User:Hishutup/Templates/TTWNote

From Step Mods | Change The Game

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Tale of Two Wastelands brings Fallout 3 into the New Vegas engine, bringing all the feature and engine upgrades (reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland. It provides a bridge to connect the stories in a logical fashion.


However it does have its short comings. Fallout 3 voice modulation does not work without the user re-encoding the audio. The Rock-it-Launcher does not work as seamlessly as in Fallout 3. Grass distance is reduced due to a New Vegas engine bug (may be overcome with NVAC). Many Fallout 3 mods need a lot of work to be converted (e.g. Mothership Zeta Crew). Additionally patches need to be made for Fallout New Vegas mods to extend functionality to the Capital Wasteland. Balance is completely different as starting in Goodsprings at level 1 is very different than starting at level 30. Those are a few of the snags of playing Tale of Two Wastelands.

If the downsides outweigh the benefits for you, Tale of Two Wastelands may not be for you. otherwise proceed with the guide, the following will set up the rest of the guide, so follow along closely. Happy modding!


This means important.
Important things to note are placed within a red banner.
Oftentimes instructions will follow a red header.


INI needs work with sections

This means INI edits.
Edits that need to be done to configuration files follow a blue header.

Oftentimes they look something like this:
[Section Name]
SomeSettingName=####

There will be specific instructions to follow on where to place the edits.


This means mod merging.
Mod merging instructions follow a pink header.
There will be specific instructions on which mods to merge and what to do after they are merged.


This means in game settings.
In game settings follow a yellow header.

They will look like this:
Setting Section

Setting Name
  • Setting