User:Rootsrat/TheWitcher3 Return Of The White Wolf FriendlyHUD1: Difference between revisions
(Created page with " [Boat] IK_NONE=(Action=QuestMarkersToggle) {{Fc|#FF5050|Change this in all the sections if you want to have a key that toggles quest markers permanent/hold focus}} IK_F3=(A...") |
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[Boat] | |||
IK_NONE=(Action=QuestMarkersToggle) {{Fc|#FF5050|Change this in all the sections of this file if you want to have a key that toggles quest markers permanent/hold focus}} | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) {{Fc|#FF5050|No need for that, since Photomode 2 In One already does that}} | |||
IK_Tilde=(Action=SwitchCrossbow) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5) | |||
[BoatPassenger] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_Tilde=(Action=SwitchCrossbow) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5) | |||
[Combat] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_Tilde=(Action=SwitchCrossbow) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5) | |||
[Combat_Replacer_Ciri] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
[Diving] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5) | |||
[Exploration] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_F4=(Action=RefillPotionsToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_Tilde=(Action=SwitchCrossbow) | |||
IK_Pad_RightThumb=(Action=PanelMeditation,State=Duration,IdleTime=0.5) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5) | |||
[Exploration_Replacer_Ciri] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
[Horse] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_Tilde=(Action=SwitchCrossbow) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5) | |||
[Horse_Replacer_Ciri] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
[JumpClimb] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
[RadialMenu] | |||
IK_1=(Action=UseItem1) | |||
IK_2=(Action=UseItem2) | |||
IK_3=(Action=UseItem3) | |||
IK_4=(Action=UseItem4) | |||
IK_5=(Action=UseItem5) | |||
IK_6=(Action=UseItem6) | |||
IK_7=(Action=UseItem7) | |||
IK_8=(Action=UseItem8) | |||
IK_9=(Action=UseItem9) | |||
IK_0=(Action=UseItem10) | |||
IK_Minus=(Action=UseItem11) | |||
IK_Equals=(Action=UseItem12) | |||
IK_Q=(Action=SwitchBuffsMode) | |||
IK_Pad_Y_TRIANGLE=(Action=SwitchBuffsMode) | |||
IK_F1=(Action=ShowPotionsHelper) | |||
IK_NONE=(Action=ShowBombsHelper) | |||
IK_F3=(Action=ShowOilsHelper) | |||
IK_F4=(Action=ShowActiveBuffs) | |||
IK_Pad_DigitUp=(Action=ItemsPadUp) | |||
IK_W=(Action=ItemsPadUp) | |||
IK_Pad_DigitRight=(Action=ItemsPadRight) | |||
IK_D=(Action=ItemsPadRight) | |||
IK_Pad_DigitLeft=(Action=ItemsPadLeft) | |||
IK_A=(Action=ItemsPadLeft) | |||
IK_Pad_DigitDown=(Action=ItemsPadDown) | |||
IK_S=(Action=ItemsPadDown) | |||
IK_Pad_RightThumb=(Action=ItemsPadUse) | |||
IK_C=(Action=ItemsPadUse) | |||
IK_NONE=(Action=PauseGameToggle) | |||
[Scene] | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_Escape=(Action=IngameMenu) | |||
IK_Pad_Back_Select=(Action=IngameMenu) | |||
[Swimming] | |||
IK_NONE=(Action=QuestMarkersToggle) | |||
IK_F3=(Action=UserMarkersToggle) | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_RShift=(Action=PinModuleModfier) | |||
IK_Pad_LeftThumb=(Action=ToggleEssentials) | |||
IK_F10=(Action=ToggleEssentials) | |||
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5) | |||
[ThrowHold] | |||
IK_NONE=(Action=PauseGameToggle) | |||
IK_Tilde=(Action=SwitchCrossbow) |
Revision as of 21:48, June 26, 2016
[Boat] IK_NONE=(Action=QuestMarkersToggle) Change this in all the sections of this file if you want to have a key that toggles quest markers permanent/hold focus IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) No need for that, since Photomode 2 In One already does that IK_Tilde=(Action=SwitchCrossbow) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
[BoatPassenger] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
[Combat] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
[Combat_Replacer_Ciri] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials)
[Diving] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
[Exploration] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_F4=(Action=RefillPotionsToggle) IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow) IK_Pad_RightThumb=(Action=PanelMeditation,State=Duration,IdleTime=0.5) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
[Exploration_Replacer_Ciri] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials)
[Horse] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
[Horse_Replacer_Ciri] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials)
[JumpClimb] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle)
[RadialMenu] IK_1=(Action=UseItem1) IK_2=(Action=UseItem2) IK_3=(Action=UseItem3) IK_4=(Action=UseItem4) IK_5=(Action=UseItem5) IK_6=(Action=UseItem6) IK_7=(Action=UseItem7) IK_8=(Action=UseItem8) IK_9=(Action=UseItem9) IK_0=(Action=UseItem10) IK_Minus=(Action=UseItem11) IK_Equals=(Action=UseItem12) IK_Q=(Action=SwitchBuffsMode) IK_Pad_Y_TRIANGLE=(Action=SwitchBuffsMode) IK_F1=(Action=ShowPotionsHelper) IK_NONE=(Action=ShowBombsHelper) IK_F3=(Action=ShowOilsHelper) IK_F4=(Action=ShowActiveBuffs) IK_Pad_DigitUp=(Action=ItemsPadUp) IK_W=(Action=ItemsPadUp) IK_Pad_DigitRight=(Action=ItemsPadRight) IK_D=(Action=ItemsPadRight) IK_Pad_DigitLeft=(Action=ItemsPadLeft) IK_A=(Action=ItemsPadLeft) IK_Pad_DigitDown=(Action=ItemsPadDown) IK_S=(Action=ItemsPadDown) IK_Pad_RightThumb=(Action=ItemsPadUse) IK_C=(Action=ItemsPadUse) IK_NONE=(Action=PauseGameToggle)
[Scene] IK_NONE=(Action=PauseGameToggle) IK_Escape=(Action=IngameMenu) IK_Pad_Back_Select=(Action=IngameMenu)
[Swimming] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
[ThrowHold] IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow)