[NVFlex][edit | edit source]
bNVFlexDrawDebris[edit | edit source]
bNVFlexDrawDebris
Default is 1.
bNVFlexDrawDebris=(0,1)
bNVFlexEnable[edit | edit source]
bNVFlexEnable
Default is 0.
bNVFlexEnable=(0,1)
bNVFlexInstanceDebris[edit | edit source]
bNVFlexInstanceDebris
Default is 1.
bNVFlexInstanceDebris=(0,1)
fKillRadius0[edit | edit source]
fKillRadius0
Default is 2000.0000.
fKillRadius0=(...,-0.0001,0,0.0001,...)
fKillRadius1[edit | edit source]
fKillRadius1
Default is 3000.0000.
fKillRadius1=(...,-0.0001,0,0.0001,...)
fKillRadius2[edit | edit source]
fKillRadius2
Default is 4000.0000.
fKillRadius2=(...,-0.0001,0,0.0001,...)
iMaxNeighbors0[edit | edit source]
iMaxNeighbors0
Default is 32.
iMaxNeighbors0=(...,-1,0,1,...)
iMaxNeighbors1[edit | edit source]
iMaxNeighbors1
Default is 48.
iMaxNeighbors1=(...,-1,0,1,...)
iMaxNeighbors2[edit | edit source]
iMaxNeighbors2
Default is 64.
iMaxNeighbors2=(...,-1,0,1,...)
iMaxParticles0[edit | edit source]
iMaxParticles0
Default is 6000.
iMaxParticles0=(...,-1,0,1,...)
iMaxParticles1[edit | edit source]
iMaxParticles1
Default is 16000.
iMaxParticles1=(...,-1,0,1,...)
iMaxParticles2[edit | edit source]
iMaxParticles2
Default is 32768.
iMaxParticles2=(...,-1,0,1,...)
iQuality[edit | edit source]
iQuality
Default is 2.
iQuality=(...,-1,0,1,...)