User talk:Diana TES GotH/Morroblivion Overhaul: Difference between revisions

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<span style="color: cyan">Morroblivion Overhaul Forum</span> can be found here → [http://forum.step-project.com/topic/12169-morroblivion-overhaul/ Morroblivion Overhaul]
<div style="margin:15px; background-color:#36393E; font-size:3em; font-weight:bold; border-radius:6px; box-shadow: 0px 0px 20px 1px #090149 inset; border:none; text-align:center; padding:20px;">Morroblivion Overhaul<br>Version 2.0: The Modular Build<br><small><small>[https://stepmodifications.org/wiki/User_talk:Diana_TES_GotH/Morroblivion_Overhaul_Change_Log Changelog]    |    [https://stepmodifications.org/forum/topic/12169-morroblivion-overhaul/ Forum]     |    Release Date: TBD</small></small></div>


{{Warning Small|text=This Guide is a [WIP] currently <span style="color: gold">Under Construction!</span> The outdated guide can be downloaded from [https://tesrenewal.com/forums/oblivion-general-chat/wip-guide-to-modding-morroblivion-with-fcom-revised Guide to Modding Morroblivion Overhaul].}}
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{{fc|#e0dfff|Help support STEP! ALL donations are applied to operating expenses.}}</div><br>


{{TOC right}}[[File:Morroblivion.jpg|400px]]
{{alert|type=warning|text=This Guide is now located at Nexus Mods Wiki [https://wiki.nexusmods.com/index.php/User:DianaTESGotH User:DianaTESGotH]<br>
 
<div style="text-align:center;"><big>[https://stepmodifications.org/wiki/index.php?title=User_talk:Diana_TES_GotH/Morroblivion_Overhaul&oldid=101827 Morroblivion Overhaul]</big> last edited on February 3, 2018 is the current stable version.</div>}}
== Introduction and Summary ==
'''Requirements''':
Any questions or issues related to this guide will be addressed on the STEP: [http://forum.step-project.com/topic/12169-morroblivion-overhaul/ Morroblivion Overhaul] forum. I encourage all users of this guide to register on the forum. I also encourage feedback and suggestions. While I am an experienced modder, I am by no means a master.
 
'''''Notice''''': It is particularly important that new users begin with a clean installation of both Morrowind and Oblivion in order to be successful with the modding setup the first time around, so PLEASE READ EACH SECTION CAREFULLY, as no information included in this guide is irrelevant! Due to the many steps one must take in order to successfully install each mod, this will be a tedious and time consuming project. It is recommended that you take the time to save all changes made to any files so that if you have to revert back to any part of this guide you can more easily retrieve the files you made any necessary changes to.
 
This guide has been created by experimenting with many online guides and modifying others recommendations to suit my own personal tastes. While this guide is for Morroblivion, most of the mods used are for the original Oblivion GOTY editionand and can therefore be used by most Oblivion players as well.
 
You must have LEGAL copies of BOTH Oblivion GOTY and Morrowind + All DLC’s. I am personally testing each step of this guide as I construct it.
 
'''''IMPORTANT: READ the developer’s information provided before performing any installations. The instructions provided within this guide are only suggestions that work for the majority of users. Not all users have the same system setup.'''''
 
=== <span style="color: #9eb8ee">Author's System</span> ===
Motherboard: Alienware Aurora R6<br>
Processor: Intel(R)Core(TM) i7-7700K CPU @ 4.20GHz<br>
RAM: 16.0 GB<br>
Video Card: GTX 1080Ti<br>
Hard Disks: Standard Disk Drive<br>
Power Supply: 850 WPSU Liquid Cooled Chassis<br>
Case or Enclosure: Desktop<br>
Monitor: Dell UP3216Q<br>
Audio Equipment:Logitech Z906 5.1 Channel Speaker System<br>
Input Devices: Logitach HID-compliant keyboard and mouse, Xbox One Controller, Steam Wireless Controller
 
=== <span style="color: #9eb8ee">Legend</span> ===
Each mod or tool is preceded by a tag for easier management of the guide:
* <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> - This mod is a full part of the guide and is expected to be installed.
 
* <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> This isn't a mod, but a modding utility to be used during your modding adventure.
 
* <div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> - This mod is optional. This is an addition considered useful to the setup, but might be more of a personal preference.
 
* <div style="cursor:default; border-radius:2px; width:80px; height:16px; background:-webkit-linear-gradient(#434343, #000000); background:-moz-linear-gradient(#434343, #000000); background:-o-linear-gradient(#434343, #000000); background:linear-gradient(#434343, #000000); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffcc00; line-height:1em;"><i><b>Morroblivion</b></i></span></div> - This mod is specifically tailored for Morroblivion.
 
== Pre-requisite Steps ==
'''''Related Video''''': [https://www.youtube.com/watch?v=qkU0GnPkLgM Morrowind : Installation & Settings] ''by GamerPoets''
 
'''''Related Video''''': [https://www.youtube.com/watch?v=Q6SQ160rrxM Oblivion : Installation & Settings] ''by GamerPoets''
 
=== <span style="color: #9eb8ee">Perform a Clean Install of Morrowind & Oblivion</span> ===
'''UNINSTALL Morrowind and Oblivion'''
1. Backup any data you may wish to save for reference or use later.
2. Deactivate all mods using your choice of mod manager.
3. Open Steam, right-click Oblivion in your Library → Delete Local Content → Delete. Wait until the game has been uninstalled.
4. Navigate to C:\Users\YourUsername\AppData\Local\Oblivion and delete the Oblivion folder.
5. Navigate to C:\Users\YourUsername\Documents\My Games and delete the Oblivion folder.
6. Uninstall your previous Mod Manager(s) and other installed game files from the Control Panel → Programs.
7. Browse to your Morrowind and Oblivion directories and delete all files and sub-directories that were not uninstalled by Steam or through the Control Panel Programs.
8. If you used any other mod manager, find and delete their mod directories also.
9. If you previously used Wrye Bash, navigate to the Oblivion Mods folder it created and delete it as well.
 
'''''Notice''': If you do not wish to lose previously installed mods make certain to back them up.''
 
It is recommended installing Morrowind and Oblivion to an SSD, if available, and preferably on a separate drive/partition than the Operating System (i.e. instead of installing to the C: drive, install it to D: or E: etc.). If a separate drive/partition is unavailable, avoid installing Steam and Oblivion in "C:\ProgramFiles" or "C:\Program Files (x86)" folders since Windows User Account Control [UAC] will cause issues with a modded Morroblivion.
 
Morrowind and Oblivion can be installed one of two ways:
1. Purchase the physical DVD from a retailer -Run "Setup.exe," and follow the on-screen instructions.
2. Install [http://store.steampowered.com/about/Steam STEAM] and purchase the digital media from the [http://store.steampowered.com/search/?term=The+Elder+Scrolls Steam store]
    Navigate to the Steam website, download the installer, and launch "SteamSetup.exe". Once Steam is installed, use the Steam search bar to search for "Morrowind" and “Oblivion” to purchase and install the game.
 
'''Security Settings'''<br>
Since User Account Control can prevent some tools from working correctly, it is recommended to edit the security settings of your game directories to give users full control.To do this:
• Locate your game directory
• Right-click the folder and select Properties.
• Go to the Security tab and click Edit...
• Highlight Users (<username>\Users) in the top panel.
• In the bottom panel, under the Allow column for Full Control, check the check box and click Apply.
• Click OK and OK again.
 
'''Windows Folder Options'''<br>
You should use the following settings for Windows "Folder and Search Options" while modding Morroblivion. These settings can be reverted at any time.
 
Windows Folder Options should be adjusted as follows:
• Check Show hidden files, folders, or drives
• Uncheck Hide extensions for known file types
 
'''Downloads'''<br>
Some Windows systems or antivirus programs will block unrecognized downloads. Simply right click on the file, select properties, select unblock, select Apply and exit.
 
'''Oblivion Launcher Options'''<br>
It is recommended to launch Morrowind and choose the preferred launcher options and in-game options to initialize the auto-detection process. While the main game engine is that of Oblivion, and only Oblivion is launched for playing Morroblivion, Morrowind is still accessed during the installation of Morroblivion through the Morroblivion Installer executable file.
 
As a quick-start to installing utilities, simply launch Oblivion from the Oblivion.exe to initialize the auto-detection process, and adjust the settings according to your system setup and preference.
 
'''Launcher Options'''
• '''Adapter''': Make certain to choose your video adapter.
• '''Screen Resolution''': Select your screen resolution.
• '''Video Quality Presets''': User’s Preference.
• '''Mode''': User’s Preference
• '''VSync''': User’s Preference
• '''Screen Effects''': Keep set to HDR - this is required for TES4LodGen used later in this guide. Note that anti-aliasing must remain at none for HDR to be enabled.
• Click [OK] when you are sure your settings match those above.
 
