User:Rootsrat/TheWitcher3 Return Of The White Wolf FriendlyHUD1: Difference between revisions

From Step Mods | Change The Game
(Created page with " [Boat] IK_NONE=(Action=QuestMarkersToggle) {{Fc|#FF5050|Change this in all the sections if you want to have a key that toggles quest markers permanent/hold focus}} IK_F3=(A...")
 
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Line 1: Line 1:
  [Boat]
  [Boat]
  IK_NONE=(Action=QuestMarkersToggle) {{Fc|#FF5050|Change this in all the sections if you want to have a key that toggles quest markers permanent/hold focus}}
  IK_NONE=(Action=QuestMarkersToggle) {{Fc|#FF5050|Change this in all the sections of this file if you want to have a key that toggles quest markers permanent/hold focus}}
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle) {{Fc|#FF5050|No need for that, since Photomode 2 In One already does that}}
  IK_NONE=(Action=PauseGameToggle) {{Fc|#FF5050|No need for that, since Photomode 2 In One already does that}}
  IK_F4=(Action=SwitchCrossbow)
  IK_Tilde=(Action=SwitchCrossbow)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
   
   
  [BoatPassenger]
  [BoatPassenger]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_F4=(Action=SwitchCrossbow)
  IK_Tilde=(Action=SwitchCrossbow)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
   
   
  [Combat]
  [Combat]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_F4=(Action=SwitchCrossbow)
  IK_Tilde=(Action=SwitchCrossbow)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
   
   
  [Combat_Replacer_Ciri]
  [Combat_Replacer_Ciri]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
   
   
  [Diving]
  [Diving]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
   
   
  [Exploration]
  [Exploration]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=RefillPotionsToggle)
  IK_F4=(Action=RefillPotionsToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_F4=(Action=SwitchCrossbow)
  IK_Tilde=(Action=SwitchCrossbow)
  IK_Pad_RightThumb=(Action=PanelMeditation,State=Duration,IdleTime=0.5)
  IK_Pad_RightThumb=(Action=PanelMeditation,State=Duration,IdleTime=0.5)
IK_Pad_LeftThumb=(Action=RefillPotionsToggle,State=Duration,IdleTime=0.5)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
   
   
  [Exploration_Replacer_Ciri]
  [Exploration_Replacer_Ciri]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
   
   
  [Horse]
  [Horse]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_F4=(Action=SwitchCrossbow)
  IK_Tilde=(Action=SwitchCrossbow)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
   
   
  [Horse_Replacer_Ciri]
  [Horse_Replacer_Ciri]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
   
   
  [JumpClimb]
  [JumpClimb]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
   
   
Line 82: Line 106:
  IK_Pad_Y_TRIANGLE=(Action=SwitchBuffsMode)
  IK_Pad_Y_TRIANGLE=(Action=SwitchBuffsMode)
  IK_F1=(Action=ShowPotionsHelper)
  IK_F1=(Action=ShowPotionsHelper)
  IK_F2=(Action=ShowBombsHelper)
  IK_NONE=(Action=ShowBombsHelper)
  IK_F3=(Action=ShowOilsHelper)
  IK_F3=(Action=ShowOilsHelper)
  IK_F4=(Action=ShowActiveBuffs)
  IK_F4=(Action=ShowActiveBuffs)
Line 98: Line 122:
   
   
  [Scene]
  [Scene]
IK_F3=(Action=HUDToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_Escape=(Action=IngameMenu)
  IK_Escape=(Action=IngameMenu)
Line 105: Line 128:
  [Swimming]
  [Swimming]
  IK_NONE=(Action=QuestMarkersToggle)
  IK_NONE=(Action=QuestMarkersToggle)
  IK_F3=(Action=HUDToggle)
  IK_F3=(Action=UserMarkersToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_RShift=(Action=PinModuleModfier)
  IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
   
   
  [ThrowHold]
  [ThrowHold]
IK_F3=(Action=HUDToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_NONE=(Action=PauseGameToggle)
  IK_F4=(Action=SwitchCrossbow)
  IK_Tilde=(Action=SwitchCrossbow)

Latest revision as of 21:49, June 26, 2016

[Boat]
IK_NONE=(Action=QuestMarkersToggle) Change this in all the sections of this file if you want to have a key that toggles quest markers permanent/hold focus
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle) No need for that, since Photomode 2 In One already does that
IK_Tilde=(Action=SwitchCrossbow)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[BoatPassenger]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_Tilde=(Action=SwitchCrossbow)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Combat]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_Tilde=(Action=SwitchCrossbow)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Combat_Replacer_Ciri]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)

[Diving]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Exploration]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_F4=(Action=RefillPotionsToggle)
IK_NONE=(Action=PauseGameToggle)
IK_Tilde=(Action=SwitchCrossbow)
IK_Pad_RightThumb=(Action=PanelMeditation,State=Duration,IdleTime=0.5)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Exploration_Replacer_Ciri]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)

[Horse]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_Tilde=(Action=SwitchCrossbow)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Horse_Replacer_Ciri]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)

[JumpClimb]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)

[RadialMenu]
IK_1=(Action=UseItem1)
IK_2=(Action=UseItem2)
IK_3=(Action=UseItem3)
IK_4=(Action=UseItem4)
IK_5=(Action=UseItem5)
IK_6=(Action=UseItem6)
IK_7=(Action=UseItem7)
IK_8=(Action=UseItem8)
IK_9=(Action=UseItem9)
IK_0=(Action=UseItem10)
IK_Minus=(Action=UseItem11)
IK_Equals=(Action=UseItem12)
IK_Q=(Action=SwitchBuffsMode)
IK_Pad_Y_TRIANGLE=(Action=SwitchBuffsMode)
IK_F1=(Action=ShowPotionsHelper)
IK_NONE=(Action=ShowBombsHelper)
IK_F3=(Action=ShowOilsHelper)
IK_F4=(Action=ShowActiveBuffs)
IK_Pad_DigitUp=(Action=ItemsPadUp)
IK_W=(Action=ItemsPadUp)
IK_Pad_DigitRight=(Action=ItemsPadRight)
IK_D=(Action=ItemsPadRight)
IK_Pad_DigitLeft=(Action=ItemsPadLeft)
IK_A=(Action=ItemsPadLeft)
IK_Pad_DigitDown=(Action=ItemsPadDown)
IK_S=(Action=ItemsPadDown)
IK_Pad_RightThumb=(Action=ItemsPadUse)
IK_C=(Action=ItemsPadUse)
IK_NONE=(Action=PauseGameToggle)

[Scene]
IK_NONE=(Action=PauseGameToggle)
IK_Escape=(Action=IngameMenu)
IK_Pad_Back_Select=(Action=IngameMenu)

[Swimming]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[ThrowHold]
IK_NONE=(Action=PauseGameToggle)
IK_Tilde=(Action=SwitchCrossbow)