User:Gernash/ChangeLog: Difference between revisions
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={{Fc|#0066ff|October 2017}}= | ={{Fc|#0066ff|October 2017}}= | ||
==25/10/2017== | |||
Updated | |||
<pre> | |||
Fallout 4 HD Reworked Project Revised - Moved to optional | |||
HD Retexture Pack - Miscellaneous Props | |||
</pre> | |||
==23/10/2017== | ==23/10/2017== | ||
rEMOVED | rEMOVED |
Revision as of 03:48, October 25, 2017
REVISION HISTORY LOGS : ALL Revision History Logs
October 2017
25/10/2017
Updated
Fallout 4 HD Reworked Project Revised - Moved to optional HD Retexture Pack - Miscellaneous Props
23/10/2017
rEMOVED
LooksMenu Customization Compendium - v8 - by AGodComplexPikachu CuriolNC EmissaryOfWind ImAarwyn JTesmer Kirse10
ADDED
Looks Menu Customization Compendium by AGodComplexPikachu CurioNC EmissaryOFWind JTesmer ANiceOakTree Kirse10 imAarwyn Robberfox RoboAsimov TrophiHunter Wendera
21/10/2017
Uploaded
MODWiki-CORE v2.3.0-17371-2-3-0.7z NAC and Worldspace removed
20/10/2017
Updated
Mod Configuration Menu ver 1.20by reg2k - Neanka - shadowslasher410 QuickTrade by registrator2000 1.3 Updated with MCM installation information Extended Dialogue Interface 1.11 by reg2k and Neanka Updated with MCM installation information CCCleaner 2.0.1 by Neanka Knockout Framework 1.1.0 by Seb263 LooksMenu by Expired6978 1.6.2 BodySlide and Outfit Studio by Ousnius and Caliente 4.3.4 Realistic Guns and Bullets Overhaul by SerpentBlade 3.76 Wetness Shader Fix 2.2 by Ablaze666 Quests Tags - Factions and radiants and more by Aogara and SystemLordBhaal 3.3beta
-NOW CORE-
Start Me Up - Alternate Start and Dialogue Overhaul by TinyManticore 6.0 (Start Me Up - Full Dialogue Prompts - version 6.0) Sim Settlements by kinggath 2.1.3 Beast Master - Creature Companion Overhaul - 1.4 - by steelfeathers Exotic Workshop Creatures - 1.3 - by steelfeathers Status Effects Fix for Gold Kit for Color Pipboy - 1.0 - by Tooplex
Moved
Atomic Radio and Tales from the Commonwealth - 2.5 - by Kris Takahashi to Worldspace mods (no longer a CORE Requirement.)
Removed
Full Dialogue Interface Move(Get out of the Way) Better Companions - No Conflicts Companion Fall Damage Immunity Varied Diamond City Guards - Covered in Unique npc
update not required
DEF_UI by Neanka and Valdacil and Old Nick and ParasiteX and sekoms 1.4.46 Better Explosives by Zzyxzz 2.05 NAC - Natural and Atmospheric Commonwealth by L00 0.9.1
19/10/2017
Updated
Armor and Weapon Keywords Community Resource (AWKCR) by Gambit77 and Valdacil Unofficial Fallout 4 Patch by Unofficial Patch Project Team 2.0.1a Place Everywhere by TheLich 1.17.0.126 CREAtive Clutter by Dinozaurz Evanpox MsRae DAmanding Mimaef FrogprincessQ4 Sarinia 1.51 Workshop Rearranged by d81 0.6.5Beta QuickTrade by registrator2000 1.3 ***MCM***
Removed
ELFX Vivid Weather NAC - Natural and Atmospheric Commonwealth Settlement Resources Rebalanced
17/10/2017
NEWS - Yes I'm Alive
- Currently I'm modifying the CORE MOD list and removing the lighting and World space sections as they cause to many issues for people. - I'll release the Updated CORE patches in the next few days.
New - For upcoming patch
Vanilla Weapons HD by mluppov
April 2017
30/5/2017
Updated
Place Everywhere - 1.16.9.940 - by TheLich Unique NPCs - An Overhaul of the Commonwealth by Thirdstorm and DOZENS of contributors
23/5/2017
Added to CORE
Keep Commonwealth Radiant quests within the Commonwealth Quests Tags - Factions and radiants and more
Note: sorry for the slow updates Patches will be uploaded in the next couple of days.
22/5/2017
Added to CORE
Unique NPCs
New optional
Appealing Moles - Added as optional Kirs freckles - Added as optional
13/5/2017
Armor and Weapon Keywords Community Resource (AWKCR) - Updated 3.2 DEF_UI Additional rewording for installation information Armorsmith Extended - Removed additional information as it's no longer required in context of the WIKI
12/5/2017
Functional Displays - Updated Fomod and Typo in instructions.
