User:DrPharmDawg/SkyRem Guide: Difference between revisions

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__NOTITLE__
<div style="text-align: center;"><font size="10">SkyRem Guide for Special Edition</font></div>
<div style="text-align: center;"><font size="4">Created and maintained by DrPharmDawg</font></div>
<div style="text-align: center;"><big>Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</big></div>
----<br />
{{TOC right|limit=3}}
{{Construction|size=65|text=WORK IN PROGRESS}}
<br />
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Preparation Preparation]: Start here to ensure proper installation, settings, and Tools are setup.
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_How_To How Tos]: Guides for utilizing tools.
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide Guide]: Main Guide for mod installation and setup.
[https://discord.gg/4VT6ZK9 Discord]: Discord Channel for all things SkyRem (Guide and Mods).
[https://www.patreon.com/user?u=16576878 Patreon]: Support SkyRem development via Patreon.
[https://www.paypal.me/DrPharmDawg PayPal]: Support with a one-time donation via PayPal.
[https://trello.com/b/o4FVXNW9/skyrem-guide Trello]: See guide development progress on Trello.


----
= {{Fc|#78c888|INTRODUCTION}} =
This guide is designed for roleplay. This is not a difficulty or beautification focused mod guide by design, but will incorporate some of both. Instead, SkyRem is intended to introduce new ways of playing Skyrim.
The SkyRem Mod Guide Priorities:
* Stability
* Performance
* Mechanics
* Content
* Aesthetics
----
= {{Fc|#78c888|SYSTEM INFO}} =
{| class="sitetable" style="width:500px; float:left;"
! DrPharmDawg's Rig
! Spec
|-
! style="color:#ccc; text-align:right;"| Motherboard
| style="text-align:center;"| ASUS® G751JY
|-
! style="color:#ccc; text-align:right;"| CPU
| style="text-align:center;"| Intel® Core i7 4710HQ @2.50GHz
|-
! style="color:#ccc; text-align:right;"| GPU
| style="text-align:center;"| Nvidia® GeForce GTX 980M 4GB GDDR5
|-
! style="color:#ccc; text-align:right;"| System RAM
| style="text-align:center;"| 24 GBs
|-
! style="color:#ccc; text-align:right;"| Operating System
| style="text-align:center;"| Windows 10 64-bit
|-
! style="color:#ccc; text-align:right;"| Monitor Resolution
| style="text-align:center;"| 1920x1080
|}
{{clear|left}}
----
= {{Fc|#78c888|GUIDE INFO}} =
Mod Legend:
==== {{Fc|#9eb8ee|<u>Mod Name & Link</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author of Mod
* Version used by SkyRem Guide
* Tags (See Guide Info below)
{{Fc|White|FILES:}} ''File(s) to Download and Install''
{{fc|White|About:}} Information about the Mod. This is taken directly from the Nexus description.
{{fc|White|Install:}} Any additional installation instructions. I recommend reading through the Mod completely prior to downloading and installing said Mod. If a FOMOD is included, it will follow this Install section.
</div>
Following each Mod, Author, and Version, will be a Tag (or multiple Tags).<br />
Dark colored Tags with White lettering indicate download and/or installation needs (required, optional, and/or BSA extraction).<br />
Light colored Tags with Black lettering indicate post-installation needs (optimizing meshes, ESLifying, merging, and/or porting).<br />
* {{User:DrPharmDawg/Tag|Tool}} : Tool utilized during the modding process. Not actually a Mod. Required for proper guide installation.<br />
* {{User:DrPharmDawg/Tag|Core}} : Mods that are Core to the concept of the guide, and/or required for use of patches provided for guide.<br />
* {{User:DrPharmDawg/Tag|Opt}} : Mods that are Optional. Recommended, but the guide will still work without them (including the patches).<br />
* {{User:DrPharmDawg/Tag|Bsa}} : During installation, select YES to extracting the BSA.<br />
* {{User:DrPharmDawg/Tag|Nif}} : Run the Asset Optimizer to properly convert the meshes for use with SSE.<br />
* {{User:DrPharmDawg/Tag|Esl}} : Plugin (ESP) can safely be tagged as an ESL using SSEEdit.<br />
* {{User:DrPharmDawg/Tag|Merge}} : Plugin will be included in Merging via zEdit.<br />
* {{User:DrPharmDawg/Tag|Port}} : Mod needs to be completely converted from LE to SSE.<br />
----
= {{Fc|#78c888|PREPARATION}} =
A
B
C
----
= {{Fc|#78c888|MODS}} =
This section is the bulk of the guide. Mods to be installed are divided in to Steps, and then divided further in to Parts. Each Step focuses on a large category, with the Parts being more specific. This approach was taken in order to keep the modding process as organized as possible.
{{Warning|text='''Prior to taking any actions on a particular mod, read the mod's card completely first. This will prevent the need for redoing things.'''}}
== {{Fc|#78c888|STEP 1: CORE}} ==
=== {{Fc|#78c888|Part A: SKSE Plugins}} ===
==== [http://skse.silverlock.org/ Skyrim Script Extender (SKSE)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SKSE Team (ianpatt, behippo, scruggsywuggsy the ferret, and purple lunchbox)
* Version: 2.0.16
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Current SE build 2.0.16 (runtime 1.5.80)''
{{fc|White|About:}} Extends scripting functionality of Skyrim - Necessary for many mods (and this guide).
{{fc|White|Install:}} Manually download, extract, and move the following files to your Skyrim directory.
- skse64_1_5_73.dll
- skse64_loader.exe
- skse64_steam_loader.dll
Next, archive the Data directory and manually install via MO. Name the mod '''''{{fc|#e6b69e|SKSE Scripts}}'''''.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18967/? Better Jumping SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: meh321 and z65536
* Version: 1.6.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Better Jumping SE''
{{Fc|White|About:}} Allows to jump while sprinting. Also you can configure jump height multiplier, how many times you can jump (double jump like in action games) . No ESP!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21937/? Dynamic Equipment Manager SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ryan
* Version: 3.0.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''DynamicEquipmentManagerSSE''
{{Fc|White|About:}} Automatically equips/unequips various gear when applicable.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21055/? Enchantment Reload Fix SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: egocarib
* Version: 1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Enchantment Reload Fix SE''
{{Fc|White|About:}} Fixes the bug that causes weapon enchantments to drain more charges, and increase drastically in price, after the game is reloaded.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19023/? Equipment Durability System] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Felisky
* Version: 1.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Equipment Durability System 1.0.5 for Skyrim 1580''
{{Fc|White|About:}} Weapons and armor that actors are equipped will be degraded when attacking or getting hit. Weapons and armor (in NPC's inventory, in containers, dropped) are randomly tempered. Adds widgets that display weapons, armor and shouts that the player is currently equipped. No ESP file.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17751/? Experience] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: zax
* Version: 0.8.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Experience''<br />
{{Fc|White|OPTIONAL FILE:}} ''Compatibility patches''
{{Fc|White|About:}} Gain levels by completing quests and exploring. Skills don't contribute to character's level anymore!
{{Fc|White|Install:}} Install {{Fc|White|Optional File}} as a separate mod named {{Fc|#e6b69e|'''''Experience - Patches'''''}}.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18860/? PrivateProfileRedirector SE - Faster Game Start (Ini File Cacher)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kerber
* Version: 0.3.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''PrivateProfileRedirector SE 0.3.4''
{{Fc|White|About:}} Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is needed.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13956/? FileAccess Interface For Skyrem SE Scripts - FISSES] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: TerenceYao
* Version: 1.3.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''FileAccess Interface for Skyrim SE Scripts - FISSES''
{{Fc|White|About:}} Easy to use interface for modders to save&reload in-game variables (e.g. MCM settings) to/from file.====
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15109/? Fuz Ro D-Oh - Silent Voice] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: shadeMe
* Version: 1.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Fuz Ro D'oh''
{{Fc|White|About:}} A SKSE64 plugin that adds support for unvoiced in-game dialog.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18160/? (SKSE64) Havok Fix] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: rezy
* Version: 2.7
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''HavokFix64''
{{Fc|White|About:}} Easy and performance-friendly way to play Skyrim above 60 FPS.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21373/? Hook Share SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ryan
* Version: 4.0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''HookShareSSE''
{{Fc|White|About:}} This project exists to share hooks to the same functions with multiple projects.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13366/? Inventory Functions SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Quad2Core
* Version: 0.06.00
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Inventory Functions SE''
{{Fc|White|About:}} Inventory Functions plugin for SKSE to allow filtering of inventory by Keyword.Originally by Quad2Core, now updated for SKSE-64 (including functions supporting Poisoning, and for getting filtered lists of spells/shouts an actor has)
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16495/? Jcontainers SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: silvericed
* Version: 4.1.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''JContainers SE''
{{Fc|White|About:}} Extends Skyrim SE Papyrus scripts (or SKSE/C++ plugins) with JSON based serializable data structures like arrays and maps. Embedded Lua interpreter.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19250/? More Informative Console] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Linthar
* Version: 0.33
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''More Informative Console for SKSE 2.16''
{{Fc|White|About:}} This mod edits the UI to show a great deal of additional information on npcs, items, and other objects when the console is opened, similar to the way MFG console worked for Oldrim
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26790/? No Lockpick Activate (SKSE) - Updated] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: lStewieAl
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''No Lockpick Activate (SKSE) - Updated''
{{Fc|White|About:}} Stops the inventory menu automatically showing after unlocking a container (for use with Loot Menu), also stops doors opening when picked.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13048/? PapyrusUtil SE - Modders Scripting Utility Functions] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: exiledviper meh321
* Version: 3.7b
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''PapyrusUtil SE - Scripting Utility Functions''
{{Fc|White|About:}} An SKSE plugin adding several new scripts with native functions that provide various conveniences related to data storage and other misc functions to the scripter/modder.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22854/? Powerofthree's Papyrus Extender For SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: powerofthree
* Version: 1.51
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Papyrus Extender - SSE 1.5.80 - v1.51''
{{Fc|White|About:}} An SKSE64 plugin with some custom Papyrus functions. Currently required by: Frozen Electrocuted Combustion + Strange Runes + Dragon Age Spells Redux.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24543/? Remember Lockpick Angle] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: OnlyIWeDo
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Remember Lockpick Angle''
{{Fc|White|About:}} After breaking a lock-pick, the new lock-pick is placed at the same angle where the last one broke.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22603/? Scaleform Translation Plus Plus] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ryan
* Version: 1.1.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''ScaleformTranslationPP''
{{Fc|White|About:}} This plugin enables native translation nesting present within SkyUI, as well as English fallbacks.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8889/? Skyrim Skill Uncapper] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kassent
* Version: v1.1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Skill Uncapper''
{{Fc|White|About:}} This DLL plugin unlocks the skill level caps of 100 and makes some relevant leveling tweaks.You can treat it as Skyrim-Community-Uncapper SSE version.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17230/? SSE Engine Fixes (skse64 plugin)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: aers - Nukem - Ryan
* Version: 4.6.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} '' (Part 1) Engine Fixes 4.4 for SSE 1.5.73 - skse64 plugin''<br />
{{Fc|White|MAIN FILE:}} '' (Part 2) Engine Fixes - skse64 Preloader and TBB Lib''
{{Fc|White|About:}} skse64 plugin to fix various issues with the Skyrim Special Edition engine.
{{Fc|White|Install:}} Install '''''{{fc|#e6b69e|Part 1}}''''' as any other mod. Extract '''''{{fc|#e6b69e|Part 2}}''''' to your Skyrim folder.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19832/? Stay At The System Page - Updated] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ryan - iammitochondrion
* Version: 1.2.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''StayAtSystemPageSE''
{{Fc|White|About:}} This mod brings back the behavior of original Skyrim's Journal Menu. Whenever you press the Escape key, mod will open the System page instead of Quest page.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23581/? Whose Quest Is It Anyway] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ryan
* Version: 1.0.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''WhoseQuestIsItAnyway''
{{Fc|White|About:}} Swaps the ""Quest items cannot be removed..."" message for a more descriptive message informing you which quest the item belongs to.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24898/? Yes Im Sure] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ryan
* Version: 1.1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''YesImSure''
{{Fc|White|About:}} This mod disables annoying message prompts asking you if you're sure you'd like to craft/improve/exit menus.
</div>
=== {{Fc|#78c888|Part B: Base Game}} ===
==== {{Fc|#9eb8ee|<u>Cleaned Masters</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Cleaned Masters'''''}} mod (completed during {{Fc|#ddd|'''''Preparation'''''}} Step) here.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21166/? Performance Optimized Textures For SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mlbrad aka rogue
* Version: v6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''performance textures 1024x1024 v6''
{{Fc|White|About:}} bethesdas textures optimized for performance without quality loss, credit also goes to bethesda for the game and to the developers of ordenator & DDSopt without which this would not have been possible, textures for low end pcs now available
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14084/? Skyrim Project Optimization SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: rgabriel15
* Version: 1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim SE - Project Optimization - ESM VERSION 1.3''
{{Fc|White|About:}} This is a mod aimed at improving performance in almost all interiors of Skyrim while staying as a clean mod by using Occlusion Culling.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18115/? Unofficial High Definition Audio Project] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: sharrken
* Version: 1.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Music HQ''<br />
{{Fc|White|MAIN FILE:}} ''Voices EN - Part 1''<br />
{{Fc|White|MAIN FILE:}} ''Voices EN - Part 2''
{{Fc|White|About:}} A high-definition restoration of Skyrim's orignal voices and music, drawing from the much higher quality PS4 audio as a source.
{{Fc|White|Install:}} Select {{ui|Merge}} for all files.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/266/? Unofficial Skyrim Special Edition Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Unofficial Patch Project Team
* Version: 4.1.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Unofficial Skyrim Special Edition Patch''
{{Fc|White|About:}} A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/272/? Alternate Start - Live Another Life] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 4.0.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Alternate Start - Live Another Life''
{{Fc|White|About:}} Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/276/? Cutting Room Floor] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 3.1.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Cutting Room Floor''
{{Fc|White|About:}} A mod to restore several pieces of cut content in Skyrim Special Edition.
</div>
==== {{Fc|#9eb8ee|<u>Progress Check</u>}} ====
{| class="sitetable" style="width:325px; float:left;"
! '''Item'''
! '''Core'''
! '''Opt'''
! '''Total'''
|-
! style="color:#ccc; text-align:right;"| Mods:
| style="text-align:center;"| '''27'''
| style="text-align:center;"| '''5'''
| style="text-align:center;"| '''32'''
|-
! style="color:#ccc; text-align:right;"| Plugins:
| style="text-align:center;"| '''16'''
| style="text-align:center;"| '''0'''
| style="text-align:center;"| '''16'''
|-
! style="color:#ccc; text-align:right;"| Light Plugins:
| style="text-align:center;"| '''6'''
| style="text-align:center;"| '''0'''
| style="text-align:center;"| '''6'''
|-
! style="color:#ccc; text-align:right;"| Plugin Count (255 max):
| style="text-align:center;"| '''10'''
| style="text-align:center;"| '''0'''
| style="text-align:center;"| '''10'''
|}
{{clear|left}}
== {{Fc|#78c888|STEP 2: FIXES}} ==
=== {{Fc|#78c888|Part A: Fixes}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/321/? Ars Metallica - Smithing Enhancement] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Ars Metallica - Smithing Enhancement''
{{Fc|White|About:}} A smithing mod tailored to my desires in the game. Adds the ability to forge arrows, gain skill for smelting and mining, melt down unwanted armor and weapons, and more.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10927/? Bard Instrumentals Mostly - Sing Rarely] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: BanjoBunny
* Version: 1.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Bard Instrumentals Mostly - Sing Rarely''
{{Fc|White|About:}} Bards break into their pathetic selection of 3 songs less often.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5260/? Better Skill and Quest Books Names SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kevkas
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Esl}}
{{Fc|White|MAIN FILE:}} ''Better Skill and Quest Books Names SE v1-0''
{{Fc|White|About:}} No more opening every book or checking its value to see if it increases a skill or gives you a quest. This mod renames skill books and quest books so that you can identify them quickly by just hovering with your crosshair. It also renames some journals, notes, and letters with the same purpose.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8379/? Carriage and Ferry Travel Overhaul (Formerly Complete Fast Travel Overhaul)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kinaga
* Version: 2.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Carriage and Ferry Travel Overhaul''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''CFTO - Dawnstar by Arthmoor Patch''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''CFTO - Hearthfire Extended patch''<br />
{{Fc|White|About:}} A lightweight overhaul of both the vanilla Skyrim carriage system and Dawnguard's ferry system. Realistic and bug-free.
{{Fc|White|Install:}} Install the {{Fc|White|Misc Files}} as a separate mod and name it {{Fc|#e6b69e|'''''Carriage and Ferry Travel Overhaul - Patches'''''}}, selecting {{ui|Merge}} with the last file. Do not activate the {{Fc|White|Patches}} mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3850/? The Choice is Yours] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: kryptopyr
* Version: 2.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''The Choice is Yours''
{{Fc|White|About:}} Stop quests from starting automatically. Pursue the quests you want, ignore the ones you don't. Make your choices matter.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22959/? Dynamic Firewood Stacks] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: PatchesTheClown
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Dynamic Firewood Stacks''<br />
{{Fc|White|OPTIONAL FILE:}} ''Dynamic Firewood - JKs Skyrim Patch''<br />
{{Fc|White|About:}} Changes all the static firewood stacks to containers that disappear when emptied
{{Fc|White|Install:}} Install the {{Fc|White|Optional File}} as a separate mod and name it {{Fc|#e6b69e|'''''Dynamic Firewood Stacks - Patches'''''}}. Do not activate the {{Fc|White|Patches}} mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22830/? TDF Equipment Restriction] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: BrotherBob
* Version: 2.6.8
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''TDF Equipment Restriction v2_6_8 SE''<br />
{{Fc|White|OPTIONAL FILE:}} ''TDF - Immersive Armors patch''
{{Fc|White|About:}} "This mod seeks to mirror the level/skill restrictions found in some RPGs and MMOs regarding usable equipment. Weapons, armor and magic will now have skill requirements to be usable."
{{Fc|White|Install:}} Install the {{Fc|White|Optional File}} as a separate mod and name it {{Fc|#e6b69e|'''''TDF Equipment Restriction - Patches'''''}}. Do not activate the {{Fc|White|Patches}} mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24191/? Faction Skill Requirements (update)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: DutchWendigo
* Version: 1.3.4
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Patch}}
{{Fc|White|MAIN FILE:}} ''Wendigo's Faction Skill Requirements''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Better Quest Objectives''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Brotherhood of Old''<br />
{{Fc|White|OPTIONAL FILE:}} '' Patch for Complete Alchemy and Cooking Overhaul''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Cutting Room Floor''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Not So Fast - Mage Guild''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Quest Conflict Fixes''
{{Fc|White|About:}} An updated version of DutchWendigo's Faction Skill Requirements mod. Until he finishes his overhaul, he has given me permission to upload this small update. I modified the scripts so that the quests update reliably when a skill requirement is met.
{{Fc|White|Install:}} Install the {{Fc|White|Optional Files}} as a separate mod and name it {{Fc|#e6b69e|'''''Faction Skill Requirements - Patches'''''}}. Do not activate the {{Fc|White|Patches}} mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16865/? Follower Commentary Overhaul SE - FCO SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: PhenomFaz
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Follower Commentary Overhaul SE - FCO SE v1.0''
{{Fc|White|About:}} A mod which injects new life into the vanilla followers of Skyrim by greatly expanding their repertoire of idle, conditional commentary using only vanilla resources.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/348/? Gildergreen Regrown] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Gildergreen Regrown''
{{Fc|White|About:}} A mod to make the Gildergreen in Whiterun grow from the sapling back into a full tree over time. Takes approximately 6 months in-game time to grow from a sapling into a full adult.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15755/? GIST - Genuinely Intelligent Soul Trap SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: opusGlass
* Version: 1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} '' GIST Soul Trap''<br />
{{Fc|White|OPTIONAL FILE:}} ''GIST - Rustic Soul Gems patch''
{{Fc|White|About:}} A new and improved solution to the underfilled soul gem problem.
{{Fc|White|Install:}} Install the {{Fc|White|Optional File}} as a separate mod and name it {{Fc|#e6b69e|'''''GIST - Patches'''''}}. Do not activate the {{Fc|White|Patches}} mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20791/? Guard Dialogue Overhaul Redux] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Eckss
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Guard Dialogue Overhaul - Kels Choice''
{{Fc|White|About:}} More Dialogue, More Realism, More Respect. This Mod alters the Guard Dialogue, changing it from something that breaks your immersion in the world of Skyrim to something that actually increases it. All in the original voices and Fully compliant with Skyrim Lore.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/824/? Improved closefaced helmets] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: navida1
* Version: 1.58
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Improved Closefaced Helmets (SSE)''
{{Fc|White|About:}} Opens eye sockets on vanilla closefaced helmets. All races are supported with their own unique helmet model for a complete immersive experience. Full compatibility with texture replacers.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14927/? Lock Overhaul] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Quad2Core
* Version: 1.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Lock Overhaul''
{{Fc|White|About:}} Overhauls the lock system, adding new features: Lock requirement, smash locks, unlock spell and auto pick locks. With a fully customizable MCM menu.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18076/? Nether's Follower Framework] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Netherworks
* Version: 2.3.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Nether's Follower Framework SSE (FOMOD Installer)''
{{Fc|White|About:}} Nether's Follower Framework is a multi-follower system that is light on game resources and allows for up to 10 companions at one time. It provides a wealth of additional features, including immersion and quality-of-life functions to allow you to adventure with a small team of characters.
{{FOMOD Instructions
|file=Nether's Follower Framework
|{{FomodPage
|NFF Options
|{{Fieldset|Options|checkmark=yes|Followers Avoid Traps; Vanilla Skyhaven Temple}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/62894/? Not So Fast - Main Quest] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: CDCooley
* Version: 1.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''NotSoFast-MainQuestV14''
{{Fc|White|About:}} Introduces pauses in the otherwise hectic pace of the main quest and alters a few other plot points along the way. The actual time delays and whether the Season Unending negotiations are skipped can be configured with MCM or the console.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/64633/? Not So Fast - Mage Guild] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: CDCooley
* Version: 1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''NotSoFast-MageGuildV13''
{{Fc|White|About:}} Introduces two pauses in the rather short mage guild quest line at the College of Winterhold and allows for customizing the start of the three apprentices' quests. The actual time delays can be configured with the SkyUI MCM (or the console).
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/352/? Point The Way] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Point The Way''
{{Fc|White|About:}} A mod to provide more road signs at various road intersections so you don't need to refer to your map so often.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12412/? Quest Conflict Fixes] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SkyLover264
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Quest Conflict Fixes''
{{Fc|White|About:}} Cleans up some issues that could cause quests to become unavailable.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1187/? Relationship Dialogue Overhaul - RDO SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: cloudedtruth
* Version: Final
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Relationship Dialogue Overhaul - RDO Final''<br />
{{Fc|White|OPTIONAL FILE:}} ''RDO - CRF and USSEP Patches Final''
{{Fc|White|About:}} Adds over 5,000 lines of completely voiced dialogue for NPCs using the original voices. Friends, followers, spouses, rivals, and others have much more to say. All default voices now have follower dialogue. Also fixes dialogue bugs and restores cut dialogue that has never been heard before!
{{Fc|White|Install:}} Install the {{Fc|White|Optional File}} as a separate mod and name it {{Fc|#e6b69e|'''''Relationship Dialogue Overhaul - Patches'''''}}. Do not activate the {{Fc|White|Patches}} mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Relationship Dialogue Overhaul - RDO SE MCM Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''RDO - MCM Patch 1.1''
{{Fc|White|About:}}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5592/? Sound Hammering Sounds] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: sialivi
* Version: 1.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Sound Hammering Sounds''
{{Fc|White|About:}} NPCs performing house repairs or maintenance on the mast of a ship will no longer make the sound of hammering on metal. Instead it will make an appropriate wooden sound.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23081/? Trade and Barter] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: kryptopyr
* Version: 2.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Trade and Barter SE''
{{Fc|White|About:}} Provides many new variables to adjust the trade and barter rates in Skyrim, including merchant gold, trading perks, inventory respawn rates, and more.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3504/? Training Dummies and Targets Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: B1gBadDaddy
* Version: 1.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Training Dummies and Targets Special Edition''<br />
{{Fc|White|OPTIONAL FILE:}} ''Training Dummies and Targets Falskaar Edition''
{{Fc|White|About:}} I have ported B1gBadDaddy's mod, Training Dummies and Targets to work with the Special Edition. and am posting it with his permission.
{{Fc|White|Install:}} Install the {{Fc|White|Optional File}} as a separate mod and name it {{Fc|#e6b69e|'''''Training Dummies and Targets Special Edition - Patches'''''}}. Do not activate the {{Fc|White|Patches}} mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18994/? Weapons Armor Clothing and Clutter Fixes] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: kryptopyr
* Version: 1.0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Weapons Armor Clothing and Clutter Fixes''
{{Fc|White|About:}} Fixes bugs and inconsistencies for Skyrim's weapons, armors, clothing, jewelry, and clutter items.
{{Fc|White|Install:}} Hide the {{Fc|#e6b69e|WACCF_BashedPatchLvlListFix.esp}}.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19002/? Armor and Clothing Extension] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: kryptopyr and Gamwich
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Armor and Clothing Extension''
{{Fc|White|About:}} Adds more diversity and lore-friendly clothing options and gives NPCs more appropriate attire.
</div>
==== [https://www.nexusmods.com/skyrim/mods/49791/? Complete Crafting Overhaul Remade] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: kryptopyr
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Port}}
{{Fc|White|MAIN FILE:}} ''Complete Crafting Overhaul''
{{Fc|White|About:}} The primary intention of this mod is to correct logical inconsistencies in the vanilla smithing system and to enhance the functionality and balance of crafting in Skyrim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17125/? T'Skyrim - True Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 2.4.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''T'Skyrim - True Skyrim 2.4.4''
{{Fc|White|About:}} My personal combo of setting and mods that are changing gameplay to be more enjoyable and realistic.
</div>
=== {{Fc|#78c888|Part B: Merged Fixes}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5990/? Ask Innkeepers To Show Room SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: cloudedtruth
* Version: 1.0
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Ask Innkeepers To Show Room SE - v1.0''
{{Fc|White|About:}} Instead of always showing you to your rented room, you can ask innkeepers to show you or tell them you know where it is.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21813/? Buy Lumber In Larger Stacks] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Nund
* Version: 1.21
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Buy Lumber in Larger Stacks''
{{Fc|White|About:}} Adds a dialogue option to buy lumber in three different stack sizes (20, 100 or 250 per default) of Sawn Logs at a time when talking to sawmill operators or personal stewards.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17827/? Configurable Real Names for SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Jaxonz - Nellshini - Gportner
* Version: 1.22
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Real Names - SSE Edition''
{{Fc|White|About:}} Automatically assigns a lore-friendly name to anonymous NPCs
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1672/? Crafting Requires Tools Redone] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sagittarius22
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Crafting Requires Tools 1.1''
{{Fc|White|About:}} Crafting now requires appropriate tools. Best used in conjunction with Survival mods.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4779/? Go On Ahead] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: NorthHare
* Version: 1.0.0
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Go On Ahead''
{{Fc|White|About:}} Sometimes followers get under your feet, but you don't just want to leave them waiting in the middle of nowhere or send them back home. Go On Ahead lets you send your follower(s) to the cities and major towns of Skyrim where they can wait for you in the local tavern and relax until you pick them up.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4922/? Grind stuff] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Axhoff
* Version: 1.0a
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Grind Stuff SE Edition v1.0a''
{{Fc|White|About:}} Use the grain mill to grind various items into dust.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15104/? HearthFires Display Case Fix SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: RealPuPpEt
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''HearthFires Display Case Fix SE''
{{Fc|White|About:}} Adds activators to all display cases in the HearthFires homes.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18538/? Hired Thugs Fixed SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Rjinthematrix
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Hired Thugs Fixed SSE''
{{Fc|White|About:}} sets it so hired thugs are sent after you for a stolen item ONLY IF YOU ARE CAUGHT STEALING
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20929/? Incognito] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Incognito''
{{Fc|White|About:}} A simple mod to remove all crime bounties when you change your face using the NPC in the Ragged Flagon.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20503/? Magic Resistance Rescaled] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SkyrimerTESV
* Version: 1.1.0
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Magic Resistance Rescaled ESP''
{{Fc|White|About:}} Improves Skyrim's magic resistance system by adjusting the player's magic and elemental resistance, so that each point of resistance is equally useful.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6677/? College of Winterhold The Missing Apprentices Quest Fix] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sirandar
* Version: 1.4
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Winterhold College Missing Apprentices CRF Quest Fix 1.4''
{{Fc|White|About:}} "The Missing Apprentices" quest just makes no sense even after Cutting Room Floor restored some content. This fix makes the quest much more interesting and coherent.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16574/? No More Crunchy Death Sounds SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Rjinthematrix
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''No Crunch Death Sounds SSE''
{{Fc|White|About:}} removes the death sounds from npc's, especially the CRUNCH that usually follows a deathblow
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24650/? Numerical Smithing Upgrades SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: LazyDreamer
* Version: SE
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Numerical Smithing Upgrades''
{{Fc|White|About:}} Changes the naming system of tempered equipment to a numerical system. (Fine), (Superior), (Exquisite), etc., becomes (+1), (+2), (+3), and so on. Port of the original mod by LazyDreamer.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14850/? Old Orc Follower SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: AndrealphusVIII
* Version: 0.1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Old Orc Follower SE''
{{Fc|White|About:}} Adds a dialogue option to the Old Orc to recruit him as a follower.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2453/? Pick up books simple - With weightless books option] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Alaebasta
* Version: 1.8a
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''PickUpBooksSimple .esp''
{{Fc|White|About:}} Pick up books without reading first, always pick up books option, weightless books option, iActivate patch option, No latency script (essential script approach), no touching references. MCM menu.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13368/? Poisoning Extended SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kalivore
* Version: 1.00.00
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Poisoning Extended SE''
{{Fc|White|About:}} Handy extension to the poisoning system - see what poison you have applied, and top-up or remove poisons on your weapon
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16804/? Random Encounter Tweaks] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: AndrealphusVIII
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Random Encounter Tweaks''
{{Fc|White|About:}} Some small tweaks to the random encounters.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4476/? Random Mining] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: IsharaMeradin
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Random Mining MCM SSE''
{{Fc|White|About:}} Random Mining: 3 to 9 ore per vein. Lazy Man: Ore all at once. Hard Worker: Skill determines quantity and duration
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19269/? Reality Alchemy - Potion needs his flask - Drink it] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Alaebasta
* Version: 1.4
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''MixingRequireContainer SKSE FREE''
{{Fc|White|About:}} Creating potions and poison requires empty flasks. Also consuming a potion will activate ""drinking"" animation. Flask recycle system included.
</div>
==== {{Fc|#9eb8ee|<u>Relationship Dialogue Overhaul - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Relationship Dialogue Overhaul - Patches'''''}} (completed during {{Fc|#ddd|'''''Part A'''''}} of this Step) here.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18048/? Smart Training - Tweaked SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: dylbill
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Smart Training Tweaked SE''
{{Fc|White|About:}} Some tweaks I made to WinterFlame's Smart Training mod, which makes your training sessions carry over to the next level if you don't train the max times allowed on your current level.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/25464/? Timing is Everything SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: kryptopyr
* Version: 2.1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Timing is Everything SE - FISS version''
{{Fc|White|About:}} Allows you to customize the starting conditions for various quests. You can choose to delay the start of Dragonborn, Dawnguard, or Hearthfire quests, as well as other quest events. You can also reduce the level requirements to allow a quest to begin earlier than it normally would.
</div>
==== {{Fc|#9eb8ee|<u>Merged Fixes</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
*{{User:DrPharmDawg/Tag|Tool}}
Run {{Fc|White|zEdit}} and utilize the zMerge tool to {{User:DrPharmDawg/Tag|Merge}} the tagged files in Part B into '''''{{Fc|#e6b69e|Merged Fixes}}'''''. Move the merged mod to the bottom of this Step and activate it. Disable the plugins for these merged mods via MO2's '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''' function. More specific directions are available in the {{Fc|White|How To}} section.
</div>
== {{Fc|#78c888|STEP 3: INTERFACE}} ==
=== {{Fc|#78c888|Part A: Interface}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5804/? A Quality World Map] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: IcePenguin
* Version: 9.0.1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Esl}}
{{Fc|White|MAIN FILE:}} ''9.0.1 A Quality World Map - Vivid with Stone Roads''
{{Fc|White|About:}} Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12937/? A Matter of Time - A HUD clock widget] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SkyAmigo
* Version: v3.0.0a4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''AMatterOfTime_v3_0_0_alpha_4''
{{Fc|White|About:}} This mod adds a clock to the HUD showing the current time of day and more.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24104/? Atlas Map Markers SE - Updated with MCM] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kronixx and kryptopyr
* Version: 2.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Atlas Map Markers''
{{Fc|White|About:}} This is an update to Kronixx's classic mod, Atlas Map Markers. It adds MCM options with full control over the new markers, as well as all of the vanilla map markers.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1428/? Better MessageBox Controls] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: ecirbaf
* Version: 1.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Better MessageBox Controls v1_2''
{{Fc|White|About:}} Navigate all message boxes with the Left/Right and Activate (E) keys. Also fixes the clickable area of buttons so they are easier to select with the mouse.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1429/? Better Dialogue Controls] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: ecirbaf
* Version: 1.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Better Dialogue Controls v1_2''
{{Fc|White|About:}} Ever pick the wrong item in a dialogue with a NPC? This mod aims to fix some annoyances with the way keyboard and mouse selection works in the dialogue interface.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/51339/? Better Falskaar and Wyrmstooth Map With Roads] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: dastrokes
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Better Falskaar and Wyrmstooth Maps''
{{Fc|White|About:}} Improve the world map for Falskaar and Wyrmstooth, add main roads to the maps.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3223/? Clean Menu] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Wiro
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Clean Menu -- All in One (30 FPS)''
{{Fc|White|About:}} Elegant UI mod that removes the Bethesda logo, smoke, and unnecessary buttons from the main menu. It also removes the intro video allowing you to skip straight ahead into the beautiful world of Skyrim. The creation club news / button is also disabled by this mod.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22934/? Easy Wheelmenu - SSE Conversion] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: xxPEPE666xx
* Version: 2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''EasyWheel - SSE Conversion''
{{Fc|White|About:}} This is a conversion of the oldrim Easy Wheelmenu with some added extras
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/57873/? Extended UI] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: MrJack
* Version: 1.2.0d
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Port}}
{{Fc|White|MAIN FILE:}} ''Extended UI''
{{Fc|White|About:}} Extended UI is a project that attempts to fix parts of the user interface. At the moment the intent is for Extended UI to be a complementary mod to SkyUI rather than to replace parts of SkyUI.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6559/? Font Replacement] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: geegee
* Version: 1.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Font Replacement''
{{Fc|White|About:}} Easy to read, not-too-modern font replacement
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4541/? Immersive Bookreading and Lockpicking] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Wirodeu
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Immersive Bookreading''
{{Fc|White|MAIN FILE:}} ''Immersive Lockpicking''
{{Fc|White|About:}} Simple tweak that hides the interface while bookreading or lockpicking, allowing yourself to become immersed in the act. Discover the world of Skyrim anew through your character's eyes.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12440/? Immersive HUD - iHUD Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Gopher
* Version: 0.2b
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Esl}}
{{Fc|White|MAIN FILE:}} ''Immersive HUD - iHUD''
{{Fc|White|About:}} HUD when you need it. HIDE when you don't.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22160/? JS Lockpicking UI SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: johnskyrim
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''2k Textures''
{{Fc|White|About:}} A brand new re-design of the Lockpicking Interface! Also features a new, remade Skeleton Key model. Comes in 4K and 2K resolutions.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/462/? No More Laser-Printed Book] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Fhaarkas
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''No More Laser-Printed Book''
{{Fc|White|About:}} Ever thought the books and notes in Skyrim look oddly like they come from some digital printing machine? This mod subtly change the way they look by giving them an aged, handwritten style (or analogue press/whatever).
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19080/? Racemenu] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Expired
* Version: 0.3.4
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Esl}}
{{Fc|White|MAIN FILE:}} ''RaceMenu Special Edition v0-3-4''
{{Fc|White|About:}} Complete overhaul to the character creation menu including new customization features such as multiple RGBA warpaints, body paints, hand paint, and foot paints. (Requires SKSE)
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20617/? Smaller Vanilla Cursors SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: ElSopa
* Version: 1.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Smaller Vanilla Cursors''
{{Fc|White|About:}} Some players have been asking for smaller cursors, so here they are, 50 and 25 percent vanilla, left handed optional as usual (I wonder if I will ever play this on such super big screens)
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/725/? Main Menu Spinning Skyrim Emblem] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Brumbek
* Version: 2.00
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Main Menu Spinning Skyrim Emblem Average Speed v2-00''
{{Fc|White|About:}} This simply makes the Skyrim emblem on the main menu spin 360 degrees every 8 seconds to help you appreciate the nifty emblem's curves and reflections.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9762/? Undiscovered Means Unknown - Map Markers] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Brin_aSair
* Version: 1.95
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Undiscovered Means Unknown - Compass and Map Markers''
{{Fc|White|About:}} Undiscovered map markers (excluding those of cities) are indistinct or invisible.
{{FOMOD Instructions|file=Undiscovered Means Unknown
|{{FomodPage|Step 1
|{{Fieldset|Which Do you wish to install|bullet=yes|Both the Compass and the Map}}
{{Fieldset|Do you have SkyUI installed|bullet=yes|Yes}}
{{Fieldset|Do you have SkyHUD installed|bullet=yes|Yes}}
|button=yes|buttonText=Next}}
{{FomodPage|Step 2
|{{Fieldset|Do you wish to use colored map markers|bullet=yes|Default - Skyrim SE}}
|button=yes|buttonText=Next}}
{{FomodPage|Step 3
|{{Fieldset|What icon do you wish to use for undiscovered locations?|bullet=yes|An Empty Rhombus}}
{{Fieldset|Do you wish enemies to be visible in the compass?|bullet=yes|Yes}}
{{Fieldset|Do you wish for the player's location to be marked on the map?|bullet=yes|Yes}}
|button=yes|buttonText=Next}}
{{FomodPage|Step 4
|{{Fieldset|Install|bullet=yes|Install}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16416/? Updated Categorized Favorites Menu] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Shadic4101
* Version: .06a
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Shadic's Favorites Menu''
{{Fc|White|About:}} Updated favorites list since 2018
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12604/? SkyUI] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SkyUI Team
* Version: 5.2SE
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Esl}}
{{Fc|White|MAIN FILE:}} ''SkyUI_5_2_SE''
{{Fc|White|About:}} Elegant, PC-friendly interface mod with many advanced features.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20406/? SkyUI SE - Flashing Savegames Fix] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SkyUI Team and ousnius
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SkyUI SE - Flashing Savegames Fix''
{{Fc|White|About:}} Fixes the flashing savegame entries when trying to save or load a game in the in-game main menu (quest journal).
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22825/? Wider MCM Menu for SkyUI] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: uranreactor
* Version: 1.0b
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Wider MCM Menu for SkyUI''
{{Fc|White|About:}} This mod provies wider MCM menu interface of SkyUI to prevent mod titles text clipping and clipping inside MCM menus.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12688/? moreHUD SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ahzaab
* Version: 3.6.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''moreHUD SE''
{{Fc|White|About:}} Adds more information to the HUD about the currently targeted object. Such as ingredients, weapon effects, potions, read books, v/w, enemy level, etc
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18619/? moreHUD Inventory Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ahzaab
* Version: 1.0.13
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''moreHUD Inventory Edition''
{{Fc|White|About:}} This mod brings some features from moreHUD into the inventory menu. From your inventory you can now see if enchantments are known by the player and other features. Also increases the Item Card size for mods that have long effect descriptions
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/463/? SkyHUD] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Fhaarkas
* Version: 0.90.1B
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Esl}}
{{Fc|White|MAIN FILE:}} ''SkyHUD v090B v4''<br />
{{Fc|White|OPTIONAL FILE:}} ''Immersive HUD Patch v2''
{{Fc|White|About:}} Toggle HUD elements on or off, scale sizes, change positions and swap elements with alternative version. Features dot crosshair, slim compass, alternate ammo display, detached compass markers and built-in support for font mods.
{{Fc|White|Install:}} Select {{ui|Merge}} for all files.
{{FOMOD Instructions
|file=SkyHUD
|{{FomodPage
|Check
|{{Fieldset|What's New|bullet=yes|Proceed}}
|button=yes|buttonText=Next}}
{{FomodPage
|Install
|{{Fieldset|Please select installation type|bullet=yes|ESP Package}}
|button=yes|buttonText=Next}}
{{FomodPage
|Example Presets
|{{Fieldset|Choose a preset|bullet=yes|None}}
|button=yes|buttonText=Next}}
{{FomodPage
|Miscellaneous
|{{Fieldset|Optional|bullet=yes|Install iHUD compatibility patch}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17561/? UIExtensions] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Expired
* Version: 1.2.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''UIExtensions v1-2-0''
{{Fc|White|About:}} Adds various custom menus to Skyrim for modder use.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23604/? Widget Mod - Ported for SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: CrEaToXx
* Version: SSE.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''WidgetMod w-FISS-ScriptFix_SSE''
{{Fc|White|About:}} A mod to show various information on HUD via widgets. With script fix!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18398/? Customizable UI Replacer SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Elxdark
* Version: 2.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Customizable UI Replacer SkyHUD SE''
{{Fc|White|About:}} A bunch of presets with custom textures for the User Interface!
{{FOMOD Instructions
|file=Customizable UI Replacer
|{{FomodPage
|Presets
|{{Fieldset|Presets|bullet=yes|Classic}}
|button=yes|buttonText=Next}}
{{FomodPage
|Classic Fonts
|{{Fieldset|Font|bullet=yes|Custom Font}}
|button=yes|buttonText=Next}}
{{FomodPage
|Classic Avatars
|{{Fieldset|Avatars|bullet=yes|Normal}}
|button=yes|buttonText=Next}}
{{FomodPage
|Display Enemy Level Main DB Classic
|{{Fieldset|Display Enemy Level ini|bullet=yes|Display Enemy Numbers}}
|button=yes|buttonText=Next}}
{{FomodPage
|Thank You
|{{Fieldset||bullet=yes|Readme}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26789/? SkyRem Guide] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: DrPharmDawg
* Version: 1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SkyRem Custom Settings''
{{Fc|White|About:}} Collection of custom INIs, JSONs, etc. tweaked for the SkyRem Guide.
</div>
== {{Fc|#78c888|STEP 4: AUDIO}} ==
=== {{Fc|#78c888|Part A: Audio}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1841/? Lucidity Sound FX SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Foggypath
* Version: v2u
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Lucidity Sound FX v2u''
{{Fc|White|About:}} Re-mastered/mixed 100% (4681 samples) of the original skyrim sound fx. Providing a smoother and plainer sound experience.No hum,no crackle,less masking,high definition low-end,no excessive high-end..and much more! Overall far more appealing to the ear..you'll hear things you've never heard before
</div>
== {{Fc|#78c888|STEP 5: GAMEPLAY}} ==
=== {{Fc|#78c888|Part A: Character Development}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26207/? Grace - SkyRem Series AIO] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: DrPharmDawg
* Version: 3.17
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SkyRem - Grace''
{{Fc|White|About:}} Compilation of all the SkyRem mods: Gabi, Rae, Ava, Cori, and Elsa.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16338/? The Eloquent Reader - True Scholar SE Edition - Increase speech by reading book.] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Daiyus
* Version: 1.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''The Eloquent Reader - True Scholar SE Edition''
{{Fc|White|About:}} The Dragonborn become a true Scholar and gains the ability to increase his speechcraft by reading book.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/7684/? Research in Skyrim - Library of Learning] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: theonyxphoenix
* Version: 2.0.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Research in Skyrim v2.0''<br />
{{Fc|White|OPTIONAL FILE:}} ''Thunderchild Compatibility Patch''
{{Fc|White|About:}} Research adds over 75 effects to over 300 books in Skyrim.
{{Fc|White|Install:}} Install the Optional File as a separate mod and name it {{Fc|#e6b69e|'''''Research in Skyrim - Patches'''''}}. Do not activate the {{Fc|White|Patches}} mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22374/? Skyrim Reputation] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: dcyren
* Version: 2.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Skyrim Reputation v2.0''
{{Fc|White|About:}} Skyrim Reputation introduces a reputation mechanic to make you treated as the hero or villain you really are, without it interfering with your game-play. All functions of the mod can be toggled on/off in the MCM menu.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9532/? True Dragon Born(by GIndustries) Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Gindustries
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|OPTIONAL FILE:}} ''True Dragon Born Heavy v1.4''
{{Fc|White|About:}} A conversion and update of the original mod by GIndustries, giving you increasing abilities as you keep accruing more dragon souls, instead of spending them.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26176/? Vokrii - Minimalistic Perks of Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Enai Siaion
* Version: 1.0.6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Vokrii 1.0.6''
{{Fc|White|About:}} Vokrii overhauls the perk trees of Skyrim, upgrading them while staying true to vanilla balance and vision. It is smaller than many popular perk overhauls while still adding depth and replayability.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22506/? Wintersun - Faiths of Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Enai Siaion
* Version: 1.3.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Wintersun 1.3.0''
{{Fc|White|About:}} Wintersun adds religion and worship. Meditating, praying at shrines and adhering to the tenets of your deity strengthens your bond with the deity and eventually grants divine powers. In addition to the divines and daedric princes, the mod adds many other deities from Elder Scrolls lore with their own shrines.
</div>
=== {{Fc|#78c888|Part B: Survival}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/667/? Campfire - Complete Camping System (Supports Skyrim VR)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Chesko
* Version: 1.12.1SEVR
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Campfire 1.12.1SEVR Release''
{{Fc|White|About:}} Campfire is the most feature-rich stand-alone camping mod for The Elder Scrolls V: Skyrim, created from Frostfall's immersive and detailed camping system. Campfire is also a modder's framework, allowing anyone to create their own unique camping equipment.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19924/? Complete Alchemy and Cooking Overhaul] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: kryptopyr
* Version: 2.0.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Complete Alchemy and Cooking Overhaul''<br />
{{Fc|White|UPDATE FILE:}} ''CACO SKSE 2.0.16 DLL Update''
{{Fc|White|About:}} This mod is a complete overhaul of the alchemy and cooking systems. Its intention is to provide a balanced, consistent experience throughout all aspects of alchemy and cooking, from harvesting and collecting ingredients to high-level potion and food creation.
{{Fc|White|Install:}} Select {{ui|Merge}} for all files when installing.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/671/? Frostfall - Hypothermia Camping Survival] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Chesko
* Version: 3.4.1SE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Frostfall 3.4.1 SE Release''
{{Fc|White|About:}} Frostfall is a survival-style mod that adds cold weather survival gameplay elements to Skyrim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17925/? Campfire and Frostfall - Unofficial SSE Update] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sthaagg Memnochs
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Campfire 1.12.1 and Frostfall 3.4.1SE''
{{Fc|White|About:}} Activate all features of Frostfall & Campfire including MCM, SKSE plugin and Interface.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10353/? Hunting in Skyrim - A Hunting Guild SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: B1gBadDaddy
* Version: 2.0Beta1.8
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Hunting in Skyrim 2.0 Beta 1.8''
{{Fc|White|About:}} Hunting in Skyrim is a mod for The Elder Scrolls V: Skyrim that adds a Hunting Guild to the game, and completely overhauls the entire hunting experience. It features realistic animal skinning (like Red Dead Redemption), animal trapping, kill & stat tracking, new skills and abilities, new NPCs and locations, new dungeons, new weapons and more.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/645/? iNeed - Food Water and Sleep] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: isoku
* Version: 1.83
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''iNeed v1_90 Alpha 1''
{{Fc|White|About:}} A streamlined approach to needs.
{{FOMOD Instructions
|file=iNeed - Food, Water and Sleep
|{{FomodPage|Options
|{{Fieldset|0. Core|checkmark=yes|Core Files}}
{{Fieldset|1. Extended|bullet=yes|None}}
{{Fieldset|2. Compatibility|checkmark=no|Select Nothing}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17846/? Keep it Clean - A Bathing Mod] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sthaagg Memnochs and Clioshand
* Version: 3.15a
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Keep It Clean - A Bathing Mod - Extended''<br />
{{Fc|White|UPDATE FILE:}} ''Update - Shorter Animation''
{{Fc|White|About:}} Keep it Clean is a streamlined mod which adds cleanliness / dirtyness management to Skyrim gameplay. Bathe everywhere ;)
Adds bathing rooms to inns, Soap to Vendor, wash water to cookpots, and placeable washbaskets for your player home or camp.
Also build your own bathroom !
{{Fc|White|Install:}} Select {{ui|Merge}} for all files when installing.
{{FOMOD Instructions
|file=Keep It Clean
|{{FomodPage|Main
|{{Fieldset|Core|checkmark=yes|Keep It Clean}}
|button=yes|buttonText=Next}}
{{FomodPage|Lands Support Patches
|{{Fieldset|Beyond Skyrim - Bruma SE|bullet=yes|None}}
{{Fieldset|Falskaar|bullet=yes|Compatibility Patch}}
{{Fieldset|Realistic Water 2|bullet=yes|WaterColor Version}}
|button=yes|buttonText=Next}}
{{FomodPage|Mods Support
|{{Fieldset|Complete Alchemy and Cooking Overhaul|bullet=yes|Compatibility Patch}}
{{Fieldset|HunterBorn|bullet=yes|None}}
{{Fieldset|Distinct Interior AIO|bullet=yes|None}}
{{Fieldset|Rayeks End|bullet=yes|None}}
|button=yes|buttonText=Next}}
{{FomodPage|Optional Files
|{{Fieldset|Optional Dirty Textures|bullet=yes|I do not use an ENB or a ReShade preset}}
{{Fieldset|Your Own Thoughts|bullet=yes|First person thoughts point of view}}
{{Fieldset|RedGuard Bathroom CTD Fix|bullet=yes|No need}}
{{Fieldset|Teleport Issues|bullet=yes|I do not use a controller or never faced teleport issues}}
|button=yes|buttonText=Install}} }}
</div>
== {{Fc|#78c888|STEP 6: QUESTS}} ==
=== {{Fc|#78c888|Part A: Expanded Quests}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13562/? BUVARP SE - Barely Used Vanilla Actors Recycle Project for SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: AndrealphusVIII TheBxushis and SkyLover264
* Version: 0.7.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''BUVARP SE MAIN''<br />
{{Fc|White|OPTIONAL FILE:}} ''BUVARP - Carriage and Ferry Travel Overhaul Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''BUVARP - Dawnguard - Tweaks and Enhancements Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''BUVARP - Even Better Quest Objectives''<br />
{{Fc|White|OPTIONAL FILE:}} ''BUVARP - Immersive Weapons Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''BUVARP - Legacy of the Dragonborn Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''BUVARP - TheChoiceIsYours Patch''
{{Fc|White|About:}} This mod repurposes several barely used NPCs that just get deleted by the game, after their quests.
{{Fc|White|Install:}} Install the Optional Files as a separate mod and name it {{Fc|#e6b69e|'''''BUVARP - Patches'''''}}. Do not activate the {{Fc|White|Patches}} mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15322/? The Brotherhood of Old - SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Tom Tesoro
* Version: 1.0.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SSE - The Brotherhood of Old - Version 1.0.2''
{{Fc|White|About:}} The Brotherhood of Old is a quest mod for Skyrim, taking place after the final quest in the original Dark Brotherhood questline. This 24 quest epic will take you all across the land of Skyrim, as you try and rebuild the Brotherhood and strengthen it against future attacks.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20514/? Obscure's College of Winterhold] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SomethingObscure
* Version: 1.0.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Obscure's College of Winterhold''
{{Fc|White|About:}} This mod is an expansion and overhaul for the College of Winterhold, including two new towers, revised set dressing and clutter in many areas, changes that appear over time, door signs to assist with navigation which update as you progress through the ranks, fully integrated support for many other mods, and not a trace of hay.
{{Fc|White|Install:}} After installing, create an Empty Mod and name it {{Fc|#e6b69e|'''''Obscure's College of Winterhold - Patches'''''}}. Move all ESP files to this new mod, with the exception of the main ESP file named {{Fc|#e6b69e|'''''OCW_Obscure's_CollegeofWinterhold.esp'''''}}.
{{FOMOD Instructions
|file=Obscure's College of Winterhold
|{{FomodPage|Core Mod and Change Log
|{{Fieldset|Core Mod|checkmark=yes|Obscure's College of Winterhold}}
|button=yes|buttonText=Next}}
{{FomodPage|Integration Patches
|{{Fieldset|iNeed|checkmark=yes|iNeed - Food Water and Sleep}}
|button=yes|buttonText=Next}}
{{FomodPage|Compatibility and Conflict Resolution Patches
|{{Fieldset|Map Markers Patches|checkmark=yes|Atlas Map Markers SE (port by kryptopyr)}}
{{Fieldset|Scenery and Set Dressing Patches|checkmark=yes|Dynamic Firewood Stacks}}
{{Fieldset|Other Patches|checkmark=yes|Skyrim Project Optimization}}
|button=yes|buttonText=Next}}
{{FomodPage|Patches with Navmesh Edits
|{{Fieldset||Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|Audio Patches
|{{Fieldset|Audio Patches|bullet=yes|None}}
|button=yes|buttonText=Next}}
{{FomodPage|Other Files
|{{Fieldset|Other Files|checkmark=no|Select Nothing}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12098/? Dawnguard and Clan Volkihar Epilogues] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SkyLover264 and Kelsenellenelvian
* Version: 2.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Dawnguard and Clan Volkihar Epilogues''
{{Fc|White|About:}} Adds an extra quest to each side of the Dawnguard questline to track down the artifacts exclusive to the other side.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16818/? Dawnguard - Tweaks and Enhancements] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: AndrealphusVIII
* Version: 0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Dawnguard - Tweaks and Enhancements''
{{Fc|White|About:}} This mod changes several things in both the Vampire and Dawnguard questlines.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/159/? Even Better Quest Objectives SE - EBQO SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: whickus with fixes and expansions by William Imm
* Version: 1.8.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Even Better Quest Objectives SE v1.8.1''
{{Fc|White|About:}} Enhances the quest descriptions in the vanilla game. A now an officially endorsed update to whickus's Better Quest Objectives.
{{Fc|White|Install:}} After installing, creating an Empty Mod and name it {{Fc|#e6b69e|'''''Even Better Quest Objectives - Patches'''''}}. Move all ESP files to this new mod, with the exception of the main ESP file named {{Fc|#e6b69e|'''''BetterQuestObjectives.esp'''''}}.
{{FOMOD Instructions
|file=Even Better Quest Objectives
|{{FomodPage|Options for this mod
|{{Fieldset|Main|checkmark=yes|Main Plugin}}
{{Fieldset|Optional Files|checkmark=yes|Dark Brotherhood Forever to Miscellaneous Quests}}
|button=yes|buttonText=Next}}
{{FomodPage|Mod Patches
|{{Fieldset|Available Patches|checkmark=yes|Alternate Start - Live Another Life by Arthmoor; Cutting Room Floor by Arthmoor; Legacy of the Dragonborn SSE; The Paarthurnax Dilemma by Arthmoor; Wintersun - Faiths of Skyrim}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5673/? Helgen Reborn] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Mike Hancho aka Balok
* Version: V106.SSE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Helgen Reborn SSE Version 106 With bsa file''
{{Fc|White|About:}} Helgen Reborn is a fully voiced adventure with over 20 superb voice actors. As you help rebuild the town you'll reunite two old friends, uncover an underground slavery ring, battle in an arena and many other adventures! If you enjoyed other Mike Hancho mods, you will be blown away by Helgen Reborn as this is my most ambitious mod to date.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/365/? The Paarthurnax Dilemma] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''The Paarthurnax Dilemma''
{{Fc|White|About:}} Small expansion on the quest the Blades give you concerning Paarthurnax.
</div>
=== {{Fc|#78c888|Part B: New Quests}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13972/? Artifacts - The Ice Blade of the Monarch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: FrankFamily
* Version: 2.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Ice Blade of the Monarch 2.6''
{{Fc|White|About:}} The coolest and coldest artifact makes its return to Skyrim: Including Ice Blade of the Monarch, Krahvalok (Dagger) and Apotheosis (Staff).
{{FOMOD Instructions
|file=Artifacts - The Ice Blade of the Monarch
|{{FomodPage|Texture Resolution|{{Fieldset|Options|bullet=yes|2k Resolution}}
|button=yes|buttonText=Next}}
{{FomodPage|Optionals|{{Fieldset|Options|bullet=no|Select Nothing}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15264/? Artifacts - The Tournament of the ten Bloods] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: FrankFamily
* Version: 2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Tournament of the Ten Bloods 2.1''
{{Fc|White|About:}} Including the artifacts Goldbrand/Eltonbrand, Boethiah's Walking Staff, Fearstruck, Lyrisius Dagger and Shashev's Ring.
{{FOMOD Instructions
|file=Artifacts - Tournament of the Ten Bloods
|{{FomodPage|Texture Resolution|{{Fieldset|Options|bullet=yes|2k Resolution}}
|button=yes|buttonText=Next}}
{{FomodPage|Optionals|{{Fieldset|Options|bullet=no|Select Nothing}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2057/? Falskaar] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: AlexanderJVelicky
* Version: 2.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Falskaar V2_2''
{{Fc|White|About:}} A DLC sized new lands mod that adds 20+ hours of fully voiced lore friendly (But not canon) quests, dungeons, and more.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1179/? The Forgotten City] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Nick Pearce
* Version: 1.8
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''The Forgotten City''
{{Fc|White|About:}} The Forgotten City is the first mod in history to win a national Writers' Guild award for its script. It is a critically acclaimed expansion mod offering a unique 6 - 8 hour experience: a murder mystery investigation set in an ancient underground city. You'll need to solve it using your wits, and the ability to travel through time...
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4509/? The Gray Cowl of Nocturnal SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: MannyGT
* Version: 1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''The Gray Cowl of Nocturnal''<br />
{{Fc|White|OPTIONAL FILE:}} ''The Gray Cowl of Nocturnal - Alternative Start''
{{Fc|White|About:}} Will you be worthy for the Gray Cowl of Nocturnal? We'll see!
{{Fc|White|Install:}} Select {{ui|Merge}} for all files.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/11802/? Legacy of the Dragonborn SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: icecreamassassin
* Version: 4.1.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn SSE.''<br />
{{Fc|White|UPDATE FILE:}} ''Legacy of the Dragonborn Update.''<br />
{{Fc|White|OPTIONAL FILE:}} ''Legacy of the Dragonborn Patches SE''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''High Resolution Textures.''
{{Fc|White|About:}} Legacy of the Dragonborn is a DLC sized expansion which centres around your own personal museum in Solitude. Offering dozens of new fully voice acted quests, hundreds of new items, a completely new guild and MUCH more.
{{Fc|White|Install:}} Install the {{Fc|#e6b69e|'''''Main File'''''}} and {{Fc|#e6b69e|'''''Update File'''''}}, selecting {{ui|'''''Merge'''''}} when prompted. Next, install the {{Fc|#e6b69e|'''''Misc File'''''}} as a separate mod named {{Fc|#e6b69e|'''''Legacy of the Dragonborn - HD Pack'''''}}. The {{Fc|#e6b69e|'''''Optional File'''''}} will be installed later in the guide.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4301/? Moon and Star] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Gan Xingba
* Version: 3.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Moon and Star''
{{Fc|White|About:}} A mysterious and powerful criminal has been spotted in Skyrim, his trail dogged by hunters from Morrowind. However, there may be more at stake than it seems, and this criminal may be familiar…
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4341/? Moonpath to Elsweyr SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: MuppetPuppet and An_Old_Sock
* Version: 1.16.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Moonpath to Elsweyr SSE''
{{Fc|White|About:}} Brought to you by An_Old_Sock, the author of the in-development Moonpath Reborn, Moonpath to Elsweyr is enjoying regular updates for the first time in five years. With numerous bugs having been squashed, graphical quality vastly improved and a number of user complaints tended to. This is the most comprehensive Moonpath experience to date.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12792/? Ruin's Edge] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: HeirOfTheSeptems
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Ruin's Edge''
{{Fc|White|About:}} Adds Ruin's Edge, an enchanted bow originating from the Shivering Isles. Strikes from the bow have unpredictable negative effects on its target. Also includes a short quest (by modding standards, not by CC standards) to obtain the bow.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/11849/? Vigilant SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Vicn
* Version: 1.3.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''VIGILANT SE v130''
{{Fc|White|About:}} Vigilant of Stendarr Quest
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/11894/? VIGILANT Voiced - English Addon] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: The Skyrim Voice Alliance
* Version: 2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''VIGILANT Voiced - English Addon SE''
{{Fc|White|About:}} The mod before you is an English voice acting addon for Vigilant, brought to you by 23 incredibly talented voice actors and the author of the latest English translation.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/748/? The Wheels of Lull] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Trainwiz
* Version: 3.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Wheels of Lull Special Edition 3.1''
{{Fc|White|About:}} Return to Sotha Sil and enter the stranger side of TES lore, as you join the ranks of the mysterious Chronographers in this fully voiced DLC sized quest mod that adds over 10 new quests, multiple new armors and weapons, sprawling dungeons, unique boss fights, and much much more!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19734/? The Wheels of Lull Unofficial Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Trainwiz
* Version: 1.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Wheels Of Lull Unofficial Patch''<br />
{{Fc|White|MAIN FILE:}} ''Forgotten City Compatibility Patch''<br />
{{Fc|White|MAIN FILE:}} ''WoL Start at level 60''
{{Fc|White|About:}} Trainwiz's "Wheels of Lull" is an amazing mod and one of my all time favorites. Sadly, it was not properly converted to Special Edition, resulting in a number of issues. I have created this patch with the goal of eventually fixing all bugs found in the mod.
{{Fc|White|Install:}} Install the second two Main Files as a separate mod named {{Fc|#e6b69e|'''''Wheels of Lull - Patches'''''}}. Do not activate the Patches mod yet.
</div>
=== {{Fc|#78c888|Part C: Merged Quests}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22653/? Misc. College of Winterhold Tweaks] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SomethingObscure
* Version: 1.3.0
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Misc. College of Winterhold Tweaks''
{{Fc|White|About:}} Trainwiz's "Wheels of Lull" is an amazing mod and one of my all time favorites. Sadly, it was not properly converted to Special Edition, resulting in a number of issues. I have created this patch with the goal of eventually fixing all bugs found in the mod.
{{FOMOD Instructions
|file=Misc. College of Winterhold Tweaks
|{{FomodPage|Select Modules
|{{Fieldset|Arniel's Appeals|checkmark=yes|Arniel's Appeals}}
{{Fieldset|The Augur's Admonishment|bullet=yes|Not so Fast - Mage's Guild Version}}
{{Fieldset|A College Coup|checkmark=yes|A College Coup; Obscure's College of Winterhold Add-on}}
{{Fieldset|Dead Dunmer Delivery|checkmark=yes|Dead Dunmer Delivery}}
{{Fieldset|Mage-light Maintenance|checkmark=yes|Mage-light Maintenance}}
{{Fieldset|Governable Gatekeeper|bullet=yes|Governable Gatekeeper}}
{{Fieldset|Expedite the Expirate|checkmark=yes|Expedite the Expirate}}
{{Fieldset|Unflappable Faculty|checkmark=yes|Unflappable Faculty}}
|button=yes|buttonText=Install}} }}
</div>
==== {{Fc|#9eb8ee|<u>Obscure's College of Winterhold - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Obscure's College of Winterhold - Patches'''''}} (completed during {{Fc|#ddd|'''''Part A'''''}} of this step Step) here.
</div>
==== [https://www.nexusmods.com/skyrim/mods/22650/? Enhanced Skyrim Factions - The Companions Guild] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: DreamKing
* Version: 0.3.8
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Port}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''ESFCompanions FULL VERSION''
{{Fc|White|About:}} Tired of being forced to be something you don't want to be? Think it's silly that a low-level mage with minimal weapon and armor skills can become leader of this famous band after only two weeks? No longer. Now you must truly earn your place among your Shield-Brothers and Sisters.
</div>
==== {{Fc|#9eb8ee|<u>Even Better Quest Objectives - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Even Better Quest Objectives - Patches'''''}} (completed during {{Fc|#ddd|'''''Part A'''''}} of this Step) here.
</div>
==== {{Fc|#9eb8ee|<u>Faction Skill Requirements - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Faction Skill Requirements - Patches'''''}} (completed during {{Fc|#ddd|'''''Step 2'''''}}) here.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Forgotten City - USSEP Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Forgotten City - USSEP Patch''
{{Fc|White|About:}}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10141/? Gray Cowl of Nocturnal Alikr Flora Overhaul SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: sa547
* Version: 1.6se
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Gray Cowl of Nocturnal - Alikr Flora Overhaul''<br />
{{Fc|White|OPTIONAL FILE:}} ''Gray Fox Flora Overhaul Tree Billboard LODGEN Kit''
{{Fc|White|About:}} Additional Desert Flora for MannyGT's Gray Cowl of Nocturnal
{{Fc|White|Install:}} Select {{ui|Merge}} for all files.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Helgen Reborn - USSEP Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Helgen Reborn - USSEP Patch''
{{Fc|White|About:}}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22184/? Improved College Entry] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Parapets
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Improved College Entry''
{{Fc|White|About:}} Choose your school and more improvements for entering the College of Winterhold.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Legacy of the Dragonborn - CCOR CRF Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn - CCOR CRF Patch''
{{Fc|White|About:}}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14107/? Fossil Mining - with Legacy support] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: icecreamassassin and aviform
* Version: 2.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Fossil Mining V2.1 SSE''
{{Fc|White|About:}} Adds fossils that you can find while mining to make mining more profitable and interesting, brought to you with the help of the creator of Legacy of the Dragonborn with built-in Legacy support!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15882/? Unofficial Moonpath to Elsweyr Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Joseph Russell
* Version: 1.5.0
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Unofficial Moonpath to Elsweyr Patch v1.5.0''
{{Fc|White|About:}} An unofficial patch to resolve various issues with Moonpath to Elsweyr while its current official caretaker is away.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18683/? Moonpath to Elsweyr Sky and Lightning fix] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Filloax
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Moonpath Music - Sky and Light fix - Merged''
{{Fc|White|About:}} Fixes the always daytime, overly bright sky in Moonpath to Elsweyr.
</div>
==== {{Fc|#9eb8ee|<u>Training Dummies and Targets - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Training Dummies and Targets - Patches'''''}} (completed during {{Fc|#ddd|'''''Step 2'''''}}) here.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Vigilant - USSEP Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Vigilant - USSEP Patch''
{{Fc|White|About:}}
</div>
==== {{Fc|#9eb8ee|<u>Wheels of Lull - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Wheels of Lull - Patches'''''}} (completed during {{Fc|#ddd|'''''Part B'''''}} of this Step) here.
{{Fc|White|Install:}} This is a place holder for the {{Fc|#e6b69e|'''''Wheels of Lull - Patches'''''}} mod completed earlier. Move this mod here and activate it.
</div>
==== {{Fc|#9eb8ee|<u>Merged Quests</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
*{{User:DrPharmDawg/Tag|Tool}} {{User:DrPharmDawg/Tag|Merge}}<br />
*{{Fc|White|Plugin Count}}: 127 less 35 merged = '''''{{Fc|#e6b69e|92}}'''''.
{{Fc|White|Install}}: Merge tagged files in the Quests Step into '''''{{Fc|#e6b69e|Merged Quests}}'''''. Move the merged mod to the bottom of this Step. Disable the plugins for these merged mods via MO2s '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''', and activate the Merged mod.
</div>
== {{Fc|#78c888|STEP 7: OVERHAULS}} ==
=== {{Fc|#78c888|Part A: Overhauls}} ===
==== [https://www.moddb.com/mods/skyrim-realistic-overhaul? Skyrim Realistic Overhaul] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author:
* Version: 1.8
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Realistic Overhaul Part 1''<br />
{{Fc|White|MAIN FILE:}} ''Skyrim Realistic Overhaul Part 2''<br />
{{Fc|White|MAIN FILE:}} ''Skyrim Realistic Overhaul Part 3''<br />
{{Fc|White|MAIN FILE:}} ''Skyrim Realistic Overhaul Part 1.8 Update''
{{Fc|White|About:}} Skyrim Realistic Overhaul 1.7. mod contains 10gb of high quality 2048k/4096k textures. It drastically increase quality while keeping artistic look of original textures.
{{Fc|White|Install:}} Select {{ui|Merge}} for all files.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/659/? Static Mesh Improvement Mod - SMIM] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Brumbek
* Version: 2.08
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SMIM SE 2-08''
{{Fc|White|About:}} A massive project to greatly improve the appearance of countless static 3D models in Skyrim. Basically, this is my attempt to make the Skyrim architecture, clutter, furniture, and landscaping much nicer.
{{FOMOD Instructions|file=Static Mesh Improvement Mod
|{{FomodPage|Main Installer Choice
|{{Fieldset|Skyrim Game Version and Install Choices|bullet=yes|Skyrim 2016 Special Edition: Everything}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/659/? Unofficial Material Fix] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Elzee
* Version: 1.13.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Unofficial Material Fix''
{{Fc|White|About:}} Why material bugs need to be fixed? They will cause wrong footstep sounds or just silence them. They will also cause wrong sparks and sounds when weapons or other objects hit on them. Which will suddenly break immersion during playing.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5870/? Ruins Clutter Improved] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: raiserfx
* Version: 3.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Ruins_Clutter_Improved SE''
{{Fc|White|About:}} This mod does improve textures and meshes and also corrects UV errors of many clutter objects, which can mostly be found in the dungeons of Skyrim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21031/? Ruins Clutter Improved - Fixes] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom raiserfx
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Ruins Clutter Improved - Fixes 1.1''
{{Fc|White|About:}} A patch for Ruins Clutter Improved SE that allows to install other retextures for Enchanting Table and Bloody Rags.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21423/? Noble Skyrim Mod HD-2K] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Shutt3r
* Version: 5.5.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''B. Noble Skyrim - FULL PACK_Performance Edition''
{{Fc|White|About:}} The aim of this mod is to give all of Skyrim's architecture a complete new look by changing its textures to custom ones. Beside the architecture, several other things, such as landscape, dungeons (ruins, mines, caves etc.), clutter stuff etc. have been re-textured as well, to match the rest of the mod. Try it out !
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2414/? Snazzy Furniture and Clutter Overhaul (SFCO)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Gutmaw
* Version: 1.5.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Snazzy Furniture and Clutter Overhaul SE''
{{Fc|White|About:}} Comprehensive overhaul of furniture and clutter throughout Tamriel
{{Fc|White|Install:}} After installing, create an Empty Mod and name it {{Fc|#e6b69e|'''''Snazzy Furniture and Clutter Overhaul - Patches'''''}}. Move all ESP files to this new mod, with the exception of the main ESP file named {{Fc|#e6b69e|'''''Snazzy Furniture and Clutter Overhaul.esp'''''}}.
{{FOMOD Instructions|file=Snazzy Furniture and Clutter Overhaul
|{{FomodPage|Snazzy Furniture and Clutter Overhaul - Install Options
|{{Fieldset|Install Options|bullet=yes|Mix-n-Match Plugin - USSEP Version}}
|button=yes|buttonText=Next}}
{{FomodPage|Snazzy Furniture and Clutter Overhaul - Patch Options
|{{Fieldset|Patch Options|checkmark=yes|Arthmoor's Villages Patch; Alternate Start-Live Another Life Patch; Castle Volkihar Rebuilt Patch; Cutting Room Floor Patch}}
|button=yes|buttonText=Next}}
{{FomodPage|Snazzy Furniture and Clutter Overhaul - Install Options
|{{Fieldset|Texture Options|bullet=yes|Standard Textures}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14365/? Underground - a dungeon texture overhaul] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: T4GTR34UM3R
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Underground FOMOD''
{{Fc|White|About:}} an ambitious dungeon retexturing project wich starts with caves an nordic dungeons
</div>
== {{Fc|#78c888|STEP 8: ENVIRONMENT}} ==
=== {{Fc|#78c888|Part A: Weather}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24791/? Cathedral Weathers and Seasons] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: The Community
* Version: 1.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Cathedral Weathers and Seasons''
{{Fc|White|About:}} A cold, yet naturally fantastic weather mod.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8586/? Relighting Skyrim - SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: --JawZ-- and NovakDalton
* Version: 1.0.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Relighting Skyrim SSE v1.0.6''
{{Fc|White|About:}} Fixes the placement and characteristics of lights throughout Skyrim. Aspires to keep the intended vanilla feel, while actually making light come from light sources and not be absurdly bright or dark.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16830/? Luminosity Lighting Overhaul - The Cathedral Concept] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: JonnyWang
* Version: 3.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Luminosity - Lightweight Lighting''
{{Fc|White|About:}} An ultra-lightweight mod that simply recolors and enhances vanilla lighting.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9121/? Better Dynamic Snow SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SparrowPrince TechAngel85 Brumbek
* Version: 2.8.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Better Dynamic Snow SE v2.8.1''
{{Fc|White|About:}} Replaces the default snow shader with a dynamic shader. The dynamic shader uses the installed snow texture for the shader instead of ugly vertex colors.
{{FOMOD Instructions|file=Better Dynamic Snow
|{{FomodPage|Better Dynamic Snow Options
|{{Fieldset|Meshes|bullet=yes|SMIM}}
{{Fieldset|Patches|checkmark=no|Select Nothing}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8955/? Fluffy Snow] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Metalsaber
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Fluffy Snow - 2K''<br />
{{Fc|White|OPTIONAL FILE:}} ''Fluffy Snow iNeed Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''Fluffy Snow - Blended Roads Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''Fluffy Snow 3D Trees Patch
{{Fc|White|About:}} Simple texture replacer for snow. The aim is to make the snow a little more fluffy than vanilla.
{{Fc|White|Install:}} Select {{ui|Merge}} for {{Fc|#e6b69e|'''''Fluffy Snow iNeed Patch'''''}} and {{Fc|#e6b69e|'''''Fluffy Snow 3D Trees Patch'''''}}. Install {{Fc|#e6b69e|'''''Fluffy Snow - Blended Roads Patch'''''}} as a separate mod named {{Fc|#e6b69e|'''''Fluffy Snow - Patches'''''}}. Do not activate the Patches mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14644/? Better Dynamic Ash SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arlekin
* Version: 0.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Better Dynamic Ash SE''
{{Fc|White|About:}} Applies the Better Dynamic Snow shader to ash objects in Solstheim.
</div>
=== {{Fc|#78c888|Part B: Terrain}} ===
==== [https://www.nexusmods.com/skyrim/mods/59721/? Dynamic Distant Objects LOD - DynDOLOD] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sheson
* Version: 2.65
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''DynDOLOD Resources''
{{Fc|White|About:}} DynDOLOD is a set of simple tools based on xEdit and xLODGen to automatically create a Skyrim mod based on the load order which adds distant LOD for objects to Skyrim. By combining DynDOLOD with xLODGen users can create drastically enhanced traditional static LOD plus tree LOD and the new, optional dynamic distant object LOD in a few simple steps.
{{FOMOD Instructions|file=DynDOLOD
|{{fomodPage|Main
|{{fieldset|DynDOLOD Resources|checkmark=yes|Core Files}}
|button=yes|buttonText=Next}}
{{fomodPage|Options
|{{fieldset|Visual Options|checkmark=yes|Whiterun Exterior; Solitude Exterior; High Hrothgar Window Glow; DLC2 Vvardenfell 3D Plume}}
{{fieldset|Performance Options|checkmark=no|Select Nothing}}
{{fieldset|Misc Options|checkmark=no|Select Nothing}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/11446/? Indistinguishable Billboards for Skyrim SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: PaleRiderx
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Indistinguishable VANILLA Medium''
{{Fc|White|About:}} Billboards for Skyrim for use with LODGen
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3333/? HD LODs Textures SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Abendaron
* Version: 7.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''HD-LODs-Textures-SE V7.0 1k SSELODGen - DynDOLOD''<br />
{{Fc|White|UPDATE FILE:}} ''HD-LODs-Textures-SE V7.2 update SSELODGen - DynDOLOD''
{{Fc|White|About:}} New HD LODs for the buildings and the landscape of Skyrim, Dawnguard and Dragonborn
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5488/? Vivid Landscapes - All in One - Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Hein84
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Vivid Landscapes - Special Edition''<br />
{{Fc|White|UPDATE FILE:}} ''Vivid Landscapes - Special Edition - LOD correction''
{{Fc|White|About:}} performance friendly adaption for SE
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18247/? Skyrim 3D Landscapes] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mathy79
* Version: 1.0.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim 3D Landscapes 1.0.6''<br />
{{Fc|White|MAIN FILE:}} ''Skyrim 3D Landscapes Groundcovers 2k''
{{Fc|White|About:}} Flora expansion and landscape groundcovers
{{Fc|White|Install:}} Select '''''{{ui|Merge}}''''' for all files.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22612/? Vanilla Shrubs and Bushes and Plants Waifu'd (Slightly Less WIP)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Bethesda and Waifu2x people and BRSullivan86
* Version: 1.00-1.01
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Vanilla Grass Waifu'd BC7 Version''<br />
{{Fc|White|MAIN FILE:}} ''Vanilla Plants Waifu'd BC7 Version''
{{Fc|White|About:}} Upscaling and denoising of neglected vanilla large plant textures and normal.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/11008/? Enhanced Vanilla Trees SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SomeRandomGuy83-TechAngel85-Scythe42
* Version: 1.00a
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Enhanced Vanilla Trees''<br />
{{Fc|White|OPTIONAL FILE:}} ''Enhanced Vanilla Trees - Billboards''
{{Fc|White|About:}} Better Vanilla Trees? Sign me up! All-In-One tree overhaul package.
{{Fc|White|Install:}} Select '''''{{ui|Merge}}''''' for all files.
{{FOMOD Instructions|file=Enhanced Vanilla Trees
|{{FomodPage|Select One
|{{Fieldset|Select Your Post Processing|bullet=yes|Vanilla}}
|button=yes|buttonText=Next}}
{{FomodPage|Select One
|{{Fieldset|MAIN Files|bullet=yes|Lush Trees (small)}}
{{Fieldset|Optional Files|checkmark=yes|Enhanced tree clutter (Recommended)}}
|button=yes|buttonText=Next}}
{{FomodPage|OPTIONAL FILES
|{{Fieldset|Realistic Aspen Trees|checkmark=yes|Realistic Aspen Trees}}
|button=yes|buttonText=Next}}
{{FomodPage|Vurts Pine foilage textures
|{{Fieldset|Options|bullet=yes|None}}
{{Fieldset|Optional Files|bullet=no|Select Nothing}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12371/? Skyrim 3D Trees and Plants] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mathy79
* Version: 4.0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim 3D Trees and Plants 4.0.1''<br />
{{Fc|White|MAIN FILE:}} ''Skyrim 3D Gildergreen''<br />
{{Fc|White|OPTIONAL FILE:}} ''Skyrim 3D Trees and Plants Patch A - Static Planters''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''Skyrim 3D Trees and Plants BILLBOARDS 4.0.0''
{{Fc|White|About:}} Next Generation 3D Forests
{{Fc|White|Install:}} Select '''''{{ui|Merge}}''''' for all files.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26293/? The Elder Scrolls - Veydosebrom] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Elyem
* Version: 1.0.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''The Elder Scrolls - Veydosebrom''
{{Fc|White|About:}} Fills the landscape of Skyrim with beautiful combinations of grasses for a lush and vivid experience.
