[Pathfinding]
bDebugAvoidance
bDebugAvoidance
Default is 0.
bDebugAvoidance=(0,1)
bDebugSmoothing
bDebugSmoothing toggles the debug boxes showing the paths that NPCs will walk down.
Default is 0.
bDebugSmoothing=(0,1)
bDisableAvoidance
bDisableAvoidance
Default is 0.
bDisableAvoidance=(0,1)
bDrawPathsDefault
bDrawPathsDefault
Default is 0.
bDrawPathsDefault=(0,1)
bDrawSmoothFailures
bDrawSmoothFailures
Default is 0.
bDrawSmoothFailures=(0,1)
bPathMovementOnly
bPathMovementOnly
Default is 0.
bPathMovementOnly=(0,1)
bSnapToAngle
bSnapToAngle
Default is 0.
bSnapToAngle=(0,1)
bUseBackgroundPathing
bUseBackgroundPathing
Default is 1.
bUseBackgroundPathing=(0,1)