9/5/2017
MODWiki-CORE v2.2.6 Uploaded Synth Overhaul - C.A.S.T (Retexture - 4k 2k) - Updated. Snap 'n Build - Removed (Additional Patch if you still have a copy.) Updated info to Place Everywhere included video on usage and example of cutdown version and Full version of place.ini (Hopefully makes sense)
8/5/2017
Move (Get Out the Way) -- Removed Better Companions by techprince -- Replacement LOAD ORDER - Updated for upcoming patch
25/4/2017
Added an Information BOX at the top of modern weapons for Search and Destroy as Arbitration - Additional Information Gunners Overhaul - Initially Friendly Gunners - Removed T-49 - Armor of the Storyteller - Added Crafting Workbenches - Craftable Weapons Armor Clothing Ammo Junk - TESTED ExamineMenu.swf works fine.
Uploaded
Dividers v1.0.3 I've updated the Wiki Heading order so Heading 2.3.2 is 02-----------------------------------Settlement mods----------------------------------- Heading 2.3.13 is 13-----------------------------------Weapons------------------------------------------- etcetcetc So when you 1st install the Dividers they will be in order of the WIKI and when you start installing the Mods it will help you keep track where you up to....
25/4/2017
Cut Weapon Mods Restored - Updated FOMOD LOAD ORDER - Updated for 2.3.0
24/4/2017 extra
Better Settlers - Hidden some files Better Mod Descriptions - Updated FOMod K-9 Harness -- Tactical Body Armor and Backpack for Dogmeat - Update install info
24/4/2017
Updated Mod Info and Instructions
NSO - New Snap Order - snap points for furniture and decor - Additional Instructions Homemaker - Expanded Settlements - Additional Instructions - FOMOD Update OCDecorator - Static Loot- FOMOD Update CREAtive Clutter - Additional Instructions Settlement Objects Expansion Pack - FOMOD Update Workshop Rearranged - 0.6.4 - by d81 - Additional Instructions Gold Kit for Color Pipboy -anti-Black and White Screen - Additional Instructions Full Dialogue Interface (NewDialog English and CN-DE-ES-FR-IT-JA-PL-PTBR-RU translations) - Additional Instructions LooksMenu Customization Compendium - Additional Instructions Caliente's Beautiful Bodies Enhancer -CBBE- - FOMOD Update Crafting Workbenches - Craftable Weapons Armor Clothing Ammo Junk - FOMOD Update Power Armor Animation Changes - Additional information K-9 Harness -- Tactical Body Armor and Backpack for Dogmeat - Additional Files and download Wearable Backpacks and Pouches - Additional information Fallout Texture Overhaul Power Armors UHD 4K - Additional information Gunners Overhaul - Initially Friendly Gunners - Made optional Immersive Vendors - Additional file Wasteland Grunts - Gunners Reimagined - Additional information
ADDED
Ponytail Hairstyles by Azar v2.5a Eli's Armour Compendium
Removed
Auto Doors Vault-Tec Unofficial Patch
NOTE: Crafting Experience will be Bundled in the upcoming FOMOD Installer NOTE: All settlement doors added into Door Patch
TODO: HOWTO on Extracting BA2 Files
22/4/2017
UPDATE: Moved the Test Page to the Live MODWiki Page Information is more current and Hopefully easier to navigate. I've only removed depreciated/redundant content. I've tried to make the New layout easier to follow, with information boxes in each section so it does not bleed into a wall of text. BASICALLY IT REMAINS THE SAME. There are UNDER Construction Banners in the unfinished areas. I'll be doing a full mod reload from scratch over the the next day or three and I'll update all the info as I go. Landscapes and MISC Textures will be overhauled again. (Do not expect changes for a few weeks in those sections) The will also be an Updated set of patches in a fomod installer. The TOC is a floating menu so you can navigate around faster, (It's a WIP as well please comment on any issues you have with it.)
12/4/2017
MODWiki-ModernWeapons-Patch v2.2.3 Uploaded NOTE: the new version of weaponsmith required edits to the CORE. These will be available at a later date(not game breaking)
Updated http://wiki.step-project.com/User:Gernash/Plugin_Weapons#Weaponsmith_Extended
5/4/2017
CREAtive Clutter 1.4 New Calibers Eli's Armour Compendium by Elianora Realistic Guns and Bullets Overhaul by SerpentBlade VAFS - VaultTec Accelerated Focus System - Manual Criticals AND Bullet Time by Ashnal *****VAFS - Nuka World compatibility patch****** HUDFramework by registrator2000 - remember to hide the SWF file
4/4/2017
Updated Instructions
Wasteland Imports - Goodies from all across the Wasteland... Causing CTD with Workshop Build item instructions for disabling 3 files added to resolve issue
March 2017
30/3/2017
MODWiki-Worldspace-Patch v5.1.0-17371-5.1.0 Uploaded There are 2 flavors MODWiki-Worldspace-Patch v5.1.0-17371-5.1.0 has the No preVis flag removed and a Regeneration of all the visability of the Altered Zones included MODWiki-Worldspace-NoPreVis-Patch v5.1.0-17371-5.1.0 has the No preVis flag included and No VIS files it it just the navmesh and items. SO it will work with the instructions on the BTI site in regards to preculling etc. I have "removed" the requirement for HD Project Revised and Gunners BUT!!! The additional items placement etc will still persist in game Hopefully this will Satisfy all the people who Buy into my concept and those that don't.

WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.Altered WorldSpace NavMeshes and VIS Files

WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.27/3/2017
MODWiki-Worldspace-Patch v5.0.0-17371-5.0.0 Uploaded - Completed bUseCombinedObjects=0 is REQUIRED! !!!DO NOT CLEAN!!! [Please report any CTD or ZONES that you cannot load a save game from.]
20/3/2017
Ultimate Lighting: temp removal as there are errors with mod
18/3/2017
MODWiki Ver 2.2.2 is LIVE
TYPO Fallout Texture Overhaul PipBoy (Pip-Boy) UHD 4K
18/3/2017
Additional install information Update
http://wiki.step-project.com/User:Gernash/Plugin_Armor#Additional_Install_information removed:- http://wiki.step-project.com/User:Gernash/Plugin_Armor#Eli.27s_Armour_Collection_Remade_-_Vanilla_and_CBBE Added:- http://wiki.step-project.com/User:Gernash/Plugin_Armor#Eli.27s_Armour_Compendium adjusted:- http://wiki.step-project.com/User:Gernash/Plugin_Weapons#Weaponsmith_Extended Adjusted:- http://wiki.step-project.com/User:Gernash/MODWiki#Raider_Overhaul_Restored_Content_I_Super_Mutant_Redux_patch Adjusted:- http://wiki.step-project.com/User:Gernash/MODWiki#Functional_Displays_-_Display_Your_Collection_.28The_Original_Display_DLC.29
Uploaded
These will be renamed 2.2.2 once all the patches are complete MODWiki -Power Armor-Patch v2.2.1-17371-2-2.1 MODWiki-BettersettlersClothing-Patch v2.2.1.1-17371-2-2-1.1
NEW
Raider Overhaul - Valdacil's Item Sorting (VIS) - Compatibility Patch by KKthebeast and Thirdstorm
Moved
Tracers. Light 'em Up - moved to core Realistic Guns and Bullets Overhaul - moved to core
Removed
ZephyrWarrior's PA Overhaul - Nuka World Patch ZephyrWarrior's PA Overhaul - MegaPatch Weaponsmith v2 - Armorsmith - Synth Overhaul v2.2 Compatibility Patch - Adjusted INNR to be compliant to VIS Patch no longer required Wastland Water Revival - Re-using WET Waterworld - Blue and Translucent Water - Re-using WET FunctionalDisplays-AID-VIS-WI FunctionalDisplays-MISC-VIS FunctionalDisplays-Patch-DLC-ALL-VIS Hidden:- Raider Overhaul - AE Patch-Restored Content.esp Cant find it in the WIKI Synth Overhaul - C.A.S.T. - Valdacil's Item Sorting - Compatibility Patch Raider Overhaul - AE patch :- this is the file hosted on the From the Raider Overhaul Main page.
NEW
Eli's Armour Compendium by Elianora
17/3/2017
New
Enhanced Lights and FX by Anamorfus Ultra Interior Lighting by gargorias Metal Armor Black Re-color by Shannon Lee New Recipes by KimChi Benny Varied Diamond City Guards by Cthulhu And Me Randomized Diamond City Guard Outfits by darthbdaman Gunners Overhaul - Initially Friendly Gunners by BangBangYouAreDead Wasteland Grunts - Gunners reimagined by LtApollo Start Me Up - Alternate Start and Dialogue Overhaul by TinyManticore Settler Sandbox Expansion by Axle356258 Better Coursers Pack V2 by Hematic
New Clothing Mods - Some not fully included at this point as I'm waiting for a new mod(that in the works) that has better distribution lists
1950's Feminine Outfits (Vanilla - EVB - CBBE) by Crimsomrider Clothing Of The Commonwealth - Mega Outfit Pack - (VANILLA-EVB-CBBE) (AWKCR-AE) by Crimsomrider Tattered Prisoner Rags (Barefoot - No undershirt) (EVB-CBBE) by Crimsomrider
Updated
Homaker 1.51 - Updated Settlement Objects Expansion Pack - All DLC - Updated Renovated Furniture - Updated Workshop Rearranged - Updated Plenty 'o' Exploration - More Interiors and Exteriors V.A.F.S. - VaultTec Accelerated Focus System - Manual Criticals AND Bullet Time - Updated Realistic Guns and Bullets Overhaul - Updated Weaponsmith Extended - Updated
10/3/2017
Updated Auto Doors - Incorrect information removed.
