User:Rootsrat/TheWitcher3 Return Of The White Wolf FriendlyHUD1: Difference between revisions

From Step Mods | Change The Game
(Created page with " [Boat] IK_NONE=(Action=QuestMarkersToggle) {{Fc|#FF5050|Change this in all the sections if you want to have a key that toggles quest markers permanent/hold focus}} IK_F3=(A...")
 
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[Boat]
 
IK_NONE=(Action=QuestMarkersToggle) {{Fc|#FF5050|Change this in all the sections if you want to have a key that toggles quest markers permanent/hold focus}}
[Boat]
IK_F3=(Action=HUDToggle)
IK_NONE=(Action=QuestMarkersToggle) {{Fc|#FF5050|Change this in all the sections of this file if you want to have a key that toggles quest markers permanent/hold focus}}
IK_NONE=(Action=PauseGameToggle) {{Fc|#FF5050|No need for that, since Photomode 2 In One already does that}}
IK_F3=(Action=UserMarkersToggle)
IK_F4=(Action=SwitchCrossbow)
IK_NONE=(Action=PauseGameToggle) {{Fc|#FF5050|No need for that, since Photomode 2 In One already does that}}
IK_RShift=(Action=PinModuleModfier)
IK_Tilde=(Action=SwitchCrossbow)
IK_RShift=(Action=PinModuleModfier)
[BoatPassenger]
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_NONE=(Action=QuestMarkersToggle)
IK_F10=(Action=ToggleEssentials)
IK_F3=(Action=HUDToggle)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
IK_NONE=(Action=PauseGameToggle)
 
IK_F4=(Action=SwitchCrossbow)
[BoatPassenger]
IK_RShift=(Action=PinModuleModfier)
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
[Combat]
IK_NONE=(Action=PauseGameToggle)
IK_NONE=(Action=QuestMarkersToggle)
IK_Tilde=(Action=SwitchCrossbow)
IK_F3=(Action=HUDToggle)
IK_RShift=(Action=PinModuleModfier)
IK_NONE=(Action=PauseGameToggle)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F4=(Action=SwitchCrossbow)
IK_F10=(Action=ToggleEssentials)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
 
[Combat_Replacer_Ciri]
[Combat]
IK_NONE=(Action=QuestMarkersToggle)
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=HUDToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_NONE=(Action=PauseGameToggle)
IK_RShift=(Action=PinModuleModfier)
IK_Tilde=(Action=SwitchCrossbow)
IK_RShift=(Action=PinModuleModfier)
[Diving]
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_NONE=(Action=QuestMarkersToggle)
IK_F10=(Action=ToggleEssentials)
IK_F3=(Action=HUDToggle)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
IK_NONE=(Action=PauseGameToggle)
 
IK_RShift=(Action=PinModuleModfier)
[Combat_Replacer_Ciri]
IK_NONE=(Action=QuestMarkersToggle)
[Exploration]
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=QuestMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_F3=(Action=HUDToggle)
IK_RShift=(Action=PinModuleModfier)
IK_NONE=(Action=RefillPotionsToggle)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_NONE=(Action=PauseGameToggle)
IK_F10=(Action=ToggleEssentials)
IK_F4=(Action=SwitchCrossbow)
 
IK_Pad_RightThumb=(Action=PanelMeditation,State=Duration,IdleTime=0.5)
[Diving]
IK_Pad_LeftThumb=(Action=RefillPotionsToggle,State=Duration,IdleTime=0.5)
IK_NONE=(Action=QuestMarkersToggle)
IK_RShift=(Action=PinModuleModfier)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
[Exploration_Replacer_Ciri]
IK_RShift=(Action=PinModuleModfier)
IK_NONE=(Action=QuestMarkersToggle)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F3=(Action=HUDToggle)
IK_F10=(Action=ToggleEssentials)
IK_NONE=(Action=PauseGameToggle)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
IK_RShift=(Action=PinModuleModfier)
 
[Exploration]
[Horse]
IK_NONE=(Action=QuestMarkersToggle)
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_F3=(Action=HUDToggle)
IK_F4=(Action=RefillPotionsToggle)
IK_NONE=(Action=PauseGameToggle)
IK_NONE=(Action=PauseGameToggle)
IK_F4=(Action=SwitchCrossbow)
IK_Tilde=(Action=SwitchCrossbow)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_RightThumb=(Action=PanelMeditation,State=Duration,IdleTime=0.5)
IK_RShift=(Action=PinModuleModfier)
[Horse_Replacer_Ciri]
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_NONE=(Action=QuestMarkersToggle)
IK_F10=(Action=ToggleEssentials)
IK_F3=(Action=HUDToggle)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
IK_NONE=(Action=PauseGameToggle)
 
