User:EssArrBee/FalloutNewVegas Conflict Resolution: Difference between revisions

From Step Mods | Change The Game
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===== YUP Electro-City Patch =====
===== YUP Electro-City Patch =====
:*# Expand <code>ELECTRO-CITY - CompletedWorkorders.esm->Ingestible</code>
# Expand <code>ELECTRO-CITY - CompletedWorkorders.esm->Ingestible</code>
:*# Right click the record <code>0007EA1B - NVCateye</code> and select "Copy as override into".
## Right click the record <code>0007EA1B - NVCateye</code> and select "Copy as override into".
:*# Select "New File" and click [OK], then name the file "YUP-Electro City Patch".
## Select "New File" and click [OK], then name the file "YUP-Electro City Patch".
:*# Drag <code>Effects</code> from column under YUP - Base Game + All DLC.esm to the YUP-Electro City Patch.esp column.
## Drag <code>Effects</code> from column under YUP - Base Game + All DLC.esm to the YUP-Electro City Patch.esp column.
:*# Drag <code>Effects->Effect->EFIT->Duration</code> line from ELECTRO-CITY - CompletedWorkorders.esm column to YUP-Electro City Patch.esp column.
## Drag <code>Effects->Effect->EFIT->Duration</code> line from ELECTRO-CITY - CompletedWorkorders.esm column to YUP-Electro City Patch.esp column.
# Close and save YUP-Electro City Patch.esp


===== YUP PPA Patch =====
===== YUP PPA Patch =====

Revision as of 06:47, February 9, 2016

YUP Electro-City Patch
  1. Expand ELECTRO-CITY - CompletedWorkorders.esm->Ingestible
    1. Right click the record 0007EA1B - NVCateye and select "Copy as override into".
    2. Select "New File" and click [OK], then name the file "YUP-Electro City Patch".
    3. Drag Effects from column under YUP - Base Game + All DLC.esm to the YUP-Electro City Patch.esp column.
    4. Drag Effects->Effect->EFIT->Duration line from ELECTRO-CITY - CompletedWorkorders.esm column to YUP-Electro City Patch.esp column.
  2. Close and save YUP-Electro City Patch.esp
YUP PPA Patch
  1. Start FNVEdit through MO and right click the plugin list, then select "Select None"
  2. Tick YUP - Base Game + All DLC.esm and Powered Power Armor.esp, then click [OK]
  3. Expand YUP - Base Game + All DLC.esm->Armor
  4. Right click the record 000A6F77 - ArmorPowerT51b and select "Copy as override into"
  5. Select "New File" and click [OK], then name the file "YUP-PPA Patch"
  6. Drag REPL - Repair List line from the Powered Power Armor.esp column to YUP-PPA Patch.esp column
  7. Repeat the last three instructions for the records 000EE68D, 00133169, and 00134094, but select the "YUP-PPA Patch" to copy the record into
  8. Close and save YUP-PPA Patch.esp
YUP CaliberX Patch
  1. Start FNVEdit through MO and right click the plugin list, then select "Select None"
  2. Tick YUP - Base Game + All DLC.esm and Caliber.esm, then click [OK]
  3. Expand Caliber.esm->Ammunition
    1. Right click the record 0007EA26 - Ammo40mmGrenade and select "Copy as override into"
    2. Select "New File" and click [OK], then name the file "YUP-CaliberX Patch"
    3. Drag ONAM - Short Name line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
    4. Repeat the last three instructions for the records 0500086D and 0500086E, but select the "YUP-PPA Patch" to copy the record into
    5. Right click the record 00121155 - AmmoMicroBreeder and select "Copy as override into"
    6. Select "YUP-CaliberX Patch.esp" and click [OK]
    7. Drag DATA - Data line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
    8. Right click the record 0013E446 - Ammo12GaBeanBag and select "Copy as override into"
    9. Select "YUP-CaliberX Patch.esp" and click [OK]
    10. Drag SCRI - Script line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
    11. Right click the record 05000860 - NVDLC05Ammo20Ga30Buck and select "Copy as override into"
    12. Select "YUP-CaliberX Patch.esp" and click [OK]
    13. Drag Ammo Effects->RCIL - Effect line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
    14. Repeat the last three instructions for the record 05000861
  4. Expand Container
    1. Right click the record 00167ACB - VLootSackVendorWastelandT2RSPros and select "Copy as override into"
    2. Select "YUP-CaliberX Patch.esp" and click [OK]
    3. Drag the three red Items->Item entries from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
      • Drag straight across using the Item row to move the entire entry
  5. Expand YUP - Base Game + All DLC.esm->Leveled Item
    1. Right click the record 0014DE54 - VendorAmmoSpecialAll and select "Copy as override into"
    2. Select "YUP-CaliberX Patch.esp" and click [OK]
  6. Expand Caliber.esm->Projectile
    1. Right click the record 0003BF0C - 44MagnumPistolBulletProjectile and select "Copy as override into"
    2. Select "YUP-CaliberX Patch.esp" and click [OK]
    3. Drag DATA - Data->Rotation->Z line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
  7. Expand Weapon
    1. Right click the record 02009DBE - NVDLC02Weap45AutoPistolUnique and select "Copy as override into"
    2. Select "YUP-CaliberX Patch.esp" and click [OK]
    3. Drag ETIM - Object Effect line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
  8. Close and save YUP-CaliberX Patch.esp