NOTE
The following INI file shows all the default settings for all known valid parameters. Floating point default values may not be adequately expressed with decimal numerals (think π), so they may not exactly line up with the default values.
[Archive] bCheckRuntimeCollisions=0 bInvalidateOlderFiles=1 bUseArchives=1 iRetainDirectoryStringTable=1 iRetainFilenameOffsetTable=1 iRetainFilenameStringTable=1 SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa SInvalidationFile=ArchiveInvalidation.txt [Audio] bMusicEnabled=1 bSoundEnabled=1 bUseSoundDebugInfo=1 bUseSpeedForWeaponSwish=1 fChainLargeMassMin=30.0000 fChainMediumMassMin=5.0000 fClothLargeMassMin=25.0000 fClothMediumMassMin=8.0000 fDBVoiceAttenuationIn2D=0.0000 fDSoundRolloffFactor=4.0000 fDefaultEffectsVolume=0.8000 fDefaultFootVolume=0.8000 fDefaultMasterVolume=1.0000 fDefaultMusicVolume=0.3000 fDefaultVoiceVolume=0.8000 fDialogAttenuationMax=35.0000 fDialogAttenuationMin=7.7500 fEarthLargeMassMin=30.0000 fEarthMediumMassMin=5.0000 fGlassLargeMassMin=25.0000 fGlassMediumMassMin=8.0000 fHeadroomdB=2.0000 fLargeWeaponSpeedMax=0.9500 fLargeWeaponWeightMin=25.0000 fMainMenuMusicVolume=0.6000 fMaxFootstepDistance=1100.0000 fMediumWeaponSpeedMax=1.1000 fMediumWeaponWeightMin=8.0000 fMetalLargeMassMin=25.0000 fMetalMediumMassMin=8.0000 fMinSoundVel=10.0000 fPlayerFootVolume=0.9000 fSkinLargeMassMin=30.0000 fSkinMediumMassMin=5.0000 fStoneLargeMassMin=30.0000 fStoneMediumMassMin=5.0000 fUnderwaterFrequencyDelta=0.0000 fWoodLargeMassMin=15.0000 fWoodMediumMassMin=7.0000 iCollisionSoundTimeDelta=50 iMaxImpactSoundCount=32 [BackgroundLoad] bBackgroundCellLoads=1 bBackgroundLoadLipFiles=0 bLoadBackgroundFaceGen=0 bLoadHelmetsInBackground=1 bSelectivePurgeUnusedOnFastTravel=0 bUseBackgroundFileLoader=0 bUseMultiThreadedFaceGen=1 bUseMultiThreadedTrees=1 iAnimationClonePerLoop=5 iPostProcessMilliseconds=5 iPostProcessMillisecondsEditor=50 iPostProcessMillisecondsLoadingQueuedPriority=20 [bLightAttenuation] bOutQuadInLin=0 bUseConstant=0 bUseLinear=0 bUseQuadratic=1 fConstantValue=0.0000 fFlickerMovement=8.0000 fLinearRadiusMult=1.0000 fLinearValue=3.0000 fQuadraticRadiusMult=1.0000 fQuadraticValue=16.0000 uLinearMethod=1 uQuadraticMethod=2 [BlurShader] bUseBlurShader=1 fAlphaAddExterior=0.2000 fAlphaAddInterior=0.5000 fBlurRadius=0.0300 fSIEmmisiveMult=1.0000 fSISpecularMult=1.0000 fSkyBrightness=0.5000 fSunBrightness=0.0000 fSunlightDimmer=1.0000 iBlendType=2 iBlurTexSize=256 iNumBlurpasses=1 [BlurShaderHDR] bDoHighDynamicRange=1 fBlurRadius=4.0000 fBrightClamp=0.3500 fBrightScale=1.5000 fEmissiveHDRMult=1.0000 fEyeAdaptSpeed=0.7000 fGrassDimmer=1.3000 fSIEmmisiveMult=1.0000 fSISpecularMult=1.0000 fSkyBrightness=0.5000 fSunBrightness=0.0000 fSunlightDimmer=1.3000 fTargetLUM=1.2000 fTreeDimmer=1.2000 fUpperLUMClamp=1.0000 iBlendType=2 iNumBlurpasses=2 [BlurShaderHDRInterior] fBlurRadius=7.0000 fBrightClamp=0.2250 fBrightScale=2.2500 fEmissiveHDRMult=1.0000 fEyeAdaptSpeed=0.5000 