{{FOMOD Instructions|file=The Elder Scrolls - Veydosebrom
|{{FomodPage|Welcome to Veydosebrom
|{{Fieldset|Thank You|checkmark=yes|Please Read}}
{{Fieldset|Veydosebrom - Grasses and Groundcover|bullet=yes|Packed}}
|button=yes|buttonText=Next}}
{{FomodPage|Season Style
|{{Fieldset|Information|checkmark=yes|Please Read}}
{{Fieldset|Choose Your Season|bullet=yes|Vanilla Season}}
|button=yes|buttonText=Next}}
{{FomodPage|Grass Density
|{{Fieldset|Information|checkmark=yes|Please Read}}
{{Fieldset|Choose Your INI|bullet=yes|Performance}}
|button=yes|buttonText=Next}}
{{FomodPage|Landscape Density
|{{Fieldset|Information|checkmark=yes|Please Read}}
{{Fieldset|Choose Your Landscape|bullet=yes|Vanilla Landscape}}
|button=yes|buttonText=Next}}
{{FomodPage|Grasses and Groundcover Quality
|{{Fieldset|Information|checkmark=yes|Please Read}}
{{Fieldset|Choose Your Quality|bullet=yes|1k Quality}}
|button=yes|buttonText=Next}}
{{FomodPage|Grasses and Groundcover
|{{Fieldset|Information|checkmark=yes|Please Read}}
{{Fieldset|BSA Archive|bullet=yes|1k Full}}
|button=yes|buttonText=Next}}
{{FomodPage|Installation Complete
|{{Fieldset|Veydosebrom|checkmark=yes|Please Read}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9005/? Landscape Fixes For Grass Mods] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: code1k
* Version: 4.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Landscape Fixes For Grass Mods''<br />
{{Fc|White|OPTIONAL FILE:}} ''Alternate Start-LAL Locations''<br />
{{Fc|White|OPTIONAL FILE:}} ''Cutting Room Floor Locations''<br />
{{Fc|White|OPTIONAL FILE:}} ''JK's Skyrim - Towns''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Helgen Reborn''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Moon and Star''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Arthmoor's Town add-ons''
{{Fc|White|About:}} Fills the landscape of Skyrim with beautiful combinations of grasses for a lush and vivid experience.
  {{Fc|White|Install:}} Install Optional Files as a separate mod and name it {{Fc|#e6b69e|'''''Landscape Fixes For Grass Mods - Patches'''''}}. Do not activate the Patches mod yet. When installing the {{Fc|#e6b69e|'''''JK's Skyrim - Towns'''''}} Optional File, select all options in the FOMOD.
</div>
=== {{Fc|#78c888|Part C: Mountains & Water}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23437/? Cliffs of Skyrim - A UHD Mountain Texture Replacer] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: luxor8071
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Cliffs of Skyrim - A UHD Mountain Texture Replacer''
{{Fc|White|About:}} Cliffs of Skyrim is a Texture Replacer for the Mountains
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2182/? Realistic Water Two] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: isoku-TechAngel85-SparrowPrince
* Version: 1.11.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Realistic Water Two v1.11.0''
{{Fc|White|About:}} With this mod creek, lake, marsh, pond, river, and ocean water are once again visually and aurally distinct from one another.
{{Fc|White|Install:}} After installing, create an Empty Mod and name it {{Fc|#e6b69e|'''''Realistic Water Two - Patches'''''}}. Move all ESP files to this new mod, with the exception of the main ESP file named {{Fc|#e6b69e|'''''RealisticWaterTwo.esp'''''}}.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8834/? Blended Roads] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: T4GTR43UM3R
* Version: 1.46
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Blended Roads''
{{Fc|White|About:}} Roadstones are blended to the ground mesh instead of assigning a texture to an extra mesh.
{{FOMOD Instructions|file=Blended Roads
|{{Fieldset|Main Files|bullet=yes|REALly Blended Roads}}
{{Fieldset|SMIM Compatibility Patch|bullet=yes|REALly Blended Roads}}
|button=yes|buttonText=Install}}
</div>
=== {{Fc|#78c888|Part D: Merged Environment}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20290/? Better Dynamic Snow - Patches] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Soupdragon
* Version: 1.2
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Better Dynamic Snow - Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''Better Dynamic Snow - Experimental shader''
{{Fc|White|About:}} Various patches for Better Dynamic Snow
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8306/? Bent Pines II] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: vurt
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Bent Pines II''
{{Fc|White|About:}} Several large and fully animated huge pines placed around and on the tundra (in a tasteful, natural way).
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24218/? Blackreach Spores] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Unimpressed Panda
* Version: 1.0.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Blackreach Spores SE - esp version''
{{Fc|White|About:}} This mod replaces the default snow in Blackreach with a unique spore texture.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24940/? Cathedral Weathers MCM] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sandman53
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Cathedral Weathers MCM''
{{Fc|White|About:}} This adds an MCM menu to the Cathedral Weathers mod. The options available in the spell configuration menu are also available in the MCM Menu.
</div>
==== {{Fc|#9eb8ee|<u>Fluffy Snow - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} This is a place holder for the {{Fc|#e6b69e|'''''Fluffy Snow - Patches'''''}} mod completed earlier. Move this mod here and activate it.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8767/? Immersive Fallen Trees SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Jurassic4LIFE and Mpankey
* Version: 2.0.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Immersive Fallen Trees SSE''
{{Fc|White|About:}} Immersive Fallen Trees is a mod that adds more fallen trees all over Skyrim for a beautiful immersive expierence. You'll find them most commonly on rivers, or in canyons.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21436/? Morning Fogs SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: MannyGT - egocarib - Desmera
* Version: 1.3.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Morning Fogs SSE - Thick Fog''
{{Fc|White|About:}} Adds rolling morning fogs over scenic lakes and rivers throughout Skyrim, including an MCM for further customization.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12431/? No grass in caves] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: code1k
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''No Grass In Caves''
{{Fc|White|About:}} Simple mod to remove grass in a few caves.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13539/? Obsidian Mountain Fogs] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: HiShutUp Arindel Dr Megaloblast
* Version: 1.01
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Obsidian Mountain Fogs''
{{Fc|White|About:}} Increases the volumetric mountain clouds providing both depth and mystery to the mountain ranges of Skyrim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15171/? Vanilla Rain and Snow Remade] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: tarll
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Vanilla Rain and Snow Remade''
{{Fc|White|About:}} Are you ever running across the forest and it starts to rain and you can hear it but it's hardly visible?. Or trudging through a snow storm that looks like it's mild flurries and not a blizzard?. Well this mod fixes that, now when it rains or snows you'll be running for a coat to keep you dry and warm.
</div>
==== {{Fc|#9eb8ee|<u>Realistic Water Two - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} This is a place holder for the {{Fc|#e6b69e|'''''Realistic Water Two - Patches'''''}} mod completed earlier. Move this mod here and activate it.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17732/? Skyrim 3D Rocks] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mathy79
* Version: 1.0.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Skyrim 3D Rocks''
{{Fc|White|About:}} Photogrammetry rocks for Skyrim SE
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22818/? Volcanic Mushrooms] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: luxor8071
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Volcanic Mushrooms''
{{Fc|White|About:}} Giant Mushrooms for the Volcanic Tundra.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19077/? GKB Waves] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: GaKnomboe
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''gkbwaves''
{{Fc|White|About:}} Hey, do you like waves, do you like Skyrim, do you wish Skyrim had better waves? Well now it does!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13044/? Wonders of Weather] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: isoku
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Wonders of Weather v1_10''
{{Fc|White|About:}} Rain splashes, shooting stars and rainbows.
{{FOMOD Instructions|file=Wonders of Weather
|{{FomodPage|Options
|{{Fieldset|Core|checkmark=yes|Wonders of Weather}}
{{Fieldset|Optionals|checkmark=no|Select Nothing}}
|button=yes|buttonText=Install}} }}
</div>
==== {{Fc|#9eb8ee|<u>Merged Environment</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
*{{User:DrPharmDawg/Tag|Tool}} {{User:DrPharmDawg/Tag|Merge}}<br />
*{{Fc|White|Plugin Count}}: 126 less 19 merged = '''''{{Fc|#e6b69e|107}}'''''.
{{Fc|White|Install}}: Merge tagged files in the Environment Step into '''''{{Fc|#e6b69e|Merged Environment}}'''''. Move the merged mod to the bottom of this Step. Disable the plugins for these merged mods via MO2s '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''', and activate the Merged mod.
</div>
== {{Fc|#78c888|STEP 9: LOCATIONS}} ==
=== {{Fc|#78c888|Part A: Locations}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6289/? JK's Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Jkrojmal and Teabag86
* Version: 1.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''JK's Skyrim all in one''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''JK's Skyrim - Arthmoor's Patch Pack''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''JK's Skyrim - Carriage and Ferry Travel (CFTO) Patch''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''JK's Skyrim - Greater Skaal Village Patch''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''JK's Skyrim - Mirai Patch''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''JK's Skyrim - Realistic Water Two Patch''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''JK's Skyrim - Thunderchild Patch''<br />
{{Fc|White|MISCELLANEOUS FILE:}} ''JK's Skyrim SE Skyrim 3D Trees Patch''
{{Fc|White|About:}} An enhanced Skyrim cities and towns overhaul all in one.
{{Fc|White|Install:}} Install Miscellaneous Files as a separate mod and name it {{Fc|#e6b69e|'''''JK's Skyrim - Patches'''''}}. Do not activate the Patches mod yet.
{{FOMOD Instructions|file=JK's Skyrim - Arthmoor's Patch Pack
|{{FomodPage|Step 1 - Choose Merged Patches or Individual Patches
|{{Fieldset|Main|bullet=yes|Merged Patches}}
|button=yes|buttonText=Next}}
{{FomodPage|Step 2 - Choose your Patch
|{{Fieldset|Merged Patches|bullet=yes|AIO Patch}}
|button=yes|buttonText=Next}}
{{FomodPage|Final Notes
|{{Fieldset|Please read at least this|button=yes|Please read}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/7777/? Settlements Expanded] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Urtho
* Version: 1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Settlements Expanded SE''<br />
{{Fc|White|OPTIONAL FILE:}} ''Settlements Expanded SE - Carriage and Ferry Travel Overhaul Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''Settlements Expanded SE - Skyrim Better Roads Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''Settlements Expanded SE - Soljunds Sinkhole Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''Settlements Expanded SE - Whistling Mine Patch''
{{Fc|White|About:}} Expands various settlement locations around Skyrim by adding buildings, NPCs and structures.
{{Fc|White|Install:}} Install Optional Files as a separate mod and name it {{Fc|#e6b69e|'''''Settlements Expanded - Patches'''''}}. Do not activate the Patches mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23801/? Skyrim Reborn - Hjaalmarch Hold] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Reborn - Hjaalmarch Hold 1.1''
{{Fc|White|About:}} Second part of my Reborn project.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16530/? Skyrim Reborn - Whiterun Hold] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Reborn - Whiterun Hold 1.1''
{{Fc|White|About:}} First part of my Reborn project.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/323/? Bring Out Your Dead] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 4.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Bring Out Your Dead''
{{Fc|White|About:}} Adds proper burial sites for various unique NPCs found throughout Skyrim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/324/? Castle Volkihar Rebuilt] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Castle Volkihar Rebuilt''
{{Fc|White|About:}} A mod to allow the player to clean up the debris and rebuild Castle Volkihar to its former glory. The North Tower is also converted into a player home with safe storage.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/326/? Darkwater Crossing] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Darkwater Crossing''
{{Fc|White|About:}} A simple village expansion for Darkwater Crossing.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13607/? Dawnstar] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Dawnstar''
{{Fc|White|About:}} An expansion for the town of Dawnstar.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/327/? Dolmen Ruins - ESO Dark Anchors] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Dolmen Ruins - ESO Dark Anchors''
{{Fc|White|About:}} This mod aims to bring a bit of ESO lore to Skyrim by adding 12 inactive Dolmens around Skyrim, all in relatively remote areas. This is primarily just for show but several have enemies to fight as well so you can use them to acquire some of the harder to find Daedric ingredients. Explore Skyrim, and you should run into them soon enough. Don't b
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8683/? Dragon Bridge] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Dragon Bridge''
{{Fc|White|About:}} A small village expansion for Dragon Bridge.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21266/? Falkreath] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 1.0.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Falkreath''
{{Fc|White|About:}} A minor expansion for the city of Falkreath. Provides additional housing for 2 NPCs.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4043/? Helarchen Creek] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Helarchen Creek''
{{Fc|White|About:}} A village in the mountains southeast of the city of Dawnstar.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/349/? Ivarstead] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Ivarstead''
{{Fc|White|About:}} A simple village expansion for Ivarstead.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/350/? Karthwasten] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Karthwasten''
{{Fc|White|About:}} A simple village expansion for Karthwasten.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14353/? Keld-Nar] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Keld-Nar''
{{Fc|White|About:}} Keld-Nar is a village in Eastmarch, near the Dwemer ruin of Mzulft.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/351/? Kynesgrove] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Kynesgrove''
{{Fc|White|About:}} A simple village expansion for Kynesgrove.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/388/? Oblivion Gates in Cities] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Oblivion Gates in Cities''
{{Fc|White|About:}} A mod to place relic Oblivion Gates in the 5 major hold capitols.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10623/? Provincial Courier Service] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 4.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Provincial Courier Service''
{{Fc|White|About:}} This mod is a simple immersion/realism mod that provides a small shack outside of Whiterun along the main road, next to Honningbrew Meadery.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20851/? Quaint Raven Rock - SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Undriel
* Version: 1.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Quaint Raven Rock''
{{Fc|White|About:}} Raven Rock overhaul, ESP only. Extremely Lore Friendly with interesting new features and details.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3176/? T'Skyrim - Riverwood (Addon for JK's Skyrim)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''T'Skyrim - Riverwood (Addon for JK's Skyrim)''
{{Fc|White|About:}} Riverwood addon for JK's Skyrim.
{{Fc|White|Install:}} After installing, creat an Empty Mod and name it {{Fc|#e6b69e|'''''T'Skyrim - Riverwood Patches'''''}}. Move all ESP files to this new mod, with the exception of the main ESP file ({{Fc|#e6b69e|'''''T'Skyrim Riverwood.esp'''''}}).
{{FOMOD Instructions|file=T'Skyrim - Riverwood
|{{FomodPage|Choose type of mod
|{{Fieldset|Core|bullet=yes|Without}}
|button=yes|buttonText=Next}}
{{FomodPage|Patches
|{{Fieldset|Plugin Type|checkmark=yes|M'rissi's Tails of Troubles}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16881/? Rorikstead] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 1.0.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Rorikstead''
{{Fc|White|About:}} An expansion for the village of Rorikstead. New NPCs, buildings, guard patrols, etc.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/354/? Shor's Stone] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Shor's Stone''
{{Fc|White|About:}} An expansion for the village of Shor's Stone.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/642/? Greater Skaal Village] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: YsCordelan
* Version: 1.02
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Greater Skaal Village''
{{Fc|White|About:}} A village expansion for the Skaal Village on Solstheim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2640/? Skyrim Better Roads (SkyBeRoads)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SilentResident
* Version: 1.4.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Better Roads SE (FOMOD Installer)''<br />
{{Fc|White|MAIN FILE:}} ''Skyrim Better Roads SE - Eastmarch Module''<br />
{{Fc|White|MAIN FILE:}} ''Skyrim Better Roads SE - The Rift Module''<br />
{{Fc|White|MAIN FILE:}} ''Skyrim Better Roads SE - Winterhold Module''
{{Fc|White|About:}} Skyrim Better Roads (or SkyBeRoads) is a small modification that aims to bring immersion to the roads of Skyrim.
