User:Evrydayjunglist/Fallout4Mods: Difference between revisions
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==SKSE Plugins== | ==SKSE Plugins== | ||
{{Fallout4Mod| Address Library for F4SE Plugins|https://www.nexusmods.com/fallout4/mods/47327?|1.10.163.0|Tag1=core|Ryan | |||
|MainFiles = Address Library | |||
|ModNotes=Provides version independent IDs used for dynamically relocating offsets at runtime.}} | |||
{{Fallout4Mod| PrivateProfileRedirector F4 - Faster game start (INI file cacher)|https://www.nexusmods.com/fallout4/mods/33947?|Tag1=core|0.3.4|Kerber | |||
|MainFiles = PrivateProfileRedirector F4 0.3.4 | |||
|ModNotes=Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is needed.}} | |||
{{Fallout4Mod| Buffout 4|https://www.nexusmods.com/fallout4/mods/47359?|1.19.9|Tag1=core|Ryan | |||
|MainFiles = Buffout 4,TBB Redistributables | |||
|ModNotes=It's like buffout but for the engine}} | |||
{{Fallout4Mod| Baka ScrapHeap - Script Memory Limit Expander|https://www.nexusmods.com/fallout4/mods/46340?|1.3|Tag1=core|shad0wshayd3 | |||
|MainFiles = Baka ScrapHeap | |||
|ModNotes=A version independent F4SE plugin that expands the default size of ScrapHeap allocations.}} | |||
{{Fallout4Mod| Mod Configuration Menu|https://www.nexusmods.com/fallout4/mods/21497?|1.36|Tag1=core|reg2k - Neanka - shadowslasher410 | |||
|MainFiles = Mod Configuration Menu 1.39 | |||
|ModNotes=The Mod Configuration Menu is a settings page for mods! It provides a central location for mod configuration, accessible via the Pause menu.}} | |||
{{Fallout4Mod| High FPS Physics Fix|https://www.nexusmods.com/fallout4/mods/21497? |1.36|Tag1=core|Antonix35 | |||
|MainFiles = High FPS Physics Fix | |||
|ModNotes=Fixing problems associated with high FPS. Normalizes animation speed and removes physical bugs. Reduces loading time.}} | |||
{{Fallout4Mod| Faster Workshop (Workshop Lag Fix)|https://www.nexusmods.com/fallout4/mods/35382?|1.1|reg2k | {{Fallout4Mod| Faster Workshop (Workshop Lag Fix)|https://www.nexusmods.com/fallout4/mods/35382?|1.1|reg2k | ||
|MainFiles = Faster Workshop 1.1 | |MainFiles = Faster Workshop 1.1 | ||
|ModNotes=Faster Workshop is an F4SE plugin that optimizes workshop loading times by replacing some of the most expensive and inefficient regions of workshop loading code with far more efficient versions. Also provides a hotkey to instantly enter Workshop mode and fixes workshop icon load lag.}} | |ModNotes=Faster Workshop is an F4SE plugin that optimizes workshop loading times by replacing some of the most expensive and inefficient regions of workshop loading code with far more efficient versions. Also provides a hotkey to instantly enter Workshop mode and fixes workshop icon load lag.}} | ||
{{Fallout4Mod| CCCleaner|https://www.nexusmods.com/fallout4/mods/26592?|3.11|Neanka | {{Fallout4Mod| CCCleaner|https://www.nexusmods.com/fallout4/mods/26592?|3.11|Neanka | ||
|MainFiles = CCCleaner 3.11 | |MainFiles = CCCleaner 3.11 | ||
|ModNotes=clean all about CC from ur game interface.}} | |ModNotes=clean all about CC from ur game interface.}} | ||
{{Fallout4Mod| ExitSave Killer|https://www.nexusmods.com/fallout4/mods/18102?|Tag1=core|0.2|vagonumero12 | {{Fallout4Mod| ExitSave Killer|https://www.nexusmods.com/fallout4/mods/18102?|Tag1=core|0.2|vagonumero12 | ||
|MainFiles = ExitSave Killer | |MainFiles = ExitSave Killer | ||
|ModNotes=This mod stops exit saves from being done by the game.}} | |ModNotes=This mod stops exit saves from being done by the game.}} | ||
{{Fallout4Mod| Crafting Highlight Fix|https://www.nexusmods.com/fallout4/mods/27479?|1.8.5|registrator2000 | {{Fallout4Mod| Crafting Highlight Fix|https://www.nexusmods.com/fallout4/mods/27479?|1.8.5|registrator2000 | ||
|MainFiles = Crafting Highlight Fix 1.8.5 | |MainFiles = Crafting Highlight Fix 1.8.5 | ||
|ModNotes=A F4SE plugin that allows you to disable the hardcoded, vision-obscuring shader effect at various workbenches so you can actually see what you're crafting. Also allows you to change the shader effect for the Power Armor station and robot workbenches to a outline-only shader instead of a full shader.}} | |ModNotes=A F4SE plugin that allows you to disable the hardcoded, vision-obscuring shader effect at various workbenches so you can actually see what you're crafting. Also allows you to change the shader effect for the Power Armor station and robot workbenches to a outline-only shader instead of a full shader.}} | ||
{{Fallout4Mod| Unlimited Survival Mode - F4SE|https://www.nexusmods.com/fallout4/mods/26163?|Tag1=core|v1.4.0|Kassent | {{Fallout4Mod| Unlimited Survival Mode - F4SE|https://www.nexusmods.com/fallout4/mods/26163?|Tag1=core|v1.4.0|Kassent | ||
|MainFiles = Unlimited Survival Mode - F4SE | |MainFiles = Unlimited Survival Mode - F4SE | ||
|ModNotes=This is a F4SE plugin which restores some hard-coded features disabled by game in survival mode, for example: unlock console, enable TGM, enable fast travel, restore vanilla compass settings, enalbe quick save and auto save, etc .}} | |ModNotes=This is a F4SE plugin which restores some hard-coded features disabled by game in survival mode, for example: unlock console, enable TGM, enable fast travel, restore vanilla compass settings, enalbe quick save and auto save, etc .}} | ||
==Unofficial Patch & Other Fixes== | ==Unofficial Patch & Other Fixes== |
Revision as of 23:07, February 10, 2021
__FALLOUT4__
Stuff: Stuff will go here Main Guide: Quick Link to the Main Guide. Prerequisites Page: Quick Link to the Prerequisites Page of the guide.
