User:Themagicteeth/ttwoeeycre

From Step Mods | Change The Game



Tools[edit | edit source]

Author: Igor Pavlov
Version: 18.05
Description: The function of this tool is to open archives manually when not using other tools as it handles most modern compression schemes and is free to use.


Author: ElminsterAU
Version: 3.2.1
Description: FNVEdit is an advanced graphical module viewer/editor and conflict detector.


Author: LOOT Team
Version: 0.13.1
Description: The Load Order Optimisation Tool (LOOT) provides automated load order sorting that's simple to use and fully customisable.


Author: Mator
Version: 2.3.1
Description: Merge Plugins is a tool that allows you to cleanly combine plugin files and the assets associated with them.


Author: Tannin
Version: 1.3.15 (Mod Organizer 1 Legacy)
Description: Mod Organizer (MO) is a tool for managing mod collections of arbitrary size. It is specifically designed for people who like to experiment with mods and thus need an easy and reliable way to install and uninstall them.

Setting Up[edit | edit source]

Configure Fallout New Vegas[edit | edit source]

If this is not a clean installation of Fallout New Vegas and you have modded prior perform the following:
Delete everything in the New Vegas folder except the Data folder.

Open the Data folder and delete everything that is not a vanilla ESM or BSA from New Vegas or the DLCs. If you have previously "cleaned" the base game ESMs, delete those as well, as TTW requires them uncleaned.

Go to New Vegas in Steam, right click, and select [Properties]. Navigate to [Verify Game Cache] option and Steam will download all the necessary files.

Optional Tip: Making a archive of the clean game installation with 7Zip is handy for reinstalling Fallout.


To ensure the INI files are the vanilla INI files perform the following:
Navigate to My Games/Documents and delete the following files:

Fallout.ini

FalloutPrefs.ini

This will allow the INIs to revert back to vanilla when the game is launched.

NVSE and FNV 4GB Patcher[edit | edit source]

Author: Ian Patterson, Stephen Abel, Paul Connelly and Hugues LE PORS
Version: 5.1b4
Description: The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV. It does so without modifying the executable files on disk, so there are no permanent side effects.


Author: Roy Batty, LuthienAnarion
Version: 54.20
Description: This plugin is an extension of the New Vegas Script Extender (NVSE). It adds 800+ new functions. Additionally, this mod includes numerous engine bug fixes/tweaks, and restores several broken game features.
Instructions:
Download FNV 4GB Patch and extract FalloutNVpatch.exe into the Fallout New Vegas folder. Run FalloutNVpatch.exe.

Initial INI Tweaks[edit | edit source]

NVSE INI[edit | edit source]

Memory Allocation
[Memory]

DefaultHeapInitialAllocMB=400 Note: Must be between 200 and <500. 400 seems to be the best value, but play around with it a bit. Click "File/Save As..." Type "nvse_config.ini" into the "File Name" field. Change the "Save as Type" field below so it reads "All Files"

Click "Save"

ENB[edit | edit source]

Author: Boris Vorontsov
Version: v0.322
Instructions:
Open the archive and enter the Wrapper folder. Place the d3d9.dll and enbhost.exe into the Fallow New Vegas root directory, NOT the Data directory.


Author: Nofumasa
Version: 2.0
Description: Lucent ENB was designed for TTW. Adjusted and balanced for smooth gameplay and clear visuals.
Instructions:
Copy everything but the OPTIONALS folder into the Fallout New Vegas root directory, NOT the data directory. Open the OPTIONALS/Default (Recommended for Tale of Two Wastelands) folder and place the enbpalette.bmp into the Fallout New Vegas root directory. Open the OPTIONALS/Presets/Default folder and place the enbseries.ini in the Fallout New Vegas root directory.

Extenders[edit | edit source]

Author: Jazzisparis and LuthienAnarion
Version: 54.20
Description: An extension of NVSE. Adds 800+ new functions. Includes numerous engine bug fixes/tweaks, and restores several broken game features.