fTargetLUM=1.0000 fUpperLUMClamp=1.0000 iNumBlurpasses=1 [CameraPath] iFPS=60 iTake=0 SDirectoryName=TestCameraPath SNif=Test/CameraPath.nif [Combat] bDebugCombatAvoidance=0 bEnableBowZoom=1 fHiPerfNPCTargetLOSTimer=0.5000 fHiPerfPCTargetLOSTimer=0.2500 fHitVectorDelay=0.4000 fLowPerfNPCTargetLOSTimer=1.0000 fLowPerfPCTargetLOSTimer=0.5000 fMinBloodDamage=1.0000 iMaxHiPerfCombatCount=4 iMaxHiPerfNPCTargetCount=4 iMaxHiPerfPCTargetCount=4 iShowHitVector=0 [Controls] Activate=0039FFFF Always Run=003AFFFF Auto Move=0010FFFF Back=001FFFFF Block=003801FF Cast=002EFFFF Crouch/Sneak=001DFFFF Forward=0011FFFF Grab=002CFFFF Jump=0012FFFF Menu Mode=000FFFFF Quick Menu=003BFFFF Quick1=0002FFFF Quick2=0003FFFF Quick3=0004FFFF Quick4=0005FFFF Quick5=0006FFFF Quick6=0007FFFF Quick7=0008FFFF Quick8=0009FFFF QuickLoad=0043FFFF QuickSave=003FFFFF Ready Item=0021FFFF Rest=0014FFFF Run=002AFFFF SlideLeft=001EFFFF SlideRight=0020FFFF Toggle POV=001302FF Use=00FF00FF bBackground Keyboard=0 bBackground Mouse=0 bInvertYValues=0 bUse Joystick=1 fJoystickLookLRMult=0.0200 fJoystickLookUDMult=0.0200 fJoystickMoveFBMult=1.0000 fJoystickMoveLRMult=1.0000 fMouseSensitivity=0.0020 fVersion=1.8000 fXenonMenuDpadRepeatSpeed=300.0000 fXenonMenuMouseXYMult=0.0003 fXenonMenuStickMapCursorGamma=0.1700 fXenonMenuStickMapCursorMaxSpeed=15.0000 fXenonMenuStickMapCursorMinSpeed=1.0000 fXenonMenuStickSpeed=300.0000 fXenonMenuStickSpeedMaxMod=5.0000 fXenonMenuStickSpeedPlayerRotMod=3000.0000 ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6 iJoystickLookLeftRight=3 iJoystickLookUpDown=6 iJoystickMoveFrontBack=2 iJoystickMoveLeftRight=1 ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian iLanguage=0 iXenonMenuStickDeadZone=15000 [CopyProtectionStrings] SCopyProtectionMessage2=Insert the Oblivion Disc. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer. SCopyProtectionTitle2=Oblivion Disc Not Found SCopyProtectionTitle=CD-ROM Drive Not Found [Debug] bDebugFaceGenCriticalSection=0 bDebugFaceGenMultithreading=0 bDebugSaveBuffer=0 [Display] bActorSelfShadowing=0 bAllow20HairShader=1 bAllow30Shaders=0 bAllowPartialPrecision=1 bAllowScreenShot=0 bAutoViewDistance=0 bDecalsOnSkinnedGeometry=1 bDoActorShadows=1 bDoAmbientPass=1 bDoCanopyShadowPass=1 bDoDiffusePass=1 bDoImageSpaceEffects=1 bDoSpecularPass=1 bDoStaticAndArchShadows=0 bDoTallGrassEffect=1 bDoTexturePass=1 bDrawShadows=0 bDynamicWindowReflections=1 bEquippedTorchesCastShadows=0 bForce1XShaders=0 bForceMultiPass=1 bForcePow2Textures=0 bFull Screen=1 bFullBrightLighting=0 bIgnoreResolutionCheck=0 bLandscapeBlend=1 bLocalMapShader=1 bReportBadTangentSpace=0 bShadowsOnGrass=0 bShowMenuTextureUse=1 bStaticMenuBackground=1 bUse Shaders=1 bUseRefractionShader=1 fDecalLifetime=10.0000 fDefaultFOV=75.0000 fEnvMapLOD1=500.0000 fEnvMapLOD2=800.0000 fEyeEnvMapLOD1=130.0000 fEyeEnvMapLOD2=190.0000 fGamma=1.0000 fGammaMax=0.6000 fGammaMin=1.4000 fLightLOD1=1000.0000 fLightLOD2=1500.0000 fNearDistance=10.0000 