || || Track Disease || [X] | |||
|} | |||
==== {{Fc|#78c888|Keep It Clean}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Settings || Parameters || Duration before becoming Dirty || 24 | |||
|- | |||
| || || Duration before becoming Very Dirty || 48 | |||
|- | |||
| || Toggles || Start Keep It Clean || [X] | |||
|} | |||
==== {{Fc|#78c888|Lock Overhaul}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| General || General Settings || Allow increasing skill || [X] | |||
|- | |||
| || || Enable the sound effect || [X] | |||
|- | |||
| || || Enable crime || [X] | |||
|- | |||
| || || Allow Auto Open When Unlocked || [ ] | |||
|- | |||
| Lock Requirement || Lock Requirement || Novice || 1 | |||
|- | |||
| || || Apprentice || 20 | |||
|- | |||
| || || Adept || 40 | |||
|- | |||
| || || Expert || 60 | |||
|- | |||
| || || Master || 80 | |||
|- | |||
| Smash Locks || Smash Locks || Novice || 15 | |||
|- | |||
| || || Apprentice || 30 | |||
|- | |||
| || || Adept || 45 | |||
|- | |||
| || || Expert || 60 | |||
|- | |||
| || || Master || 75 | |||
|- | |||
| || || Allowed Weapons || Two + One Handed | |||
|- | |||
| Unlock with Magic || Unlock Spell || Novice || 10 | |||
|- | |||
| || || Apprentice || 30 | |||
|- | |||
| || || Adept || 50 | |||
|- | |||
| || || Expert || 70 | |||
|- | |||
| || || Master || 90 | |||
|- | |||
| || || Allowed Spells || Alteration Only | |||
|} | |||
==== {{Fc|#78c888|LOTD Configuration}} ==== | |||
==== {{Fc|#78c888|LTOD Museum Checklist}} ==== | |||
==== {{Fc|#78c888|Lucien}} ==== | |||
==== {{Fc|#78c888|MIA}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Options || MIA Options || The North Remembers || [X] | |||
|- | |||
| || || A Girl Has No Name || [X] | |||
|} | |||
==== {{Fc|#78c888|moreHUD}} ==== | |||
==== {{Fc|#78c888|Morning Fogs}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Settings || || Fog Frequency || 60% | |||
|- | |||
| || || Randomize || [X] | |||
|} | |||
==== {{Fc|#78c888|NCGD}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Options || || Health/Magicka/Stamina Leveling Rate || 750 | |||
|- | |||
| || || Carry Weight Leveling Rate || 1500 | |||
|} | |||
==== {{Fc|#78c888|Not So Fast MG}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| || Minimum Days Before Events || Saarthal Expedition || 7 | |||
|- | |||
| || || Psijic Monk Visit || 7 | |||
|- | |||
| || || Brelyna's Practice || 3 | |||
|- | |||
| || || J'Zargo's Experiment || 3 | |||
|- | |||
| || || Onmund's Request || 3 | |||
|} | |||
==== {{Fc|#78c888|Not So Fast MQ}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| || Minimum Days Before Events || First Dragon Sighting || 10 | |||
|- | |||
| || || Note from Delphine || 5 | |||
|- | |||
| || Other || Balgruuf's Reward || Always Armor | |||
|} | |||
==== {{Fc|#78c888|P.U.B.S.}} ==== | |||
==== {{Fc|#78c888|Poisoning Extended}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Main || Direct Poisoning || Poison Prompt || Never | |||
|- | |||
| || || Clean Prompt || Never | |||
|- | |||
| || || Right-hand weapon || }] | |||
|- | |||
| || || Left-hand weapon || {[ | |||
|} | |||
==== {{Fc|#78c888|Psijic Teleport Spells}} ==== | |||
==== {{Fc|#78c888|RDO}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Other Options || Game Settings || NPC Greeting Distance || 75 | |||
|- | |||
| || || NPC Head Tracking Distance || 200 | |||
|- | |||
| || Toggle NPCs || Allow Terek || [ ] | |||
|} | |||
==== {{Fc|#78c888|Resistance Rescaled}} ==== | |||
==== {{Fc|#78c888|Sacrosanct Vampires}} ==== | |||
==== {{Fc|#78c888|Simple Tolerance}} ==== | |||