'''In-game Options &Controls'''<br>
Click [Play] in the Oblivion launcher and once the menu loads click [Options] to set [Gameplay] and [Video] to user preference.
• '''Difficulty''' (Users Choice)
• '''General Subtitles''':(On)
• '''Dialogue Subtitles''' (On)
• '''Crosshair''' (Users Choice)
• '''Save on Rest/Wait/Travel''' Set all to(Off)
 
'''REQUIRED AND RECOMMENDED IN GAME VIDEO OPTIONS for Oblivion Reloaded'''
<span style="color:#e6b69e">Resolution</span> = <span style="color:#78c888">User Preference</span> ''(Choose your Monitor Resolution)''
<span style="color:#e6b69e">Brightness</span> = <span style="color:#78c888">50%</span> ''(Choose your Desired Setting)''
<span style="color:#e6b69e">Texture Size</span> = <span style="color:#78c888">Large</span> ''(Recommended for OR)''
<span style="color:#e6b69e">Tree Fade</span> = <span style="color:#78c888">100%</span> ''(managed by the OR's frame rate manager)''
<span style="color:#e6b69e">Actor Fade</span> = <span style="color:#78c888">76% (User's Preference)</span> ''(managed by the OR's frame rate manager)''
<span style="color:#e6b69e">Item Fade</span> = <span style="color:#78c888">60% (User's Preference)</span> ''(managed by the OR's frame rate manager)''
<span style="color:#e6b69e">Object Fade</span> = <span style="color:#78c888">60% (User's Preference)</span> ''(managed by the OR's frame rate manager)''
<span style="color:#e6b69e">Grass Distance</span> = <span style="color:#78c888">100%</span> ''(managed by the OR's frame rate manager)''
<span style="color:#e6b69e">View Distance</span> = <span style="color:#78c888">100%</span> ''(managed by the OR's frame rate manager)''
<span style="color:#e6b69e">Distant Land</span> = <span style="color:#78c888">On</span> ''(managed by the OR's frame rate manager)''
<span style="color:#e6b69e">Distant Buildings</span> = <span style="color:#78c888">On</span> ''(managed by the OR's frame rate manager)''
<span style="color:#e6b69e">Distant Trees</span> = <span style="color:#78c888">On</span> ''(managed by the OR's frame rate manager)''
<span style="color:#e6b69e">Int. Shadows</span> = <span style="color:#78c888">5 (User's Preference)</span> ''(Minimal Recommended)''
<span style="color:#e6b69e">Ext. Shadows</span> = <span style="color:#78c888">5 (User's Preference)</span> ''(Minimal Recommended)''
<span style="color:#e6b69e">Self Shadows</span> = <span style="color:#78c888">On</span> ''(Recommended for OR)''
<span style="color:#e6b69e">Shadows on Grass</span> = <span style="color:#78c888">Off</span> ''(Recommended for OR)''
<span style="color:#e6b69e">Tree Canopy Shadows</span> = <span style="color:#78c888">On</span> ''(Recommended for OR)''
<span style="color:#e6b69e">Shadow Filtering</span> = <span style="color:#78c888">High</span> ''(Recommended for OR)''
<span style="color:#e6b69e">Specular Dist</span> = <span style="color:#78c888">%50</span> ''(MIN 10% REQUIRED FOR POM SHADERS)''
<span style="color:#e6b69e">HDR Lighting</span> = <span style="color:#78c888">On</span> ''(REQUIRED FOR HDR SHADERS)''
<span style="color:#e6b69e">Bloom Lighting</span> = <span style="color:#78c888">Off</span> ''(Recommended for OR)''
<span style="color:#e6b69e">Water Detail</span> = <span style="color:#78c888">High</span> ''(REQUIRED FOR WATER SHADERS)''
<span style="color:#e6b69e">Water Reflections</span> = <span style="color:#78c888">On</span> ''(REQUIRED FOR WATER SHADERS)''
<span style="color:#e6b69e">Water Ripples</span> = <span style="color:#78c888">On</span> ''(REQUIRED FOR WATER SHADERS)''
<span style="color:#e6b69e">Window Reflections</span> = <span style="color:#78c888">On</span> ''(Recommended for OR)''
<span style="color:#e6b69e">Window Reflections</span> = <span style="color:#78c888">On</span> ''(Recommended for OR)''
<span style="color:#e6b69e">Blood Decals</span> = <span style="color:#78c888">On</span> ''(REQUIRED FOR BLOOD SHADERS)''
<span style="color: #e6b69e">Anti-aliasing</span>= <span style="color: #78c888">Off</span> ''(Recommended for OR)''
 
=== <span style="color: #9eb8ee">Working Folder</span> ===
Suggested “Working Folder” structure for repackaging archives into “[http://wiki.step-project.com/Guide:Wrye_Bash#Package_Restructure BAIN Simple Structure]” for proper manual installation:
 
Create a new folder on your desktop naming it Working Folder. Move any downloaded archives that need to be repackaged into this "Working Folder". Read the developer’s informational documents. Make any necessary changes to the folder structure and files that are recommended. Any documentation that is not relevant to the installation simply create a new folder with the name of the mod it represents and move this folder into the Docs folder.
 
When the files are structured properly, create a new folder and name it as the original file is named + add _BAIN at the end of the file name in order to distinguish that it has been repackaged properly. We will do this later in the guide.
 
'''Notice''': Inside your Working Folder create a Data subfolder, inside the Data subfolder create a Docs subfolder and an OBSE subfolder, and inside the OBSE subfolder, create a Plugins subfolder:
 
1. Create a Data folder.
2. Create a Docs folder and move it into the Data folder.
3. Create an OBSE folder.
4. Create a Plugins folder and move it into the OBSE folder.
5. Move the OBSE folder into the Data folder.See examples belows:<br>
This is the original folder structure of the vanilla Oblivion\Data folder with an explanation of the added folders.
[[File:Example 1.jpg|Example 1]]<br>
This is the original folder structure of the vanilla Oblivion\Data folder with an explanation of the added folders.
[[File:Example 2.jpg|Example 2]]
 
It is recommended that you create a new folder for downloads and repackaged files:
1. Navigate to %\Steam\steamapps\common folder.
2. Create a New Folder naming it Oblivion Mods. This will be where you will store your downloads and repackaged mods for future retrieval, if needed, saving time and effort later. This will also be where Wrye Bash will retain mod files. Wrye Bash mod files will be located in the %\Steam\steamapps\common\Oblivion Mods\Bash Installers.
 
=== <span style="color: #9eb8ee">Backing Up Morrowind and Oblivion</span> ===
After installing Morrowind and Oblivion, it is highly suggested backing up the vanilla files for future use. Copying the folders in the following locations to a folder such as "Morroblivion Backup" should ensure you have access to your vanilla files. If you would like to reduce the size of your backup, using [http://www.7-zip.org/ 7-Zip] or other compression software to compress your backup files should free up some space.
 
'''Notice''': Backup locations:
<Oblivion>
<Oblivion Mods>
<My Games>\Oblivion>
<YourUserName>\AppData\Local\Oblivion>
 
'''Oblivion Data Folder'''<br>
Archiving the Data Folder and installing it as the first mod in Wrye Bash will be beneficial to correct any issues that may arise from uninstalling certain mods. This will allow you to reinstall the vanilla files if such problems occur.
 
To archive your Data folder with Windows:
1. Navigate to your Oblivion\Data directory
2. Select all folders and files except for those with a .bsa extension.
3. Right-Click and select "Add to archive…"
4. Wait for the file to finish compressing, which may take a few minutes as it is a large file.<br>
This is the original folder structure of the vanilla Oblivion\Data folder with an explanation of the added folders
[[File:Example 3.jpg|Example 3]]
 
=== <span style="color: #9eb8ee">[TUTORIAL] Converting Tamriel Rebuilt to Morroblivion</span> ===
<div style="cursor:default; border-radius:2px; width:80px; height:16px; background:-webkit-linear-gradient(#434343, #000000); background:-moz-linear-gradient(#434343, #000000); background:-o-linear-gradient(#434343, #000000); background:linear-gradient(#434343, #000000); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffcc00; line-height:1em;"><i><b>Morroblivion</b></i></span></div> For advanced modders who wish to see the beauty of Tamriel Rebuilt in their Morroblivion game, I advise to follow [https://tesrenewal.com/users/ponyrider0 ponyrider0's] [https://tesrenewal.com/forums/morroblivion-development/tutorial-converting-tamriel-rebuilt-to-morroblivion TUTORIAL: Converting Tamriel Rebuilt to Morroblivion] before continuing on with this guide. Once the necessary steps have been performed, save the files to be installed later in the world section of this guide.
 
