SkyrimSE:Default Face NPCs Fixed/TRA-1.0: Difference between revisions

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1. Run LOOT in MO2
1. Run LOOT in MO2


2. Located EVE - Ghost Mechanics and Shaders Restored in the left pane of LOOT
2. Locate EVE - Ghost Mechanics and Shaders Restored in the left pane of LOOT


3. Right click then click Edit metadata
3. Right click then click Edit metadata

Revision as of 07:45, September 8, 2024

Default Face NPCs Fixed

by AndrealphusVIII

Game:

SkyrimSE

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

No

ENB Option:

No

< SkyrimSE:Default Face NPCs Fixed

Version Recommendations - TRA-1.0

Install Main File and DFNF - CC Full optional file separately (no not merge). Do NOT install the Moon and Star patch. A later mod will cover other needed patches for DFNF.

However, 1 LOOT rule is needed and a CR patch for this is unnecessary. We need to load EVE - Ghost Mechanics and Shaders Restored below DFNF.

LOOT rule setup as follows:

1. Run LOOT in MO2

2. Locate EVE - Ghost Mechanics and Shaders Restored in the left pane of LOOT

3. Right click then click Edit metadata

4. A new screen will appear, in the middle of the screen it will say EVE - Ghost Mechanics and Shaders Restored, look directly below that and click the Load After tab

5. Click add new row at the bottom

6. A new (kind of hard to see) row will come up under where it says 'filename' click in that box and start typing the word default, it will find the Default Face NPCs Fixed for you then click it to set it in the row

7. Click save in the middle right hand side of LOOT (should have an outline color around it)

8. Complete! We will sort plugins at the end of the guide but if you sorted it will not hurt at this point.