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The purpose of the guide is to provide a set of instruction to aid in the troubleshooting of why Skyrim will not launch when the run button is pressed in Mod Organizer. While geared towards Skyrim, the basic concept can be applied to any supported game. This guide is based on Mod Organizer v1.0.11.
The purpose of the guide is to provide a set of instruction to aid in the troubleshooting of why Skyrim will not launch when the run button is pressed in Mod Organizer. While geared towards Skyrim, the basic concept can be applied to any supported game. This guide is based on Mod Organizer v1.0.11.


It is assumed that Mod Organizer is installed and working properly and BOSS, TES5Edit and WRYE Bash are installed and working from inside of Mod Organizer. Information on Third Party Programs can be found at the wiki guide [[wiki.step-project.com/Guide:Mod_Organizer#tab=Third_Party_Programs| Third Party Programs]] tab.
It is assumed that Mod Organizer is installed and working properly and BOSS, TES5Edit and WRYE Bash are installed and working from inside of Mod Organizer. Information on Third Party Programs can be found at the wiki guide [[Guide:Mod_Organizer#tab=Third_Party_Programs|Third Party programs]] tab.


== Part One: Clean slate ==
== Part One: Clean slate ==

Revision as of 02:26, December 14, 2013

Template:Construction Small

The purpose of the guide is to provide a set of instruction to aid in the troubleshooting of why Skyrim will not launch when the run button is pressed in Mod Organizer. While geared towards Skyrim, the basic concept can be applied to any supported game. This guide is based on Mod Organizer v1.0.11.

It is assumed that Mod Organizer is installed and working properly and BOSS, TES5Edit and WRYE Bash are installed and working from inside of Mod Organizer. Information on Third Party Programs can be found at the wiki guide Third Party programs tab.

Part One: Clean slate

This section will isolate the game configuration files as a possible cause of the game not loading and will provide a quick way to see if Mod Organizers Virtual File system is working.

Create a clean profile:

The first thing to do is to create a clean profile without any mods other than Skyrim.esm and Update.esm enabled and vanilla Skyrim.ini and SkyrimPrefs.ini. Go to the profile manager, the ID card button, and click on it to open the profile manager. Click the create button on the top right to create a new profile.

In the dialog that pops up, give the profile a name and put a check in the box next to "Default Game Settings". Mod Organizer will create a default Skyrim.ini and SkyrimPrefs.ini independent from the ones in C:\Users\(User Name)\Documents\my games\skyrim.

Click OK to exit that dialog and since this is a test profile, put a check in the "Local Savegames" box and click close to exit the manage profiles dialog. This will isolate any save game files from the main save folder.

Disable mod check:

Switch to the new profile from the dropdown selector on the top of the left pane. There should not be any mods enabled in this profile in the left pane when switched to it and only the default game files will show up in the right pane along with the DLC and anything that is in the overwrite folder.

If anything is selected in the left pane then right click in there and select "Disable All Visible" to deselect all mods. In the right pane, right click and select from the fly out menu "Disable All". All mods should now be disabled with only the Skyrim.esm and Update.esm selected, the default behavior of Mod Organizer, if the setting has not been changed in options. If the setting has been changed in options then enable both Skyrim.esm and Update.esm now.

Verify that the Skyrim launcher works:

Go to the run dropdown and select from the options "Skyrim Launcher" and click the run button. Mod Organizer will close and run the Game launcher. This is the default behavior if the executable has not been modified in the Modify Executables dialog.