User:Themagicteeth/TTWOverEncumberedNew

From Step Mods | Change The Game

Introduction

This is an attempt to make the ultimate Tale of Two Wastelands experience. Enhancing most parts of both Fallout 3 and Fallout New Vegas. Including graphics, quests, locations,interface, immersion, and gameplay.

This guide was created out of a desire to have a stable and heavily modded Fallout game, that once it was installed could take two of my favorite games and make them one story, turning two games into one epic one. It takes many cues from Skyrim Revisited by Neovalen. One of the mostthorough modding guides around, and an excellent Skyrim guide.

After following TTW:Worlds of Tomorrow by Adonis_IV and some of TTW Core by Hushpiper (also TTW+), it inspired me tomake my own version. My original guide can be found here. Any questions or feedback can be posted on TTW:OEE forum post here.

This is much the same as the above guides but borrows elements from all of them. If you are uninterested in quests/locations and UI enhancements you may prefer to try Worlds of Tomorrow as it is a bit more condensed. It features less mods, and is made by a very experienced TTW mod maker.

There are other guides that have also been used in creating this guide. Clear and Present Danger by Kelmych, and Fear and Loathing in New Vegas by EssArrBee, are both great modding guides if wanting to mod either game separately. They are both very well written, and provide a great game. This guide will have many similarities to the above guides, and certain elements have been borrowed from them.

Is Tale of Two Wastelands the best option for you?

Tale of Two Wastelands brings Fallout 3 into the New Vegas engine, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland. It provides a bridge to connect the stories in a logical fashion.

However it does have its short comings. Fallout 3 voice modulation does not work without the user re-encoding the audio. The Rock-it-Launcher does not work as seamlessly as in Fallout 3. Grass distance is reduced due to a New Vegas engine bug (may be overcome with NVAC). Many Fallout 3 mods need a lot of work to be converted (e.g. Mothership Zeta Crew). Additionally patches need to be made for Fallout New Vegas mods to extend functionality to the Capital Wasteland. Balance is completely different as starting in Goodsprings at level 1 is very different than starting at level 30. Those are a few of the snags of playing Tale of Two Wastelands.

If the downsides outweigh the benefits for you, Tale of Two Wastelands may not be for you. Otherwise proceed with the guide, the following will set up the rest of the guide, so follow along closely. Happy modding!

Guide Information

Guide Key


This means important.
Important things to note are placed within a red banner.
Oftentimes instructions will follow a red header.


This means INI edits.
Edits that need to be done to configuration files follow a blue header.
Oftentimes they look something like this:

[Section Name]
SomeSettingName=####

There will be specific instructions to follow on where to place the edits.


This means mod merging.
Mod merging instructions follow a pink header.
There will be specific instructions on which mods to merge and what to do after they are merged.


This means in game settings.
In game settings follow a yellow header.
They will look like this:

Setting Section

Setting Name

  • Setting


7-Zip
Author: Igor Pavlov
Version: 9.20
Mod Notes: The function of this tool is to open archives manually when not using other tools as it handles most modern compression schemes and is free to use.
Author: Igor Pavlov
Version: 9.20
Help
Mod Notes: The function of this tool is to open archives manually when not using other tools as it handles most modern compression schemes and is free to use. Me


Author: Mike Hancho
Version: 107 (New Bison Steve Version 107 MASTER FILE VERSION)
Optionals: New Bison Steve Version 107 - SORTOMATIC VERSION
Installation:
During main file install, expand "New_Bison_Steve_V107_Master", then right click "Data" and select "Set data directory" and click [OK].


During optional file install, expand "New Bison Steve Hotel - Sortomatic->ESM version", then right click "Data" and select "Set data directory" and click [OK].

Dependencies: NVSE, Sortomatic