February 2017
26/2/2017
Updated
LoadOrder updated. Better Settlers- additional info for new Modwiki clothing pack ShadowBoost v1.9.4.0
ADDED
Lots More Settlers and Enemies Varied Raiders Wasteland fashion - Clothing for Vanilla and CBBE bodies Evil Detective. (CBBE. JaneBod. Vanilla) Survival Outfit Collection - CBBE Bodyslide - Vanilla
NOTE this is for MODWiki-BettersettlersClothing-Patch V2.2.1
24/2/2017
Updated
Unofficial Fallout 4 Patch - Update DEF_UI 1.4.3 - Updated HUDFramework 1.0e - Updated and added additional instructions. Settlement Objects Expansion Pack - Updated Place Everywhere - Updated Using Beta F4SE Vivid Fallouts - Rocks 1.2 - Update See-Through Combat Scopes - 4x Magnification - Update Ponytail Hairstyles by Azar v2.5a - Update Realistic Guns and Bullets Overhaul 3.5 - Update
10/2/2017
Updated
iHUD 2.0
8/2/2017
Updated
Place anyware Bodyslide
7/2/2017
Updated
F4SE 0.3.0 LooksMenu v1-2-1 Realistic Guns and Bullets Overhaul 3.3 Workshop Rearranged.
4/2/2017
Updated
GENERAL CLOTHES ADDON (Better Settlers) - Install instruction Updated. Elianora Has moved her mods to Elianora's Fallout Junk Yard.
3/2/2017
UPLODED
MODWiki-NavmeshOverwrites-Patch v2.1.3 (Removed duplicate information from Worldspace Patch) MODWiki-Worldspace All-Patch v2.2.2 (Moved "fixes" from NavmeshOverwrites in some areas.Updated for new version of beentown and all other worldspace mods)
2/2/2017
Updates
War of the Commonwealth 1.4 BodySlide and Outfit Studio - v4.2.2 Realistic Guns and Bullets Overhaul 3.2 The Beantown interiors project
UPLOADED
MODWiki-ModernWeapons-Patch v2.2.1 (Fixed Missing IINR keywords) MODWiki-NavmeshOverwrites-Patch v2.1.2 (Removed duplicate information from Worldspace Patch) MODWiki-Worldspace All-Patch v2.2.1 (Moved "fixes" from NavmeshOverwrites in some areas.) Worldspace Patch requires the following changes in your INI files(If you do not have them already.) fPlayerDisableSprintingLoadingCellDistance=0 bUseCombinedObjects=0 You should be able to run in the modified worldspace zones without loading hiccups now. Also CTD from instance-->Worldspace should be Minimal.
Recommend both patches to be installed
Worldpspace then MeshOverwrites (the mesh patch is a WIP as I Have little experience in CK. I've just removed all the Worldspace mod conflicts that don't edit data in cells and transfered all that to the Worldpspace patch. Mesh data has not been moved so you need it still)
January 2017
31/1/2017
Uploaded MODWiki CORE v2.2.1 removed SettlersRename.esp(Mod currently Hidden)
Released MODWiki v2.2.0 Should have it all there. I feel this is closer to what the Modwiki It should be. Please tell me if you find any issues or errors. I have not used Water mods in my load order (I'll have to correct the wiki) NOTE: for those that just use this as a base. I've reduced the Mod requirements by shuffling them all into MODWiki-CraftingRedirect-Patch so if you are rolling your own compliation you have less to deal with. I've remove all the cell and lighting so you should be able to run vivid or darker nights you just have to have them below NAC. Also all the worldspace lighting has been returned to default so Lighting mods can be run after world space.
30/1/2017
Added DaedalusProspect's , Weaponsmith Extended - VIS Icons Patch to the thanks and credits
29/1/2017
NEW for Version 2.2.0
WIKI Updates (CURRENTLY IN PROGRESS Modlist is now Preped for the Patches to be Re-Checked and up loaded)
LOADING Please Wait.....
ADDED Robot Armor Retextured (4K and 2K) Laurent's Robot Skins Retextured Chems - Ephla's Unique Chems v.1 - All-In-One Ephla's Unique Chems - Vanilla Chem Retextures ONLY Retextured Chems 2 - Ephla's Unique Chems Retextured First Aid Kits - Ephla's Unique First Aid OPTIONAL - Glowing Stimpaks WET Waterworld - Blue and Translucent Water Wasteland Water Revival NAC-Photorealistic Commonwealth Gold Kit for Color Pipboy -anti-Black and White Screen- HUDFramework DEF UI Compatibility Patch Immersive HUD - iHUD OPTIONAL-twizz0r's 16x10 DEF_UI HUD Preset twizz0r's 16x10 DEF_UI HUD Preset Immersive Map 4k - BLUEPRINT - Big Squares OPTIONAL-Immersive Map 4k - SATELLITE Clean Black Pip-Boy Main File
MOD Updates - Not Version dependent
WI in Functional Displays - Display Your Collection (The Original Display DLC) - Updated FOMOD Armor and Weapon Keywords Community Resource (AWKCR) - Updated to v3.1.1 Settlement Objects Expansion Pack - Updated to v1.6.1 CREAtive Clutter - Updated to v.1.3 Everyone's Best Friend (Dogmeat and Companion At Same Time - No Console - No Hack) Updated to v.3.0.0 Realistic Guns and Bullets Overhaul - Updated to v.3.1 Picture Hosting Created an account on https://postimg.org Will transfer all Pictures for guide etc to Web Host.