==== {{Fc|#78c888|Simply Knock}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Settings || Settings || Base Success Rate || 25% | |||
|- | |||
| || || Welcome Duration || 24 Hours | |||
|- | |||
| || || Failure Timeout || 24 Hours | |||
|- | |||
| || || Friends Always Allow Entry || [X] | |||
|} | |||
==== {{Fc|#78c888|SkyUI}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Advanced || SWF Version Checking || All Options || [ ] | |||
|} | |||
==== {{Fc|#78c888|Skyrim Reputation}} ==== | |||
==== {{Fc|#78c888|Skyrim Unique Treasures}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| SUT Configuration || Configuration Options || Unique item notices || [ ] | |||
|- | |||
| || || Immersive Ownership || [X] | |||
|- | |||
| || || Lore friendly items only || [X] | |||
|} | |||
==== {{Fc|#78c888|Sophia Follower}} ==== | |||
==== {{Fc|#78c888|Spell Research}} ==== | |||
==== {{Fc|#78c888|Summermyst Enchants}} ==== | |||
==== {{Fc|#78c888|Taxes on the Nine Holds}} ==== | |||
==== {{Fc|#78c888|Time Passes}} ==== | |||
==== {{Fc|#78c888|Timing is Everything}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| DLC Quests || Dawnguard || Vampire Attacks || 50 | |||
|- | |||
| || || Dawnguard Recruitment || 45 | |||
|- | |||
| || || Min Days Between Attacks || 5 | |||
|- | |||
| || Dragonborn || || >>After A Blade In The Dark | |||
|- | |||
| || || Minimum Level || 60 | |||
|- | |||
| Extra Options || Dragon Attacks || Min Days Between Attacks || 5 | |||
|} | |||
==== {{Fc|#78c888|Toccata}} ==== | |||
==== {{Fc|#78c888|Trade & Barter}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Merchant Inventory || Variable Merchant Gold || Low Variability || [X] | |||
|- | |||
| || Perks || Cost to Invest || 2500 | |||
|- | |||
| || || Increased Gold after Investment || 1000 | |||
|- | |||
| || || Master Trader || 1500 | |||
|} | |||
==== {{Fc|#78c888|Ultimate Combat}} ==== | |||
==== {{Fc|#78c888|VioLens}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Melee & Ranged || Melee || Camera View || Smart | |||
|- | |||
| || || Player Killmove Immunity || [X] | |||
|- | |||
| Stealth & Triggers || Stealth || Seated Killmoves || [X] | |||
|} | |||
==== {{Fc|#78c888|Wards Extended}} ==== | |||
==== {{Fc|#78c888|Widget Mod}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Position || Gold Counter || || [X] | |||
|- | |||
| || || Horizontal-Anchor || Right | |||
|- | |||
| || || Left/Right-Position || 1349 | |||
|- | |||
| || || Up/Down-Position || 675 | |||
|- | |||
| || Weight Counter || || [X] | |||
|- | |||
| || || Horizontal-Anchor || Right | |||
|- | |||
| || || Left/Right-Position || 1290 | |||
|- | |||
| || || Up/Down-Position || 720 | |||
|} | |||
==== {{Fc|#78c888|Wildcat Combat}} ==== | |||
==== {{Fc|#78c888|Wintersun Faiths}} ==== | |||
==== {{Fc|#78c888|Wonders of Weather}} ==== | |||
==== {{Fc|#78c888|XPMSE}} ==== | |||
----<br /> | |||
= {{Fc|#78c888|IN-GAME SETTINGS}} = | = {{Fc|#78c888|IN-GAME SETTINGS}} = | ||
= {{Fc|#78c888|CONCLUSION}} = | = {{Fc|#78c888|CONCLUSION}} = |
Latest revision as of 21:13, July 25, 2021
Guide Pages SkyRem Home: Information about the SkyRem Guide. First Steps: Start here to ensure proper installation, settings, and Tools are setup. How Tos: Reference guides for utilizing tools. Core Guide: This section focuses on Stability, Performance, Mechanics, and Content mods. Extended Guide: This section contains optional mods that build on the core of SkyRem. Visual Guide: This section focuses on Aesthetic mods. Final Steps: The final steps to complete, including in-game MCM Setup prior to starting your journey. Changelog: Check here for updates.