'''Note''': Be aware that this tutorial is specific to [http://tamriel-rebuilt.org/content/tamriel-rebuilt-1603-release Tamriel Rebuilt - 16.03 Release] by Tamriel Rebuilt Team. Tamriel Rebuilt for Morroblivion ''will always be incomplete because the conversion is inherently incomplete -- no dialog, no quests, no scripts, and no creatures''. [https://tesrenewal.com/users/ponyrider0 Ponyrider0] is currently working on an automated converter and also working to improve the process of converting Tamriel Rebuilt for Morroblivion. This is still a [WIP], nevertheless, it is a beautiful project and will make travel in Morroblivion very fun!
 
== Install Essential Utilities ==
Applications andutilities that aid in Morroblivion mod management.
 
Create a new folderin %\Steam\steamapps\common\Oblivion Mods and name it Utilities to store thedownloaded files.
 
While mods can be installed manually, it is not recommended. A mod-management utility is HIGHLY RECOMMENDED in order to keep track of a complex setup like Morroblivion. These utilities also make it exponentially simpler to deconstruct a modded install in order to update to a new version, and to update versions of the mods. This is impossible to do simply or efficiently (or even correctly) otherwise.
 
[http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash] is more complete and works with almost all mods. [http://wiki.step-project.com/Guide:Wrye_Bash Wrye Bash], with [http://www.nexusmods.com/skyrim/mods/5010/? TesModManager] serving as a supplementary application for the functionality of certain OMOD installations, is the highest recommended for Oblivion modders.
 
While some modders reportedly are able to use [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer] with Oblivion for mod management, it seems to require many workarounds to function properly and does not allow one to leave the vanilla Oblivion\Data folder untouched. Nevertheless, for users who wish to use [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer], this guide will attempt to provide appropriate instructions to accommodate [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer] users.
'''''Note''':If anyone wishes to provide detailed information regarding how they are able to make [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer] work for their Oblivion setup, please feel free to share on the [http://forum.step-project.com/topic/12169-morroblivion-overhaul/ Morroblivion Overhaul] forum.''
 
Use [http://www.7-zip.org/ 7-Zip] or other compression software to extract any downloaded archives.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">BethINI</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [http://www.nexusmods.com/skyrim/mods/69787/? BethINI] by DoubleYou (The S.T.E.P. resident INI Master).
<div style="margin-left: 10px;">
</div>
</div>
 
Description: BethINI is an attempt to restore decency to the INI configuration files for games created by Bethesda.
 
'''''Note''': It is recommended to make certain the Oblivion.ini is setup before installing [http://wiki.step-project.com/Guide:Mod_Organizer Mod Organizer]. This will initiate the base INI file to kept with the Vanilla Oblivion Profile in [http://wiki.step-project.com/Guide:Mod_Organizer Mod Organizer]. BehtINI will create a backup of your original Oblivion.ini that can be restored if ever needed.''
 
'''''Related Video''''': [https://www.youtube.com/watch?v=KHsPP_uT8_g&t=1s BethINI : Bethesda ini File Interface : Oblivion] by GamerPoets
 
'''''Related Forums''''': [http://forum.step-project.com/topic/8987-bethini-by-doubleyou/ BethINI Support] by DoubleYou
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
[http://www.nexusmods.com/skyrimspecialedition/articles/134/? BethINI Tweak list]
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">Wrye Bash</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div>  [http://www.nexusmods.com/oblivion/mods/22368/? Wrye Bash] by Wrye Bash Team
<div style="margin-left: 10px;">
</div>
</div>
 
'''''Related Guide''''': [http://wiki.step-project.com/Guide:Wrye_Bash Guide:Wrye Bash] by STEP
 
'''''Related Video''''': [https://youtu.be/CRJsPGE4Mj8?list=PLg8Ib_X2I4KlCi5t3NgWSSx9UcR9acO1f&t=505 Bevilex Modlist Full Video Guide - part 1: Wrye Bash] by outdated TV
 
Description: The function of this tool is to manage mods, create Bashed Patches and other functionalities that will be used in this guide. Bashed Patches merge the leveled lists from the installed mods and has some limited functionality to merge mods and tweak game values.
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download Manually:
• Wrye Bash 307 beta1 - Installer
• [http://www.nexusmods.com/oblivion/mods/35230/? Wrye Bash Pictorial Guide] v8.3 by alt3rn1ty: Review and select your options
 
1. Download the files from both locations and extract the files into the [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash] folder.
2. Launch Wrye Bash 307 beta1 - Installer-1840-307.exe and click Next (or follow the Related Video instructions linked above).
3. In the Installation Location(s) select Install for Oblivion and Wrye Bash [Standalone]. DO NOT select Wrye Bash [Python].
4. Make certain the Oblivion game directory is selected. Click Next.
5. In the Choose Component screen Select all. Click Install.
6. In the Installation Complete screen click Next.
7. In the Finished installing Wrye Bash screen uncheck Oblivion, check View Readme, and Delete files from old Bash version. Click Close.
    <span style="color: #dd9500">'''NOTICE:''' [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer] Users: '''Do NOT Run''' this utility until instructed.</span>
    '''''Notice''': [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer] Users will add Wrye Bash as an executable and click run from [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer].''
    '''''Notice''': Wyre Bash Users: Create a shortcut of Wrye Bash.exe to the desktop.''
    '''''Notice''': The first time you launch [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash] a Lock Load Order Screen message may appear. Click yes and then ok.''
    '''''Notice''': To manually turn off Lock Load Order, right click on file and '''uncheck''' Lock Load Order.''
    • Right-click on File in the Mods tab and select Load → All
    • To enable Wrye Bash Installers, click on the Installers tab; when prompted “Do you want to enable installers?” click Yes
    '''''Notice''': OBSE Plugins, Morroblivion, and BAIN mods install best using [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash]. [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer] users will most likely have to restructure files and install OBSE Plugins manually.''
8. Right click on Bashed Patch, 0.esp and select Rebuild Bashed Patch
    '''''Notice''': Some Mods conflict with the CBash Beta (e.g. “Better Cities”). It is recommended to not use "CBash Beta" for this guide. Use the normal “Rebuild Patch”.
9. Make the following edits in the "Update Bashed Patch, 0.esp” Window
    '''Edit "Tweak Assorted"'''
      '''Check:'''
        <span style="color: #78c888">"DarNified Books"</span> (even though we haven’t installed this yet)
    '''Edit "Tweak Settings"'''
      '''Check:'''
        <span style="color: #78c888">"Crime: Alarm Distance [2000]"</span>
        <span style="color: #78c888">"Greeting Distance [Custom] 100.00"</span>
        <span style="color: #78c888">"UOP Vampire Aging and Face Fix"</span>
        <span style="color: #78c888">"Warning: Exterior Distance to Hostiles [2000]"</span>
    '''Uncheck''' <span style="color: #78c888">"Cobl Catalogs"</span>
    Click <span style="color: #78c888">[Build Patch]</span>. This may take several minutes. When it has finished click OK to close the report.
10. Close [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash]. If asked to Activate Bashed Patch, 0.esp click Yes then Close.
 
'''''Notice''''': The Bashed Patch, 0.esp may become corrupted causing a CTD. If this happens, navigate to the Oblivion\Data folder and delete Bashed Patch, 0.esp (or delete the mod in [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer]). Return to the Wrye Bash\Mods tab, right click on the File header → File → New Bashed Patch. Rebuild the Bashed Patch (make certain the above tweaks have been saved).
 
Wrye Bash Users: From this point forward launch applications from Wrye Bash's launcher bar, at the bottom of its main window.
 
==== <span style="color: cyan">Installing Mods with Wrye Bash</span> ====
1. Launch Wrye Bash.exe
2. Click on the Installers tab and wait for it to scan the current installs.
3. Right click on Package and make certain Sort by → Order is checked.
4. If you are performing a new set of mod installations, right click on Package and select Add Marker… to keep your mods sets organized.
5. Drag the mod archive into the Package pane.
    '''''Notice''': [http://wiki.step-project.com/Guide:Wrye_Bash Wrye Bash] may appear that it is not responding, be patient with the process. It may take a while.
6. Double click on the mod to review the files and restructure the folder as needed.
  • If you need to make changes to the folder structure, follow the [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul#Working_Folder Working Folder] structure suggestions. Double click the mod to open the explorer window, click on the File tab -> Open Inside.
  • Once inside the 7-zip file manager, make any edits to the folders or files that are needed.
  • Close the 7-zip file manager.
  • Alternatively, right click on the archive and select Unpack to Project(s). Make the necessary changes to the folder structure, and then right click and select Pack to Archive.
7. Some mods have a wizard text that will be noted with a wand in the box next the mod. To perform this type of installation right click on the mod and select Wizard.
 
