Guide:DDSopt/Performance Examples

From Step Mods | Change The Game

Performance Comparisons[edit | edit source]

The purpose of this section is to show the results of tests comparing the Skyrim game performance with and without optimization of some of the major vanilla and mod texture sets. It is intended for intermediate and advanced users.

Benchmarking Conditions[edit | edit source]

Test System

  • Motherboard: Intel DP55KG
  • CPU: i5-760 OC 4.0 GHz
  • GPU: ATI 6850 1 GB (Crossfire2X)
- 1920×1200
- TESV v1.5.26.0
- Driver v12.3 + TESV App Profile

Data Collection

  1. Start GPU-Z, start Skyrim via SKSE
  2. Load savegame1, wait 50 seconds, capture screen
  3. Load savegame2, wait 50 seconds, capture screen
  4. Load savegame3, wait 50 seconds, capture screen
  5. Load savegame4, wait 50 seconds, capture screen
  6. Load savegame5, wait 50 seconds, capture screen
  7. Quit Skyrim, open GPU-Z log
  8. Copy last line - 20 of log block representing savegames (easy to tell in log)

Tested using GPU-Z 0.6.0

Info-Logo.png

NOTE

Each data row represents the GPU-Z output recorded 20 seconds prior to the end of the 50s benchmark run. This ensures that no anomalies associated with menu access during savegame loading or quitting affected the recording. Waiting at least 25-30s into benchmark runs also allows Skyrim and the GPU to equilibrate to ensure stable and representative values.

Vanilla Textures[edit | edit source]

Benchmarka GPU Load [%] Dedicatedb Memory [MB] Dynamicc Memory [MB] Combinedd Memory [MB]
Windows Baseline 0 32 25 57
STD - Whiterun 53 520 41 562
STD - Riverwood 48 511 47 558
STD - White Phial 40 483 50 533
STD - Windhelm 50 546 52 598
STD - Markath 49 532 56 588
HRDLC - Whiterun 52 782 47 830
HRDLC - Riverwood 49 705 49 755
HRDLC - White Phial 39 649 50 699
HRDLC - Windhelm 50 848 52 900
HRDLC - Markath 49 793 55 848
OSTD - Whiterun 52 521 39 560
OSTD - Riverwood 48 510 41 552
OSTD - White Phial 38 489 43 532
OSTD - Windhelm 49 548 46 594
OSTD - Markath 49 532 52 584
OHRDLC - Whiterun 53 755 46 802
OHRDLC - Riverwood 50 678 52 730
OHRDLC - White Phial 40 635 53 688
OHRDLC - Windhelm 50 823 54 877
OHRDLC - Markath 50 765 59 824
OHRDLC + Vano89 (Hy) - Whiterun 51 04 40 744
OHRDLC + Vano89 (Hy) - Riverwood 49 634 46 680
OHRDLC + Vano89 (Hy) - White Phial 40 605 49 653
OHRDLC + Vano89 (Hy) - Windhelm 50 747 51 798
OHRDLC + Vano89 (Hy) - Markath 48 713 54 767
OHRDLC + Vano89 (HyN) - Whiterun 52 592 43 636
OHRDLC + Vano89 (HyN) - Riverwood 49 558 46 605
OHRDLC + Vano89 (HyN) - White Phial 39 538 49 587
OHRDLC + Vano89 (HyN) - Windhelm 50 646 50 697
OHRDLC + Vano89 (HyN) - Markath 48 609 53 662
a: STD = vanilla, OSTD = optimized vanilla, HRDLC = hi-res vanilla, OHRDLC = optimized hi-res vanilla | [Hy = hybrid 1024 + 2048, HyN = hybrid + vanilla normal maps
b: on-card VRAM graphics-memory allocation (very fast; lower = better)
c: system RAM graphics-memory allocation (very slow; causes stuttering if > approx. 0.5x max VRAM capacity; lower = better)
d: combined graphics-memory allocation, stuttering is pronounced when > approx. 1.5x max VRAM capacity; lower = better)

Skyrim HD Texture Overhaul[edit | edit source]