Guide Support Discord: Discord Channel for all things SkyRem (Guide and Mods). Patreon: Support SkyRem development via Patreon. PayPal: Support with a one-time donation via PayPal. Trello: See guide development progress on Trello.
SORT
Run LOOT
Prior to building any patches or creating any LODs, use LOOT to finalize your Load Order. Rather than just running LOOT this time, a few additional steps need to be taken to ensure mods are where they need to be to work properly (and be patched easier).
1. Launch LOOT in MO2. 2. Find SkyRem - Lora.esp in the right pane and click the [...] to the right and select [Edit Metadata]. 3. In the window that appears, click [Load After] and under Filename enter RealisticWaterTwo-Waves.esp. Click [Save] (disk icon) to the right. 4. Find SkyRem - Grace.esp in the right pane and click the [...] and select [Edit Metadata]. 5. In the window that appears, click [Main] and in the drop-down box to the right select [High Priority Overrides], then [Save].
Adjusting Metadata with LOOT in this way can help keep mods in the right place. Using Load After is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (High Priority Overrides) is good for keeping mods in a more generalized location of your Load Order.
Once you are done making adjustments to Metadata, [Sort] as normal, [Apply], and [Exit] LOOT.
PATCHES
Waterflow Patch
This process will fix issues with Oldrim mods that utilized the original animated waterflow so that it works properly with Special Edition's simulated waterflow.
- In MO2, launch SSEEdit, ensure all mods are selected, and click [OK].
- In the left pane, select all mods with the exception of the main master files (Skyrim.esm and DLC masters).
- Right-click on any mod you just highlighted and select [Apply Script].
- In the [Script] drop-down box, select _make a patch file for waterflow for Oldrim mods and click [OK]. Name it Waterflow Patch.
- Click [Yes] to any Confirm message pop-ups.
- Exit SSEEdit once complete, saving the Waterflow Patch plugin.
- Back in MO2, right-click [Overwrite], select [Create Mod...], and name it Waterflow Patch, and activate the mod.
FNIS Patch
Always rerun the following FNIS Patcher if mods are added/removed that contain animations of any kind. FNIS was installed as part of Step 10 >> Part A of the Core Guide, so you already have the files. Add the FNIS Patcher to your MO executables and run the patcher as followers:
- In MO2, right-click on the last activated mod and select [All Mods] and [Create empty mod].
- Name the empty mod FNIS Output and activate it.
- Click [Configure the executables that can be started through Mod Organizer] (icon with two gears).
- Enter FNIS Patcher in the title field and locate the GenerateFNISforUsers.exe for the Binary field.
- Check the [Create Files in Mod instead of] and select the FNIS Output mod you just created and click [Add].
Now that you have the executable and the empty mod setup, run FNIS:
- Run [FNIS Patcher] from the executables.
- Check the ["GENDER Specific Animations"], ["SKELETON Arm Fix"], and [* tktk1's "TK Dodge / Ultimate Combat"] options.
- Click [Update FNIS Behavior]. Once the the patcher is done, click [Consistence Check] to make sure there are no problems.
- Exit FNIS Patcher.
Smashed Patch
The Smashed Patch will help resolve many conflicts between mods. Launch Mator Smash:
- Repeat the process of creating an empty mod named Smashed Patch, activating it, and adding it to the Mator Smash executable.
- Run [Mator Smash] from the executables.
- In the pop-up window, select the [Skyrim SE] icon and click [OK].
