User:Rootsrat/TheWitcher3 Return Of The White Wolf PhotoMode2inOneInput
From Step Mods | Change The Game
[BASE_ALL_ATTACKS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_None=(Action=DespawnFog)
[BASE_ATTACKS_NO_LIGHT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)
[BASE_ATTACK_HEAVY] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_ATTACK_LIGHT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_CameraMovement] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_CharacterMovement] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_CharacterMovementWithSprint] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_DEBUG] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_DRAW_SWORDS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_DRAW_SWORDS_KEYBOARD] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_DRINK_POTIONS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_FocusMode] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_INTERACTIONS_HORSE] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_INTERACTIONS_KEYBOARD] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_INTERACTIONS_PAD] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_Interactions] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_Items] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_JOURNAL_AND_QUEST_MANAGE] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_PanelsShortcuts] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_SHOW_RADIAL_MENU] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_SPECIAL_ATTACK_HEAVY] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_SPECIAL_ATTACK_LIGHT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BASE_Signs] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Boat] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[BoatPassenger] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Combat] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Combat_Replacer_Ciri] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Diving] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[EMPTY_CONTEXT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Exploration] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Exploration_Replacer_Ciri] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[FakeAxisInput] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[FastMenu] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Horse] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Horse_Replacer_Ciri] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[JumpClimb] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[RadialMenu] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[SCENE_IS_STARTING_HACK] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Scene] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[ScriptedAction] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[Swimming] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)
[ThrowHold] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)