{{Fc|White|Install:}} Install the last three Main Files as a separate mod and name it {{Fc|#e6b69e|'''''Skyrim Better Roads - Patches'''''}}. Do not activate the Patches mod yet.
{{FOMOD Instructions|file=Skyrim Better Roads
|{{FomodPage|Skyrim Better Roads Options
|{{Fieldset|Options|bullet=yes|1. All the Roads and Bridges}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9320/? Skyrim Sewers 4] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Viltuska
* Version: 4.15
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Sewers 415''
{{Fc|White|About:}} Adds sewer systems to Solitude, Whiterun & Windhelm and a couple of forts
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/131/? Skyrim Underground SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: AncientKane
* Version: 4.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Underground''
{{Fc|White|About:}} Underground dungeon system
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/358/? Soljund's Sinkhole] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Soljund's Sinkhole''
{{Fc|White|About:}} A simple village expansion for Soljund's Sinkhole.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22178/? Spice of Life - Orc Strongholds SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: steveowashere
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Spice of Life - Orc Longhouses''
{{Fc|White|About:}} A mod that gives Orc Longhouses their own texture sets.
{{FOMOD Instructions|file=Spice of Life - Orc Strongholds
|{{FomodPage|Custom
|{{Fieldset|Core Files|bullet=yes|2k Textures}}
|button=yes|buttonText=Next}}
{{FomodPage|Optional Extras
|{{Fieldset|Optional Extras|checkmark=yes|No Wall Transparency; LODs 512}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/364/? Storefront] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Storefront''
{{Fc|White|About:}} A mod to provide your spouse with a proper physical storefront to sell goods from.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/643/? Better Tel Mithryn] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: YsCordelan
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Better Tel Mithryn''<br />
{{Fc|White|OPTIONAL FILE:}} ''Better Tel Mithryn - Spongeman131 Update''
{{Fc|White|About:}} An expansion of the settlement of Tel Mithryn. Includes docks, a main gate, new merchants, guards, and more.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17423/? Telengard] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 1.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Telengard''
{{Fc|White|About:}} A hunting and fishing village on an island in the Sea of Ghosts.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/367/? Whistling Mine] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arthmoor
* Version: 2.0.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Whistling Mine''
{{Fc|White|About:}} A simple village expansion for Whistling Mine.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14863/? T'Skyrim - Whiterun (Addon to JK's Skyrim)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 0.18
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''T'Skyrim - Whiterun 0.18''<br />
{{Fc|White|OPTIONAL FILE:}} ''T'Skyrim Whiterun - JK's Patch''
{{Fc|White|About:}} Mod include one of the best Nexus mods (JK's Whiterun, Whiterun Expansion, ETK The Streets of Whiterun, Adorning Whiterun)
{{Fc|White|Install:}} Install the Optional File as a separate mod and name it {{Fc|#e6b69e|'''''T'Skyrim - Whiterun Patches'''''}}. Do not activate the Patches mod yet.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12811/? Winterhold Restored] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Mannenyuki
* Version: 2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Winterhold Restored (BSA Version)''<br />
{{Fc|White|OPTIONAL FILE:}} ''Winterhold Restored - JK's Skyrim Patch''
{{Fc|White|About:}} Winterhold Restored removes the ruined buildings in Winterhold and adds new buildings, player homes, a new housecarl, merchants, followers, marriable NPCs, new horses, fishing docks, a greenhouse, a fishery and more.
{{Fc|White|Install:}} Install Optional File(s) as a separate mod named {{Fc|#e6b69e|'''''Winterhold Restored - Patches'''''}}.
</div>
=== {{Fc|#78c888|Part B: Merged Locations}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13239/? Anga's Mill Reborn] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Anga's Mill Reborn 1.4''
{{Fc|White|About:}} Overhaul of Anga's Mill
</div>
==== {{Fc|#9eb8ee|<u>Dynamic Firewood Stacks - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Dynamic Firewood Stacks - Patches'''''}} (completed during {{Fc|#ddd|'''''Part A'''''}} of Step 1) here.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18135/? Half-Moon Mill Vampire Town] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Half-Moon Mill Vampire Town 1.1''
{{Fc|White|About:}} Comprehensive guide for cities, towns and other locations. Make your Skyrim great again!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23704/? ITO - Ivarstead Tree Overhaul] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: zDas
* Version: v2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''ITO - Ivarstead Tree Overhaul''
{{Fc|White|About:}} Adds around 80 trees to Ivarstead. ESPFE.
</div>
==== {{Fc|#9eb8ee|<u>Landscape Fixes for Grass Mods - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Landscape Fixes for Grass Mods - Patches'''''}} mod completed earlier here.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13348/? Mixwater Mill Reborn] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Mixwater Mill Reborn 1.2''
{{Fc|White|About:}} First Mixwater Mill overhaul!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Quaint Raven Rock - Patches] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Quaint Raven Rock - USSEP Patch''<br />
{{Fc|White|MAIN FILE:}} ''Quaint Raven Rock - WACCF Consistency Patch''
{{Fc|White|About:}}
{{Fc|White|Install:}} Select {{ui|Merge}} for all files.
</div>
==== {{Fc|#9eb8ee|<u>T'Skyrim - Riverwood Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''T'Skyrim - Riverwood Patches'''''}} mod completed earlier here.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23836/? Rorikstead Tree Overhaul] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: zDas
* Version: v3
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Rorikstead Tree Overhaul''
{{Fc|White|About:}} Adds a few trees to Rorikstead. ESPFE.
</div>
==== {{Fc|#9eb8ee|<u>Settlements Expanded - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Settlements Expanded - Patches'''''}} mod completed earlier here.
</div>
==== {{Fc|#9eb8ee|<u>Skyrim Better Roads - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Skyrim Better Roads - Patches'''''}} mod completed earlier here.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Skyrim Underground Patches] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Skyrim Underground - USSEP Patch''
{{Fc|White|About:}}
</div>
==== {{Fc|#9eb8ee|<u>Snazzy Furniture and Clotter Overhaul - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Snazzy Furniture and Clutter Overhaul - Patches'''''}} mod completed earlier here.
</div>
==== {{Fc|#9eb8ee|<u>T'Skyrim - Whiterun Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''T'Skyrim - Whiterun Patches'''''}} mod completed earlier here.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23463/? YAWTO - Yet Another Whiterun Tree Overhaul] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: zDas
* Version: v3
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''YAWTO - Aspens - Lexy's''<br />
{{Fc|White|MAIN FILE:}} ''YAWTO - Mixed''
{{Fc|White|About:}} YAWTO adds around 150 trees to Whiterun. Main file is a merged version of the optional files. Everything properly cleaned. ESL Flagged Esp on everything.
{{Fc|White|Install:}} Select {{ui|Merge}} for all files.
</div>
==== {{Fc|#9eb8ee|<u>Winterhold Restored - Patches</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place {{Fc|#e6b69e|'''''Winterhold Restored - Patches'''''}} mod completed earlier here.
</div>
==== {{Fc|#9eb8ee|<u>Merged Locations</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
*{{User:DrPharmDawg/Tag|Tool}} {{User:DrPharmDawg/Tag|Merge}}<br />
*{{Fc|White|Plugin Count}}: '''''{{Fc|#e6b69e|147}}''''' (Reduced by 33).
{{Fc|White|Install}}: Merge tagged files in the Locations Step into '''''{{Fc|#e6b69e|Merged Locations}}'''''. Move the merged mod to the bottom of this Step. Disable the plugins for these merged mods via MO2s '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''', and activate the Merged mod.
</div>
==== {{Fc|#9eb8ee|<u>Sort & Test</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Tool}}
{{Fc|White|Sort:}} Run {{Fc|White|Loot}} to sort your Load Order. You will see a few {{Fc|White|Warnings}}, but you can ignore them for now.
{{Fc|White|Test:}} Run {{Fc|White|SKSE}} to test mods installed up to this point. If following the guide, your HUD may look overwhelming... we will clean this up later.
</div>
== {{Fc|#78c888|STEP 10: ANIMATIONS}} ==
=== {{Fc|#78c888|Part A: Animations}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3038/? Fores New Idles in Skyrim SE - FNIS SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: fore
* Version: 7.4.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''FNIS Behavior SE 7_4_5''<br />
{{Fc|White|OPTIONAL FILE:}} ''FNIS Creature Pack SE 7.0''
{{Fc|White|About:}} No custom animation possible for Skyrim? Wrong. FNIS Behaviors allows to add different types of animations to the game: idles/poses, sequenced, furniture, paired, killmoves, creatures, and others.
{{Fc|White|Install:}} Select {{ui|Merge}} for all files.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1432/? No Spinning Death Animation] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: dDefinder
* Version: 1.31
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''No Spinning Death Animation''
{{Fc|White|About:}} This will simply remove the spinning around dance animation that they do before dying they will now just ragdoll when killed. Works for kills and dying from a high fall. It will not affect killmoves.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3761/? Pretty Combat Animations SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: dualsun
* Version: 1.38
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Pretty Combat Animations 1.38''
{{Fc|White|About:}} This mod has provide many of new weapon idle animations, and they are full set (including walk/run/turn). You can choose different style to replace the vanilla, Just try it and I wish you like it.
{{FOMOD Instructions|file=Pretty Combat Animations
|{{FomodPage|PCA - Pretty Combat Animations
|{{Fieldset|PCA - Install Guide|checkmark=yes|Pretty Combat Animations}}
|button=yes|buttonText=Next}}
{{FomodPage|Sneak
|{{Fieldset|Sneak Style Option|bullet=yes|Style 02}}
|button=yes|buttonText=Next}}
{{FomodPage|Sneak Extra Option
|{{Fieldset|Sneak Turn Idle|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|Karate
|{{Fieldset|Karate Style Option|bullet=yes|Vanilla}}
|button=yes|buttonText=Next}}
{{FomodPage|Crossbow
|{{Fieldset|Crossbow Option|checkmark=yes|Crossbow}}
|button=yes|buttonText=Next}}
{{FomodPage|Bow
|{{Fieldset|Bow Option|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|Bow Extra Option
|{{Fieldset|Bow Extra Option|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|Sneak Bow
|{{Fieldset|Sneak Bow Option|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|2hm
|{{Fieldset|Greatsword Style Option|bullet=yes|Slayer}}
|button=yes|buttonText=Next}}
{{FomodPage|2hw
|{{Fieldset|BattleAxe and WarHammer Style Option|bullet=yes|Warrior}}
|button=yes|buttonText=Next}}
{{FomodPage|2h Extra Option
|{{Fieldset|2h Weapon Extra Option|checkmark=yes|2hm Block; 2hm Sprint}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15309/? TK Dodge SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: tktk
* Version: 3.17
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''TK Dodge SE''
{{Fc|White|About:}} This mod adds dodge animation of using key press when player drawn weapons,spell,staff and unarmed.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3345/? Dragonfly BBP animation for SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: LeCid and TTRJN
* Version: 2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Dragonfly BBP SE''
{{Fc|White|About:}} Now you can enjoy spinning & jiggling in Skyrim SE too
{{Fc|White|Install:}} Hide or Delete the {{Fc|#ddd|mt_idle.hkx}}.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21224/? CBPC - CBP Physics with Collisions for SSE and VR] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Shizof
* Version: 1.1.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''CBPC - Fomod installer - MAIN FILE''
{{Fc|White|About:}} CBP Physics with Collisions for SSE and VR.
{{FOMOD Instructions|file=CBPC - CBP Physics with Collisions
|{{FomodPage|Select Game
|{{Fieldset|Select Game|bullet=yes|Skyrim Special Edition}}
|button=yes|buttonText=Next}}
{{FomodPage|Select SSE Version
|{{Fieldset|Select SSE Version|bullet=yes|SSE 1.5.80 - SKSE64 2.0.16}}
|button=yes|buttonText=Next}}
{{FomodPage|Select Your Body Shape
|{{Fieldset|Body Shape|bullet=yes|UNPB}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16380/? Immersive CBP Config] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: ThatSpartacusGuy
* Version: 4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Immersive CBP Config''
{{Fc|White|About:}} Tweaks for the bounce of CBP to be more realistic and immersive.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1988/? XP32 Maximum Skeleton Special Extended - XPMSSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Groovtama and Daymarr
* Version: 4.51
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''XP32 Maximum Skeleton Special Extended''
{{Fc|White|About:}} XP32 Maximum Skeleton Special Extended is the update of XP32 Maximum Skeleton Extended for Skyrim Special Edition.
{{FOMOD Instructions|file=XP32 Maximum Skeleton
|{{FomodPage|Skeleton
|{{Fieldset|Meshes|checkmark=yes|Skeleton Meshes}}
{{Fieldset|Animation Rig Map|bullet=yes|Physics Extensions}}
|button=yes|buttonText=Next}}
{{FomodPage|Character Creation
|{{Fieldset|Character Creation|bullet=yes|Racemenu}}
|button=yes|buttonText=Next}}
{{FomodPage|Character Creation
|{{Fieldset|Weapon Style Randomizer for NPCs|bullet=yes|None}}
|button=yes|buttonText=Next}}
{{FomodPage|Animation Variants
|{{Fieldset|Belt-Fastened Quivers|bullet=yes|None}}
{{Fieldset|Dagger on Back|bullet=yes|None}}
{{Fieldset|Dagger on Hip|bullet=yes|None}}
{{Fieldset|Magic|bullet=yes|None}}
{{Fieldset|Sword on Back|bullet=yes|None}}
{{Fieldset|Sword on Hip|bullet=yes|None}}
|button=yes|buttonText=Next}}
{{FomodPage|First Person Animation
|{{Fieldset|Axe - Warning! Missing Sounds!|checkmark=no|Select Nothing}}
{{Fieldset|Sword - Warning! Missing Sounds!|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|Mounted Combat Animations
|{{Fieldset|Axe - Warning! Missing Sounds!|checkmark=no|Select Nothing}}
{{Fieldset|Belt-Fastened Quivers|checkmark=no|Select Nothing}}
{{Fieldset|Sword - Warning! Missing Sounds!|bullet=yes|None}}
|button=yes|buttonText=Next}}
{{FomodPage|Compatibility Patches
|{{Fieldset|The Joy of Perspective|bullet=yes|None}}
{{Fieldset|Schlongs of Skyrim|bullet=yes|None}}
|button=yes|buttonText=Next}}
{{FomodPage|Compatibility Patches
|{{Fieldset|Deadly Mutation|bullet=yes|None}}
|button=yes|buttonText=Next}}
{{FomodPage|Compatibility Patches
|{{Fieldset|Enderal|bullet=yes|None}}
|button=yes|buttonText=Install}} }}
</div>
== {{Fc|#78c888|STEP 11: CHARACTERS}} ==
=== {{Fc|#78c888|Part A: Appearance}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1037/? Total Character Makeover] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Scarla
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Total Character Makeover 1.2''
{{Fc|White|About:}} A collection of carefully curated and optimized character improvements.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6817/? KS Hairdos SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kalilies and Stealthic
* Version: 1.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''KS Hairdos SSE''<br />
{{Fc|White|OPTIONAL FILE:}} ''KS Hairdos SSE - .esp only''
{{Fc|White|About:}} KS Hairdos is a hair pack that contains 725 hairstyles. 646 hairstyles are for females, 79 are for males.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12004/? Immersive KS Hairdos] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sokkvabekk
* Version: 2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Immersive KS Hairdos''
{{Fc|White|About:}} A simple .esp replacer for KS Hairdos to remove hairs that clip with breasts or otherwise feel out of place. There are still a lot of choices!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3397/? More Realistic Hair] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ichibu
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Realistic Hair''
{{Fc|White|About:}} Hair textures and normal maps tweaked for realism
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16582/? Salt and Wind - Rough Hair for KS Hairdos SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Jasper and Shiva182
* Version: 3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Salt and Wind - KS Hairdo's Retexture 3.0''
{{Fc|White|About:}} Rough re-texture for KS Hairdo's or KS Hairdo's Lite
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6580/? SkySight Skins - Ultra HD 4K 2K Male Textures and Real Feet Meshes] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: fadingsignal
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''SkySight Skins HD with Real Feet Meshes (HIGH - Recommended)''
{{Fc|White|About:}} The classic comes to SE! Completely new, digitally hand-painted textures, specular maps, and re-worked normal maps for all non-beast male races AND REAL FEET MESHES. True to vanilla style, extremely high detail, highly optimized. Includes both face and body textures, with alternate options for body hair, and dirt. 4K/2K/Performance.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9703/? UNP Blessed Body SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Blessed Redux Project team and Shiva182
* Version: 1.7.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''UNP Blessed Body 1.7.2''
{{Fc|White|About:}} SE conversion of the Oldrim mod.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20078/? Bijin Skin UNP and CBBE SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: rxkx22 and Shiva182
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Bijin Skin UNP''
{{Fc|White|About:}} Skin textures for CBBE and UNP made by rxkx22.