24/1/2017
Wearable Backpacks and Pouches info updated
23/1/2017
MODWiki-Power Armor-Patch v2.1.2 Added Jetpack Skins MODWiki-Power Armor-Patch v2.1.1 Released Features: New Keyword System for Asymmetric Paint jobs for all armor types FO4 WarTags fully integrated New Paint Category "FO4 WarTags" all Paints sorted for Armor version (X01,T60, etc) all Pieces mapped to components and Sorted (Won't mean much bit if you have tried WarTags then WOOHOO!!) Mod Updates: FO4 War Tags - 1.1 - by Jerros
22/1/2017
UPDATED FOR NEW Upcoming PATCH Ver 2.1.1 :WORLDSPACE addon updated and MODWiki-WorldSpace All-Patch V2.1.0 is uploaded [It DOES NOT include Navemesh Fixes or Pre,Vis culling] :Updated Worldspace Mods and load order :Realistic Guns and Bullets Overhaul 2.9
21/1/2017
UPDATED FOR NEW Upcoming PATCH Ver 2.1.1 :ADDON: GENERAL CLOTHES ADDON Added extra information to hide esp files This is only relevant with 2.1.1 Upload later today :Moved All craftable clothes/Armor from Chem lab to Armorsmith Bench :Disabled Unnecessary crafting benches. :Raider Overhaul Restored Content I Super Mutant Redux patch (Moved from Modern Weapons to CORE)
20/1/2017
UPDATED FOR NEW Upcoming PATCH Ver 2.1.0 :ADDON: GENERAL CLOTHES ADDON (Better_Settlers) UPDATED for Patch 2.1.0 NOTE: Trade with nude settlers and equip clothing. New Settlers should have all cloths etc.If settlers continue to be Nude please report.(Mainly an issue with Existing save game.)
19/1/2017
UPDATED FOR NEW Upcoming PATCH Ver 2.1.0 :Settlement Objects Expansion Pack v1.6.0a :Do It Yourshelf - clutter for shelves and bookcase v1.6a :CREAtive Clutter v1.1 :Workshop Rearranged - ADDITIONAL Patches :OJO BUENO TEXTURE PACK for Fallout 4 v1.2 :Enhanced Vanilla Bodies(EVB) Not avaliable will change the mods and selection over the next couple of days to reflect it's removal. :The Eyes Of Beauty Fallout Edition v2.4 :See-Through Combat Scopes - 4x Magnification V1.18 :Old World Radio - Boston v6.0 (Yes I saw the extrta Xmass decorations I'mm check em out later :Raider Overhaul WIP 12.4 :Wasteland Imports - Goodies from all across the Wasteland... v.1.50.4 :Weaponsmith Extended - VIS Icons Patch Removed :Nuka World Radio (The Nuka-Cola Broadcast System) TODO :Settler cloths :Power Armor :Worldspace :Weapons
17/1/2017
UPDATED FOR NEW Upcoming PATCH Ver 2.0.4 :Added : Workshop Rearranged - Wasteland Imports Patch :Nuka World Radio (The Nuka-Cola Broadcast System) - Will be removed :Updated D.E.C.A.Y - Better Ghouls extra file and install instructions :See through scopes will be Added back to CORE (Can't live with out it)
14/1/2017
CORE PATCH IN PROGRESS 14/01/2017
- Mods updated:
UPDATED FOR NEW Upcoming PATCH Ver 2.0.4) LooksMenu v1-2-0 Settlement Objects Expansion Pack - All DLC v1.6.0 Renovated Furniture 4.2 Workshop Rearranged 0.5.6 Caliente's Beautiful Bodies Enhancer -CBBE- c2.3 BodySlide and Outfit Studio - v4.2.1 Immersive Mouth and Teeth - 4.2 Raider Overhaul WIP 12.4 NOT UPDATED FOR CURRENT PATCH VERSION (Ver 2.0.3) Extended weapon mods 1.6 Beantown Interiors Project 8.6 Subway runner dynamic lighting (shadows) v7
December 2016
8/12/2016
- Mods updated:
BodySlide and Outfit Studio 4.1.3 Atomic Radio v2.6 Immersive Mouth and Teeth - 4.1 Lexington Interiors 1.2.4 NOT UPDATED FOR CURRENT PATCH VERSION Extended weapon mods 1.6 Beantown Interiors Project 8.6 Subway runner dynamic lighting (shadows) v7
November 2016
21/11/2016
- Mods updated:
LooksMenu 1.1.7 Bodyslide & Outfitstudio 4.1.2 Renovated Furnature 4.1 WorkshopRearranged 0.5.4 ShadowBoost v1.8.7.0
11/11/2016
- Mods updated:
Unofficial Fallout 4 Patch Updated 1.0.6a Place Everywhere Vivid Fallouts - Rocks
09/11/2016
- Mods updated:
F4SE 1.8.7 Updated Looksmenu v1.1.6 Updated Removed references to F4SE version from other mod descriptions.