- Ensure all mods are selected in the next window, and click [OK].
Create the patch and notify Mator Smash how to build it:
- Under the [Plugins] tab, highlight every mod with the exception of the Skyrim.esm at the top.
- Right-click any mod while they are all highlighted, and select [Add to patch] and [<New Patch>].
- Change NewPatch in both fields to Smashed Patch and click [OK].
- With all mods still highlighted, right-click again and select [Smash Settings] >> [Smash] >> [Smash.All].
Locate and select the ESP(s) below. Right-click and select [Smash Settings] >> [Smash] >> [Smash.ForceAll]
Vokrii - Minimalistic Perks of Skyrim.esp ZIA_Complete Pack.esp SkyRem - Grace.esp RealisticWaterTwo.esp Waterflow Patch.esp
Locate and select the ESP(s) below. Right-click and select [Smash Settings] >> [Smash] >> [Smash.OverrideAll]
SkyRem - Lora.esp
This will resolve most conflicts, however there are a couple mods that need more specific instructions. This is an invaluable tool and method for proper patching and can save you a lot of time from manual patching in SSEEdit.
Create a TAG for Special Edition Followers (Core):
- Click [Manage Smash Settings] (wrench and driver icon).
- Right-click in the left pane and select [New Setting]. Name the new setting Bash.Custom-SEF.
- Right-click in the tree box and select [Build from plugins].
- Find and select [specialeditionfollowers.esp] and click [OK].
- Expand the records tree and then the NPC_ - Non-Player Character (Actor) tree.
- Select only the options listed below.
ACBS - Configuration Actor Effects Attacks PRKZ - Perk Count Perks CNAM - Class DNAM - Player Skills ZNAM - Combat Style
- Right-click the [ACBS] and [DNAM] and select [Toggle] >> [Toggle force values] and [Toggle treat as single entity].
- Click [Save] and exit the Settings Manager.
- Find [specialeditionfollowers.esp] in the left pane, right-click it and select [Smash Setting] >> [Bash] >> [bash.Custom-SEF].
Create a TAG for Merged NPCs (Extended):
- Click [Manage Smash Settings] (wrench and driver icon).
- Right-click in the left pane and select [New Setting]. Name the new setting Bash.Custom-NPCs.
- Right-click in the tree box and select [Build from plugins].
- Find and select [Merged NPCs.esp] and click [OK].
- Expand the records tree and then the NPC_ - Non-Player Character (Actor) tree.
- Select only the options listed below.
TPLT - Template Head Parts NAM6 - Height NAM7 - Weight FTST - Head texture QNAM - Texture lighting NAM9 - Face morph NAMA - Face parts Ting Layers
- Right-click the [ACBS] and [DNAM] and select [Toggle] >> [Toggle force values] and [Toggle treat as single entity].
- Click [Save] and exit the Settings Manager.
- Find [Merged NPCs.esp] in the left pane, right-click it and select [Smash Setting] >> [Bash] >> [bash.Custom-NPCs].
Create a TAG for Alchemy Potions and Food Adjustments (Core):
- Click [Manage Smash Settings] (wrench and driver icon).
- Right-click in the left pane and select [New Setting]. Name the new setting Bash.Custom-APFA.
- Right-click in the tree box and select [Build from plugins].
- Find and select [AlchemyAdjustments.esp] and click [OK].
- Expand the records tree and then the ALCH - Ingestible and the INGR - Ingredient trees.
- Select only the options listed below.
DATA - Weight for ALCH and Data - for INGR ENIT - Effect Data Effects
- Right-click each of the above record types and select [Toggle] >> [Toggle force values] and [Toggle preserve deletions] and [Toggle override deletions]
- Click [Save] and exit the Settings Manager. If asked to [Prune] your settings, you can select [Yes].
- Find [AlchemyAdjustments.esp] in the left pane, right-click it and select [Smash Setting] >> [Bash] >> [bash.Custom-APFA].
With all the tags set, complete the patch.
- Click [Build patches] (hammer icon).
