User:EssArrBee/FalloutNewVegas Conflict Resolution: Difference between revisions
From Step Mods | Change The Game
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===== YUP Electro-City Patch ===== | ===== YUP Electro-City Patch ===== | ||
# Start FNVEdit through MO and right click the plugin list, then select "Select None" | |||
# Tick YUP - Base Game + All DLC.esm and ELECTRO-CITY - CompletedWorkorders.esm, then click {{ui|OK}} | |||
# Expand <code>ELECTRO-CITY - CompletedWorkorders.esm->Ingestible</code> | # Expand <code>ELECTRO-CITY - CompletedWorkorders.esm->Ingestible</code> | ||
## Right click the record <code>0007EA1B - NVCateye</code> and select "Copy as override into". | ## Right click the record <code>0007EA1B - NVCateye</code> and select "Copy as override into". |
Revision as of 06:48, February 9, 2016
YUP Electro-City Patch
- Start FNVEdit through MO and right click the plugin list, then select "Select None"
- Tick YUP - Base Game + All DLC.esm and ELECTRO-CITY - CompletedWorkorders.esm, then click [OK]
- Expand
ELECTRO-CITY - CompletedWorkorders.esm->Ingestible
- Right click the record
0007EA1B - NVCateye
and select "Copy as override into". - Select "New File" and click [OK], then name the file "YUP-Electro City Patch".
- Drag
Effects
from column under YUP - Base Game + All DLC.esm to the YUP-Electro City Patch.esp column. - Drag
Effects->Effect->EFIT->Duration
line from ELECTRO-CITY - CompletedWorkorders.esm column to YUP-Electro City Patch.esp column.
- Right click the record
- Close and save YUP-Electro City Patch.esp
YUP PPA Patch
- Start FNVEdit through MO and right click the plugin list, then select "Select None"
- Tick YUP - Base Game + All DLC.esm and Powered Power Armor.esp, then click [OK]
- Expand
YUP - Base Game + All DLC.esm->Armor
- Right click the record
000A6F77 - ArmorPowerT51b
and select "Copy as override into" - Select "New File" and click [OK], then name the file "YUP-PPA Patch"
- Drag
REPL - Repair List
line from the Powered Power Armor.esp column to YUP-PPA Patch.esp column - Repeat the last three instructions for the records
000EE68D
,00133169
, and00134094
, but select the "YUP-PPA Patch" to copy the record into
- Right click the record
- Close and save YUP-PPA Patch.esp
YUP CaliberX Patch
- Start FNVEdit through MO and right click the plugin list, then select "Select None"
- Tick YUP - Base Game + All DLC.esm and Caliber.esm, then click [OK]
- Expand
Caliber.esm->Ammunition
- Right click the record
0007EA26 - Ammo40mmGrenade
and select "Copy as override into" - Select "New File" and click [OK], then name the file "YUP-CaliberX Patch"
- Drag
ONAM - Short Name
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column - Repeat the last three instructions for the records
0500086D
and0500086E
, but select the "YUP-PPA Patch" to copy the record into - Right click the record
00121155 - AmmoMicroBreeder
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
DATA - Data
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column - Right click the record
0013E446 - Ammo12GaBeanBag
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
SCRI - Script
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column - Right click the record
05000860 - NVDLC05Ammo20Ga30Buck
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
Ammo Effects->RCIL - Effect
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column - Repeat the last three instructions for the record
05000861
- Right click the record
- Expand
Container
- Right click the record
00167ACB - VLootSackVendorWastelandT2RSPros
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag the three red
Items->Item
entries from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column- Drag straight across using the
Item
row to move the entire entry
- Drag straight across using the
- Right click the record
- Expand
YUP - Base Game + All DLC.esm->Leveled Item
- Right click the record
0014DE54 - VendorAmmoSpecialAll
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Right click the record
- Expand
Caliber.esm->Projectile
- Right click the record
0003BF0C - 44MagnumPistolBulletProjectile
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
DATA - Data->Rotation->Z
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
- Right click the record
- Expand
Weapon
- Right click the record
02009DBE - NVDLC02Weap45AutoPistolUnique
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
ETIM - Object Effect
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
- Right click the record
- Close and save YUP-CaliberX Patch.esp