'''Oblivion Data Folder'''
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> Oblivion Data Folder
 
<span style="color: #e6b69e">Adding Oblivion's Base Game Files</span><br>
If a user intends to use [http://wiki.step-project.com/Guide:Wrye_Bash Wrye Bash] as the mod manager, it is strongly recommended to install the Oblivion Base Game Files as the first mod in [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash].
1. Drag the Oblivion Data archive into the Installers Package pane.
    '''''Notice''': A warning will appear "Move or Copy?". Check "Don't show this in the future, and click Copy.''
    '''''Note''': Move it to the top of the Package list if it is not already there.''
2. Esp/m Filter: '''Uncheck All'''.
 
'''Oblivion.ini Suggested Tweaks'''
 
Copy the following tweaks into the correct INI file inside their respective [sections]. If the setting already exists, change the value to the one below. If the setting does not exist, enter it on a new line at the end of its [section]. If the [section] does not exist, create it on a new line below one of the [sections]. Carefully check to ensure that there are no:
1. duplicate [sections]
2. duplicate settings
3. misspellings (avoid this by copying and pasting from the guide or using [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash] INI Edits or [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer]s's Configurator. Using the Tools > [Configurator] tool prevents any editing mistakes. Open the tool, click [Basic] to get the Advanced options, and choose the applicable section from the combobox. Then find the applicable setting and alter as indicated below. Click the [Save] button after each change and close the dialog when finished).
4. invalid characters (each setting can only have characters accepted by its type, indicated by its prefix)
 
After the installation is complete go into "My Doccuments\My Games\Oblivion" folder and delete the Oblivion.ini. Launch the game and continue until you have finished choosing your name and race menu. Exit the game. Go back into your Oblivion.ini, open with Notepad, and make the following changes.
 
1. Right click "Oblivion.ini" and make sure it is NOT set to "Read Only"
2. Open "Oblivion.ini"
 
    [Achive]
    SArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
    sInvalidationFile= (leave blank to remove AI)
 
    [BackgroundLoad]
    bBackgroundCellLoads=1
    bBackgroundLoadLipFiles=1
    bLoadBackgroundFaceGen=1
    bLoadHelmetsInBackground=1
    iPostProcessMilliseconds=25
    iPostProcessMillisecondsLoadingQueuedPriority=100
 
    [BlurShaderHDRInterior]
    fBlurRadius=6.0000
    fBrightScale=1.7500
 
    [Controls]
    bUse Joystick=0 (Set to 0 if you don't use a game pad, some people claim this improves FPS and resolves mouse/input lag)
 
    [Display]
    bAllow30Shaders=1
    bAllowScreenShot=1
    bUseRefractionShader=1
    iShadowMapResolution=1024
 
    [Gameplay]
    bDialogueSubtitles=1
    bGeneralSubtitles=1
    bSaveOnInteriorExteriorSwitch=0 (Disables autosaving which is known to produce corrupt savegames over time.)
    bSaveOnRest=0
    bSaveOnTravel=0
    bSaveOnWait=0
 
    [General]
    bAllowScriptedAutosave=0
    bBorderRegionsEnabled=0
    bFaceMipMaps=0
    bUseEyeEnvMapping=0
    iPreloadSizeLimit=104857600
    SCreditsMenuMovie= (leave blank for quicker launch)
    SIntroSequence= (leave blank for quicker launch)
    SMainMenuMovie= (leave blank for quicker launch) '''''Notice''': If this is disabled, the '''Morroblivion Menu Replacer''' will not work properly.''
    SMainMenuMovieIntro= (leave blank for quicker launch) '''''Notice''': If this is disabled, the '''Morroblivion Menu Replacer''' will not work properly.''
    SOblivionIntro= (leave blank for quicker launch)
    uExterior Cell Buffer=102
    uGridDistantCount=50
    uGridDistantTreeRange=30
    uInterior Cell Buffer=16
 
    [Grass]
    bGrassPointLighting = 1
    fGrassEndDistance=5000.0000 (or 2k-3k =3000.0000)
    fGrassStartFadeDistance=4000.0000 (or 2k-3k =2000.0000)
    iMaxGrassTypesPerTexure= 15
    iMinGrassSize=120 (2k-3k =80)
 
    [HAVOK]
    fHorseRunGravity=5.0000
    fJumpAnimDelay=0.2500
 
    [Interface]
    fDlgFocus=3.0000
 
    [Landscape]
    fLandTextureTilingMult=3.0000
 
    [SpeedTree]
    fLocalTreeMipMapLODBias=0.0000
    fLODTreeMipMapLODBias=-0.5000
    iTreeClonesAllowed=10
 
    [Water]
    bUseWaterReflectionsActors=1
    bUseWaterReflectionsMisc=1
    bUseWaterReflectionsStatics=1
    bUseWaterReflectionsTrees=1
 
'''Custom INI Tweaks with Wrye Bash'''
 
Custom INI Tweaks - contributed by [https://tesrenewal.com/users/ponyrider0 ponyrider0]
 
Here are some custom INI Tweaks that I've found very convenient.  Description and download are at https://tesrenewal.com/comment/82588#comment-82588.  The file can be installed like a normal mod in [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash].  To use these tweaks, switch to the INI Edits tab in [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash].  The drop-down in the upper-right corner is the current INI file you will be changing.  Click the dropdown and select one of the INI files below.  The usable tweaks automatically show up in the far-left panel.  If a custom tweak is greyed out but you are certain it was made for the currently selected INI file, then you can force apply it anyway by right clicking the "File" Heading and selecting "Allow Tweaks with New Lines".  WARNING: if force apply a tweak this way, the [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash] display gets corrupted and will no longer update the INI file appropriately.  If this happens, you should exit/reload the app in order for the INI display to update again.
 
<span style="color: #e6b69e">Recommended Tweaks:</span><br>
For '''Oblivion.ini''': Click on the [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash] INI Edits tab and check the following:
  • Autosave, Never [Oblivion].ini
  • Border Region, Disabled [Oblivion].ini
  • Fonts 1, ~Default [Oblivion].ini
  • Fonts, ~ Default [Oblivion].ini
  • Grass, Fade (User’s Choice)
  • Intro Movies, Disabled [Oblivion].ini
    '''''Notice''': If this is disabled, the '''Morroblivion Menu Replacer''' will not work properly.''
  • Joystick, Disabled [Oblivion].ini
  • Local Map Shader, ~Enabled [Oblivion].ini
  • Music, ~Enabled [Oblivion].ini
  • OblivionReloaded Recommended [Oblivion].ini
  • Refraction Shader, ~Enabled [Oblivion].ini
  • Save Backup, 1 [Oblivion].ini
  • Screenshot, Enabled [Oblivion].ini
  • ShadowMapResolution, 1024 [Oblivion].ini
  • Sound Card Channels, ~32 [Oblivion].ini
  • Sound, ~Enabled [Oblivion].ini
 
=== <span style="color: #9eb8ee">TesModManager - OblivionModManager for Skyrim and Skyrim SE - Oblivion - Morrowind</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/skyrim/mods/5010/? TesModManager - OblivionModManager for Skyrim and Skyrim SE - Oblivion - Morrowind] by monpetitbeurre
<div style="margin-left: 10px;">
</div>
</div>
 
'''''Related Forums''''': [http://forum.step-project.com/topic/12221-tesmodmanager/ TesModManager]
'''''Related Video:''''': [https://youtu.be/CRJsPGE4Mj8?list=PLg8Ib_X2I4KlCi5t3NgWSSx9UcR9acO1f&t=588 Bevilex Modlist Full Video Guide - part 1: OBMM] by outdated TV
'''Notice''': Some users prefer the outdated [http://www.nexusmods.com/oblivion/mods/2097/? OBMM] by Timeslip. This is acceptable as this utility is only be used for OMOD installations.
 
Description: [http://www.nexusmods.com/skyrim/mods/5010/? TesModManager] is a new version of OBMM Extended that supports Skyrim SE, Skyrim, Oblivion and Morrowind.
 
