[LOD]
bDisplayLODBuildings
bDisplayLODBuildings toggles LOD on structures.
Default is 1.
bDisplayLODBuildings=(0,1)
bDisplayLODLand
bDisplayLODLand toggles land LOD.
Default is 1.
bDisplayLODLand=(0,1)
bDisplayLODTrees
bDisplayLODTrees toggles tree LOD.
Default is 1.
bDisplayLODTrees=(0,1)
bForceHideLODLand
bForceHideLODLand forces land LOD to not be loaded.
Default is 0.
bForceHideLODLand=(0,1)
bLODPopActors
bLODPopActors
Default is 0.
bLODPopActors=(0,1)
bLODPopItems
bLODPopItems
Default is 0.
bLODPopItems=(0,1)
bLODPopObjects
bLODPopObjects
Default is 0.
bLODPopObjects=(0,1)
bLODPopTrees
bLODPopTrees
Default is 0.
bLODPopTrees=(0,1)
bLODUseCombinedLandNormalMaps
bLODUseCombinedLandNormalMaps
Default is 1.
bLODUseCombinedLandNormalMaps=(0,1)
bUseFaceGenLOD
bUseFaceGenLOD
Default is 0.
bUseFaceGenLOD=(0,1)
fActorLODDefault
fActorLODDefault
Default is 5.0000.
fActorLODDefault=(...,-0.0001,0,0.0001,...)
fActorLODMax
fActorLODMax
Default is 15.0000.
fActorLODMax=(...,-0.0001,0,0.0001,...)
fActorLODMin
fActorLODMin
Default is 2.0000.
fActorLODMin=(...,-0.0001,0,0.0001,...)
fItemLODDefault
fItemLODDefault
Default is 2.0000.
fItemLODDefault=(...,-0.0001,0,0.0001,...)
fItemLODMax
fItemLODMax
Default is 15.0000.
fItemLODMax=(...,-0.0001,0,0.0001,...)
fItemLODMin
fItemLODMin
Default is 1.0000.
fItemLODMin=(...,-0.0001,0,0.0001,...)
fLODBoundRadiusMult
fLODBoundRadiusMult
Default is 3.0000.
fLODBoundRadiusMult=(...,-0.0001,0,0.0001,...)
fLODFadeOutActorMultCity
fLODFadeOutActorMultCity
Default is 1.0000.
fLODFadeOutActorMultCity=(...,-0.0001,0,0.0001,...)
fLODFadeOutActorMultComplex
fLODFadeOutActorMultComplex
Default is 1.0000.
fLODFadeOutActorMultComplex=(...,-0.0001,0,0.0001,...)
fLODFadeOutActorMultInterior
fLODFadeOutActorMultInterior
Default is 1.0000.
fLODFadeOutActorMultInterior=(...,-0.0001,0,0.0001,...)
fLODFadeOutItemMultCity
fLODFadeOutItemMultCity
Default is 1.0000.
fLODFadeOutItemMultCity=(...,-0.0001,0,0.0001,...)
fLODFadeOutItemMultComplex
fLODFadeOutItemMultComplex
Default is 1.0000.
fLODFadeOutItemMultComplex=(...,-0.0001,0,0.0001,...)
fLODFadeOutItemMultInterior
fLODFadeOutItemMultInterior
Default is 1.0000.
fLODFadeOutItemMultInterior=(...,-0.0001,0,0.0001,...)
fLODFadeOutMultActors
fLODFadeOutMultActors
Default is 5.0000.
fLODFadeOutMultActors=(...,-0.0001,0,0.0001,...)
fLODFadeOutMultItems
fLODFadeOutMultItems
Default is 2.0000.
fLODFadeOutMultItems=(...,-0.0001,0,0.0001,...)
fLODFadeOutMultObjects
fLODFadeOutMultObjects sets the object fade distance.
Default is 5.0000.
fLODFadeOutMultObjects=(...,-0.0001,0,0.0001,...)
fLODFadeOutObjectMultCity
fLODFadeOutObjectMultCity
Default is 1.0000.
fLODFadeOutObjectMultCity=(...,-0.0001,0,0.0001,...)
fLODFadeOutObjectMultComplex
fLODFadeOutObjectMultComplex
Default is 1.0000.
fLODFadeOutObjectMultComplex=(...,-0.0001,0,0.0001,...)
fLODFadeOutObjectMultInterior
fLODFadeOutObjectMultInterior
Default is 1.0000.
fLODFadeOutObjectMultInterior=(...,-0.0001,0,0.0001,...)
fLODFadeOutPercent
fLODFadeOutPercent
Default is 0.9000.
fLODFadeOutPercent=(...,-0.0001,0,0.0001,...)
fLODLandVerticalBias
fLODLandVerticalBias
Default is 0.0000.
fLODLandVerticalBias=(...,-0.0001,0,0.0001,...)
fLODMultActors
fLODMultActors
Default is 1.0000.
fLODMultActors=(...,-0.0001,0,0.0001,...)
fLODMultItems
fLODMultItems
Default is 1.0000.
fLODMultItems=(...,-0.0001,0,0.0001,...)
fLODMultLandscape
fLODMultLandscape
Default is 1.0000.
fLODMultLandscape=(...,-0.0001,0,0.0001,...)
fLODMultObjects
fLODMultObjects
Default is 1.0000.
fLODMultObjects=(...,-0.0001,0,0.0001,...)
fLODMultTrees
fLODMultTrees
Default is 1.2000.
fLODMultTrees=(...,-0.0001,0,0.0001,...)
fLODQuadMinLoadDistance
fLODQuadMinLoadDistance
Default is 65536.0000.
fLODQuadMinLoadDistance=(...,-0.0001,0,0.0001,...)
fLodDistance
fLodDistance
Default is 500.0000.
fLodDistance=(...,-0.0001,0,0.0001,...)
fObjectLODDefault
fObjectLODDefault
Default is 5.0000.
fObjectLODDefault=(...,-0.0001,0,0.0001,...)
fObjectLODMax
fObjectLODMax
Default is 15.0000.
fObjectLODMax=(...,-0.0001,0,0.0001,...)
fObjectLODMin
fObjectLODMin
Default is 1.0000.
fObjectLODMin=(...,-0.0001,0,0.0001,...)
fTalkingDistance
fTalkingDistance
Default is 2000.0000.
fTalkingDistance=(...,-0.0001,0,0.0001,...)
fTreeLODDefault
fTreeLODDefault
Default is 1.2000.
fTreeLODDefault=(...,-0.0001,0,0.0001,...)
fTreeLODMax
fTreeLODMax
Default is 2.0000.
fTreeLODMax=(...,-0.0001,0,0.0001,...)
fTreeLODMin
fTreeLODMin
Default is 0.0200.
fTreeLODMin=(...,-0.0001,0,0.0001,...)
iFadeNodeMinNearDistance
iFadeNodeMinNearDistance
Default is 400.
iFadeNodeMinNearDistance=(...,-1,0,1,...)
iLODTextureSizePow2
iLODTextureSizePow2
Default is 8.
iLODTextureSizePow2=(...,-1,0,1,...)
iLODTextureTiling
iLODTextureTiling
Default is 2.
iLODTextureTiling=(...,-1,0,1,...)