fNoLODFarDistanceMax=10240.0000 fNoLODFarDistanceMin=1700.0000 fNoLODFarDistancePct=1.0000 fShadowFadeTime=1.0000 fShadowLOD1=200.0000 fShadowLOD2=400.0000 fSpecualrStartMax=1000.0000 fSpecularLOD1=500.0000 fSpecularLOD2=800.0000 fSpecularStartMin=0.0000 iActorShadowCountExt=2 iActorShadowCountInt=4 iActorShadowExtMax=10 iActorShadowExtMin=0 iActorShadowIntMax=10 iActorShadowIntMin=0 iAdapter=0 iAutoViewHiFrameRate=40 iAutoViewLowFrameRate=20 iAutoViewMinDistance=2000 iDebugText=2 iDebugTextLeftRightOffset=10 iDebugTextTopBottomOffset=10 iLocation X=0 iLocation Y=0 iMaxDecalsPerFrame=10 iMaxLandscapeTextures=0 iMultiSample=0 iNPatchNOrder=0 iNPatchPOrder=0 iNPatches=0 iPresentInterval=1 iScreenShotIndex=0 iShadowFilter=0 iShadowMapResolution=256 iSize H=480 iSize W=640 iTexMipMapMinimum=0 iTexMipMapSkip=0 uVideoDeviceIdentifierPart1=0 uVideoDeviceIdentifierPart2=0 uVideoDeviceIdentifierPart3=0 uVideoDeviceIdentifierPart4=0 SScreenShotBaseName=ScreenShot [DistantLOD] bUseLODLandData=0 fFadeDistance=12288.0000 iDistantLODGroupWidth=8 [Fonts] SFontFile_1=Data/Fonts/Kingthings_Regular.fnt SFontFile_2=Data/Fonts/Kingthings_Shadowed.fnt SFontFile_3=Data/Fonts/Tahoma_Bold_Small.fnt SFontFile_4=Data/Fonts/Daedric_Font.fnt SFontFile_5=Data/Fonts/Handwritten.fnt [GamePlay] bAllowHavokGrabTheLiving=0 bCrossHair=1 bDialogueSubtitles=1 bDisableDynamicCrosshair=0 bEssentialTakeNoDamage=1 bGeneralSubtitles=1 bHealthBarShowing=0 bInstantLevelUp=0 bSaveOnInteriorExteriorSwitch=1 bSaveOnRest=1 bSaveOnTravel=1 bSaveOnWait=1 bTrackLevelUps=1 fDifficulty=0.0000 fHealthBarEmittanceFadeTime=0.5000 fHealthBarEmittanceTime=1.5000 fHealthBarFadeOutSpeed=1.0000 fHealthBarHeight=4.0000 fHealthBarSpeed=80.0000 fHealthBarWidth=40.0000 iDetectionPicks=21 STrackLevelUpPath=//vault/TES4/LevelData/ [General] bActivateAllQuestScripts=0 bActorLookWithHavok=0 bAllowScriptedAutosave=1 bBorderRegionsEnabled=1 bCheckCellOffsetsOnInit=0 bCheckIDsOnInit=0 bCreate Maps Enable=0 bCreateShaderPackage=0 bDefaultCOCPlacement=0 bDisableDuplicateReferenceCheck=1 bDisableHeadTracking=0 bDisplayBoundingVolumes=0 bDisplayMissingContentDialogue=1 bDrawSpellContact=0 bEnableBoundingVolumeOcclusion=0 bEnableProfile=0 bExternalLODDataFiles=1 bFaceGenTexturing=1 bFaceMipMaps=1 bFixAIPackagesOnLoad=0 bFixFaceNormals=0 bForceReloadOnEssentialCharacterDeath=1 bKeepPluginWhenMerging=0 bPreemptivelyUnloadCells=0 bPreloadIntroSequence=1 bRunMiddleLowLevelProcess=1 bRunVTuneTest=0 bTintMipMaps=0 bTrackAllDeaths=0 bUseEyeEnvMapping=1 bUseFaceGenHeads=1 bUseHardDriveCache=0 bUseMyGamesDirectory=1 bUseThreadedMorpher=0 bUseThreadedParticleSystem=0 bUseThreadedTempEffects=0 bWarnOnMissingFileEntry=0 fAnimationDefaultBlend=0.1000 fAnimationMult=1.0000 fGlobalTimeMultiplier=1.0000 fStaticScreenWaitTime=3.0000 iFPSClamp=0 iHoursToSleep=3 iIntroSequencePriority=3 iNumBitsForFullySeen=248 iPreloadSizeLimit=26214400 iSaveGameBackupCount=1 SBetaCommentFileName= SCharGenQuest=0002466E