User talk:Diana TES GotH/Morroblivion Overhaul/Conclusion: Difference between revisions

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==<span style="color: #9eb8ee">Tips & Troubleshooting Common Issues</span>==
==<span style="color: #9eb8ee">Tips & Troubleshooting Common Issues</span>==
Review STEP's [http://wiki.step-project.com/STEP:Guide#3.A._Troubleshooting_Common_Problems Troubleshooting Common Problems]. Much of the information provided pertains to Oblivion as well.
=== <span style="color: #9eb8ee">“BlackScreen” Fix and Forcing 3.0 Shaders</span> ===
For some users, it may be necessary to tweak some settings, especially the Shaders in order for the HDR setting to work properly. If you have a black screen try the following suggestion from the [http://www.tweakguides.com/Oblivion_8.html Elder Scrolls IV: Oblivion Tweak Guide] for changing your Oblivion.ini settings:
“bAllow30Shaders=0 -If set to 1, this option allows (but does not force) the use of Shader Model 3.0 on graphics cards which support it, namely Nvidia GeForce 6600 or newer, or ATI X1000 series or newer. This can potentially improve performance when using HDR rendering for example. Check your RendererInfo.txt file in your \Documents and Settings\User\Documents\My Games\Oblivion directory to see if your card supports SM 3.0 next to the option '3.0 Shaders'. Note however that even by enabling this option, Oblivion still appears to use 2.0 shaders (check the 'PSTarget' and 'VS Target' lines in RendererInfo.txt). In any case, if you have one of the cards mentioned above, it cannot hurt to enable this option.<br>
…To force the actual use of 3.0 Shaders after making the above change, you will also need to check your RenderInfo.txt file (see above), and on the last line of the file check which shader package it uses (e.g. Shader Package: 13). Then go to the\Program Files\Bethesda Softworks\Oblivion\Data\Shaders\ folder and rename that particular package to something else (e.g. rename shaderpackage013.sdp to shaderpackage013._bak. Now copy shaderpackage019.sdp and paste it back into the same directory, and rename this new copy to the package name your card uses(e.g. rename it to shaderpackage013.sdp in this example). This will forceOblivion to use the Shader Model 3.0 shaders in the game, which may increase(or reduce) performance and typically shows no image quality difference.”<br>
Just remember that if you have to perform “Verify Integrity of Game Cache…” through Steam, the Shaders will be reverted back to their default settings. I suggest to make a backup copy of “Shaderpackage019.sdp”. To do this, create a Working Folder on your desktop. Create a Data subfolder. Click in your Data folder and create a Shaders subfolder. Now copy your shaderpackage019.sdp into the Shaders folder. Rename the shaders package to the one that is in your RenderInfo.txt and save it as an archive naming it “ShaderPackage019” to install via [http://www.nexusmods.com/skyrim/mods/1334/? Mod Organizer]. If it is installed with [http://www.nexusmods.com/skyrim/mods/1334/? Mod Organizer] it will always overwrite the Steam\vanilla file.
=== <span style="color: #9eb8ee">PSA: OR and G-SYNC</span> ===
[http://tesreloaded.com/thread/283/psa-sync PSA: OR and G-SYNC] explained by dankles on TES Reloaded Technical Support.
"G-SYNC and OR on Windows 10 (maybe other windows versions too) don't seem to be friends. When closing oblivion, the screen blanks. The only way to get the screen back is to turn the computer off, then back on. I recommend anyone using OR to disable G-SYNC, if that's something you normally use.<br>
To disable G-SYNC for just Oblivion and not everything globally, you can go to the Nvidia Control Panel, then select Manage 3D Settings > Program Settings > Elder Scrolls IV: Oblivion (add it if you need to) > set Monitor Technology to Fixed Refresh."
=== <span style="color: #9eb8ee">Mod Not Working</span> ===
Triple check all INI or config files to make certain they are correct.
Sometimes refreshing the mod manager being used is necessary.
Close the mod manager.
Clean up temp files with disk cleanup (or other such utility).
Reboot the PC and allow the files to refresh. Restart the mod manager and test the mod again to see if it is now recognized and working.
In some instances the user may need to uninstall the mod from the mod manager being used. Install the mod manually then test it in-game to see if this fixes the issue.
=== <span style="color: #9eb8ee">Wrye Bash Error: Access is denied:</span> ===
Sometimes a user can be blocked from accessing files and folders, even with administrative privileges. When this happens a workaround solution is the following:
1. Clean out the temp files:
    • From the Start Menu select Run.
    • Type temp, select all the files and then delete them (skip the files that will not delete).
    • Type %temp%, select all the files and then delete (skip the files that will not delete).
2. Empty the Recycle Bin.
3. Perform a Disk Cleanup.
4. Shutdown the PC and Reboot after 30 seconds.
=== <span style="color: #9eb8ee">Resolving Mod Conflicts</span> ===
Launch TES4Edit to resolve most conflicts (not landscape conflicts).
'''TIP''': Refer to latest Data\Docs Bashed Patch, 0.html and Bashed Patch, 0.txt files to review the patch log and perform a similar function with TES4Edit.
[https://www.creationkit.com/index.php?title=TES5Edit TES5Edit]
[https://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit TES5Edit Cleaning Guide]
[https://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial TES5Edit Mod Cleaning Tutorial]
[https://www.creationkit.com/index.php?title=Skyrim_Dirty_Plugins_List TES5Edit Skyrim Dirty Plugins List]
[https://www.creationkit.com/index.php?title=TES5Edit_Scripting_Functions TES5Edit Scripting Functions]
[http://fallout3.nexusmods.com/mods/8629 Fallout3 Training Manual] (applies to all game versions)
[http://newvegas.nexusmods.com/mods/38413 FNVEdit Training Manual] (applies to all game versions)
[https://tesrenewal.com/forums/oblivion-general-chat/tutorial-make-your-own-oblivion-character-overhaul-compatibility-patch Tutorial] Make your own Oblivion Character Overhaul compatibility patch] by ponyrider0
Launch CSE to resolve landscape conflicts.
[http://tesalliance.org/forums/index.php?%2Ftutorials%2Farticle%2F28-oblivion-creating-compatibility-patches%2F Oblivion: Creating Compatibility Patches] by Arthmoor