'''''Notice''': [http://www.nexusmods.com/skyrim/mods/5010/? TesModManager] will be used for installing OMODS via [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer].''
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• TesModManager installer
 
1. Create a new folder in %\Steam\steamapps\common\Oblivion Mods and name it OMODs.
2. Download the installer version.
3. Right click and select Run as administrator.
4. Check Install for Oblivion and make certain it has properly chosen your Oblivion directory.
5. Click Install.
6. Uncheck Launch [http://www.nexusmods.com/skyrim/mods/5010/? TesModManager] and select Finish.
7. Add [http://www.nexusmods.com/skyrim/mods/5010/? TesModManager] to the [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash] Launcher Bar
  • To do this find and Right Click on a tools .exe file, and choose send to desktop.
  • Copy this Icon from the desktop and paste it into the Mopy\Apps folder (the temporary desktop icon copy can now be deleted).
  • When you next run [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash] the icon will be in the Launcher Bar, and you can Drag and drop the new icon to a desired position.
  • Be careful not to use up all the available space and prevent tool tip messages appearing next to the Launcher Bar.
8. Launch [http://www.nexusmods.com/skyrim/mods/5010/? TesModManager] from [http://www.nexusmods.com/skyrim/mods/1840 Wrye Bash]. When the "Pick the game to mod" prompt window opens, select Oblivion. If it does not detect the Oblivion.exe, select the directory it is located in.
    '''''Notice''': If you are using [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer], ignore the pop up warning "Administrative rights needed".'' Non [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer] users may wish to run this utility as Administrator, however it is recommended to download all mods manually so this will not be necessary.
9. Click Settings → Move omod directory and click Yes
10. Choose %\Steam\steamapps\common\Oblivion Mods\OMODs
11. '''Uncheck''' "Ask to be Nexus Download Manager".
12. All Users: Check "Never modify load order".
13. Exit [http://www.nexusmods.com/skyrim/mods/5010/? TesModManager].
 
<span style="color: #dd9500">Notice: With [http://www.nexusmods.com/skyrim/mods/5010/? TesModManager], [http://www.nexusmods.com/skyrim/mods/1334 Mod Organizer] users may experience some conflicts when running it for the first time. We can address these issues and work them out in the [http://forum.step-project.com/topic/12169-morroblivion-with-fcom/#entry200912 Morroblivion Overhaul] forum.</span>  
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
 
=== <span style="color: #9eb8ee">Oblivion Script Extender</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://obse.silverlock.org/ Oblivion Script Extender] by OBSE Team
<div style="margin-left: 10px;">
</div>
</div>
 
'''''Related Video:''''': [https://youtu.be/XVYXYbhE23M?list=PLg8Ib_X2I4KlCi5t3NgWSSx9UcR9acO1f&t=43 Bevilex Modlist Full Video Guide - part 2: OBSE] by outdated TV
Description: The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It doesn't make any modifications to oblivion.exe, TESConstructionSet.exe, or any other files in your oblivion install, so don't worry about permanent side effects. It is compatible with the [http://www.nexusmods.com/oblivion/mods/11364/? Official Oblivion 12416 Patch], as well as the 1.2 or higer version of [http://www.nexusmods.com/oblivion/mods/11367/? Official Oblivion Construction Set]. Versions of Oblivion downloaded via [http://store.steampowered.com/ Steam] are supported as well.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• Current Stable Version: v0021
• Latest loader: obse_loader.zip
 
1. Download and Extract obse_0021.zip to the OBSE folder.
2. Download and Extract obse_loader.zip to the OBSE folder overwriting the obse_loader.exe previously extracted.
3. Use the [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul#Working_Folder Working Folder] structure included in the Pre-requisite Steps section to repackage the mod.
    • Create a new folder inside the Data folder and name it Docs.
    • Create a new folder inside the Docs folder and name it OBSE Docs.
    • Move the following files into Docs\OBSE Docs
        • src
        • obse_command_doc.html
        • obse_readme.txt
        • obse_whatsnew.txt
4. Move the newly restructured Docs\OBSE Docs folder into the Oblivion Data folder.
5. Move the following files into the main Oblivion game directory where the Oblivion.exe is located:
    • obse_1_2_416.dll
    • obse_editor_1_2.dll
    • obse_loader.exe
    • obse_steam_loader.dll <span style="color: #cc6699">''(for Steam User's Only)''</span>
 
==== <span style="color: cyan">Steam Users and OBSE Settings</span> ====
To ensure that OBSE (Steam Version) works properly with Mod Organizer, some users may need to perform the following workaround:
1. Launch Steam, right click on Oblivion, and select Properties. Make certain that Steam Overlay is enabled.
2. Launch Mod Organizer, go into Settings and click the Workarounds tab. There's an option called <span style="color: #e6b69e">Load Mechanism</span>. By default it will be set to Mod Organizer. Change it to <span style="color: #e6b69e">Script Extender</span> and make certain the Steam <span style="color: #e6b69e">App ID</span> is set as <span style="color: #e6b69e">22330</span>. Click Ok to exit.
3. Open the Modify Executables dialog by clicking the Gear Icon [[File:Gear MO.png|Gear MO]] to create a new executable.
4. Give the executable a title (e.g. Oblivion Steam Launch).
5. In the Binary box navigate to where you have steam installed. %\Steam\Steam.exe.
6. In the <span style="color: #e6b69e">arguments</span> box add the following argument <span style="color: #e6b69e">-applaunch 22330</span>. Click add and Ok.
7. From the executable select Steam → Shortcut and click Desktop.
    '''''Notice''': You can change the icon to the Oblivion.exe icon by right clicking on the shortcut, select Properties, select Change Icon and navigate to the Oblivion game directory to choose the Oblivion.exe file.''
8. From this point forward only use MO Steam to launch Oblivion.
    '''''Notice''': After launching the game there may be a warning alerting that Ini Tweaks overwritten. Click Fix and Close.''
 
'''Mod Organizer Users and OBSE Plugins'''
 
1. Use the [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul#Working_Folder Working Folder] structure to repackage the mod.
2. In the Docs folder create an OBSE Docs folder and move the readme and info docs into it.
3. Move the remaining .dll and related OBSE Plugin files into the OBSE\Plugins folder.
4. Now that the mod is repackaged properly, archive and install the mod.
5. Right click on the mod, select "Open in explorer".
    Right click on the OBSE folder and select "Cut".
    Right click on the Oblivion\Data folder and select "Paste".
    '''''Note''': Although this will leave an empty directory, it shows that the mod has been installed. This will allow the user to input information about the mod and be informed of any updates.''
 
=== <span style="color: #9eb8ee">BOSS: Load order sorting for TES IV: Oblivion</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://forums.bethsoft.com/topic/1515293-rel-boss-for-oblivion BOSS: Load order sorting for TES IV: Oblivion] by BOSS Developers
<div style="margin-left: 10px;">
</div>
</div>
 
Description: [http://forums.bethsoft.com/topic/1515293-rel-boss-for-oblivion BOSS] is designed to assist mod users in avoiding detrimental conflicts, by setting the correct load order for the plugins they have installed.
[http://forums.bethsoft.com/topic/1515293-rel-boss-for-oblivion BOSS] also provides thousands of plugin-specific messages, including usage notes, Bash Tag suggestions, requirements, incompatibilities, bug warnings and installation mistake notifications. It supports the sorting of plugins ghosted by the Wrye Bash utilities, is highly customizable, has been translated into multiple languages, and is simple to use.
 
[http://www.nexusmods.com/oblivion/mods/45765/? BOSS's Masterlist] is also kept updated for Oblivion (with the latest update as recent as February 20, 2017).
 
'''''Related Video:''''': [https://youtu.be/XVYXYbhE23M?list=PLg8Ib_X2I4KlCi5t3NgWSSx9UcR9acO1f&t=152 Bevilex Modlist Full Video Guide - part 2: BOSS] by outdated TV<br>
 
'''''See Also''''': <span style="color: #9eb8ee">[http://wiki.step-project.com/Pack:Morroblivion_with_FCOM_(Oblivion)#BOSS_User_Rules_Manager BOSS User Rules Manager]</span> located just after (below) this section.
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
1. Download both the boss_installer.7z and the boss.zip.
2. Wrye Bash Users: Add boss_gui.exe to the Wrye Bash Launcher Bar.
  • To do this find and Right Click on a tools .exe file, and choose send to desktop
  • Copy this Icon from the desktop and paste it into the Mopy \ Apps \ folder ( The temporary desktop icon copy can now be deleted )
  • When you next run Wrye Bash the icon will be in the Launcher Bar, and you can Drag and drop the new icon to a desired position
  • Be careful not to use up all the available space and prevent tooltip messages appearing next to the Launcher Bar<br>
    Mod Organizer Users: Mod Organizer is unable to inject 64 bit applications. Extract the boss.zip. 
    Open the bin folder → Release-32. Copy and paste the boss.exe and boss_gui.exe into the BOSS folder overwriting when prompted.
 
