Guide:Skyrim INI/Camera

From Step Mods | Change The Game

[Camera][edit | edit source]

bDisableAutoVanityMode[edit | edit source]

bDisableAutoVanityMode toggles the vanity camera that spins around the player character after a period of inactivity. Setting this to 1 will disable the vanity camera whereas setting this to 0 will enable it. Changing this on an existing save will have no effect.

Default is 0.

bDisableAutoVanityMode=(0,1)

bDragonCameraTargetPlayer[edit | edit source]

bDragonCameraTargetPlayer was added with the official 1.8 patch.

Default is 1.

bDragonCameraTargetPlayer=(0,1)

bReturnTo1stPersonFromVanity[edit | edit source]

bReturnTo1stPersonFromVanity is believed to be unused by the game. In testing, no difference was noticed.

Default is 0.

bReturnTo1stPersonFromVanity=(0,1)

f1st3rdSwitchDelay[edit | edit source]

f1st3rdSwitchDelay sets the maximum transition delay for switching between first and third person views. Setting it to 0 will cause the switch to be instant, but will be extremely close to the character. It is recommended to adjust fMouseWheelZoomSpeed instead.

Default is 0.25.

f1st3rdSwitchDelay=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMouseFollowSpeed[edit | edit source]

Default is 15.

f1stPitchOffsetMouseFollowSpeed=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMouseMaxLag[edit | edit source]

Default is 4.

f1stPitchOffsetMouseMaxLag=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMultOffAccel[edit | edit source]

Default is 1.

f1stPitchOffsetMultOffAccel=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMultOffMaxSpeed[edit | edit source]

Default is 1.

f1stPitchOffsetMultOffMaxSpeed=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMultOnAccel[edit | edit source]

Default is 0.5.

f1stPitchOffsetMultOnAccel=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMultOnMaxSpeed[edit | edit source]

Default is 0.6000000238.

f1stPitchOffsetMultOnMaxSpeed=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetTarget[edit | edit source]

Default is 0.75.

f1stPitchOffsetTarget=(...,-0.0001,0,0.0001,...)

fActorFadeOutLimit[edit | edit source]

Default is 30.

fActorFadeOutLimit=(...,-0.0001,0,0.0001,...)

fAutoVanityIncrement[edit | edit source]

fAutoVanityIncrement sets the speed at which the vanity camera spins around the player character with values lower than the default reducing the speed and values higher than the default increasing the speed.

Default is 0.0099999998.

fAutoVanityIncrement=(...,-0.0001,0,0.0001,...)

fAutoVanityModeDelay[edit | edit source]

fAutoVanityModeDelay sets the the time delay in seconds after which the vanity camera that spins around the player character when idle is shown. With the default value, the vanity camera activates when the player character is inactive for 120 seconds.

Default is 120.

fAutoVanityModeDelay=(...,-0.0001,0,0.0001,...)

fCameraCasterBleedOutSize[edit | edit source]

Default is 5.

fCameraCasterBleedOutSize=(...,-0.0001,0,0.0001,...)

fCameraCasterSize[edit | edit source]

Default is 15.

fCameraCasterSize=(...,-0.0001,0,0.0001,...)

fCameraCasterTargetSize[edit | edit source]

Default is 20.

fCameraCasterTargetSize=(...,-0.0001,0,0.0001,...)

fCharControllerCheckHeightOffset[edit | edit source]

Default is 124.

fCharControllerCheckHeightOffset=(...,-0.0001,0,0.0001,...)

fChaseCameraMaxAngle[edit | edit source]

Default is 30.

fChaseCameraMaxAngle=(...,-0.0001,0,0.0001,...)

fChaseCameraSpeed[edit | edit source]

Default is 10.

fChaseCameraSpeed=(...,-0.0001,0,0.0001,...)

fCollisionRecoveryMinDist[edit | edit source]

Default is 4000.

fCollisionRecoveryMinDist=(...,-0.0001,0,0.0001,...)

fCollisionRecoverySpeed[edit | edit source]

Default is 3.

fCollisionRecoverySpeed=(...,-0.0001,0,0.0001,...)

fDefaultAutoVanityZoom[edit | edit source]

fDefaultAutoVanityZoom sets the distance between the vanity camera and player character, with values lower than default zooming in closer to the player character, and values higher than default zooming out farther away from the player character.

Default is 300.

fDefaultAutoVanityZoom=(...,-0.0001,0,0.0001,...)

fDragonCameraDollyTime[edit | edit source]

fDragonCameraDollyTime was added with the official 1.8 patch.

Default is 0.75.

fDragonCameraDollyTime=(...,-0.0001,0,0.0001,...)

fDragonMaxAngleBeforeTurn[edit | edit source]

fDragonMaxAngleBeforeTurn was added with the official 1.8 patch.