==<span style="color: #9eb8ee">Credits</span>==
==<span style="color: #9eb8ee">Credits</span>==

Revision as of 13:28, April 20, 2018

Morroblivion Overhaul: Conclusion

Launching Morroblivion

Tips & Troubleshooting Common Issues

Review STEP's Troubleshooting Common Problems. Much of the information provided pertains to Oblivion as well.

“BlackScreen” Fix and Forcing 3.0 Shaders

For some users, it may be necessary to tweak some settings, especially the Shaders in order for the HDR setting to work properly. If you have a black screen try the following suggestion from the Elder Scrolls IV: Oblivion Tweak Guide for changing your Oblivion.ini settings:

“bAllow30Shaders=0 -If set to 1, this option allows (but does not force) the use of Shader Model 3.0 on graphics cards which support it, namely Nvidia GeForce 6600 or newer, or ATI X1000 series or newer. This can potentially improve performance when using HDR rendering for example. Check your RendererInfo.txt file in your \Documents and Settings\User\Documents\My Games\Oblivion directory to see if your card supports SM 3.0 next to the option '3.0 Shaders'. Note however that even by enabling this option, Oblivion still appears to use 2.0 shaders (check the 'PSTarget' and 'VS Target' lines in RendererInfo.txt). In any case, if you have one of the cards mentioned above, it cannot hurt to enable this option.
…To force the actual use of 3.0 Shaders after making the above change, you will also need to check your RenderInfo.txt file (see above), and on the last line of the file check which shader package it uses (e.g. Shader Package: 13). Then go to the\Program Files\Bethesda Softworks\Oblivion\Data\Shaders\ folder and rename that particular package to something else (e.g. rename shaderpackage013.sdp to shaderpackage013._bak. Now copy shaderpackage019.sdp and paste it back into the same directory, and rename this new copy to the package name your card uses(e.g. rename it to shaderpackage013.sdp in this example). This will forceOblivion to use the Shader Model 3.0 shaders in the game, which may increase(or reduce) performance and typically shows no image quality difference.”
Just remember that if you have to perform “Verify Integrity of Game Cache…” through Steam, the Shaders will be reverted back to their default settings. I suggest to make a backup copy of “Shaderpackage019.sdp”. To do this, create a Working Folder on your desktop. Create a Data subfolder. Click in your Data folder and create a Shaders subfolder. Now copy your shaderpackage019.sdp into the Shaders folder. Rename the shaders package to the one that is in your RenderInfo.txt and save it as an archive naming it “ShaderPackage019” to install via Mod Organizer. If it is installed with Mod Organizer it will always overwrite the Steam\vanilla file.