Intro[edit | edit source]
The main goal for this guide will be to have as much compatibility between core mods, and all other mods, as is possible. Installation order will be crucial. LOOT is included for "load order optimization", but this guide will likely require hand ordering for maximum compatibility. There will be conflicts, and those will be evaluated and ordered for the desired mod to win.
This is under heavy construction. Added some mods to the list, some have FOMOD instructions where applicable, some are still missing FOMOD instructions. If anyone happens upon this before I publicize it, I am open to feedback or discussion.
Pre-requisites has been added.
Currently fleshing out mods to install. Will work out installation order, then expand on instructions per mod.
Step 1: Install all desired mods
Step 2: Install compatibility patches
Step 3: Create compatibility patches where none exist, or where additional compatibility is needed
????
Profit.
evrydayjunglist's System[edit | edit source]
- Processor: i7 6700k @ 4.0 GHz
- Motherboard: ASUS Z170 Pro Gaming
- Ram: Corsair Vengence Pro 32GB (2x16GB) @2133MHz
- GPU: MSI GeForce GTX 1080
Getting Started[edit | edit source]
Legend[edit | edit source]
Each mod will be preceded by one (or more) of these tags for easy identification:
- CORE- Core mod, essential and/or required. Highly recommended at the least.
- TOOL- A modding tool/utility. You will need one or more of these. You may get to know them well.
Pre-requisites - You probably want to check this[edit | edit source]
WARNING
YOU MAY BE UNABLE TO COMPLETE PARTS OF THE GUIDE IF YOU DO NOT HAVE THE REQUIRED PRE-REQUISITESYou'll need these tools of the trade to properly finish some tasks. Links to tools and their purpose in the guide can be found here -> Pre-requisites Page. Highly recommended.
SKSE Plugins[edit | edit source]
Unofficial Patch & Other Fixes[edit | edit source]
Template:Fallout4Mod Template:Fallout4Mod
Master Files and Core Mods[edit | edit source]
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Settlement Keywords Expanded v1.60 |
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WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Armor and Weapon Keywords Community Resource v8.51 |
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Settlement Building Mods[edit | edit source]
Gameplay Changes[edit | edit source]
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Better Locational Damage - Required Game Version 1.10.63 or above |
Base Options
Mod Options
Leveled Lists
DLCs
Better Perks
Valdacil's Sorting Patches
Raider Overhaul
Super Mutant Redux
Agony
Other Modules
Better VATS
Better Chems
Next |
NPC and Companion Changes[edit | edit source]
Visual, Atmospheric, Textural Improvements[edit | edit source]
Lighting Changes[edit | edit source]
Vanilla Settlement Changes[edit | edit source]
HUD & Interface[edit | edit source]
Template:Fallout4Mod Template:Fallout4Mod
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Def_ui 1.5.1 |
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions VIS-G Item Sorting v2.7 |
Character Model and Player Enhancements[edit | edit source]
Template:Fallout4Mod Template:Fallout4Mod Template:Fallout4Mod
Pipboy & World Map[edit | edit source]
Template:Fallout4Mod Template:Fallout4Mod
New Items[edit | edit source]
Crafting[edit | edit source]
Crafting Armor & Weapons (AWKCR)[edit | edit source]
Crafting Power Armor[edit | edit source]
Crafting Recipe Changes[edit | edit source]
== Crafting Workbench and New Recipes
Late Loaders[edit | edit source]
Vanilla Quest Tweaks[edit | edit source]
World Enhancements[edit | edit source]
Template:Fallout4Mod Special Installation: Do not install the following file(s) and/or folder(s):
- FAR.esl
Template:Fallout4Mod
Template:Fallout4Mod
Special Installation: Do not install the following file(s) and/or folder(s):
- luxor8071 HD Texture Pack AIO.esp
Template:Fallout4Mod Special Installation: Do not install the following file(s) and/or folder(s):
- luxor8071 HD Texture Pack AIO Pt 2.esp
Template:Fallout4Mod Special Installation: Do not install the following file(s) and/or folder(s):
- HDReworkedProjectRevised.esp
Template:Fallout4Mod Special Installation: Do not install the following file(s) and/or folder(s):
- FlaconOil_BA2_2k_Part1.esp
- FlaconOil_BA2_2k_Part2.esp
- FlaconOil_BA2_2k_Part3.esp
Template:Fallout4Mod Special Installation: Do not install the following file(s) and/or folder(s):
- Interior - Buildings and Industrial HD.esp
Template:Fallout4Mod Template:Fallout4Mod
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Vanilla Item Re-textures and Tweaks[edit | edit source]
Template:Fallout4Mod Template:Fallout4Mod
Credits:[edit | edit source]
Starting thanks and appreciation[edit | edit source]
All modders Neovalen, the first modding guide I ever followed. Darklady Lexy and Darth Mathias for their on-going contributions and inspiration. You, for checking this out.