[BackgroundLoad]
bBackgroundCellLoads
bBackgroundCellLoads
Default is 1.
bBackgroundCellLoads=(0,1)
bBackgroundLoadLipFiles
bBackgroundLoadLipFiles
Default is 0.
bBackgroundLoadLipFiles=(0,1)
bLoadBackgroundFaceGen
bLoadBackgroundFaceGen
Default is 0.
bLoadBackgroundFaceGen=(0,1)
bLoadHelmetsInBackground
bLoadHelmetsInBackground
Default is 1.
bLoadHelmetsInBackground=(0,1)
bSelectivePurgeUnusedOnFastTravel
bSelectivePurgeUnusedOnFastTravel
Default is 0.
bSelectivePurgeUnusedOnFastTravel=(0,1)
bUseBackgroundFileLoader
bUseBackgroundFileLoader
Default is 0.
bUseBackgroundFileLoader=(0,1)
bUseMultiThreadedFaceGen
bUseMultiThreadedFaceGen
Default is 1.
bUseMultiThreadedFaceGen=(0,1)
bUseMultiThreadedTrees
bUseMultiThreadedTrees
Default is 1.
bUseMultiThreadedTrees=(0,1)
iAnimationClonePerLoop
iAnimationClonePerLoop
Default is 5.
iAnimationClonePerLoop=(...,-1,0,1,...)
iPostProcessMilliseconds
iPostProcessMilliseconds
Default is 5.
iPostProcessMilliseconds=(...,-1,0,1,...)
iPostProcessMillisecondsEditor
iPostProcessMillisecondsEditor
Default is 50.
iPostProcessMillisecondsEditor=(...,-1,0,1,...)
iPostProcessMillisecondsLoadingQueuedPriority
iPostProcessMillisecondsLoadingQueuedPriority
Default is 20.
iPostProcessMillisecondsLoadingQueuedPriority=(...,-1,0,1,...)