Default is 90.

fDragonMaxAngleBeforeTurn=(...,-0.0001,0,0.0001,...)

fFirstPersonDisablePOVLerpDPS[edit | edit source]

Default is 2.

fFirstPersonDisablePOVLerpDPS=(...,-0.0001,0,0.0001,...)

fFirstPersonSittingAngleLimit[edit | edit source]

Default is 1.5707963705.

fFirstPersonSittingAngleLimit=(...,-0.0001,0,0.0001,...)

fFirstPersonSittingRotationSpeed[edit | edit source]

Default is 0.1000000015.

fFirstPersonSittingRotationSpeed=(...,-0.0001,0,0.0001,...)

fFreeCameraRotationSpeed[edit | edit source]

Default is 3.

fFreeCameraRotationSpeed=(...,-0.0001,0,0.0001,...)

fFreeCameraRunSpeed[edit | edit source]

Default is 2.

fFreeCameraRunSpeed=(...,-0.0001,0,0.0001,...)

fFreeCameraTranslationSpeed[edit | edit source]

Default is 20.

fFreeCameraTranslationSpeed=(...,-0.0001,0,0.0001,...)

fFreeCameraTriggerDeadzone[edit | edit source]

Default is 0.1000000015.

fFreeCameraTriggerDeadzone=(...,-0.0001,0,0.0001,...)

fFreeRotationSpeed[edit | edit source]

Default is 3.

fFreeRotationSpeed=(...,-0.0001,0,0.0001,...)

fFurnitureCameraAngle[edit | edit source]

Default is 0.3926990926.

fFurnitureCameraAngle=(...,-0.0001,0,0.0001,...)

fFurnitureCameraZoom[edit | edit source]

Default is 250.

fFurnitureCameraZoom=(...,-0.0001,0,0.0001,...)

fHorseDismountYawCorrection[edit | edit source]

Default is 0.3199999928.

fHorseDismountYawCorrection=(...,-0.0001,0,0.0001,...)

fHorseMaxAngleBeforeTurn[edit | edit source]

Default is 90.

fHorseMaxAngleBeforeTurn=(...,-0.0001,0,0.0001,...)

fLookingSpeed[edit | edit source]

Default is 0.1000000015.

fLookingSpeed=(...,-0.0001,0,0.0001,...)

fMinCurrentZoom[edit | edit source]

fMinCurrentZoom sets the minimum zoom in third person mode.

Default is -0.200000003.

fMinCurrentZoom=(...,-0.0001,0,0.0001,...)

fMouseWheelZoomIncrement[edit | edit source]

fMouseWheelZoomIncrement sets how far zooming with the mouse wheel will go for each turn. It does not expand the zoom range.

Default is 0.075000003.

fMouseWheelZoomIncrement=(...,-0.0001,0,0.0001,...)

fMouseWheelZoomMinDelta[edit | edit source]

fMouseWheelZoomMinDelta is believed to be unused by the game. In testing, no difference was noticed.

Default is 0.0049999999.

fMouseWheelZoomMinDelta=(...,-0.0001,0,0.0001,...)

fMouseWheelZoomSpeed[edit | edit source]

fMouseWheelZoomSpeed sets the transition speed when zooming in and out in third person mode. This also affects how fast the transition from first to third person occurs.

Default is 0.8000000119.

fMouseWheelZoomSpeed=(...,-0.0001,0,0.0001,...)

fOverShoulderCombatAddY[edit | edit source]

fOverShoulderCombatAddY sets the amount of zoom while in combat mode.

Default is -100.

fOverShoulderCombatAddY=(...,-0.0001,0,0.0001,...)

fOverShoulderCombatPosX[edit | edit source]

fOverShoulderCombatPosX sets the the camera position along the x-axis (to the right or to the left) in relation to the player character while in combat mode.

Default is 0.

fOverShoulderCombatPosX=(...,-0.0001,0,0.0001,...)

fOverShoulderCombatPosZ[edit | edit source]

fOverShoulderCombatPosX sets the the camera height in relation to the player character while in combat mode.

Default is 20.

fOverShoulderCombatPosZ=(...,-0.0001,0,0.0001,...)

fOverShoulderDragonAddY[edit | edit source]

fOverShoulderDragonAddY was added with the official 1.8 patch. fOverShoulderDragonAddY sets the amount of zoom while riding a dragon.

Default is -600.

fOverShoulderDragonAddY=(...,-0.0001,0,0.0001,...)

fOverShoulderDragonPosX[edit | edit source]

fOverShoulderDragonPosX was added with the official 1.8 patch. fOverShoulderDragonPosX sets the the camera position along the x-axis (to the right or to the left) in relation to the player character while riding a dragon.

