Forgive me for the stupid question: is this mod supposed to work correctly out of the box, without generating LOD Level 32 or using DynDOLOD, notwithstanding the complete lack of detail on the map? I've been pulling my hair out trying to figure out the cause of a weird bug where low level LODs are superimposed with high level ones, resulting in a blurry flickering mess - in the world, not on the map (see screenshot below for an example). I never thought this mod could have anything to do wi