[LOD]
fLODFadeOutMultActors
fLODFadeOutMultActors sets the actor fade distance. It is changeable in the in-game Settings > Display menu as Actor Fade.
Default is 6. Low is 2.5. Medium is 3. High is 6. Ultra is 15.
fLODFadeOutMultActors=(...,-0.0001,0,0.0001,...)
fLODFadeOutMultItems
fLODFadeOutMultItems sets the item fade distance. It is changeable in the in-game Settings > Display menu as Item Fade.
Default is 3. Low is 1. Medium is 2.5. High is 7.5. Ultra is 15.
fLODFadeOutMultItems=(...,-0.0001,0,0.0001,...)
fLODFadeOutMultObjects
fLODFadeOutMultObjects sets the object fade distance. It is changeable in the in-game Settings > Display menu as Object Fade.
Default is 5. Low is 2.5. Medium is 3.5. High is 4.5. Ultra is 15.
fLODFadeOutMultObjects=(...,-0.0001,0,0.0001,...)
fLODFadeOutMultSkyCell
fLODFadeOutMultSkyCell sets the multiplier against fSkyCellRefFadeDistance for the distance that neverfades fade.
fSkyCellRefFadeDistance was reduced to 10000 to show the effect of fLODFadeOutMultSkyCell in the following compare.
Default is 1.
fLODFadeOutMultSkyCell=(...,-0.0001,0,0.0001,...)