04/11/2016
- Mods updated:
Settlement Objects Expansion Pack Salvage Beacons Wasteland Imports - Goodies from all across the Wasteland... (new 1.5 not compatable with current patches.) Subway Runner Lexington Interiors Beantown Interiors Project
02/11/2016
- Mods added:NEW
Generator - Fusebox-Powerbox with 3-5-10 and 100 energy OJO BUENO TEXTURE PACK for Fallout 4
- Mods updated:
Better Quarry Sites Armor and Weapon Keywords Community Resource (AWKCR) WorkshopRearanged (in progress) Bodyslide FlaconOil's HD ReTexture Project in 4k 2k - Made from Scratch
- Mods Removed:Removed
Better Computer Terminals - 4K or 2K OJO BUENO Better Nuka-Cola Machine OJO BUENO MILK VENDING MACHINE - 4K 2K 1K
October 2016
29/10/2016
2.0.3 Patch added Info to follow(Lots of hrs spent playing/learning meshes )
27/10/2016
- Mods updated:
Tookie's Textures-Grass and Plants - Removed all Texture conflicts. Vivid Fallout - Trees - 4k - Removed all Texture conflicts. OCDecorator - Static Loot
26/10/2016
There have been issues with Naked settlers. These extra Clothing packs should resolve it.
- Mods updated:
Updated AE patches for Deserter X and Elienora. Vivid Fallout - Roads and Bridges (Note: all the overwrites are in the appropiate conflicting Mods.)
- Mods added:NEW
Chem I Care Outfit Vanilla-CBBE CCommonwealth Mini Dresses Vanilla-CBBE-JB Courser X-92 Power Suit CBBE and PipBoy (Pip-Boy) Courser X-92 Power Suit Male Addon Rogue Outfit - CBBE Nuka Gear Tunnel Snakes Outfits Steampunk Gunslinger Outfit - Vanilla - CBBE Prudy Vault Jumpsuit Gunslinger Outfit
24/10/2016
- Mods updated:
Salvage Beacons Lexington Interiors - Beantown Interiors - Non-Conflict Beantown Interiors Project
23/10/2016
!!CREDITS and THANKS!!
ZephyrWarrior's has given permission to use ZephyrWarrior's F4 Power Armor Overhaul as the controller so I'll be adding some Extra (Law Friendly) options into the Power armors in the next patch.
20/10/2016
Released Modwiki 2.0.2 This Version Changes the sorting in the Pip-Boy, Moves All in game settings into Misc TAB under GAME Settings.
- Realism Pack changed the Ammo crafting station and gains Pipe weapons,3DS Scopes and Crossbows.
- Modern Weapons changed to Light'em up for tracer rounds in the dark.
- Mods added:NEW
Fallout 4 HD Reworked Project Revised Industrial Objects Retexture Comics Got Back-CGB 2.0 4K HD Textures - Power Armors Fallout Texture Overhaul Power Armors UHD 4K White and carbon power armor frame Street Signs Retexture Electrical Tower 8K 4K 2K Better Computer Terminals - 4K or 2K Park Benches Retextured Metal Box 2K Retexture Jesters Better Destroyed Vehicles Jesters Better Rusty Old Generators Better Nuka-Cola Machine OJO BUENO MILK VENDING MACHINE - 4K 2K 1K 4K 2K Ice Machine by Wolf7808 ver.1.1 ADVANCED TOOLS SECTION Xmerge 1.9 Champollion PEX to Papyrus Decompiler Merge Plugins
Realism
Ammo Crafting Overhaul Tracers. Light 'em Up Pipe Weapons Overhaul Crossbows of the commonwealth
Modern Weapons
Changeover to Light'em up
- Mods updated:
New Calibers Salvage Beacons
16/10/2016
- Mods added:NEW
Salvage Beacons Interiors Enhanced - Darker Ambient Light and Fog
- Mods updated:
Settlement Objects Expansion Pack - Added extra info Place Everywhere - Added additional download and instructions Auto Doors - Added Fomod Workshop Rearranged - added manual ver no change Misc Item Textures - Changed headder Langleys HD Textures Workshop - Changed instruction layout FlaconOil's HD ReTexture Project in 4k 2k - Changed instruction layout Achievements - Updated info Loot Overhaul - Updated Better Settlers - Additional info OLD WORLD RADIO - BOSTON - Added Fomod Weaponsmith Extended - Updated required install files Modern Scope Reticles - Scope reticle overhaul - changed optional to alternative
16/10/2016
- Mods added:NEW
Stumble Upon Interiors Lexington Interiors
- Mods updated:
Beantown Interiors Project Subway Runner WOTC
15/10/2016
- Created Hide lists for Misc textures My Picking criteria was (I liked them....) If you disagree with any of the choices please tell me on the forums and what they should be replaced with. Remember CORE theme is "enhancing" Vanilla. Not Hello kitty island adventure II.