Benchmarka GPU Load [%] Dedicatedb Memory [MB] Dynamicc Memory [MB] Combinedd Memory [MB]
Windows Baseline 0 32 25 57
SKYHD 1k - Whiterun 52 831 48 879
SKYHD 1k - Riverwood 51 768 54 822
SKYHD 1k - White Phial 40 702 54 756
SKYHD 1k - Windhelm 50 893 57 950
SKYHD 1k - Markath 48 857 59 916
SKYHD 2k - Whiterun 51 978 45 1,023
SKYHD 2k - Riverwood 51 954 50 1,005
SKYHD 2k - White Phial 40 793 51 844
SKYHD 2k - Windhelm 50 959 52 1,012
SKYHD 2k - Markath 50 983 134 1,117
OSKYHD 1k - Whiterun 51 786 43 830
OSKYHD 1k - Riverwood 51 716 50 766
OSKYHD 1k - White Phial 39 673 53 726
OSKYHD 1k - Windhelm 50 854 55 909
OSKYHD 1k - Markath 49 820 57 877
OSKYHD 2k - Whiterun 51 978 51 1,029
OSKYHD 2k - Riverwood 51 865 54 919
OSKYHD 2k - White Phial 40 716 54 771
OSKYHD 2k - Windhelm 50 908 56 964
OSKYHD 2k - Markath 50 969 128 1,097
OSKYHD1k + Vano (HyN) - Whiterun 52 646 51 698
OSKYHD1k + Vano (HyN) - Riverwood 49 621 57 678
OSKYHD1k + Vano (HyN) - White Phial 40 577 58 635
OSKYHD1k + Vano (HyN) - Windhelm 50 679 60 739
OSKYHD1k + Vano (HyN) - Markath 48 702 61 763
OSKYHD2k + Vano (HyN) - Whiterun 51 863 42 905
OSKYHD2k + Vano (HyN) - Riverwood 50 868 45 913
OSKYHD2k + Vano (HyN) - White Phial 40 682 48 730
OSKYHD2k + Vano (HyN) - Windhelm 50 769 52 821
OSKYHD2k + Vano (HyN) - Markath 49 953 60 1,013
a: SKYHD = Skyrim HD, OSKYHD = optimized Skyrim HD
b: on-card VRAM graphics-memory allocation (very fast; lower = better)
c: system RAM graphics-memory allocation (very slow; causes stuttering if > approx. 0.5x max VRAM capacity; lower = better)
d: combined graphics-memory allocation, stuttering is pronounced when > approx. 1.5x max VRAM capacity; lower = better)

Skyrim Realistic Overhaul[edit | edit source]

Benchmarka GPU Load [%] Dedicatedb Memory [MB] Dynamicc Memory [MB] Combinedd Memory [MB]
Windows Baseline 0 32 25 57
SROHD 1k - Whiterun 51 829 44 874
SROHD 1k - Riverwood 51 724 50 774
SROHD 1k - White Phial 39 681 51 732
SROHD 1k - Windhelm 50 886 53 939
SROHD 1k - Markath 48 832 53 885
SROHD 2k - Whiterun 51 969 42 1,011
SROHD 2k - Riverwood 50 811 47 858
SROHD 2k - White Phial 39 708 48 757
SROHD 2k - Windhelm 53 972 59 1,032
SROHD 2k - Markath 49 921 58 979
OSROHD 1k - Whiterun 52 796 45 841
OSROHD 1k - Riverwood 50 699 51 750
OSROHD 1k - White Phial 40 667 52 719
OSROHD 1k - Windhelm 50 861 53 915
OSROHD 1k - Markath 49 806 54 861
OSROHD 2k - Whiterun 57 975 50 1,025
OSROHD 2k - Riverwood 49 772 51 823
OSROHD 2k - White Phial 39 702 53 755
OSROHD 2k - Windhelm 61 958 69 1,027
OSROHD 2k - Markath 48 907 61 969
OSROHD1k - Vano (HyN) - Whiterun 51 677 41 718
OSROHD1k - Vano (HyN) - Riverwood 49 611 47 658
OSROHD1k - Vano (HyN) - White Phial 40 588 48 636
OSROHD1k - Vano (HyN) - Windhelm 50 724 50 774
OSROHD1k - Vano (HyN) - Markath 49 692 54 746
OSROHD2k - Vano (HyN) - Whiterun 51 878 42 920
OSROHD2k - Vano (HyN) - Riverwood 50 731 48 780
OSROHD2k - Vano (HyN) - White Phial 40 710 50 760
OSROHD2k - Vano (HyN) - Windhelm 51 959 52 1,011
OSROHD2k - Vano (HyN) - Markath 48 862 54 916
a: SROHD = Skyrim Realistic Overhaul, OSROHD = optimized Skyrim Realistic Overhaul
b: on-card VRAM graphics-memory allocation (very fast; lower = better)
c: system RAM graphics-memory allocation (very slow; causes stuttering if > approx. 0.5x max VRAM capacity; lower = better)
d: combined graphics-memory allocation, stuttering is pronounced when > approx. 1.5x max VRAM capacity; lower = better)

