User:Rootsrat/TheWitcher3 Return Of The White Wolf 110Update PhotoMode2inOne

From Step Mods | Change The Game
< User:Rootsrat
Revision as of 03:28, October 18, 2015 by Rootsrat (talk | contribs) (Created page with "[BASE_ALL_ATTACKS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=Select...")
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[BASE_ALL_ATTACKS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_ATTACKS_NO_LIGHT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_ATTACK_HEAVY] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_ATTACK_LIGHT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_CameraMovement] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_CharacterMovement] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_CharacterMovementWithSprint] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_DEBUG] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_DRAW_SWORDS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_DRAW_SWORDS_KEYBOARD] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_DRINK_POTIONS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_FocusMode] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_INTERACTIONS_HORSE] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_INTERACTIONS_KEYBOARD] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_INTERACTIONS_PAD] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_Interactions] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_Items] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_JOURNAL_AND_QUEST_MANAGE] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_PanelsShortcuts] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_SHOW_RADIAL_MENU] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_SPECIAL_ATTACK_HEAVY] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_SPECIAL_ATTACK_LIGHT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BASE_Signs] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Boat] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[BoatPassenger] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Combat] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Combat_Replacer_Ciri] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Diving] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[EMPTY_CONTEXT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Exploration] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Exploration_Replacer_Ciri] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[FakeAxisInput] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[FastMenu] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Horse] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Horse_Replacer_Ciri] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[JumpClimb] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[RadialMenu] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[SCENE_IS_STARTING_HACK] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Scene] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[ScriptedAction] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[Swimming] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)

[ThrowHold] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)