[LOD][edit | edit source]
fLODFadeOutMultActors[edit | edit source]
fLODFadeOutMultActors
Default is 6.0000.
fLODFadeOutMultActors=(...,-0.0001,0,0.0001,...)
fLODFadeOutMultItems[edit | edit source]
fLODFadeOutMultItems
Default is 2.5000.
fLODFadeOutMultItems=(...,-0.0001,0,0.0001,...)
fLODFadeOutMultObjects[edit | edit source]
fLODFadeOutMultObjects
Default is 4.5000.
fLODFadeOutMultObjects=(...,-0.0001,0,0.0001,...)
fLODFadeOutMultSkyCell[edit | edit source]
fLODFadeOutMultSkyCell is believed to be unused by the game. fLODFadeOutMultSkyCell used to set the multiplier against fSkyCellRefFadeDistance for the distance that neverfades fade in previous games, but appears to have no effect in Fallout 4.
Default is 1.0000.
fLODFadeOutMultSkyCell=(...,-0.0001,0,0.0001,...)