SCreditsMenuMovie=CreditsMenu.bik SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik SLocalMasterPath=Data/ SLocalSavePath=Saves/ SMainMenuMovie=Map loop.bik SMainMenuMovieIntro=Oblivion iv logo.bik SMainMenuMusic=Special/TES4Title.mp3 SOblivionIntro=OblivionIntro.bik SSaveGameSafeCellID=2AEEA SStartingCell= SStartingCellX= SStartingCellY= SStartingWorld= STestFile10= STestFile1= STestFile2= STestFile3= STestFile4= STestFile5= STestFile6= STestFile7= STestFile8= STestFile9= uExterior Cell Buffer=36 uGridDistantCount=25 uGridDistantCountCity=4 uGridDistantTreeRange=15 uGridDistantTreeRangeCity=4 uGridsToLoad=5 uInterior Cell Buffer=3 uiFaceGenMaxEGMDataSize=67108864 uiFaceGenMaxEGTDataSize=67108864 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save. [GethitShader] fBlockedTexOffset=0.0010 fBlurAmmount=0.5000 fHitTexOffset=0.0050 [Grass] bDrawShaderGrass=1 bGrassPointLighting=0 fGrassEndDistance=3000.0000 fGrassStartFadeDistance=2000.0000 fGrassWindMagnitudeMax=125.0000 fGrassWindMagnitudeMin=5.0000 fTexturePctThreshold=0.3000 fWaveOffsetRange=1.7500 iGrassDensityEvalSize=2 iMaxGrassTypesPerTexure=2 iMinGrassSize=80 [HAVOK] bAddBipedWhenKeyframed=0 bDisablePlayerCollision=0 bHavokDebug=0 bHavokPick=0 bPreventHavokAddAll=0 bPreventHavokAddClutter=0 bTreeTops=0 fCameraCasterSize=1.0000 fChaseDeltaMult=0.0500 fHorseRunGravity=3.0000 fJumpAnimDelay=0.7500 fMaxTime=0.0167 fMoveLimitMass=95.0000 fOD=0.9000 fQuadrupedPitchMult=1.0000 fRF=1000.0000 fSD=0.9800 fSE=0.3000 iEntityBatchRemoveRate=100 iHavokSkipFrameCountTEST=0 iMaxPicks=40 iNumHavokThreads=1 iSimType=1 iUpdateType=0 [Interface] bActivatePickUseGamebryoPick=0 bAllowConsole=1 bUseFuzzyPicking=1 fActivatePickSphereRadius=16.0000 fDlgFocus=2.1000 fDlgLookAdj=0.0000 fDlgLookDegStart=2.0000 fDlgLookDegStop=0.2000 fDlgLookMult=0.3000 fKeyRepeatInterval=50.0000 fKeyRepeatTime=500.0000 fMenuBGBlurRadius=2.0000 fMenuModeAnimBlend=0.0000 fMenuPlayerLightAmbientBlue=0.2500 fMenuPlayerLightAmbientGreen=0.2500 fMenuPlayerLightAmbientRed=0.2500 fMenuPlayerLightDiffuseBlue=0.8000 fMenuPlayerLightDiffuseGreen=0.8000 fMenuPlayerLightDiffuseRed=0.8000 iMaxViewCasterPicksFuzzy=5 iMaxViewCasterPicksGamebryo=10 iMaxViewCasterPicksHavok=10 iSafeZoneX=20 iSafeZoneXWide=20 iSafeZoneY=20 iSafeZoneYWide=20 [Landscape] bCurrentCellOnly=0 bPreventSafetyCheck=0 fLandFriction=2.5000 fLandTextureTilingMult=2.0000 iLandBorder1B=0 iLandBorder1G=255 iLandBorder1R=255 iLandBorder2B=0 iLandBorder2G=0 iLandBorder2R=0 [LOD] bDisplayLODBuildings=1 bDisplayLODLand=1 bDisplayLODTrees=1 bForceHideLODLand=0 bLODPopActors=0 bLODPopItems=0 bLODPopObjects=0 bLODPopTrees=0 bLODUseCombinedLandNormalMaps=1 bUseFaceGenLOD=0 fActorLODDefault=5.0000 fActorLODMax=15.0000 fActorLODMin=2.0000 fItemLODDefault=2.0000 fItemLODMax=15.0000 fItemLODMin=1.0000 fLODBoundRadiusMult=3.0000 fLODFadeOutActorMultCity=1.0000 fLODFadeOutActorMultComplex=1.0000 fLODFadeOutActorMultInterior=1.0000 fLODFadeOutItemMultCity=1.0000 