Install Tale of Two Wastelands[edit | edit source]

Author: TTW Team
Version: 2.9.4b
Description: Merges the content from Fallout 3 into the more modern game engine of Fallout New Vegas so both games can be played in the Fallout New Vegas engine.

Fixes[edit | edit source]

Author: Queue
Version: 7.5.1.0
Description: Implements structured exception handling and sanity checking to reduce frequency of game crashes.


Author: SkyRanger-1
Version: 4.1.36
Description: Fixes issues in the game engine to improve worst-case performance. Which helps with some stability issues too.
Instructions:
During install right click Data and select "Set data directory".


Author: TJ and all upstream resources
Version: 2.2.2
Description: This mod is an all in one bugfix pack built specifically for TTW.

UI[edit | edit source]

Author: Pelinor
Version: 1.5 (Main file and MCM BugFix 2)
Description: Allows any number of mods to be configured from a single menu.


Author: jazzisparis
Version: 1.31
Description: Ensures UI mods they are properly installed. Detects and resolves issues, and helps keep the game's UI intact.

Physics[edit | edit source]

Author: KaneWright
Version: 1.6.0
Description: This mod Improved collision meshes detail.
Author: MadAce
Version: 1.6.0
Description: A mod that improves collision meshes.


Author: MadAce
Version: 4.1
Description: Improves ragdoll behaviour for all NPC/Creatures in the game.
Instructions:
Post install hide the folders meshes/creatures/brahmin and meshes/creatures/giantant. They cause weird distortions to the corpses of those animals.

Cut Content[edit | edit source]

Author: sandbox6
Version: 1.0
Description: Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall.


Author: sandbox6
Version: 1.01
Description: Replaces the obviously oversized sideways manhole covers with sewer grates instead.

Location[edit | edit source]

Author: William Sea
Patcher: Roy Batty
Description: Auto opens and closes the Megaton, Paradise Falls, Rivet City, Citadel and both Little Lamplight gates and the Tenpenny Tower gate.


Author: WastelandLonder
Patcher: Roy Batty
Description: Adds Interiors to the boarded up homes east of Bethesda ruins, in the area of the Raid Shack.


Author: WastelandLonder
Patcher: Adonis VII
Description: Allows the player to enter wrecked metro cars in the tunnels of D.C and some of the wrecked Monorails across the wasteland.


Author: WastelandLonder
Description: Adds four new cells in the Museum of Technology Halls of Today wing. Designed according to information found in the terminal entries.
Author: Roy Batty
Instructions:
Replace the originals esp with the one from here


Author: Angleae
Patcher: Adonis VII, Roy Batty
Description: Changes the orientation of the Rivet City interior cells to match the exterior cells.


Author: djmystro
Patcher: RoyBatty
Description: Adds new interior locations with an enemy stronghold vibe along with new enemies to battle, main quests, companions, new items to collect, notes and more tricks and traps.


Author: djmystro
Version: 5.4
Description: Adds 114 new locations filled with enemies and loot. They vary from small gas stations to huge maze-like sewers and derelict factories.


Author: chucksteel
Description: A complete merge of DCInteriors Project, NVInteriors Project, TTWInteriors Project and all new TTW specific content that you will not get from any of his other Vanilla mods.

Texture Overhauls[edit | edit source]

Author: NMC
Version: 1.0 (NMCs Texture Pack MAXIMUM Pack SINGLE FILE FOR NMM, NMC_ FO3_Texture_Pack_Large_Patch update file)
Author: NMC
Version: 1.0 (NMCs Textures NV LARGE Pack all three parts, NMCs Textures NV LARGE Pack update, NMCs Texture pack WASHEDOUTWASTELAND Large and Medium optional file)
Author: Roy Batty
Description: Scripts to clean up and help combine NMC's textures packs with minimal clashes between the two wastelands.


Author: Mental Gear
Version: 7.0 (MGs NCR Pack Ojo friendly 7)
Description: Textures and normal maps for more than 200 items or objects.