Default is 0.

fOverShoulderDragonPosX=(...,-0.0001,0,0.0001,...)

fOverShoulderDragonPosZ[edit | edit source]

fOverShoulderDragonPosZ was added with the official 1.8 patch. fOverShoulderDragonPosZ sets the the camera height in relation to the player character while riding a dragon.

Default is 0.

fOverShoulderDragonPosZ=(...,-0.0001,0,0.0001,...)

fOverShoulderHorseAddY[edit | edit source]

fOverShoulderHorseAddY sets the amount of zoom while riding a horse.

Default is -300.

fOverShoulderHorseAddY=(...,-0.0001,0,0.0001,...)

fOverShoulderHorsePosX[edit | edit source]

fOverShoulderHorsePosX sets the the camera position along the x-axis (to the right or to the left) in relation to the player character while riding a horse.

Default is 0.

fOverShoulderHorsePosX=(...,-0.0001,0,0.0001,...)

fOverShoulderHorsePosZ[edit | edit source]

fOverShoulderHorsePosZ sets the the camera height in relation to the player character while riding a horse.

Default is 0.

fOverShoulderHorsePosZ=(...,-0.0001,0,0.0001,...)

fOverShoulderPosX[edit | edit source]

fOverShoulderHorsePosX sets the the camera position along the x-axis (to the right or to the left) in relation to the player character.

Default is 30.

fOverShoulderPosX=(...,-0.0001,0,0.0001,...)

fOverShoulderPosZ[edit | edit source]

fOverShoulderPosZ sets the the camera height in relation to the player character.

Default is -10.

fOverShoulderPosZ=(...,-0.0001,0,0.0001,...)

fPitchZeroBlendTime[edit | edit source]

Default is 0.75.

fPitchZeroBlendTime=(...,-0.0001,0,0.0001,...)

fPitchZoomOutMaxDist[edit | edit source]

Default is 100.

fPitchZoomOutMaxDist=(...,-0.0001,0,0.0001,...)

fShoulderDollySpeed[edit | edit source]

Default is 3.

fShoulderDollySpeed=(...,-0.0001,0,0.0001,...)

fThumbstickZoomSpeed[edit | edit source]

Default is 0.0500000007.

fThumbstickZoomSpeed=(...,-0.0001,0,0.0001,...)

fTweenCamRotAngle[edit | edit source]

Default is 0.0500000007.

fTweenCamRotAngle=(...,-0.0001,0,0.0001,...)

fTweenCamRotClosingSpeed[edit | edit source]

Default is 10.

fTweenCamRotClosingSpeed=(...,-0.0001,0,0.0001,...)

fTweenCamRotSpeed[edit | edit source]

Default is 4.

fTweenCamRotSpeed=(...,-0.0001,0,0.0001,...)

fTweenCamZoomFOVMod[edit | edit source]

Default is 10.

fTweenCamZoomFOVMod=(...,-0.0001,0,0.0001,...)

fTweenCamZoomSpeed[edit | edit source]

Default is 25.

fTweenCamZoomSpeed=(...,-0.0001,0,0.0001,...)

fVanityModeMaxDist[edit | edit source]

Default is 600.

fVanityModeMaxDist=(...,-0.0001,0,0.0001,...)

fVanityModeMaxDistFlyMult[edit | edit source]

fVanityModeMaxDistFlyMult was added with the official 1.8 patch.

Default is 4.

fVanityModeMaxDistFlyMult=(...,-0.0001,0,0.0001,...)

fVanityModeMinDist[edit | edit source]

Default is 155.

fVanityModeMinDist=(...,-0.0001,0,0.0001,...)

fVanityModeMinDistFly[edit | edit source]

fVanityModeMinDistFly was added with the official 1.8 patch.

Default is 1200.

fVanityModeMinDistFly=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraPitch[edit | edit source]

Default is 0.5.

fWorkbenchCameraPitch=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraTranslateX[edit | edit source]

Default is 0.

fWorkbenchCameraTranslateX=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraTranslateY[edit | edit source]

Default is 50.

fWorkbenchCameraTranslateY=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraTranslateZ[edit | edit source]

Default is -50.

fWorkbenchCameraTranslateZ=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraYaw[edit | edit source]

Default is -1.

fWorkbenchCameraYaw=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraZoom[edit | edit source]

Default is 100.

fWorkbenchCameraZoom=(...,-0.0001,0,0.0001,...)

iAnimatedTransitionMillis[edit | edit source]

Default is 1000.

iAnimatedTransitionMillis=(...,-1,0,1,...)

iBleedoutTransitionMillis[edit | edit source]

Default is 500.

iBleedoutTransitionMillis=(...,-1,0,1,...)

iHorseTransitionMillis[edit | edit source]

Default is 500.

iHorseTransitionMillis=(...,-1,0,1,...)