[Weather][edit | edit source]
bFogEnabled[edit | edit source]
bFogEnabled is believed to be unused by the game. In testing, it did not disable fog when set to 0.
Default is 1.
bFogEnabled=(0,1)
bPrecipitation[edit | edit source]
bPrecipitation toggles precipitation. Setting it to 0 will disable all rain and snow.
Default is 1.
bPrecipitation=(0,1)
fAlphaReduce[edit | edit source]
fAlphaReduce is believed to be unused by the game. In testing, no difference was noticed.
Default is 1.
fAlphaReduce=(...,-0.0001,0,0.0001,...)
fSunBaseSize[edit | edit source]
fSunBaseSize sets the sun's base size. Setting it to 0 will remove the sun altogether, albeit the day will still be lit. Negative values have the same effect as positive values.
Default is 425.
fSunBaseSize=(...,-0.0001,0,0.0001,...)
fSunGlareSize[edit | edit source]
fSunGlareSize sets the amount of sun glare. Setting this to 0 will not disable sun glare, and negative values act the same as positive values. Extremely high values will cause a glare line.
Default is 600.
fSunGlareSize=(...,-0.0001,0,0.0001,...)
sBumpFadeColor[edit | edit source]
sBumpFadeColor is believed to be unused by the game.
Default is 255,255,255,255.
sBumpFadeColor=string
sEnvReduceColor[edit | edit source]
sEnvReduceColor is believed to be unused by the game.
Default is 255,255,255,255.
sEnvReduceColor=string
sLerpCloseColor[edit | edit source]
sLerpCloseColor is believed to be unused by the game.
Default is 255,255,255,255.
sLerpCloseColor=string