fLODFadeOutItemMultComplex=1.0000 fLODFadeOutItemMultInterior=1.0000 fLODFadeOutMultActors=5.0000 fLODFadeOutMultItems=2.0000 fLODFadeOutMultObjects=5.0000 fLODFadeOutObjectMultCity=1.0000 fLODFadeOutObjectMultComplex=1.0000 fLODFadeOutObjectMultInterior=1.0000 fLODFadeOutPercent=0.9000 fLODLandVerticalBias=0.0000 fLODMultActors=1.0000 fLODMultItems=1.0000 fLODMultLandscape=1.0000 fLODMultObjects=1.0000 fLODMultTrees=1.2000 fLODQuadMinLoadDistance=65536.0000 fLodDistance=500.0000 fObjectLODDefault=5.0000 fObjectLODMax=15.0000 fObjectLODMin=1.0000 fTalkingDistance=2000.0000 fTreeLODDefault=1.2000 fTreeLODMax=2.0000 fTreeLODMin=0.0200 iFadeNodeMinNearDistance=400 iLODTextureSizePow2=8 iLODTextureTiling=2 [LoadingBar] bShowSectionTimes=0 fLoadingSlideDelay=15.0000 fPercentageOfBar0=0.0600 fPercentageOfBar1=0.3500 fPercentageOfBar2=0.4400 fPercentageOfBar3=0.1500 iMoveBarChaseMilliseconds=100 iMoveBarMaxMilliseconds=2500 iMoveBarWaitingMilliseconds=10 [MAIN] fLowPerfCombatantVoiceDistance=1000.0000 fQuestScriptDelayTime=5.0000 iDetectionHighNumPicks=40 iLastHDRSetting=-1 [Menu] fCreditsScrollSpeed=40.0000 iConsoleFont=3 iConsoleHistorySize=50 iConsoleTextXPos=30 iConsoleTextYPos=890 iConsoleVisibleLines=15 iDebugTextFont=3 rDebugTextColor=255,251,233 [MESSAGES] bAllowYesToAll=1 bBlockMessageBoxes=0 bDisableWarning=1 bSkipInitializationFlows=1 bSkipProgramFlows=1 [OPENMP] iOpenMPLevel=10 iThreads=3 [Pathfinding] bDebugAvoidance=0 bDebugSmoothing=0 bDisableAvoidance=0 bDrawPathsDefault=0 bDrawSmoothFailures=0 bPathMovementOnly=0 bSnapToAngle=0 bUseBackgroundPathing=1 [SpeedTree] bEnableTrees=1 bForceFullLOD=0 fCanopyShadowGrassMult=1.0000 fLODTreeMipMapLODBias=-0.7500 fLocalTreeMipMapLODBias=-0.2500 fTreeForceBranchDimming=-1.0000 fTreeForceCS=-1.0000 fTreeForceLLA=-1.0000 fTreeForceLeafDimming=-1.0000 fTreeForceMaxBudAngle=-1.0000 fTreeForceMinBudAngle=-1.0000 fTreeLODExponent=1.0000 iCanopyShadowScale=512 [TestAllCells] bFileCheckModelCollision=0 bFileGoneMessage=1 bFileNeededMessage=1 bFileShowIcons=1 bFileShowTextures=1 bFileSkipIconChecks=0 bFileSkipModelChecks=0 bFileTestLoad=0 [Voice] SFileTypeGame=mp3 SFileTypeLTF=ltf SFileTypeLip=lip SFileTypeSource=wav [Water] bUseWaterDepth=1 bUseWaterDisplacements=1 bUseWaterHiRes=0 bUseWaterLOD=1 bUseWaterReflections=1 bUseWaterReflectionsActors=0 bUseWaterReflectionsMisc=0 bUseWaterReflectionsStatics=0 bUseWaterReflectionsTrees=0 bUseWaterShader=1 fAlpha=0.5000 fNearWaterIndoorTolerance=512.0000 fNearWaterOutdoorTolerance=1024.0000 fNearWaterUnderwaterFreq=0.3000 fNearWaterUnderwaterVolume=0.9000 fSurfaceTileSize=2048.0000 fTileTextureDivisor=4.7500 SSurfaceTexture=water uDepthRange=125 uNearWaterPoints=8 uNearWaterRadius=1000 uNumDepthGrids=3 uSurfaceFPS=12 uSurfaceFrameCount=32 uSurfaceTextureSize=128 [Weather] bPrecipitation=1 fAlphaReduce=1.0000 fSunBaseSize=250.0000 fSunGlareSize=350.0000 SBumpFadeColor=255,255,255,255 SEnvReduceColor=255,255,255,255 SLerpCloseColor=255,255,255,255</pre