Guide:Skyrim INI/Combat: Difference between revisions

From Step Mods | Change The Game
(Created page with "== [Combat] == ==== bAimSights ==== Default is 0. <pre>bAimSights=(0,1)</pre> ==== bChainExplosionDebug ==== {{fc|#c0c840| bChainExplosionDebug is believed to be unused by th...")
 
 
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==== f1PBoltTiltUpAngle ====
==== f1PBoltTiltUpAngle ====
f1PBoltTiltUpAngle was added with the official 1.6 patch, which added Dawnguard compatibility and introduced crossbows.
Default is 1.
Default is 1.
<pre>f1PBoltTiltUpAngle=(...,-0.0001,0,0.0001,...)</pre>
<pre>f1PBoltTiltUpAngle=(...,-0.0001,0,0.0001,...)</pre>
Line 241: Line 243:


==== fDecapInitialSpeed ====
==== fDecapInitialSpeed ====
fDecapInitialSpeed was added with the official 1.2 patch.
Default is 250.
Default is 250.
<pre>fDecapInitialSpeed=(...,-0.0001,0,0.0001,...)</pre>
<pre>fDecapInitialSpeed=(...,-0.0001,0,0.0001,...)</pre>
Line 315: Line 319:


==== fMountedAttackRange ====
==== fMountedAttackRange ====
fMountedAttackRange was added with the official 1.6 patch, which introduced mounted combat.
Default is 135.
Default is 135.
<pre>fMountedAttackRange=(...,-0.0001,0,0.0001,...)</pre>
<pre>fMountedAttackRange=(...,-0.0001,0,0.0001,...)</pre>

Latest revision as of 21:55, September 6, 2015

[Combat]

bAimSights

Default is 0.

bAimSights=(0,1)

bChainExplosionDebug

bChainExplosionDebug is believed to be unused by the game.

Default is 0.

bChainExplosionDebug=(0,1)

bCombatPathSmoothing

Default is 1.

bCombatPathSmoothing=(0,1)

bCombatPathSprinting

Default is 1.

bCombatPathSprinting=(0,1)

bDebugCombat

Default is 0.

bDebugCombat=(0,1)

bDebugCombatAimLocations

bDebugCombatAimLocations is believed to be unused by the game.

Default is 0.

bDebugCombatAimLocations=(0,1)

bDebugCombatArea

bDebugCombatArea is believed to be unused by the game.

Default is 0.

bDebugCombatArea=(0,1)

bDebugCombatAttackRange

bDebugCombatAttackRange is believed to be unused by the game.

Default is 0.

bDebugCombatAttackRange=(0,1)

bDebugCombatCoverReservations

bDebugCombatCoverReservations is believed to be unused by the game.

Default is 0.

bDebugCombatCoverReservations=(0,1)

bDebugCombatDetection

bDebugCombatDetection is believed to be unused by the game.

Default is 0.

bDebugCombatDetection=(0,1)

bDebugCombatGroups

Default is 0.

bDebugCombatGroups=(0,1)

bDebugCombatGroups2

bDebugCombatGroups2 is believed to be unused by the game.

Default is 0.

bDebugCombatGroups2=(0,1)

bDebugCombatProjectileLOS

bDebugCombatProjectileLOS is believed to be unused by the game.

Default is 0.

bDebugCombatProjectileLOS=(0,1)

bDebugCombatSearch

bDebugCombatSearch is believed to be unused by the game.

Default is 0.

bDebugCombatSearch=(0,1)

bDebugCombatTargetLocations

bDebugCombatTargetLocations is believed to be unused by the game.

Default is 0.

bDebugCombatTargetLocations=(0,1)

bDebugCombatTargets

bDebugCombatTargets is believed to be unused by the game.

Default is 0.

bDebugCombatTargets=(0,1)

bDebugCombatTextColorDark

bDebugCombatTextColorDark is believed to be unused by the game.

Default is 0.

bDebugCombatTextColorDark=(0,1)

bDebugCombatThreats

bDebugCombatThreats is believed to be unused by the game.

Default is 0.

bDebugCombatThreats=(0,1)

bDebugCombatUnreachableLocations

bDebugCombatUnreachableLocations is believed to be unused by the game.

Default is 0.

bDebugCombatUnreachableLocations=(0,1)

bDisableCombatDialogue

Default is 0.

bDisableCombatDialogue=(0,1)

bDisableNPCAttacks

bDisableNPCAttacks is believed to be unused by the game.

Default is 0.

bDisableNPCAttacks=(0,1)

bDismemberOneLimb

bDismemberOneLimb is believed to be unused by the game.

Default is 0.

bDismemberOneLimb=(0,1)

bEncounterZoneTargetRestrict

Default is 1.

bEncounterZoneTargetRestrict=(0,1)

bForceNPCsUseAmmo

Default is 0.

bForceNPCsUseAmmo=(0,1)

bHazardDebug

bHazardDebug is believed to be unused by the game.

Default is 0.

bHazardDebug=(0,1)

bIronSightsZoomEnable

bIronSightsZoomEnable is believed to be unused by the game.

Default is 1.

bIronSightsZoomEnable=(0,1)

bLaserSights

Default is 0.

bLaserSights=(0,1)

bMagicDebug

bMagicDebug is believed to be unused by the game.

Default is 0.

bMagicDebug=(0,1)

bPlayHitLocationIdles

bPlayHitLocationIdles is believed to be unused by the game.