Serious HD Retexture Skyrim Overhaul[edit | edit source]

Benchmarka GPU Load [%] Dedicatedb Memory [MB] Dynamicc Memory [MB] Combinedd Memory [MB]
Windows Baseline 0 32 25 57
SERHD 1k - Whiterun 53 760 46 806
SERHD 1k - Riverwood 51 678 48 726
SERHD 1k - White Phial 40 648 51 698
SERHD 1k - Windhelm 51 840 53 893
SERHD 1k - Markath 48 771 54 825
SERHD 2k - Whiterun 53 813 44 857
SERHD 2k - Riverwood 51 734 48 782
SERHD 2k - White Phial 40 700 49 749
SERHD 2k - Windhelm 51 885 52 936
SERHD 2k - Markath 49 829 54 882
OSERHD 1k - Whiterun 53 765 42 807
OSERHD 1k - Riverwood 50 687 47 734
OSERHD 1k - White Phial 40 646 49 695
OSERHD 1k - Windhelm 51 834 52 886
OSERHD 1k - Markath 49 768 54 822
OSERHD 2k - Whiterun 54 814 45 859
OSERHD 2k - Riverwood 51 746 49 795
OSERHD 2k - White Phial 40 702 50 752
OSERHD 2k - Windhelm 51 887 52 939
OSERHD 2k - Markath 49 831 54 885
a: SERHD = Serious HD Retexture Landscape Skyrim, OSERHD = optimized Serious HD Retexture Landscape Skyrim
b: on-card VRAM graphics-memory allocation (very fast; lower = better)
c: system RAM graphics-memory allocation (very slow; causes stuttering if > approx. 0.5x max VRAM capacity; lower = better)
d: combined graphics-memory allocation, stuttering is pronounced when > approx. 1.5x max VRAM capacity; lower = better)

Insanity's Texture Pack Overhaul[edit | edit source]

Benchmarka GPU Load [%] Dedicatedb Memory [MB] Dynamicc Memory [MB] Combinedd Memory [MB]
Windows Baseline 0 32 25 57
ISTPS 2k - Whiterun 53 931 45 976
ISTPS 2k - Riverwood 52 825 50 876
ISTPS 2k - White Phial 40 672 51 723
ISTPS 2k - Windhelm 51 846 53 899
ISTPS 2k - Markath 49 818 55 873
OISTPS 2k - Whiterun 52 930 43 974
OISTPS 2k - Riverwood 51 819 49 868
OISTPS 2k - White Phial 40 665 50 716
OISTPS 2k - Windhelm 51 843 54 897
OISTPS 2k - Markath 50 818 55 873
a: ISTPS = Insanity's Texture Pack - Skyrim, OISTPS = optimized Insanity's Texture Pack - Skyrim
b: on-card VRAM graphics-memory allocation (very fast; lower = better)
c: system RAM graphics-memory allocation (very slow; causes stuttering if > approx. 0.5x max VRAM capacity; lower = better)
d: combined graphics-memory allocation, stuttering is pronounced when > approx. 1.5x max VRAM capacity; lower = better)