[BlurShader]
bUseBlurShader
bUseBlurShader toggles Bloom.
Default is 1.
bUseBlurShader=(0,1)
fAlphaAddExterior
fAlphaAddExterior
Default is 0.2000.
fAlphaAddExterior=(...,-0.0001,0,0.0001,...)
fAlphaAddInterior
fAlphaAddInterior
Default is 0.5000.
fAlphaAddInterior=(...,-0.0001,0,0.0001,...)
fBlurRadius
fBlurRadius
Default is 0.0300.
fBlurRadius=(...,-0.0001,0,0.0001,...)
fSIEmmisiveMult
fSIEmmisiveMult
Default is 1.0000.
fSIEmmisiveMult=(...,-0.0001,0,0.0001,...)
fSISpecularMult
fSISpecularMult
Default is 1.0000.
fSISpecularMult=(...,-0.0001,0,0.0001,...)
fSkyBrightness
fSkyBrightness
Default is 0.5000.
fSkyBrightness=(...,-0.0001,0,0.0001,...)
fSunBrightness
fSunBrightness
Default is 0.0000.
fSunBrightness=(...,-0.0001,0,0.0001,...)
fSunlightDimmer
fSunlightDimmer
Default is 1.0000.
fSunlightDimmer=(...,-0.0001,0,0.0001,...)
iBlendType
iBlendType
Default is 2.
iBlendType=(...,-1,0,1,...)
iBlurTexSize
iBlurTexSize
Default is 256.
iBlurTexSize=(...,-1,0,1,...)
iNumBlurpasses
iNumBlurpasses
Default is 1.
iNumBlurpasses=(...,-1,0,1,...)