- When done, exit Mator Smash, and activate your new Smashed Patch plugin.
SKYREM PATCH
SkyRem Patch
- Author: DrPharmDawg
- Version: 1.2.0
- UPDATE
MAIN FILE: SkyRem Patch - Extended
About: Skyrim Roleplay Enhancement Mod Guide.
zEdit Patch
Create zEdit Patches:
- Run [zEdit] from the executables.
- You may be used to selecting zMerge at this point, but for this step make sure [zEdit] is selected and [Start Session].
- Leave your entire Load Order included and click [OK].
- Click [Manage Patchers] (puzzle icon in upper-right).
- In the left pane, select [Know Your Enemy's Armor Patcher]. Change Patch armor descriptions? to [false].
- In the left pane, select [Curse of the Firmament Patcher]. Change Assign blessings by... to [class].
- In the left pane, select [Build Patches].
- Uncheck ALL. We will run one patcher at a time. Do the following steps for each patcher in this order: Know Your Armor Patcher, Know Your Enemy Patcher, Curse of the Firmament Patcher, and finally zPatch.esp with all options selected.
Check the patcher you want to build.
Click [Build] next to the patchers name (do not click the Build All button at the bottom of the window).
Wait until complete and ensure the new ESP is located at the bottom of your Load Order in the left pane.
Repeat the process for each patcher.
- Exit zEdit, saving the patches (there will be 4 plugins).
- At the bottom of the left pane in MO2, right-click [Overwrite] and select [Create mod...].
- Name the new mod zEdit Patch and activate it.
Relinker Patch
Run the Relinker:
- Run [zEdit] from the executables, select [zMerge] and [Start Session].
- Click the [Relink Scripts] button at the bottom of the window.
- When done, exit zEdit and [Refresh] MO2.
- Find the newly added Relinker Output mod at the bottom of the left pane and activate it.
LODS
Creating LODs (Level Of Detail) will be a three step process, focusing on three different aspects using three different tools.
xLODGen
Note: This process can take a while. Anywhere from 30 minutes to several hours.
- Activate Tamriel Terrain in the let pane, and move the ESM file to the top of the right pane.
- Run [xLODGen] from the executables.
- In the left pane, right-click and [Select All].
- In the right pane, only select [Terrain LOD] (Objects and Trees will be handled by the other tools).
- In the Terrain Lod box, use the following settings:
LOD4: Quality 5, Build Diffuse Size 512, Build Normal Size 256, Format BC7 Quick, Check Protect Borders (leave other settings at default). LOD8: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). LOD16: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). LOD32: Quality 15, Build Diffuse Size 128, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to 550 (leave other settings at default). Set [Default size: Diffuse] and [Normal] both to 128. Check [Bake normal-maps]
- Click [Generate].
- When you receive the LOD Generator: finished, close xLODGen.
- Setting the arguments field as detailed in First Steps will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.
TexGen
- Deactivate Tamriel Terrain.
- Run [TexGen] from the executables.
- In the pop-up, change {ui|Select Output Path} to X:\Tools\Mod Organizer\Mods\TexGen Output.
- [Select LOD Texture Size] (I use 256 - Default). Leave the four boxes below this on [Default (BC7 Quick). Click {ui].
- When done, [Exit] TexGen and refresh MO2 to see that your TexGen Output mod now has textures.
DynDOLOD
Note: Ensure your DynDOLOD Resources version and the Standalone version match before moving forward.
- Run [DynDOLOD] from the executables.
- In the pop-up click [Advanced>>>].
- In the next window, right-click in the upper left box and choose [Select all].
- Change {ui|Output Path} to X:\Tools\Mod Organizer\Mods\DynDOLOD Output.
- In the upper right: Click [Medium] and check both [Candles] and [FXGlow].
- In the bottom box: Check all options EXCEPT [Fake lights selected world], [Use original LOD assignments], and [Upgrade NearGrid Large Refs].
- Still in the bottom box: Change [Max tile size] to 256 (to match TexGen).
- Click [OK].
