[BackgroundLoad][edit | edit source]
bBackgroundCellLoads[edit | edit source]
Default is 1.
bBackgroundCellLoads=(0,1)
bBackgroundLoadLipFiles[edit | edit source]
Default is 0.
bBackgroundLoadLipFiles=(0,1)
bLoadBackgroundFaceGen[edit | edit source]
bLoadBackgroundFaceGen is believed to be unused by the game.
Default is 0.
bLoadBackgroundFaceGen=(0,1)
bLoadHelmetsInBackground[edit | edit source]
Default is 1.
bLoadHelmetsInBackground=(0,1)
bSelectivePurgeUnusedOnFastTravel[edit | edit source]
Default is 0.
bSelectivePurgeUnusedOnFastTravel=(0,1)
bUseBackgroundFileLoader[edit | edit source]
bUseBackgroundFileLoader is believed to be unused by the game.
Default is 0.
bUseBackgroundFileLoader=(0,1)
bUseMultiThreadedFaceGen[edit | edit source]
Default is 1.
bUseMultiThreadedFaceGen=(0,1)
bUseMultiThreadedTrees[edit | edit source]
bUseMultiThreadedTrees is believed to be unused by the game.
Default is 1.
bUseMultiThreadedTrees=(0,1)
iPostProcessMilliseconds[edit | edit source]
Default is 5.
iPostProcessMilliseconds=(...,-1,0,1,...)
iPostProcessMillisecondsEditor[edit | edit source]
iPostProcessMillisecondsEditor is believed to be unused by the game.
Default is 50.
iPostProcessMillisecondsEditor=(...,-1,0,1,...)
iPostProcessMillisecondsLoadingQueuedPriority[edit | edit source]
Default is 20.
iPostProcessMillisecondsLoadingQueuedPriority=(...,-1,0,1,...)
iPostProcessTaskWarningMilliseconds[edit | edit source]
iPostProcessTaskWarningMilliseconds is believed to be unused by the game.
Default is 20.
iPostProcessTaskWarningMilliseconds=(...,-1,0,1,...)