<span style="color: #dd9500">'''NOTICE:''' Mod Organizer Users: '''Do NOT Run''' this utility until instructded.</span>
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
 
=== <span style="color: #9eb8ee">Official Oblivion Construction Set</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/11367/? Official Oblivion Construction Set] by Bethesda
<div style="margin-left: 10px;">
</div>
</div>
 
Description: The Elder Scrolls Construction Set allows you to edit and create content for The Elder Scrolls IV: Oblivion.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download Manually:
• Construction Set 1_2_404.
  '''''Notice''': Review and choose to download any other optional files you wish to install.''
 
1. Create a new folder in %\Steam\steamapps\common\Oblivion Mods\Utilities and name it Oblivion Construction Set.
2. Download and Extract the files.
3. Launch the executable to install the TES Construction.
4. If you downloaded the Readme and LIPTemplate files extract them.
5. Use the [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul#Working_Folder Working Folder] structure to repackage and archive the mod.
6. Navigate to your Oblivion game directory to launch TESConstructionSet.exe then close it.
7. This will create the ConstructionSet.ini. Navigate to C:\Users\Username\Documents\My Games\Oblivion and open the ConstructionSet.ini with Notepad.
    bForceCheckOutOnRefFix=1
    bFixPersistenceOnRefInit=1
    bFixBadLocRefsOnInit=1
    <span style="color: #e6b69e">Mod Organizer Users:</span>
    SArchiveList=Oblivion - Invalidation.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
    <span style="color: #e6b69e">Wrye Bash Users:</span>
    SArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
    SInvalidationFile= (this should be left blank)
8. Save and then close.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
TES4 Construction Set Data Folder
1. Archive and Name as TES4 Construction Set.
2. Install with Mod Organizer or Wrye Bash.
    • DO NOT INSTALL the LIPTemplate.esp
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
 
=== <span style="color: #9eb8ee">The Construction Set Extender</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/36370/? The Construction Set Extender] by shadeMe
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Construction Set Extender (CSE) to add features and functionality to the CS - read the installation instructions.
'''''Notice''': CSE does not recognize obse_loader.exe loaders older than the most current v0021. If you chose to replace the Steam version in order to launch the game with an older obse_loader.exe, CSE will not function.''
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually all files in the links.
• CSE 8.0
• Visual Styles Enabled CS
 
1. Extract the files and move the following directly into the Oblivion game directory:
    • crashrpt_lang.ini
    • CrashRpt1400.dll
    • CrashSender1400.exe
    • dbghelp.dll
    • DevComponents.DotNetBar2.dll
    • GlobalInputMonitor.dll
    • ICSharpCode.AvalonEdit.dll
    • lame.exe
    • Launch CSE.bat
    • ObjectListView.dll
    • TESConstructionSet.config
    • TESConstructionSetOld.exe
2. If you downloaded the Visual Styles Enabled CS-36370-1-2-0-404.zip extract it and copy the following file into the Oblivion game directory:
    • TESConstructionSet.exe
3. Move the Construction Set Extender_readme.rtf in the Data\Docs\Construction Set Extender folder.
4. Archive the Data files and name it Construction Set Extender.
5. <span style="color: #ff7878">DO NOT</span> Install with Mod Organizer or Wrye Bash.
6. Mod Organizer Users: Modify the Construction Set Executable
    Binary: %Steam\steamapps\common\Oblivion\TESConstructionSet.exe
    Start In: (leave blank)
    Arguments: -editor -notimeout
    Check  "Close MO when started"
    Click Modify then Close
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
 
=== <span style="color: #9eb8ee">TES4Edit</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/11536/? TES4Edit] by ElminsterAU
<div style="margin-left: 10px;">
</div>
</div>
 
'''''Related Video''''': [https://www.youtube.com/watch?v=2F19Do8HAl4 xEdit : TES5Edit , FO4Edit, ect... : Start to Finish : 1.0] by GamperPoets
 
Description: This tool is for manually editing your mods and mod cleaning.
 
'''''Notice''': xEdit is the collective name for TES5Edit, TES4Edit, FNVEdit, and FO3Edit.''
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• TES4Edit 3.2
• FNVEdit Training Manual from the description page. (This manual is applicable to TES4Edit and strongly recommended.
 
1. Create a new folder in the Oblivion game directory. Name it xEdit.
2. Extract the archive into the Oblivion\xEdit folder.
3. Wrye Bash Users: Add TES4Edit to the Wrye Bash Launcher Bar
    • To do this find and Right Click on a tools .exe file, and choose send to desktop.
    • Copy this Icon from the desktop and paste it into the Mopy \ Apps \ folder (The temporary desktop icon copy can now be deleted).
    • When you next run Wrye Bash the icon will be in the Launcher Bar, and you can Drag and drop the new icon to a desired position.
    • Be careful not to use up all the available space and prevent tooltip messages appearing next to the Launcher Bar<br>
    Mod Organizer Users: Add TES4Edit as an executable.
    • In the Title field, type TES4Edit.
    • For the Binary field, browse %\Steam\steamapps\common\Oblivion and select the application.
    • For the "Argument" field, type -o:"%\SSteam\steamapps\Common\Oblivion\xEdit\TES4Edit Backups"
    Click the Add button. This will add TES4Edit to the executables list.
4. The first time you Run TES4Edit in the Master/Plugin Selection screen right click and choose Select None.
5. Click OK.
6. Wait for Background Loader: Finished message and then close the window.
7. TES4Edit will generate files in Mod Organizer's Overwrite Mod folder named TES4Edit Backups. Right click on the Overwrite mod and select Create Mod. Name it TES4Edit Backups. This mod does not need to be activated as it simply stores the TES4Edit Backup files.
    '''''Notice''': Any plugins that require cleaning should be copied and stored in this folder before cleaning.''
 
<span style="color: #dd9500">'''NOTICE:''' Mod Organizer Users: '''Do NOT Run''' this utility until instructded.</span>
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">TES4LODGen</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/15781/? TES4LODGen] by ElminsterAU
<div style="margin-left: 10px;">
</div>
</div>
 
Description: TES4LODGen is a One-Click DistantLOD Generator.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• TES4LODGen_3_1_1
 
1. Download TES4LODGen and extract the archive.
2. Select the TES4LODGen.exe file and move it to the Oblivion\xEdit directory. Move the README.txt to the Oblivion\xEdit folder.
3. Wrye Bash Users: Add Tes4LODgen to the Wrye Bash Launcher Bar.
    • To do this find and Right Click on a tools .exe file, and choose send to desktop.
    • Copy this Icon from the desktop and paste it into the Mopy \ Apps \ folder (The temporary desktop icon copy can now be deleted).
    • When you next run Wrye Bash the icon will be in the Launcher Bar, and you can Drag and drop the new icon to a desired position.
    • Be careful not to use up all the available space and prevent tooltip messages appearing next to the Launcher Bar<br>
    Mod Organizer Users: Add TES4LODGen as an executable.
    In the Title field, type TES4LODGen.
    For the Binary field, browse %\Steam\steamapps\common\Oblivion and select the application.
    For the "Argument" field, type -o:"%\Steam\steamapps\common\Oblivion\Data"
    Click the Add button. This will add TES4LODGen to the executables list.
4. From the executable button choose TES4LODGen and click Run.
5. Allow the DistantLOD Generator to finish then close the window.
6. Double click on the Overwrite mod to view the contents. Close the window.
7. Right click on the Overwrite mod and select Create Mod. Name it TES4LODGen.
8. Activate this mod and move it just below the Bashed Patch, 0.esp mod.
 
<span style="color: #dd9500">'''NOTICE:''' ALL Users: '''Do NOT Run''' this utility until instructded.</span>
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">Landscape LOD generator tes4ll-v5</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/40549/? Landscape LOD generator tes4ll-v5] by Gruftikus and Lightwave
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Tes4ll creates new and individual high-resolution landscape meshes including all the additional changes added by the mods which one has installed.
 
'''''Related Guide''''': [http://wiki.step-project.com/Guide:Mod_Organizer_Oblivion#Landscape_LOD_Generator Guide:Mod Organizer Oblivion] by GrantSP
 
'''''Related Forum''''': [http://forum.step-project.com/topic/6027-tes4ll-and-mpgui-doesnt-work-with-mo/?p=127672 TES4LL and MPGUI doesn't work with MO] lists details on workarounds for Mod Organizer Users.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• Landscape LOD generator 5_15c
 
1. Extract the archive into the Oblivion\Data folder.
2. In Windows Explorer open:
    %\Steam\steamapps\common\Oblivion\Data\ini\tes4ll and select tes4ll_all.mpb
3. ('''''Optional''': perform this step only if the utility is not working properly.'') Open this file with your favorite text editor and replace all the instances of “<span style="color: #e6b69e">gamedir\Data</span>” with the full path name that points to the \Steam\steamapps\common\Oblivion\Data folder.
4. '''Optional''': Install the MPGUI linked in the Nexus mod description and follow the instrutctions.
5. Mod Organizer Users: Follow the instructions from the Guide:Mod Organizer Oblivion in the link above the description.
 