MCM SETUP
A Matter of Time
Page | Header | Option | Setting |
---|---|---|---|
Display | Symbol 1 | Scale | 18% |
Transparency | 50% | ||
Horizontal Offset | -125 | ||
Vertical Offset | -28 | ||
In-Game Clock | Scale | 85% | |
Horizontal Anchor | Left | ||
Vertical Anchor | Top | ||
Horizontal Offset | 38 | ||
Vertical Offset | 32 | ||
In-Game Date | Scale | 85% | |
Horizontal Anchor | Left | ||
Vertical Anchor | Top | ||
Horizontal Offset | 135 | ||
Vertical Offset | 33 | ||
Control | Symbol 1, In-Game Clock, In-Game Date | Control Mode | Always |
Hotkey | X |
Alchemy Adjustments
Page | Header | Option | Setting |
---|---|---|---|
Settings | Other Settings | Prevent fortify Alchemy/Enchanting loop | [X] |
Ammo Limiter
Page | Header | Option | Setting |
---|---|---|---|
Limits | Arrow Limit | 48 | |
Bolt Limit | 72 |
Apocalypse Spells
Armor Rating Redux
Atlas Map Markers
Page | Header | Option | Setting |
---|---|---|---|
Extra Options | Compass Settings | Location Max Distance | 10000 |
Ava
Campfire
Page | Header | Option | Setting |
---|---|---|---|
Gameplay | Hotkeys | Build Campfire | >. |
Harvest Wood | <, |
Clothing Fixes
Complete Crafting
Page | Header | Option | Setting |
---|---|---|---|
Learning & XP | Alternate Experience Formula | Use Alternate XP Formula | [X] |
Smithing Experience | Tanning Rack | [0.5] | |
Smelter | [0.5] | ||
Mining | [15] | ||
Mining & Materials | Mining | Mining Presets | Faster Mining and More Ore |
Smelting | Ingot Production | Per Perk | |
Enable Mods | Display Crafting Recipes | Bandoliers Bags and Pouches | [X] |
Cloaks of Skyrim | [X] |
CORI
Page | Header | Option | Setting |
---|---|---|---|
Options | CORI Options: Skill Levels | Novice Archetype | 15 |
Apprentice Class | 30 | ||
Adept Class | 45 | ||
Expert Specialization | 60 | ||
Master Specialization | 75 |
Curse of the Firmament
Deadly Dragons
Diverse Dragons Col. 3
Easy Wheel
Enhanced Blood
Equipment Restrictions
ESF: Companions
Page | Header | Option | Setting |
---|---|---|---|
Joining | Dark Brotherhood Members | Dark Brotherhood Members Can Join | [ ] |
Advancement | Requirements Before Your Trial | Total Combat Skills | 70 |
Player Level | 10 | ||
Days Passed Since Joining | 15 | ||
Requirements Before Joining the Circle | Total Combat Skills | 100 | |
Player Level | 20 | ||
Do Quest For Each Circle Member | [X] | ||
Days Passed Since Joining | 15 | ||
Requirements Before Kodlak's Request | Total Combat Skills | 120 | |
Player Level | 30 | ||
Days Passed Since Joining | 10 | ||
Quest Tweaks | Radiant Quest Settings | Before Skjor & Vilkas Give Quests | 6 |
Radiant Quest Reward Gold | Use Default Gold Reward | [ ] | |
Gold per Guild Rank | 25 | ||
Gold per Player Level | 0 | ||
Gold per Quest Difficulty Level | 25 |
Extended UI
Page | Header | Option | Setting |
---|---|---|---|
Stats Menu | Hide Legendary UI Elements | [X] | |
Show attribute modifiers | [X] | ||
Show skill modifiers | [X] |
Factions
FCO
FEC
Follower Framework
Page | Header | Option | Setting |
---|---|---|---|
Activity | Sandboxing | Only Sandbox in Town | [X] |
Mounts | Mount Support | Riding Support Only | |
Movement | Catch Up Teleport | [ ] | |
Stealth | Extinguish Torches when Stealthed | [X] | |
Gameplay | Gold Expenditure | Weekly Follower Cost | 250 |
Expendables Cost | 500 | ||
Share the Wealth | On | ||
Share Minimum | 500 | ||
Actions | Disable Weapon Draw | [X] | |
Regard System | Gift Chance | 10% | |
Quest & Dialogue | Dialogue | Show Dismiss Steward | [X] |
Optional Companions | Winterhold Mages | [X] | |
Thieves Guild Members | [X] |
Frostfall
Page | Header | Option | Setting |
---|---|---|---|