Author: Ojo Bueno
Version: Quiznak (Ojo Bueno Texture Pack for FNV - HIGH, Ojo Bueno Texture Pack for FNV - HIGH optional file)
Description: High quality hand-crafted texture replacers for many items throughout the Mojave wasteland.
Instructions:
Post install hide textures/architecture/urban/streetlitter01*.dds. They have issues in dark areas when the PipBoy is on.


Author: Weijiesen
Version: 1.0
Description: Makes spaceship look like metal instead of cardboard snd aliens look creepy instead of bland.


Author: Hectrol
Version: 1.0 (Hectrol Tumbleweed Deluxe 1024 Retex optional file)
Description: This skin modifies the aspect of default boring tumbleweeds by realistic tumbleweeds.


Author: DonKnotts
Version: 1.0 (FlagStoneWalls, HH_Sandstone, and Sandbags main files)


Author: lordinquisitor
Version: 1.2


Author: Acoraito
Version: Acoraito HD Textures Pack 1k optional file


Author: Audley
Version: 1.0 (Audleys Misc Textures - Fear and Loathing optional file)



Author: legandalfo and Jokerine
Version: Round mesh for cherry bomb optional file and 512x512 textures miscellaneous file


Author: majormodder
Version: 3.0 (Food compilation dirty set uncompressed 3 point Oh)
Description: Revamps food box packages with new high resolution lore friendly textures.
Instructions:
Move Majormodder's Junk Food to Barbeque Chrisps.esp to Optional Esps.


Author: KaneWright
Version: 1.0 (FalloutFoodPackageRetextureCompilationFix miscellaneous file)
Description: Fallout Food Package Retexture Compilation meshes with CM from Precision Collision.


Author: Hectrol
Version: 1.0
Description: Retexture of the lock picking interface.


Author: Hectrol
Version: 1.0
Description: Changes the texture of the mailbox for a more realistic one.


Author: Dazington
Version: 1.0
Description: Replaces the standard lunchbox texture with a higher resolution one.


Author: razzy1319
Version: 1.1 (MagRedux 1024x1024 main file and MagRedux QuikFix update file)
Description: High quality grunged up magazines.


Author: Tagaziel and LadySinestro
Version: 1.5
Description: Retextures the low res, badly made faux newspapers hanging in casinos.


Author: Aogara
Version: 1.4 (Neglected Architecture and Furnitures and Neglected Clutters main files, and Neglected Clutters - New Paint Gun optional file)
Description: Many clutter items not covered by other modders.


Author: Pommymax
Version: V1.1 (PM's HD Ammo Boxes - 1K Diffuse 512px Normals)


Author: Pommymax
Version: 1.0 (Main file, PM's Med-X Texture and PM's Med-X Texture optional files)


Author: Red.Room.Service
Version: Pre-War Money Retexture -RRS

Environment[edit | edit source]

Author: WastelandLoner
Patcher: Roy Batty
Description: Make downtown D.C. feel more post apocalyptic, by adding things like vehicles, rubble, and craters.


Author: EdibleGrenade12, Thaiauxn
Version: 1.5 (Main file and update file)
Description: Adds gas pumps to gas stations of New Vegas.


Author: macintroll
Version: 1.1
Description: Adds realistic flora to Vault 22. Game play should be a little more difficult but main quest is almost untouched.


Author: Vurt
Patcher: enneract
Description: New trees and grasses for both Wastelands.

Creatures[edit | edit source]

Author: Tau34RUS
Version: 1.0 (Download all main files)
Description: Replaces only vanila textures, not meshes.


Author: Nivea
Version: 1.0 (DogsWorldTextureOverhaul_Optimized_V1_0)
Description: Much higher detailed textures for the normal dog, Rex and the Cyber dog's from Old World Blues.