<span style="color: #dd9500">'''NOTICE:''' ALL Users: '''Do NOT Run''' this utility until instructded.</span>
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">BSAopt - Bethesda Archive Management and Optimization</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/skyrim/mods/247/? BSAopt - Bethesda Archive Management and Optimization] by Ethatron
<div style="margin-left: 10px;">
</div>
</div>
 
Description: BSAopt is a tool which manages and recompressesBSA-files. It has been forked off NIFopt and both program share the sameunderlying technology regarding BSAs. Both programs treat BSAs exactly likedirectories, files inside can be addressed easily. It can duplicate files inBSAs as well as compress files a rough 5% better, WAVs 20% better. This isneeded for Merge Plugins.
 
<span style="color: #e6b69e">SpecialInstallation Instructions:</span><br>
Download manually:
• BSAopt – Beta 2.0.0
 
'''Notice:''' I personally perform the “controversial” BSAextraction with Mod Organizer. This is optional for user’s following thisguide. Be aware that the majority of mod authors will not assist withtroubleshooting mods that have not been installed according to their writteninstructions.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
 
=== <span style="color: #9eb8ee">Merge Plugins</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/skyrim/mods/69905/? Merge Plugins] by Mator
<div style="margin-left: 10px;">
</div>
</div>
 
'''''Related Video''''': [https://www.youtube.com/watch?v=0S6cpCwTezE Merge Plugins : Start to Finish] by GamerPoets
 
'''''Related Forums''''': [http://forum.step-project.com/forum/99-mators-utilities-support/ Mator's Utilities Support] by Mator
 
Description: Merge Plugins Standalone (or just Merge Plugins), is a tool for combining mods from Bethesda games which have .ESP/.ESM files. It uses the xEdit codebase as an API, and can be used with Skyrim, Oblivion, Fallout New Vegas, and Fallout 3.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• Merge Plugins
 
1. Download Merge Plugins and extract the archive into the Oblivion\xEdit folder.
2. Move the following files into the Oblivion game directory:
    • doc
    • lang
    • changelog.txt
    • MergePlugins.exe
    • Oblivion.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat (overwrite the original)
    • TES4Dictionary.txt
3. Wrye Bash Users: Add MergePlugins to the Wrye Bash Launcher Bar
    • To do this find and Right Click on a tools .exe file, and choose send to desktop.
    • Copy this Icon from the desktop and paste it into the Mopy\Apps folder (The temporary desktop icon copy can now be deleted).
    • When you next run Wrye Bash the icon will be in the Launcher Bar, and you can Drag and drop the new icon to a desired position.
    • Be careful not to use up all the available space and prevent tooltip messages appearing next to the Launcher Bar.
    Mod Organizer Users: Add Merge Plugins as an executable.
4. Run MergePlugins.
5. The Oblivion Profile should already be detected.
    Game: The Elder Scrolls IV: Oblivion
    Path: %\Steam\steamapps\common\Oblivion\
    Click on the Oblivion icon and then click OK.
    Right click in the window and select Uncheck All. Click OK.<br>
    When you first start Merge Plugins you should do some initial configuration. Click the settings icon.
6. Wrye Bash Users - Setup:
    • General → Reports: Select a Username
    • Updating:
      • Check Update dictionary automatically
      • Check Update program automatically
    • Merging: Merge destination directory
      • %\Steam\steamapps\Common\Oblivion Mods\Merge Plugins to be Archived\
      • Check Extract BSAs
      • Click Verify file access
    • Integrations:
      • Check I'm using Nexus Mod Manager
      • Check Copy General assets
      • Mod manager path: %\Steam\steamapps\Common\Oblivion Mods\Bash Mod Data\
      • Mod manager mods path: %\Steam\steamapps\Common\Oblivion Mods\Bash Installers\
      • BSAOpt path: %\Steam\steamapps\Common\Oblivion\BSAopt\BSAopt x64.exe (or x32.exe)
      • Click ok and close out of Merge Plugins. Reopen Merge Plugins and select the files to merge.
    Mod Organizer Users - Setup: Watch GamerPoets video linked above.
 
<span style="color: #dd9500">'''NOTICE:''' ALL Users: '''Do NOT Run''' this utility until instructded.</span>
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">4gb Ram Patcher</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/45576/? 4gb Ram Patcher] by Daniel Pistelli
<div style="margin-left: 10px;">
</div>
</div>
 
Description: This very little tool patches x86 executables in order to let them have 4GB (instead of only 2) of virtual memory on x64 platforms. This tool comes very handy for applications which need a great amount of virtual memory like games, 3D renderization, multimedia etc. To gain these 2GB, you just have to use this tool to patch the executable (*.exe file) of the software you want to have these additional GBs of virtual memory. It can be used by clicking on it and choosing the file or through command line (e.g.: "4gb_patch file.exe"). It automatically creates a backup copy of the original executable.
 
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• Download the 4GB Patch
 
1. Create a new folder in %\Steam\steamapps\common\Oblivion Mods\Utilities and name it 4gb Patch.
2. Download the 4gb Patch and extract the file.
3. Open the archive:
4. Run: 4gb_patcher.exe
    • If you get a security warning, click [Run]
    • Navigate to <Morrowind>
    • Select "Morrowind.exe"
    • Select "Morrowind Launcher.exe"
    • Navigate to <Oblivion>
    • Select "Oblivion.exe"
    • Select "OblivionLauncher.exe"
    • [Open]
    • [OK]
 
=== <span style="color: #9eb8ee">FINAL PRE-MOD INSTALLATION NOTES</span> ===
A Final Consideration
 
Install mods in the order that they are presented in the following guide in order to achieve the desired result.
 
Read the ReadMe and other mod-related documentation that comes packaged with most mods. This includes the mod description on the Nexus. If the mod author has seen fit and taken time to create these reference materials, then they are relevant and important in the eyes of the mod author. This means that they are relevant and important to you!
 
Save your tweaked Oblivion.ini as a Read Only file on your desktop and drag it into your user\Documents\My Games folder just before testing the game. This will ensure that the game does not change your settings.
 
== Troubleshooting Common Issues ==
=== <span style="color: #9eb8ee">Update Video Drivers</span> ===
If there is any reason to believe that the latest drivers installed on your system are not the latest available or that they are not installed correctly and are causing issues then do the following. Else, just install the latest drivers as normal.
1. Download the '''latest''' stable [http://support.amd.com/en-us/download AMD] drivers / [http://www.nvidia.com/Download/Find.aspx?lang=us Nvidia] drivers.
2. If installing/re-installing new drivers, download [http://www.wagnardmobile.com/DDU/ DDU] and install it. See [http://forums.guru3d.com/showthread.php?t=379505DDU Display Driver Uninstaller Thread] forum.
3. Boot into safe mode by repeatedly pressing F8 once the boot check initializes and before the OS begins loading (no need to uninstall the current drivers, but it will not hurt at all).
    • If using UEFI while using Windows 8 or later, go to your power options and while holding down the Shift key, press restart. This will open the advanced menu where you can select to boot into safe mode.
4. Launch DDU, and select the appropriate driver from the drop-down combo box.
5. Note the recommendations in DDU and initialize the cleanup.
6. Reboot normally and install the latest drivers.
 
'''Configure Driver Settings'''<br>
The graphics software should only be forcing max Anisotropic Filtering (AF). All other settings should be left to the Oblivion configuration and ENBoost configurations. Check out the [http://www.tweakguides.com/Oblivion_1.html Elder Scrolls IV: Oblivion Tweak Guide].
 
'''''AMD Users: Refer to the [http://www.tweakguides.com/Oblivion_1.html Elder Scrolls IV: Oblivion Tweak Guide]'''''
 
'''''Nvidia Users'''''<br>
Make the following changes via Nvidia Inspector, otherwise leave the defaults (they can be tweaked later if absolutely necessary).
1. Download [http://www.guru3d.com/files_details/nvidia_inspector_download.html Nvidia Inspector and Nvidia Profiler]. This is a portable program and requires no installation. Simply place in a convenient location and create a shortcut to the executable.
2. Within Inspector,select the "Elder Scrolls IV: Oblivion" profile and keep all of the default settings except for the following changes:
    <span style="color:#e6b69e">Maximum pre-rendered frames: 1</span>
    <span style="color:#e6b69e">Antialiasing - Transparency: 8x(supersample)</span>
    <span style="color:#e6b69e">Anisotropic filtering setting: 16x</span>
    <span style="color:#e6b69e">Texture filtering - Anisotropic sample optimization: Off</span>
    <span style="color:#e6b69e">Texture filtering - Negative LOD bias:Clamp</span>
    <span style="color:#e6b69e">Power management mode: Prefer maximum performance</span>
3. Click Apply changes twice and then close, accepting any overwrite when prompted.
 
'''Display Calibration'''<br>
Color calibration is critical to photographers and graphic artists that work across media types, but it is also more or less important for everyone that uses a computer. For gamers like those interested in Morroblivion, it is a bit more important, because there is a lot of screenshot sharing and qualitative discussion about in-game visuals. It is ideal that all users are somewhat 'standardized' for comparative purposes alone.
 
'''The gist''': Calibrate the monitor's display settings based on the video driver configuration utility with all other configuration baselines set to something akin to "mid level".
There are three places to configure color saturation, temp, brightness, contrast, gamma, etc:
• The monitor's built-in config
• Windows color management
• The driver configuration utility (see "Configure Driver Settings above)
 
The settings of one affect the settings of the other, and depending on the quality of the monitor, #1 could be very good or just 'OK'. The #2 and #3 settings should be standard though, since they are made to work across various monitors.
 
Ensure that #1 is set to "the middle ground" with respect to all settings. Having extreme settings in the monitor configuration could potentially constrain the other configurations. For some, wetting all #1 to mid levels will be best, but for others the 'auto-config' will be best (this may not set all #1 to mid settings). Depending on the monitor, there may be other auto-config options based on various presets. Whatever seems most "middle of the road" is probably best for #1.<br>
Optionally, also run#2 (Control Panel > Display > Calibrate Color) and set to 'vanilla'mid-levels with respect to all attributes. If this was never run previously,then it should already be at mid-level.<br>
Calibrate using #3 a room with no direct lighting that could affect what the monitor shows(not-too-bright, diffuse-lighted room). The main calibration should be left to#3 once a mid baseline 'canvas' has been established for #1 and #2.
• AMD-CCC:|Desktop Management| > |Desktop Color| (click "Reactivate AMD color controls").
• Nvidia Control Panel: Access from the Windows Control Panel. |Display| > |Adjust desktop color settings|.
 
=== <span style="color: #9eb8ee">“BlackScreen” Fix and Forcing 3.0 Shaders</span> ===
For some users, it may be necessary to tweak some settings, especially the Shaders in order for the HDR setting to work properly. If you have a black screen try the following suggestion from the [http://www.tweakguides.com/Oblivion_8.html Elder Scrolls IV: Oblivion Tweak Guide] for changing your Oblivion.ini settings:
“bAllow30Shaders=0 -If set to 1, this option allows (but does not force) the use of Shader Model 3.0 on graphics cards which support it, namely Nvidia GeForce 6600 or newer, or ATI X1000 series or newer. This can potentially improve performance when using HDR rendering for example. Check your RendererInfo.txt file in your \Documents and Settings\User\Documents\My Games\Oblivion directory to see if your card supports SM 3.0 next to the option '3.0 Shaders'. Note however that even by enabling this option, Oblivion still appears to use 2.0 shaders (check the 'PSTarget' and 'VS Target' lines in RendererInfo.txt). In any case, if you have one of the cards mentioned above, it cannot hurt to enable this option.<br>
…To force the actual use of 3.0 Shaders after making the above change, you will also need to check your RenderInfo.txt file (see above), and on the last line of the file check which shader package it uses (e.g. Shader Package: 13). Then go to the\Program Files\Bethesda Softworks\Oblivion\Data\Shaders\ folder and rename that particular package to something else (e.g. rename shaderpackage013.sdp to shaderpackage013._bak. Now copy shaderpackage019.sdp and paste it back into the same directory, and rename this new copy to the package name your card uses(e.g. rename it to shaderpackage013.sdp in this example). This will forceOblivion to use the Shader Model 3.0 shaders in the game, which may increase(or reduce) performance and typically shows no image quality difference.”<br>
Just remember that if you have to perform “Verify Integrity of Game Cache…” through Steam, the Shaders will be reverted back to their default settings. I suggest to make a backup copy of “Shaderpackage019.sdp”. To do this, create a Working Folder on your desktop. Create a Data subfolder. Click in your Data folder and create a Shaders subfolder. Now copy your shaderpackage019.sdp into the Shaders folder. Rename the shaders package to the one that is in your RenderInfo.txt and save it as an archive naming it “ShaderPackage019” to install via [http://www.nexusmods.com/skyrim/mods/1334/? Mod Organizer]. If it is installed with [http://www.nexusmods.com/skyrim/mods/1334/? Mod Organizer] it will always overwrite the Steam\vanilla file.
 
=== <span style="color: #9eb8ee">Wrye Bash Error: Access is denied:</span> ===
Sometimes a user can be blocked from accessing files and folders, even with administrative privileges. When this happens a workaround solution is the following:
1. Clean out the temp files:
    • From the Start Menu select Run.
    • Type temp,select all the files and then delete them (skip the files that will not delete).
    • Type %temp%select all the files and then delete (skip the files that will not delete).
2. Empty the Recycle Bin.
3. Perform a Disk Cleanup.
4. Shutdown the PC and Reboot after 30 seconds.
 
== Credits ==
<big>I would sincerely like to thank:</big>
[http://wiki.step-project.com/Main_Page STEP Wiki Adminstrators] for allowing me to host this guide on their site.
The [http://tesrenewal.com/forums/morroblivion/mods/753 TESRewal Morroblivion Team]
The [https://tesrenewal.com/ TESRenewal Project Community] for feedback, suggestions and input; (with a special thanks to: [https://tesrenewal.com/users/llde llde] and [https://tesrenewal.com/users/ponyrider0 ponyrider0] for their contributions to this guide.)
The [http://www.nexusmods.com/games/? Nexus Modding Community].
The [http://tesalliance.org/forums/ TES Alliance Modding Community].
[http://www.theassimilationlab.com/ The Assimilation Lab Gaming and Modding Community].
[https://www.youtube.com/channel/UCF1Qkw7OUG4JmIrw1QI-oWg Gamer Poets] for his educational tutorials.
Bevilex for [http://www.nexusmods.com/oblivion/mods/47591/? Bevilex' modlist for Oblivion -Graphics]
[https://www.youtube.com/user/woodefec outdated TV] for his [https://www.youtube.com/playlist?list=PLg8Ib_X2I4KlCi5t3NgWSSx9UcR9acO1f Bevilex Modlist Full Video Guide]
[https://www.youtube.com/user/Girlsdotjpgdotexe PredCaliber] for [https://www.youtube.com/playlist?list=PLqD0_psVyuyj1QLtVrN2vlW_9hwPcdw1S Oblivion 2017 Ultimate Graphics Tutorial]
[http://www.nexusmods.com/oblivion/mods/47591/? Just Call Me Frosty] for his Oblivion Graphic Tutorials and Guides.
Hishutup for the continued updates on [http://wiki.step-project.com/User:Hishutup/OblivionGuide Mythic Dawn  Oblivion Modding Guide]
Xuul for [https://www.youtube.com/watch?v=edB_LFNOdyM Oblivion | How to install mods]
Enigmas The Guy for [https://www.youtube.com/watch?v=CIpLuiAX_Jg&feature=youtu.be Oblivion DarnUI and OBSE Mod Organizer Installation guide]
The authors of mods recommended in this guide.
The authors of mods who granted permission for their mods to be shared with the TESRenewal Project Community.
[https://bethesda.net/en/dashboard Bethesda Softworks] for TES in general.
<br>
<br>
{{alert|type=notice|text=This guide is tailored specifically for [https://tesrenewal.com/forums/morroblivion/mods/753 Morroblivion Project Release]. If you are simply looking to improve your Morrowind or Oblivion experience, I recommend reviewing and selecting one of the following guides:<br>
[https://stepmodifications.org/wiki/Guide:Morrowind Guide: A modern Morrowind] by DassiD<br>
[https://stepmodifications.org/wiki/User:Astien/Oblivion Oblivion Vanilla Enhanced] by Astien<br>
[https://www.nexusmods.com/oblivion/mods/47591/? Bevilex' modlist for Oblivion -Graphics] by Bevilex}}

Latest revision as of 04:36, February 14, 2021

Morroblivion Overhaul
Version 2.0: The Modular Build
Changelog | Forum | Release Date: TBD
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This Guide is now located at Nexus Mods Wiki User:DianaTESGotH

Morroblivion Overhaul last edited on February 3, 2018 is the current stable version.


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NOTE

This guide is tailored specifically for Morroblivion Project Release. If you are simply looking to improve your Morrowind or Oblivion experience, I recommend reviewing and selecting one of the following guides:
Guide: A modern Morrowind by DassiD
Oblivion Vanilla Enhanced by Astien

Bevilex' modlist for Oblivion -Graphics by Bevilex