Gameplay | Player | Exposure Rate | 0.5x |
Fast Travel & Waiting | Disable Fast Travel | [X] | |
Disable Waiting while Outdoors | [X] | ||
Meters | General Meter Settings | Layout Preset | Top Right |
Exposure Settings | Show Advanced Settings | [X] | |
Y Position | 0.0 | ||
Wetness Meter | Show Advanced Settings | [X] | |
Y Position | 36.0 |
GIST Soul Trap
Page | Header | Option | Setting |
---|---|---|---|
Main | Notifications | ALL | [ ] |
Leveling | Enable Leveling System | [X] | |
Soul Capturing | Show message when level insufficient | [ ] |
Honed Metal
Immersive Armors
Page | Header | Option | Setting |
---|---|---|---|
Armor Options | Crafting & Distribution | Einherjar Brigadine Armor | [ ] |
Einherjar Plate Armor | [ ] |
Immersive Creatures
Page | Header | Option | Setting |
---|---|---|---|
Creature Toggles | Creatures | Goblins | [ ] |
Riekling | Solstheim Only | ||
Additional Spawns | Spawn Types | Ore Guardians | [ ] |
Immersive Encounters
Page | Header | Option | Setting |
---|---|---|---|
New Event Toggle | WE Events | New WE Event Chance | 20 |
WI Events | New WI Event Chance | 50 | |
Tavern Brawl | Enable Tavern Brawl | [ ] |
Immersive HUD
Page | Header | Option | Setting |
---|---|---|---|
Activation | Compass Activation | Key press toggles | [X] |
Options | Hide shout meter with compass | [X] | |
Enable fast fade of xxxxx | [X] for all 3 |
iNeed
Page | Header | Option | Setting |
---|---|---|---|
Basics | Player | Hunger Rate | 1 |
Thirst Rate | 3 | ||
Fatigue Rate | 2 | ||
Advanced | NPCs | Followers Purchase Food | [X] |
Difficulty | World | Food Spoilage | Words |
Spoilage Rates | Raw | 2.0 Days | |
Light | 7.0 Days | ||
Medium | 5.0 Days | ||
Heavy | 3.0 Days | ||
Gameplay | Unknown Water | [X] | |
Death | [X] | ||
Notifications | Text | Perspective | 1st Person |
Widget | Style | Alpha/Color-Based | |
X Offset | XXXXX | ||
Y Offset | YYYYY | ||
Track Disease | [X] |
Keep It Clean
Page | Header | Option | Setting |
---|---|---|---|
Settings | Parameters | Duration before becoming Dirty | 24 |
Duration before becoming Very Dirty | 48 | ||
Toggles | Start Keep It Clean | [X] |
Lock Overhaul
Page | Header | Option | Setting |
---|---|---|---|
General | General Settings | Allow increasing skill | [X] |
Enable the sound effect | [X] | ||
Enable crime | [X] | ||
Allow Auto Open When Unlocked | [ ] | ||
Lock Requirement | Lock Requirement | Novice | 1 |
Apprentice | 20 | ||
Adept | 40 | ||
Expert | 60 | ||
Master | 80 | ||
Smash Locks | Smash Locks | Novice | 15 |
Apprentice | 30 | ||
Adept | 45 | ||
Expert | 60 | ||
Master | 75 | ||
Allowed Weapons | Two + One Handed | ||
Unlock with Magic | Unlock Spell | Novice | 10 |
Apprentice | 30 | ||
Adept | 50 | ||
Expert | 70 | ||
Master | 90 | ||
Allowed Spells | Alteration Only |
LOTD Configuration
LTOD Museum Checklist
Lucien
MIA
Page | Header | Option | Setting |
---|---|---|---|
Options | MIA Options | The North Remembers | [X] |
A Girl Has No Name | [X] |
moreHUD
Morning Fogs
Page | Header | Option | Setting |
---|---|---|---|
Settings | Fog Frequency | 60% | |
Randomize | [X] |
NCGD
Page | Header | Option | Setting |
---|---|---|---|
Options | Health/Magicka/Stamina Leveling Rate | 750 | |
Carry Weight Leveling Rate | 1500 |
Not So Fast MG
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | Saarthal Expedition | 7 | |
Psijic Monk Visit | 7 | ||
Brelyna's Practice | 3 | ||
J'Zargo's Experiment | 3 | ||
Onmund's Request | 3 |
Not So Fast MQ
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | First Dragon Sighting | 10 | |
Note from Delphine | 5 | ||
Other | Balgruuf's Reward | Always Armor |
P.U.B.S.