IK_RShift=(Action=PinModuleModfier)
[Exploration_Replacer_Ciri]
IK_NONE=(Action=QuestMarkersToggle)
[JumpClimb]
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=QuestMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_F3=(Action=HUDToggle)
IK_RShift=(Action=PinModuleModfier)
IK_NONE=(Action=PauseGameToggle)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
[RadialMenu]
 
IK_1=(Action=UseItem1)
[Horse]
IK_2=(Action=UseItem2)
IK_NONE=(Action=QuestMarkersToggle)
IK_3=(Action=UseItem3)
IK_F3=(Action=UserMarkersToggle)
IK_4=(Action=UseItem4)
IK_NONE=(Action=PauseGameToggle)
IK_5=(Action=UseItem5)
IK_Tilde=(Action=SwitchCrossbow)
IK_6=(Action=UseItem6)
IK_RShift=(Action=PinModuleModfier)
IK_7=(Action=UseItem7)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_8=(Action=UseItem8)
IK_F10=(Action=ToggleEssentials)
IK_9=(Action=UseItem9)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
IK_0=(Action=UseItem10)
 
IK_Minus=(Action=UseItem11)
[Horse_Replacer_Ciri]
IK_Equals=(Action=UseItem12)
IK_NONE=(Action=QuestMarkersToggle)
IK_Q=(Action=SwitchBuffsMode)
IK_F3=(Action=UserMarkersToggle)
IK_Pad_Y_TRIANGLE=(Action=SwitchBuffsMode)
IK_NONE=(Action=PauseGameToggle)
IK_F1=(Action=ShowPotionsHelper)
IK_RShift=(Action=PinModuleModfier)
IK_F2=(Action=ShowBombsHelper)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F3=(Action=ShowOilsHelper)
IK_F10=(Action=ToggleEssentials)
IK_F4=(Action=ShowActiveBuffs)
 
IK_Pad_DigitUp=(Action=ItemsPadUp)
[JumpClimb]
IK_W=(Action=ItemsPadUp)
IK_NONE=(Action=QuestMarkersToggle)
IK_Pad_DigitRight=(Action=ItemsPadRight)
IK_F3=(Action=UserMarkersToggle)
IK_D=(Action=ItemsPadRight)
IK_NONE=(Action=PauseGameToggle)
IK_Pad_DigitLeft=(Action=ItemsPadLeft)
 
IK_A=(Action=ItemsPadLeft)
[RadialMenu]
IK_Pad_DigitDown=(Action=ItemsPadDown)
IK_1=(Action=UseItem1)
IK_S=(Action=ItemsPadDown)
IK_2=(Action=UseItem2)
IK_Pad_RightThumb=(Action=ItemsPadUse)
IK_3=(Action=UseItem3)
IK_C=(Action=ItemsPadUse)
IK_4=(Action=UseItem4)
IK_NONE=(Action=PauseGameToggle)
IK_5=(Action=UseItem5)
IK_6=(Action=UseItem6)
[Scene]
IK_7=(Action=UseItem7)
IK_F3=(Action=HUDToggle)
IK_8=(Action=UseItem8)
IK_NONE=(Action=PauseGameToggle)
IK_9=(Action=UseItem9)
IK_Escape=(Action=IngameMenu)
IK_0=(Action=UseItem10)
IK_Pad_Back_Select=(Action=IngameMenu)
IK_Minus=(Action=UseItem11)
IK_Equals=(Action=UseItem12)
[Swimming]
IK_Q=(Action=SwitchBuffsMode)
IK_NONE=(Action=QuestMarkersToggle)
IK_Pad_Y_TRIANGLE=(Action=SwitchBuffsMode)
IK_F3=(Action=HUDToggle)
IK_F1=(Action=ShowPotionsHelper)
IK_NONE=(Action=PauseGameToggle)
IK_NONE=(Action=ShowBombsHelper)
IK_RShift=(Action=PinModuleModfier)
IK_F3=(Action=ShowOilsHelper)
IK_F4=(Action=ShowActiveBuffs)
[ThrowHold]
IK_Pad_DigitUp=(Action=ItemsPadUp)
IK_F3=(Action=HUDToggle)
IK_W=(Action=ItemsPadUp)
IK_NONE=(Action=PauseGameToggle)
IK_Pad_DigitRight=(Action=ItemsPadRight)
IK_F4=(Action=SwitchCrossbow)
IK_D=(Action=ItemsPadRight)
IK_Pad_DigitLeft=(Action=ItemsPadLeft)
IK_A=(Action=ItemsPadLeft)
IK_Pad_DigitDown=(Action=ItemsPadDown)
IK_S=(Action=ItemsPadDown)
IK_Pad_RightThumb=(Action=ItemsPadUse)
IK_C=(Action=ItemsPadUse)
IK_NONE=(Action=PauseGameToggle)
 