Default is 1.

bPlayHitLocationIdles=(0,1)

bPlayStaggers

bPlayStaggers is believed to be unused by the game.

Default is 1.

bPlayStaggers=(0,1)

bPlayerAlwaysStaggered

Default is 1.

bPlayerAlwaysStaggered=(0,1)

bProjectileDebug

bProjectileDebug is believed to be unused by the game.

Default is 0.

bProjectileDebug=(0,1)

bVATSProjectileDebug

Default is 0.

bVATSProjectileDebug=(0,1)

f1PArrowTiltUpAngle

Default is 2.

f1PArrowTiltUpAngle=(...,-0.0001,0,0.0001,...)

f1PBoltTiltUpAngle

f1PBoltTiltUpAngle was added with the official 1.6 patch, which added Dawnguard compatibility and introduced crossbows.

Default is 1.

f1PBoltTiltUpAngle=(...,-0.0001,0,0.0001,...)

f3PArrowTiltUpAngle

Default is 2.5.

f3PArrowTiltUpAngle=(...,-0.0001,0,0.0001,...)

fAimChaseLookingMult

Default is 3.

fAimChaseLookingMult=(...,-0.0001,0,0.0001,...)

fAimDownDegrees

Default is 90.

fAimDownDegrees=(...,-0.0001,0,0.0001,...)

fAimUpDegrees

Default is 90.

fAimUpDegrees=(...,-0.0001,0,0.0001,...)

fDeathForceCleared

Default is 1.

fDeathForceCleared=(...,-0.0001,0,0.0001,...)

fDebugCombatProjectileLOSTime

fDebugCombatProjectileLOSTime is believed to be unused by the game.

Default is 5.

fDebugCombatProjectileLOSTime=(...,-0.0001,0,0.0001,...)

fDebugCombatTextSize

fDebugCombatTextSize is believed to be unused by the game.

Default is 0.5.

fDebugCombatTextSize=(...,-0.0001,0,0.0001,...)

fDecapInitialSpeed

fDecapInitialSpeed was added with the official 1.2 patch.

Default is 250.

fDecapInitialSpeed=(...,-0.0001,0,0.0001,...)

fHitEffectThresholdMod

Default is 0.0399999991.

fHitEffectThresholdMod=(...,-0.0001,0,0.0001,...)

fHitEffectThresholdSevere

Default is 0.0430000015.

fHitEffectThresholdSevere=(...,-0.0001,0,0.0001,...)

fHitVectorDelay

fHitVectorDelay is believed to be unused by the game.

Default is 0.400000006.

fHitVectorDelay=(...,-0.0001,0,0.0001,...)

fIronSightsZoomDefault

fIronSightsZoomDefault is believed to be unused by the game.

Default is 50.

fIronSightsZoomDefault=(...,-0.0001,0,0.0001,...)

fMagnetismHeadingMult

Default is 1.

fMagnetismHeadingMult=(...,-0.0001,0,0.0001,...)

fMagnetismLookingMult

Default is 10 (although default set by the game from the Skyrim_default.ini is 0).

fMagnetismLookingMult=(...,-0.0001,0,0.0001,...)

fMagnetismObjHeadingMult

Default is 0.5.

fMagnetismObjHeadingMult=(...,-0.0001,0,0.0001,...)

fMagnetismObjLookingMult

Default is 0.5.

fMagnetismObjLookingMult=(...,-0.0001,0,0.0001,...)

fMagnetismObjStrafeHeadingMult

Default is 0.

fMagnetismObjStrafeHeadingMult=(...,-0.0001,0,0.0001,...)

fMagnetismStrafeBaseSpeed

Default is 350.

fMagnetismStrafeBaseSpeed=(...,-0.0001,0,0.0001,...)

fMagnetismStrafeHeadingMult

Default is 0.5 (although default set by the game from the Skyrim_default.ini is 0).

fMagnetismStrafeHeadingMult=(...,-0.0001,0,0.0001,...)

fMagnetismStrafeMaxDistance

Default is 750.

fMagnetismStrafeMaxDistance=(...,-0.0001,0,0.0001,...)

fMinBloodDamage

Default is 1.

fMinBloodDamage=(...,-0.0001,0,0.0001,...)

fMostCommonProjectileCollisionRadius1

Default is 0.

fMostCommonProjectileCollisionRadius1=(...,-0.0001,0,0.0001,...)

fMostCommonProjectileCollisionRadius2

Default is 0.5.

fMostCommonProjectileCollisionRadius2=(...,-0.0001,0,0.0001,...)

fMostCommonProjectileCollisionRadius3

Default is 10.

fMostCommonProjectileCollisionRadius3=(...,-0.0001,0,0.0001,...)

fMountedAttackRange

fMountedAttackRange was added with the official 1.6 patch, which introduced mounted combat.

Default is 135.

fMountedAttackRange=(...,-0.0001,0,0.0001,...)

fProjectileDebugDuration

fProjectileDebugDuration is believed to be unused by the game.

Default is 5.

fProjectileDebugDuration=(...,-0.0001,0,0.0001,...)

iMaxHiPerfCombatCount

Default is 4.

iMaxHiPerfCombatCount=(...,-1,0,1,...)

iShowHitVector

iShowHitVector is believed to be unused by the game.

Default is 0.

iShowHitVector=(...,-1,0,1,...)