Poisoning Extended
Page | Header | Option | Setting |
---|---|---|---|
Main | Direct Poisoning | Poison Prompt | Never |
Clean Prompt | Never | ||
Right-hand weapon | }] | ||
Left-hand weapon | {[ |
Psijic Teleport Spells
RDO
Page | Header | Option | Setting |
---|---|---|---|
Other Options | Game Settings | NPC Greeting Distance | 75 |
NPC Head Tracking Distance | 200 | ||
Toggle NPCs | Allow Terek | [ ] |
Resistance Rescaled
Sacrosanct Vampires
Simple Tolerance
Simply Knock
Page | Header | Option | Setting |
---|---|---|---|
Settings | Settings | Base Success Rate | 25% |
Welcome Duration | 24 Hours | ||
Failure Timeout | 24 Hours | ||
Friends Always Allow Entry | [X] |
SkyUI
Page | Header | Option | Setting |
---|---|---|---|
Advanced | SWF Version Checking | All Options | [ ] |
Skyrim Reputation
Skyrim Unique Treasures
Page | Header | Option | Setting |
---|---|---|---|
SUT Configuration | Configuration Options | Unique item notices | [ ] |
Immersive Ownership | [X] | ||
Lore friendly items only | [X] |
Sophia Follower
Spell Research
Summermyst Enchants
Taxes on the Nine Holds
Time Passes
Timing is Everything
Page | Header | Option | Setting |
---|---|---|---|
DLC Quests | Dawnguard | Vampire Attacks | 50 |
Dawnguard Recruitment | 45 | ||
Min Days Between Attacks | 5 | ||
Dragonborn | >>After A Blade In The Dark | ||
Minimum Level | 60 | ||
Extra Options | Dragon Attacks | Min Days Between Attacks | 5 |
Toccata
Trade & Barter
Page | Header | Option | Setting |
---|---|---|---|
Merchant Inventory | Variable Merchant Gold | Low Variability | [X] |
Perks | Cost to Invest | 2500 | |
Increased Gold after Investment | 1000 | ||
Master Trader | 1500 |
Ultimate Combat
VioLens
Page | Header | Option | Setting |
---|---|---|---|
Melee & Ranged | Melee | Camera View | Smart |
Player Killmove Immunity | [X] | ||
Stealth & Triggers | Stealth | Seated Killmoves | [X] |
Wards Extended
Widget Mod
Page | Header | Option | Setting |
---|---|---|---|
Position | Gold Counter | [X] | |
Horizontal-Anchor | Right | ||
Left/Right-Position | 1349 | ||
Up/Down-Position | 675 | ||
Weight Counter | [X] | ||
Horizontal-Anchor | Right | ||
Left/Right-Position | 1290 | ||
Up/Down-Position | 720 |
Wildcat Combat
Wintersun Faiths
Wonders of Weather
XPMSE