[Scene]
IK_NONE=(Action=PauseGameToggle)
IK_Escape=(Action=IngameMenu)
IK_Pad_Back_Select=(Action=IngameMenu)
 
[Swimming]
IK_NONE=(Action=QuestMarkersToggle)
IK_F3=(Action=UserMarkersToggle)
IK_NONE=(Action=PauseGameToggle)
IK_RShift=(Action=PinModuleModfier)
IK_Pad_LeftThumb=(Action=ToggleEssentials)
IK_F10=(Action=ToggleEssentials)
IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)
 
[ThrowHold]
IK_NONE=(Action=PauseGameToggle)
IK_Tilde=(Action=SwitchCrossbow)

Revision as of 21:48, June 26, 2016

[Boat] IK_NONE=(Action=QuestMarkersToggle) Change this in all the sections of this file if you want to have a key that toggles quest markers permanent/hold focus IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) No need for that, since Photomode 2 In One already does that IK_Tilde=(Action=SwitchCrossbow) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[BoatPassenger] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Combat] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Combat_Replacer_Ciri] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials)

[Diving] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Exploration] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_F4=(Action=RefillPotionsToggle) IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow) IK_Pad_RightThumb=(Action=PanelMeditation,State=Duration,IdleTime=0.5) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Exploration_Replacer_Ciri] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials)

[Horse] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[Horse_Replacer_Ciri] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials)

[JumpClimb] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle)

[RadialMenu] IK_1=(Action=UseItem1) IK_2=(Action=UseItem2) IK_3=(Action=UseItem3) IK_4=(Action=UseItem4) IK_5=(Action=UseItem5) IK_6=(Action=UseItem6) IK_7=(Action=UseItem7) IK_8=(Action=UseItem8) IK_9=(Action=UseItem9) IK_0=(Action=UseItem10) IK_Minus=(Action=UseItem11) IK_Equals=(Action=UseItem12) IK_Q=(Action=SwitchBuffsMode) IK_Pad_Y_TRIANGLE=(Action=SwitchBuffsMode) IK_F1=(Action=ShowPotionsHelper) IK_NONE=(Action=ShowBombsHelper) IK_F3=(Action=ShowOilsHelper) IK_F4=(Action=ShowActiveBuffs) IK_Pad_DigitUp=(Action=ItemsPadUp) IK_W=(Action=ItemsPadUp) IK_Pad_DigitRight=(Action=ItemsPadRight) IK_D=(Action=ItemsPadRight) IK_Pad_DigitLeft=(Action=ItemsPadLeft) IK_A=(Action=ItemsPadLeft) IK_Pad_DigitDown=(Action=ItemsPadDown) IK_S=(Action=ItemsPadDown) IK_Pad_RightThumb=(Action=ItemsPadUse) IK_C=(Action=ItemsPadUse) IK_NONE=(Action=PauseGameToggle)

[Scene] IK_NONE=(Action=PauseGameToggle) IK_Escape=(Action=IngameMenu) IK_Pad_Back_Select=(Action=IngameMenu)

[Swimming] IK_NONE=(Action=QuestMarkersToggle) IK_F3=(Action=UserMarkersToggle) IK_NONE=(Action=PauseGameToggle) IK_RShift=(Action=PinModuleModfier) IK_Pad_LeftThumb=(Action=ToggleEssentials) IK_F10=(Action=ToggleEssentials) IK_Pad_Back_Select=(Action=PanelInv,State=Duration,IdleTime=0.5)

[ThrowHold] IK_NONE=(Action=PauseGameToggle) IK_Tilde=(Action=SwitchCrossbow)