Author: Magnesium Fire aka QuasarX


Author: macintroll


Author: Emerald Reign
Version: Supermutants main file and Supermutants - 4k Fawkes optional file


Author: Deathclaw Alpha
Version: 1
Description: Makes the Swampfolk more inbred, disease-ridden and dirty.


Author: OpenSaucer
Version: 1.1
Description: Gives the robots of DC a facelift.


Author: Vandrerer
Version: 1.0
Description: Retexture of creatures with totally new bump-maps and sharpened mip maps.


Author: CaBaL120
Version: Install BOA NV The Book Of Flesh main file


Author: Macintrol
Version: 1.0
Description: Retextures Feral Ghouls, Glowing Ones, Ghoul Reavers and variants.



Author: TheNeglected
Version: 1.3


Author: Macintroll
Version: Securitron Hires retexture 2048x2048px optional file

NPCs[edit | edit source]

Author: Rocket
Version: 1.0
Description: Redesign of Joshua Graham, The Burned Man, to much more closely match his appearance in the game art.


Author: Dracomies
Patcher: Roy Batty
Version: TTW Redesigned file


Author: Drumber
Version: 1.0 (HQ Beards 512x512)

Weapons[edit | edit source]

Miscellaneous Retextures[edit | edit source]

Author: FalloutMG
Version: 1
Description: Retexture Bowie knife from DLC Lonesome Road.


Author: id2301
Version: 1 (fireAxe_retextured and knock-knock_retextured)
Description: Retextured fire axe and its unique variant "Knock-Knock"


Author: FalloutMG
Version: 1
Description: Hatchet retexture


Author: InsanitySorrow, 2cooldays
Version: Install One Hand Melee HD and Gun Runner Box HD
Description: HD One Handed Melee weapons done by insanity sorrow.


Author: The Riff
Version: 1.1
Description: Attempt to bring the rifle to the original concept.


Author: Adonis VII
Version: v1.0
Description: Alters MFC Grenade and Grenade Clusters to use normal MFC texture path so texture replacers work.


Author: Emerald Reign
Version: 0.2
Description: A continually expanding series of weapon retextures for explosive and heavy weaponry in F:NV.


Author: macintroll
Description: ReTexture of the Shishkebab the "flaming sword" that can be constructed from shematics.


Author: FalloutMG
Version: 1
Description: Retexture throwing knife, hatchet and spear.


Author: Christopher Wallace and MadCat221
Version: 1.0
Description: Texture replacement pack for several weapons and some uniques.

Weapon Retexture Project[edit | edit source]

Author: Millenia
Version: 1.95 (Main file and New 12_7mm SMG update file)
Description: All of Millenias weapon retextures in one pack.


Author: Millenia
Version: 1.2
Description: New, even better retexture for the .357 revolver, its mods and the unique variant Lucky.
Instructions:
Move "357retex.esp" to the "Optional ESPs" box.


Author: Millenia
Version: 1.0
Description: New, even better retexture for the Single Shotgun.
Instructions:
Move "singleshot_retex.esp" to the "Optional ESPs" box.


Author: Millenia and Micalov
Version: 2.1
Description: Updated unofficial compatibility patch for GRA and Millenia's Weapon Retexture Project.


Author: MadCat221
Version: 1 (Half Hansified Holorifle Standard)
Description: Applies Weapon Retexture Project retex of Grenade Launcher to all applicable parts of the Holorifle.
Instructions:
Rename: holorifle.nif -> Nvdlc01weapholorifle.nif

Weapon Effects and Impacts[edit | edit source]

Author: weijiesen
Version: 0.99
Description: 32 new critical kill deaths, many new weapons, new muzzle flashes, projectiles, and more!
Author: weijiesen
Version: 1.18 (EVE v1.18 - Alternate)
Description: New critical kill animation scenes, HD blood FX, HD fire FX, HD explosions, new bullet impacts, energy weapon projectiles & impacts.
Author: weijiesen
Patcher: Roy Batty, Alexcroww, jonnyeah
Version: Download EVE TTW and EVE 1.16.2 Update
Description: This mod is a combination and merge of the two mods for Fallout 3 and Fallout New Vegas.