- Mods added:NEW
4K Trash Bin (because 4k is the best k)
14/10/2016
- Mods removed:Removed
Fallout 4 Enhanced Color Correction
13/10/2016
- Mods updated:NEW
DEF_UI CBBE Bodyslide V.A.F.S Weaponsmith
12/10/2016
- OOPS I did it again.....I've only altered the CORE with a couple of mods and adjusted the weapons section to 'Reality' and 'Modern weapons' to reflect requests on the forums. The Patched have been fully redone to a more simpler state. I've added a moniker to highlight the V2.0.0 additions "NEWUpdate for Version 2" I'll keep this up so there will be no need to re-do/reload your mod list just add the new mods and run the new FOMOD patch and all should be good.
- Mods added:NEW
Auto Doors Concealed Armors Dogmeat's Backpack Wearable Backpacks and Pouches FO4 WAR Tags Nuka World Radio Old World Radio Synth overhaul C.A.S.T Arbitration
5/10/2016
- So I think I'm back to Where I was before the whole CORE conversion, there are some nice extras and hopefully suitability for different play styles and computig power...
- Mods added:NEW
V.A.F.S with PA Patches Weaponsmith Extended and all associated mods. Better settelers PLUGIN for clothing pack.
3/10/2016
- Sorry for all the madness with the change over it's taken me a bit of time to get it all stable and where I want the MODWiki CORE to be.
- So there have been many changes in the last 11 days or so. I've added some new sections and changed a few mods around. You will see a NEWFlare on some mods this denotes that it's a recent addition. I hope this makes it easier to see what has been added if you revisiting this page. I will also have aModifiedFlare for FOMODS that I have changed to assist you in adjusting your install. There is also aRemovedwhen I remove a mod and I will give a short explanation.
- From this date I will do my best keep the Updates/Changelog well, Up to date.
- Mods added:NEW
Updated ICONLIBS2 for DEF_UI Button Lowered Weapons - First and Third Person Wasteland Salon - Hair Texture Improvement Mod Enhanced Vanilla Bodies Grab the Damn Mag Shell Rain Power Armor Animation Changes Live Dismemberment Realistic Death Physics - No Animations Idle Hands - Male and Female Idle Customization Lazy Dogmeat PreWar Binoculars Scavver's Toolbox - Portable Junk Scrapping Modern Scope Reticles - Scope reticle overhaul Better Explosives Intense Realistic Gun Sounds Overhaul (IRGSO) - Energy Weapons Update Companion Fall Damage Immunity No Combat Boundaries Search and Destroy - Extended Combat Range and Stealth Searches FO4 Hotkeys Take Cover Better Settlers
- Mods removed:Removed
Settlement Management Software,Lowered Weapons Lowered Weapons - DLC Addon
September 2016
26/09/2016
- Moved the MOD section to Archive. Generated a MODWiki CORE version that will remain static with uncomplicated Mods and FPS friendly textures.Should be easy to install and use.
Updates Pre-CORE(Archive)
21/09/2016
- Added Nuka World Update to Full Dialogue Interface
- Removed "Perk Magazine Material Fix" as it's covered in the UFOP as of version 1.0.5
20/09/2016
- Added in DLC patch for Lowered Weapons mod.
- Added several item to settlement mods and updated the Construction page to give overview of direction of that section
- Made several small edits and tweaks to Weather and Lighting sections.
- Updated True Storms version from 1.4 to 1.41
18/09/2016
- Added QuickTrade,Immersive Vendors,Dogmeat's Backpack,Where Did I Put That…
- Reverted to Vivid/Darker Nights for more realism and "friendlier" performance
- Updated Landscape Texture and LOD Replacements to be more Guided....
17/09/2016
- Updated Mod Version of Vivid Fallouts – Landscapes from 2.1 to 2.2
- Updated Mod Version of Shadow Boost - Updated Version from 1.7.12.0 to 1.7.15.0
- Updated Mod Version of Delightful Ivy - HD Vine Retexture from version .21 to 1.1
- Updated 4K Power Armor Rig mod with additional installation instructions.
- Updated Better Crates mod with additional installation instructions.
