User:EssArrBee/FalloutNewVegas Conflict Resolution: Difference between revisions
From Step Mods | Change The Game
m (→YUP PPA Patch) |
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# Tick YUP - Base Game + All DLC.esm and Powered Power Armor.esp, then click {{ui|OK}} | # Tick YUP - Base Game + All DLC.esm and Powered Power Armor.esp, then click {{ui|OK}} | ||
# Expand <code>YUP - Base Game + All DLC.esm->Armor</code> | # Expand <code>YUP - Base Game + All DLC.esm->Armor</code> | ||
# Right click the record <code>000A6F77 - ArmorPowerT51b<code> and select "Copy as override into" | # Right click the record <code>000A6F77 - ArmorPowerT51b</code> and select "Copy as override into" | ||
# Select "New File" and click {{ui|OK}}, then name the file "YUP-PPA Patch" | # Select "New File" and click {{ui|OK}}, then name the file "YUP-PPA Patch" | ||
# Drag <code>REPL - Repair List<code> line from the Powered Power Armor.esp column to YUP-PPA Patch.esp column | # Drag <code>REPL - Repair List</code> line from the Powered Power Armor.esp column to YUP-PPA Patch.esp column | ||
# Repeat the last three instructions for the records <code>000EE68D</code>, <code>00133169</code>, and <code>00134094</code>, but select the "YUP-PPA Patch" to copy the record into | # Repeat the last three instructions for the records <code>000EE68D</code>, <code>00133169</code>, and <code>00134094</code>, but select the "YUP-PPA Patch" to copy the record into | ||
# Close and save YUP-PPA Patch.esp | # Close and save YUP-PPA Patch.esp |
Revision as of 06:44, February 9, 2016
From YUP - Base Game + All DLC.esm
- Ingestible
000284F9 - MS05NukaColaQtm
- Nuka-Cola Quantum- Forward
ENIT - Effect Data->Flags?
andEffects
from Project Nevada - Rebalance.esp
- Forward
000E2F6C - NVNukaColaVictory
- Nuka-Cola Victory- Forward the last
Effects->Effect
from Project Nevada - Rebalance.esp - Right click
Effect
line from General Patch.esp column and select "Add" - Go to the last
Effect->Effects
of YUP - Base Game + All DLC.esm column and dragNukaColaAddCap "Nuka-Cola Add Cap Effect" [MGEF:0004E6A2]
to the emptyEffects
that was just added
- Forward the last
000E2F6D - NVNukaColaQuartz
- Nuka-Cola Quartz- Forward the last
Effects->Effect
from Project Nevada - Rebalance.esp - Right click
Effect
line from General Patch.esp column and select "Add" - Go to the last
Effect->Effects
of YUP - Base Game + All DLC.esm column and dragNukaColaAddCap "Nuka-Cola Add Cap Effect" [MGEF:0004E6A2]
to the emptyEffect
that was just added
- Forward the last
0013B2C3 - NVHydra
- Hydra- Forward
Effects->Effect->EFIT
from Project Nevada Rebalance.esp
- Forward
- Armor
0007836E - MS14PowerArmorMorphine
- Prototype Medic Power Armor- Forward
SCRI - Script
from Project Nevada - Equipment.esp
- Forward
00134094 - ArmorRemnantsTeslaHelm
- Remnants Tesla Helmet04008856 - NVDLC04HelmetRiotGear
- Riot Gear Helmet04008859 - NVDLC04HelmetRiotGearCustom
- Advanced Riot Gear Helmet0400885A - NVDLC04HelmetRiotGearUnique
- Elite Riot Gear Helmet
- Container
00113213 - VFreesideMickMerchantBox
- Mick's Merchant Container- Forward
Items
from Afterschool Special.esm
- Forward
- Creature
0001CF7C - CrRadroach
- Radroach- Forward
SCRI - Script
from Tales from the Burning Sands.esm
- Forward
0001CF9D - CrRadscorpion1Small
- Radscorpion- Forward
SCRI - Script
from Tales from the Burning Sands.esm
- Forward
0001CF9E - CrRadscorpion2Large
- Giant Radscorpion- Forward
SCRI - Script
from Tales from the Burning Sands.esm
- Forward
0009189C - CrBloatFly
- Bloatfly- Forward
SCRI - Script
from Tales from the Burning Sands.esm
- Forward
0014F3FC - VCrTier1BloatFlyMed
- Bloatfly- Forward
SCRI - Script
from Tales from the Burning Sands.esm
- Forward
- Object Effect
04007481 - NVDLC04WeapGrenadeFlashBangEnch
- Flash Bang- Forward last
Effects->Effect
from Project Nevada - All DLC.esp
- Forward last
- Faction
00101F42 - PowderGangerFactionNV
- PowderGangerFactionNV- Forward last
Relations->XNAM - Relation
from NewVegasBountiesII.esp
- Forward last
YUP Electro-City Patch
- Ingestible
0007EA1B - NVCateye
- Cateye- Expand
ELECTRO-CITY - CompletedWorkorders.esm->Ingestible
- Right click the record and select "Copy as override into".
- Select "New File" and click [OK], then name the file "YUP-Electro City Patch".
- Drag
Effects
from column under YUP - Base Game + All DLC.esm to the YUP-Electro City Patch.esp column. - Drag
Effects->Effect->EFIT->Duration
line from ELECTRO-CITY - CompletedWorkorders.esm column to YUP-Electro City Patch.esp column.
- Expand
YUP PPA Patch
- Start FNVEdit through MO and right click the plugin list, then select "Select None"
- Tick YUP - Base Game + All DLC.esm and Powered Power Armor.esp, then click [OK]
- Expand
YUP - Base Game + All DLC.esm->Armor
- Right click the record
000A6F77 - ArmorPowerT51b
and select "Copy as override into" - Select "New File" and click [OK], then name the file "YUP-PPA Patch"
- Drag
REPL - Repair List
line from the Powered Power Armor.esp column to YUP-PPA Patch.esp column - Repeat the last three instructions for the records
000EE68D
,00133169
, and00134094
, but select the "YUP-PPA Patch" to copy the record into - Close and save YUP-PPA Patch.esp
YUP CaliberX Patch
- Start FNVEdit through MO and right click the plugin list, then select "Select None"
- Tick YUP - Base Game + All DLC.esm and Caliber.esm, then click [OK]
- Expand
Caliber.esm->Ammunition
- Right click the record
0007EA26 - Ammo40mmGrenade
and select "Copy as override into" - Select "New File" and click [OK], then name the file "YUP-CaliberX Patch"
- Drag
ONAM - Short Name
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column - Repeat the last three instructions for the records
0500086D
and0500086E
, but select the "YUP-PPA Patch" to copy the record into - Right click the record
00121155 - AmmoMicroBreeder
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
DATA - Data
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column - Right click the record
0013E446 - Ammo12GaBeanBag
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
SCRI - Script
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column - Right click the record
05000860 - NVDLC05Ammo20Ga30Buck
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
Ammo Effects->RCIL - Effect
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column - Repeat the last three instructions for the record
05000861
- Right click the record
- Expand
Container
- Right click the record
00167ACB - VLootSackVendorWastelandT2RSPros
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag the three red
Items->Item
entries from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column- Drag straight across using the
Item
row to move the entire entry
- Drag straight across using the
- Right click the record
- Expand
YUP - Base Game + All DLC.esm->Leveled Item
- Right click the record
0014DE54 - VendorAmmoSpecialAll
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Right click the record
- Expand
Caliber.esm->Projectile
- Right click the record
0003BF0C - 44MagnumPistolBulletProjectile
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
DATA - Data->Rotation->Z
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
- Right click the record
- Expand
Weapon
- Right click the record
02009DBE - NVDLC02Weap45AutoPistolUnique
and select "Copy as override into" - Select "YUP-CaliberX Patch.esp" and click [OK]
- Drag
ETIM - Object Effect
line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
- Right click the record
- Close and save YUP-CaliberX Patch.esp