Author: Weijiesen, jonnyeah
Version: 1.18 (EVE Grenade Explosion Lag Fix optional file)
Description: Fixes lag or stutter that may occur during EVE's grenade explosions.


Author: Weijiesen
Version: 2.0 (IMPACT - The Gaming Rig)
Description: Professional quality Ballistic overhaul. Bullet holes and casings match ammo, and new custom particle impact effects.


Author: Weijiesen, darthbdaman
Version: 1.1.2
Description: Replacement plugin for IMPACT, automatically patches all weapons to have the appropriate shell casings and IMPACT data sets based on their ammo types.

Effects[edit | edit source]

Author: dDefinder
Version: 2.22c (Main file and Alternate Textures optional file)
Description: Increases the resolution and adds new textures for screen splatter, world, wounds, static blood decals and gore.


Author: weijiesen
Version: v2
Description: Every last visual effect texture in the base game remade.


Author: Ramccoid, Adoni7
Version: v1.0 (HD Mist 2k)
Description: Increases the resolution of mist textures found throughout Fallout.


Author: Hectrol
Version: 1.0
Description: Replaces the default sand storm texture with a more real and dramatic one.

Lighting[edit | edit source]

Author: Sarge198 and Killergrimm
Version: 6.9
Description: Modifies all interior of vaults, caves and buildings. Lighting values are adjusted and lighting fixtures are added to places where they were left out.


Author: Sarge198
Version: 1.1
Description: Turns on all the blue garden lights in the Old World Blues DLC.
Instructions:
Move "OWB-Path Lights - Darker Nights.esp" to the "Optional ESPs" box.


Author: Scarecrow, CourierSix, Pokepunch
Description: Adjusts the lighting of every interior to something more appropriate for an uncivilized wasteland that has been in disrepair for hundreds of years.


Author: xCamoLegend, Sal203, RoyBatty
Version: 5.52 (TTW Realistic Wasteland Lighting)
Description: A weather overhaul with complete TTW support. Designed to make the game look more realistic. Improves lighting, weather, clouds, stars, moon and the overall look and feel of the wasteland.


Author: SpeedyB, Dekoman91, RW2112, TJ, Sandman5, TrickyVein, Adonis and NMC
Version: 1.52
Description: Adds light and FX beams (some flickering ones too) to most of the street lights and signs in the DC ruins and the Mojave.

Gameplay[edit | edit source]

Author: Dree
Patcher: deadboy
Version: Download all the File Attachments
Description: More Perks Mod (MPM) adds more than +120 Perks/Traits. Customize your characters with unique, creative, fun and whacky abilities.


Author: pintocat - Roy Batty
Version: 1.52
Description: This removes message boxes that pop up during the tutorial, as well as one-time help pop-ups, repeating corner-messages.


Author: Retlaw83
Description: This is a mod that distributes the Courier's Stash packs around the wasteland and disables them being given to you from the start.


Author: Gribbleshnibit8
Version: 2.1 (Delay DLC 2-1)
Description: Stops the annoying messages that display when a new DLC is loaded.

LOD[edit | edit source]

Author: Roy Batty - xCamoLegend - tgspy
Version: 1.0 (NMC Washed Out - Ojo Bueno ETL and 4K Terrain LOD Noise - ETL optional file)
Description: Replaces the landscape in the distance with 2x poly meshes, 2x scale textures and high quality normals.


Author: Ehamloptiran, Sheson and FO3Edit Team
Version: 1.1 (FO3LODGen Resources)
Author: Ehamloptiran, Sheson and FNVEdit Team
Version: 1.1 (FNVLODGen Resources)
Instructions:
Post install move "FNVLODGen.esp" and "FO3LODGen.esp" to the "Optional ESPs" box


Author: Ehamloptiran, Sheson and FNVEdit Team