PSA: OR and G-SYNC

PSA: OR and G-SYNC explained by dankles on TES Reloaded Technical Support.

"G-SYNC and OR on Windows 10 (maybe other windows versions too) don't seem to be friends. When closing oblivion, the screen blanks. The only way to get the screen back is to turn the computer off, then back on. I recommend anyone using OR to disable G-SYNC, if that's something you normally use.
To disable G-SYNC for just Oblivion and not everything globally, you can go to the Nvidia Control Panel, then select Manage 3D Settings > Program Settings > Elder Scrolls IV: Oblivion (add it if you need to) > set Monitor Technology to Fixed Refresh."

Mod Not Working

Triple check all INI or config files to make certain they are correct.

Sometimes refreshing the mod manager being used is necessary.

Close the mod manager. 
Clean up temp files with disk cleanup (or other such utility). 
Reboot the PC and allow the files to refresh. Restart the mod manager and test the mod again to see if it is now recognized and working.

In some instances the user may need to uninstall the mod from the mod manager being used. Install the mod manually then test it in-game to see if this fixes the issue.

Wrye Bash Error: Access is denied:

Sometimes a user can be blocked from accessing files and folders, even with administrative privileges. When this happens a workaround solution is the following:

1. Clean out the temp files:
   • From the Start Menu select Run.
   • Type temp, select all the files and then delete them (skip the files that will not delete).
   • Type %temp%, select all the files and then delete (skip the files that will not delete).
2. Empty the Recycle Bin.
3. Perform a Disk Cleanup.
4. Shutdown the PC and Reboot after 30 seconds.

Resolving Mod Conflicts

Launch TES4Edit to resolve most conflicts (not landscape conflicts).

TIP: Refer to latest Data\Docs Bashed Patch, 0.html and Bashed Patch, 0.txt files to review the patch log and perform a similar function with TES4Edit.
TES5Edit
TES5Edit Cleaning Guide
TES5Edit Mod Cleaning Tutorial
TES5Edit Skyrim Dirty Plugins List
TES5Edit Scripting Functions
Fallout3 Training Manual (applies to all game versions)
FNVEdit Training Manual (applies to all game versions)
Tutorial Make your own Oblivion Character Overhaul compatibility patch] by ponyrider0

Launch CSE to resolve landscape conflicts.

Oblivion: Creating Compatibility Patches by Arthmoor

Credits

I would sincerely like to thank all of the following:

STEP Wiki Admins for allowing me to host this guide on their site.
ponyrider0 is creating Morroblivion Mods (and other Open Source Stuff) who has been a contributor with me since I first began sharing my Morroblivion Overhual guide back in 2016.
Pack Author jdsmith2816 for his contribution and patches for this guide.
Pack Author DarkladyLexy, author of Lexy's: Legacy of The Dragonborn Special Edition who inspires me to maintain this guide as she does her own. Lexy's guide is truly impressive.
Pack Author Darth_mathias, author of SRLE Extended: Legacy of The Dragonborn who is also an inspiration for maintaining his high quality guide.
Mod Authors zilav, RoyBatterian, GrantSP and all my GamerPoets friends.
mcshame and all the others who have been involved in helping to test this guide.
Rogdonlp for proofreading and suggesting edits for this guide.
The TESRewal Morroblivion Team
The TESRenewal Project Community
The Nexus Modding Community.
The TES Alliance Modding Community.
The Assimilation Lab Gaming and Modding Community.
Gamer Poets for his educational tutorials.
matortheeternal for sharing his utilities and settings.
Astien for Oblivion Vanilla Enhanced
Bevilex for Bevilex' modlist for Oblivion -Graphics
outdated TV for his Bevilex Modlist Full Video Guide
PredCaliber for Oblivion 2017 Ultimate Graphics Tutorial
Just Call Me Frosty for his Oblivion Graphic Tutorials and Guides.
Hishutup for the continued updates on Mythic Dawn Oblivion Modding Guide
Xuul for Oblivion | How to install mods
Enigmas The Guy for Oblivion DarnUI and OBSE Mod Organizer Installation guide
The authors of mods recommended in this guide.
The authors of mods who granted permission for their mods to be shared with the TESRenewal Project Community.
Bethesda Softworks for TES in general.


The End

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