[General]
bEnableStoryManagerLogging
bEnableStoryManagerLogging
Default is 0.
bEnableStoryManagerLogging=(0,1)
bGamepadEnable
bGamepadEnable toggles the use of a controller. It is changeable in the in-game Settings > Gameplay menu as Controller.
Default is 1.
bGamepadEnable=(0,1)
bPipboyCompanionEnabled
bPipboyCompanionEnabled toggles the usage of the Pip-Boy smartphone app. It is changeable in the in-game Settings > Gameplay menu as Pip-Boy App Enabled.
Default is 0.
bPipboyCompanionEnabled=(0,1)
iStoryManagerLoggingEvent
iStoryManagerLoggingEvent
Default is -1.
iStoryManagerLoggingEvent=(...,-1,0,1,...)
uGridsToLoad
uGridsToLoad sets how much of the world is rendered around the player. The value may only be an odd number that is 5 or higher. Values below 5 will be rounded up to 5. Even numbers shall be rounded up to the higher odd number (e.g., a value of 6 becomes 7). Negative values cause CTD. It is recommended to be left at its default value. Higher values will likely bug out the game over time. Values above ~11 are likely to run into a navmesh limit, causing an infinite load screen unless bBackgroundNavmeshUpdate:Pathfinding is disabled.
Default is 5.
uGridsToLoad=(0,1,2,...)