- Updated Bun's Radioactive Glowing Fusion Core Retextures with additional installation instructions
- Updated 4K Workstations with additional installation instructions.
- Added additional instructions Water Enhanced so as to avoid CTD when using the Nuka World DLC.
- Added additional instructions to After the Fallout to avoid reported a reported glitch with doors.
- Added additional instructions to Realistic Roads during installation.
- Added additional instructions to Delightful Dead Fish - HD Retextures for post installation.
- Removed Clean Waters of the Commonwealth. If you'd like to know why, you can read more here
- Updated MODWiki patches to V2.0.0 it is now modular
- Updated VIS to 9.0.2 and altered FOMod installer to align with other patches you may download from the NEXUS.
16/09/2016
- Updated version number for settlement mods.
- Updated FAR and changed from loose version to archived.
15/09/2016
- Corrected for various spelling and grammar issues.
- Tweaked section four to remove redundancy of information.
14/09/2016
- Added weapons to CORE and generated weapon,armor patches to be consistent to AK AS etc
- Added full load order list as an example.
11/09/2016
- Added Patches section Contains VIS holotape fixes to CORE files atm.
- Added Interiors Enhanced - Darker Ambient Light and Fog
- Updated Dynamic Interior Fog Removal
10/09/2016
- Changed Settlement mods to have a simple interface with a resonable selection. The is a link to the Troubleshooting page At the top of Settlement Mods. I'll add more info over time as this is a Very complicated issue (or start a new game)
- Removed Colored maps for Fallout Texture Overhaul PipBoy (Pip-Boy) UHD 4K
09/09/2016
- Included Beta link for F4SE
- Updated VIS
- Created New Settlement page for installation troubleshooting and repairs od Settlement mods
- added Fully integrated (and functional) workshop menu with the following add-ons Snap'n Build,Settlement Keywords,Alternate Settlements,Homemaker,OCDecorator,Functional Weapon Racks,SM Kitchens,craftable showers and craftable pool.
- Updated DEF_UI with patch install for latest GW addons.
- Added extra install information to Crafting Workbenches to make it more compatible with DEF_UI
- Removed NewDialog for Full Dialogue Interface due to an issue with settlement build Menu.
20/08/2016
- Updated F4SE and ShadowBoost
14/08/2016
- Created Vault-101 StyleSheet Themed for this Wiki
- Created Nexus Mod pages for additional items for this wiki.
- Updated Wiki with all above new additions.
10/08/2016
- Created a conversion process for people wanting to migrate their installs Converting to My wiki is easy.....
- changed c:\users\{user} and c:\users\{username} through the whole wiki to c:\users\%Username% as some people were just copy pasting and not changing the {user} to their username.
- Added resetting vanilla mod list folder instructions
- Modified the installation instructions for MO2 to make it clearer to general users.
9/08/2016
- Updated MO2 installation procedure to make it more DERP proof
- Updated Introduction
- Added checklist/cheatsheet
8/08/2016
- Added Performance section
- Added Shadowboost instructions
- Fixed install instructions for GRASSLANDS - A Fallout 4 Grass Overhaul
7/08/2016
- Changed weather and light(night) system and created link to optional (OLD) weather systems
- Added Pictures to Guide to allow people to see the end result.
- Changed Red Rocket mod to Red Rockets' Glare REDONE - Lighting
- Added ENB Preset to use with mod loadout
6/08/2016
- Added Reverb and Ambiance Overhaul
- Updated F4SE instructions
- Made the mod sections more defined
- Changed from Nuclear weather to True Storms over Vivid Weather (Nuclear weather was too exciting for me)
- Updated Loot instruction for LOOT v0.9.2
- renamed Mod Folder from Textures to Landscape Texture and LOD Replacements
- Removed All tree have leaves (the leaves texture hurt my brain), Adjusted overwrite order for better tree appearance
- Changed Ivy to Delightful Ivy - HD Vines Retexture - GREEN
- Added Rock Overhaul Mod
5/08/2016
- Added some text change and made some Warnings more prominent,highlighted some text for easier reading.
- Added thumbnail and pics to the BethINI Installation
- GrantSP changed the title of the thread as well as all the references in this wiki from "ModOrginizer" to "ModOrganizer" -OOPS
- Added new MOD Section Quests and Adventures
- Added new quest in 2 sections Atomic Radio and Tales from the Commonwealth both in sound and Quests and Adventures
- Found an issue with Satellite World Map and darker nights added info on mod installer and Load order
4/08/2016
- Repaired a couple of typos and fixed some links - Thanks ceilingrat
- Added Post Installation information about load order.
- Moved TOC to the right
- Added Introduction
- Made alterations to http://wiki.step-project.com/User:Gernash/MODWiki#ENB_FXAA_SweetFX_Manager
- Added Place everywhere Warning
- Added Dynamic Interior Fog Removal
- Added Pip-Boy Flashlight (Pipboy - Power Armor - Lamp Overhaul)