Concept:FalloutNV ModGroup 11-Gameplay-AI and Combat
From Step Mods | Change The Game
11-Gameplay-AI and Combat
Mods that affect AI, stats, or combat mechanics of NPCs
Description of concept "FalloutNV ModGroup 11-Gameplay-AI and Combat"RDF feed
Concept describing all mods in FalloutNV, ModGroup 11-Gameplay-AI and Combat
[[Category:ModGroup 11-Gameplay-AI and Combat]] [[Game::FalloutNV]]
| Fallout 3 Weapons Restoration Rebalanced |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| Fallout 4 Survival Mode - Style Damage |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| Helmet Armor for Localized DT/DR |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| Immersive Hit Reactions - Makes Combat Responsive |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| Immersive Recoil 2.0 |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| JIP Realistic Weapon Overheating |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| JIP Selective-Fire |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| Melee Cleave a.k.a. Sweep |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| Melee Reach Fixed |
|---|
| Game: FalloutNV |
| CR Patch: true |
| LW Patch: false |
| NPCs Sprint In Combat |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| Player Combat Priority |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| Quick Grenade Hotkey |
|---|
| Game: FalloutNV |
| CR Patch: false |
| LW Patch: false |
| Thermic Lance - Fire effects |
|---|
| Game: FalloutNV |
| CR Patch: true |
| LW Patch: false |