</div>
=== {{Fc|#78c888|Part B: NPCs}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18330/? Immersive World Encounters SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sette
* Version: V2.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Immersive World Encounters SE''
{{Fc|White|About:}} Immersive World Encounters aims to enhance your game-play experience to be more diverse and engaging by adding more than 70 new random events as well as modifying some of the vanilla events.
{{FOMOD Instructions|file=Immersive World Encounters
|{{FomodPage|Step 1
|{{Fieldset||bullet=yes|Immersive World Encounters (Cutting Room Floor)}}
|button=yes|buttonText=Next}}
{{FomodPage|Step 2
|{{Fieldset||button=no|Select Nothing}}
|button=yes|butonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4145/? OBIS SE - Organized Bandits In Skyrim Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Indigoblade and the OBIS Team
* Version: 2.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''OBIS Special Edition''<br />
{{Fc|White|OPTIONAL FILE:}} ''OBIS SE - Immersive Weapons Patch''
{{Fc|White|About:}} Adds over 2500 different bandits into the level lists. They are organized into gangs with 7 tiers from wannabes to the deadly Bandit Lords. Each gang has its own strengths, weaknesses and lore. OBIS Bandits reluctantly work together to ensure Skyrim never feels safe again.
</div>
==== [https://www.nexusmods.com/skyrim/mods/63353/? RUSTIC CHILDREN] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Gamwich
* Version: 1A
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''RUSTIC CHILDREN - BODY - 2K''
{{Fc|White|About:}} A retexture of the children bodies and clothing to give them a more realistic and lore-friendly appearance. 2K and 1K versions available.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16137/? Hoth] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Hothtrooper44
* Version: 3.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Hoth''
{{Fc|White|About:}} Hoth is an old bounty hunting adventurer and a brutal companion to travel with - one of the most visually customized followers made for Skyrim. Hoth has many one-of-a-kind features, such as being a quest giver for infinite bounty hunt contracts.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1461/? INIGO] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Smartbluecat
* Version: 2.4C
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''INIGO_V2.4C SE''
{{Fc|White|About:}} Inigo is a fully voiced khajiit adventuring companion with over 7000 lines of unique dialogue - much of it about you. He'll level alongside you and avoid most traps. If you're sneaking he won't chatter and he'll whisper if you talk to him. He can run out of arrows. He's highly skilled in archery, one-handed, and sneak.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4595/? Lilly - A fully-voiced female courier replacer and follower] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: AlpineYJ and cald123
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Lilly - Female Courier Replacer (BSA files)''
{{Fc|White|About:}} Lilly is a fully-voiced female courier replacer, who can also be recruited to be a follower.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20035/? Lucien - Fully Voiced Follower] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Joseph Russell
* Version: 1.3.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Lucien''<br />
{{Fc|White|OPTIONAL FILE:}} ''Lucien - Moon and Star Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''Lucien - Moonpath to Elsweyr Patch''
{{Fc|White|About:}} Lucien is a fully voiced Imperial follower with over 2300 lines of immersive, lore-friendly dialogue. Though he arrives in Skyrim as a cowardly scholar, he'll gradually gain strength and confidence by your side until he grows into a hero in his own right.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10908/? Mirai - the Girl with the Dragon Heart (Skyrim Special Edition)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: kaleidx and BigAndFlabby
* Version: 2.11
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''SkyMirai Standalone Follower 2_11 SSE''
{{Fc|White|About:}} Mirai is a fully voiced standalone follower. She has a unique combat system, summons, and a story quest. She can be married.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4718/? Recorder - Standalone Fully Voiced Follower] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: potasticpanda
* Version: 3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Recorder Follower BSA Ver. 3.0''
{{Fc|White|About:}} A standalone fully custom voiced follower, Recorder is sure to promise you fun adventures!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2180/? Sofia - The Funny Fully Voiced Follower] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: John Jarvis and Christine Slagman
* Version: 2.51
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Sofia Follower v.2.51 (BSA)''
{{Fc|White|About:}} Skyrim's most endorsed follower is back for more in Skyrim Special Edition. The infamous Sofia needs little introduction as she causes trouble across Skyrim. Experience Skyrim in a whole new way with professional quality voice acting by the talented Christine Slagman (finalCrystine).
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12713/? Toccata Follower SE (With Elisif Replacer Option)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: rxkx22 and Kasprutz and cloudedtruth
* Version: 1.4.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Toccata Follower SE v1.4.2''
{{Fc|White|About:}} A standalone female follower by rxkx22. She will heal you and other followers in combat. Includes a MCM that allows you to fully customize her combat behavior, class/skills, and spells.
{{FOMOD Instructions|file=Toccata Follower
|{{FomodPage|Install Toccata
|{{Fieldset|Install Toccata Follower|bullet=yes|Install Toccata Follower}}
|button=yes|buttonText=Next}}
{{FomodPage|Select Body Type
|{{Fieldset|Body Type|bullet-yes|UNP Body}}
|button=yes|buttonText=Next}}
{{FomodPage|REST
|{{Fieldset|Body texture size|bullet-yes|2k}}
|button=yes|buttonText=Next}}
{{FomodPage|Elisif Replacer
|{{Fieldset|System|bullet-yes|Do Not Install Replacer}}
|button=yes|buttonText=Install}} }}
</div>
=== {{Fc|#78c888|Part C: Merged Characters}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1067/? Beards] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Hvergelmir
* Version: 5.0.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Hvergelmir's Aesthetics - Beards 5.0.1''
{{Fc|White|About:}} The most popular (and only?) beard retexture mod for Skyrim, Beards - from Hvergelmir's Aesthetic series is now available for Skyrim: Special Edition! Beards also enables previously unavailable beard styles Bethesda left out of the game (for good reason?)
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/30411/? Brows] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Hvergelmir
* Version: 4.0.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Hvergelmir's Aesthetics - Brows 4.0.1''
{{Fc|White|About:}} The most popular eyebrow mod for Skyrim, Brows - from Hvergelmir's Aesthetic series.
{{FOMOD Instructions|file=Brows
|{{FomodPage|Choose options
|{{Fieldset|Choose full or vanilla replacer|bullet=yes|Full install}}
{{Fieldset|Choose resolution|bullet=yes|High: 1028}}
|button=yes|buttonText=Install}} }}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2977/? Consistent Older People] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Winterlove
* Version: 4.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|OPTIONAL FILE:}} ''Consistent Older People 42 Loose''
{{Fc|White|About:}} Make some NPCs with older faces have bodies that match
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/7935/? Modest Elderly] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: JohnnyCabb
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Modest Elderly''
{{Fc|White|About:}} "Modest Elderly" is a mod that prevents the elderly from being nude. It also forces the clothing the elderly wear by default, to be left unaffected by mods that alter the clothing meshes.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Immersive World Encounters - OBIS Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Immersive Encounters - OBIS Patch 1.0''
{{Fc|White|About:}}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10783/? Realistic Hair Colors] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Redprincess79
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Realistic Haircolors''
{{Fc|White|About:}} New hair realistic and vibrant colors to replace the Bethesda vanilla default haircolors.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17816/? Recorder - Bugfix Patch SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Grospolina - potasticpanda
* Version: 3.0h
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Recorder Bugfix Patch''
{{Fc|White|About:}} This is a bugfix patch for "Recorder - Standalone Fully Voiced Follower" by potasticpanda.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/720/? Northborn Scars] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Northborn
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Northborn Scars''
{{Fc|White|About:}} Detailed replacer for vanilla scars. The true mark of a warrior.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16222/? Serana Dialogue Edit - Skyrim Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: ThatGuyYeah
* Version: 1.02
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''SeranaDialogEdit v 102''
{{Fc|White|About:}} An Overhaul of the Dialogue for Serana. This includes: Bug fixes, Custom Dialogue Branches, More Radiant Dialogue and Expansion into Hearthfire and Dragonborn.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/7622/? Special Edition Followers] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kevin Fitzgerald
* Version: 1.01
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''SpecialEditionFollows101''
{{Fc|White|About:}} Every permanent NPC follower in the base game and DLC gains unique abilities.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2699/? Thieves Guild Bounty Clearer] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Assiassin
* Version: 2.1SE
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Thieves Guild Bounty Clearer''
{{Fc|White|About:}} This mod adds an NPC to the Ragged Flagon who can remove bounties on the player character for a fee.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22173/? Vanilla Eye Colors Unlocked] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Herowynne
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''VanillaEyeColorsUnlocked''
{{Fc|White|About:}} Unlocks all vanilla eye colors for all races other than Argonian and Khajiit. Works for males and females. Human eye colors for orcs, elf and orc eye colors for humans, Dremora and vampire eye colors for everyone!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24964/? Vibrant Eyes] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Nyphani
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Vibrant Eyes''
{{Fc|White|About:}} Replaces vanilla eyes with detailed vibrant eyes! Also, a few eye fixes.
</div>
==== {{Fc|#9eb8ee|<u>Merged Characters</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
*{{User:DrPharmDawg/Tag|Tool}} {{User:DrPharmDawg/Tag|Merge}}<br />
*{{Fc|White|Plugin Count}}: '''''{{Fc|#e6b69e|XXX}}''''' (Reduced by XX).
{{Fc|White|Install}}: Merge tagged files in the Characters Step into '''''{{Fc|#e6b69e|Merged Characters}}'''''. Move the merged mod to the bottom of this Step. Disable the plugins for these merged mods via MO2s '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''', and activate the Merged mod.
</div>
== {{Fc|#78c888|STEP 12: IMMERSION}} ==
=== {{Fc|#78c888|Part A: Immersion}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14398/? Animated Clutter SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: JackMorris
* Version: 1.9
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Animated Clutter SSE''
{{Fc|White|About:}} Objects with no animations now have one.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3489/? Animated Dwemer Lift Doors by DOUBLEBREWSKI] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: DOUBLEBREWSKI
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''fixed gears''
{{Fc|White|About:}} it's Baaaaaack!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14663/? Ashbound -- Solstheim Enhanced] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ruse
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Ashbound 1.1''
{{Fc|White|OPTIONAL FILE:}} ''Better Tel Mithryn Patch''
{{Fc|White|OPTIONAL FILE:}} ''Quaint Raven Rock Patch''
{{Fc|White|About:}} Solstheim's cities, buildings and clutter should be covered in ash. Now they are.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16326/? Cinematic Fire Effects 2 HD - SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ichibu
* Version: 2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Cinematic Fire Effects 2 HD - SSE v2.0''
{{Fc|White|About:}} Starker, higher resolution, colour corrected flames and explosions. Now for the Special Edition!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12939/? Deadly Spell Impacts] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: isoku
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Deadly Spell Impacts v1_70''
{{Fc|White|About:}} Fire, lightning, frost, and spit (Spider/Chaurus) spell impacts now have their own unique textures. This mod also increases the variation in impact size, increases the size of dragon breath impacts, and adds melted snow impacts for fire and lightning spells.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14368/? Embers HD] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mindflux
* Version: 1.399
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Embers HD''
{{Fc|White|About:}} A modification that seeks to improve embers found in various fire sources.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21027/? Unofficial Material Fix] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Elzee
* Version: 1.13.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|OPTIONAL FILE:}} ''Unofficial Material Fix - Embers HD compatibility patch''
{{Fc|White|About:}}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2357/? Enhanced Blood Textures SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: dDefinder
* Version: 3.8
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Enhanced Blood Textures SE''
{{Fc|White|About:}} A blood overhaul mod
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3532/? Frozen Electrocuted Combustion] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: powerofthree
* Version: v2.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Frozen Electrocuted Combustion - 2.9''
{{Fc|White|About:}} Applies visual effects to NPCs and the player when killed by dragons, fire, frost, fear, lightning, drain, poison, sun damage and soultrap status effects.
</div>
==== [https://www.nexusmods.com/skyrim/mods/8450/? Hearthfire Extended] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kinaga
* Version: 1.0.3
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Port}}
{{Fc|White|MAIN FILE:}} ''Hearthfire Extended''
{{Fc|White|OPTIONAL FILE:}} ''Hearthfire Extended - Cutting Room Floor Patch''
{{Fc|White|OPTIONAL FILE:}} ''Hearthfire Extended - iNeed Patch''
{{Fc|White|About:}} New content for the Hearthfire DLC, integrated seamlessly with Hearthfire's construction system. Build any furniture in any room. Build additional wings off your cellar. Also includes bugfixes and enhancements to vanilla apiaries, butter churns and mead barrels.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4126/? Immersive Dawnguard Dayspring Pass SE (IDDP)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ahzaab
* Version: 1.0.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Immersive Dawnguard Dayspring Pass (IDDP)''
{{Fc|White|About:}} A new Dayspring Pass entrance (NO MORE TINY CAVE!!).
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/681/? Man Those Borders SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: GoodfellowGoodspring - Elastic Fantastic
* Version: 1.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Man Those Borders''
{{Fc|White|About:}} Adds Immersive manned/unmanned border fortifications and guard posts around Skyrim's inner hold borders.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5785/? RUSTIC SOULGEMS - Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Gamwich and Saerileth
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''RUSTIC SOULGEMS - Special Edition - 2K Sorted''
{{Fc|White|About:}} Hi-res textures and modified meshes for the soulgems. Transparency has been added, as well as a subtle color shifting effect. Each soulgem now has it's own diffuse texture. Included is a retexture of the soulgem holder. 2K and 1K versions available.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4819/? Unique Border Gates SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kelsenellenelvian
* Version: 2.5
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Unique Border Gates All''
{{Fc|White|OPTIONAL FILE:}} ''Unique Border Gates All - Better DG Entrance - Patch''
{{Fc|White|OPTIONAL FILE:}} ''Unique Border Gates All - Point The Way - Patch''
{{Fc|White|About:}} Unique Border Gates redesigns the border crossings of Cyrodill, Hammerfell and Morrowind by adding new, unique and immersive gates.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/762/? YOT - Your Own Thoughts SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Tooplex
* Version: 2.8SE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''YOT - Your Own Thoughts All-In-One Installer 2.8SE''
{{Fc|White|About:}} YOT is a mod that changes the main game, DLCs and many other mods messages and notifications from second person into First person to make things more immersive.
</div>
=== {{Fc|#78c888|Part B: Merged Immersion}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12106/? Cinematic Dragon Soul Absorption] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Edmond Noir
* Version: 8
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Cinematic Dragon Soul Absorption All In One FOMOD Installer v8.0''
{{Fc|White|About:}} Absorb dragon souls with a valiant shout and epic build music followed by a cinematic explosion of power. Everything is customizable - vocals can be male, female, or just instrumental. This mod is universally compatible, can be easily installed on new or existing saves, and is available in either English or Chinese.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2715/? Convenient Bridges BETA - Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SebastianJSL
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Convenient Bridges BETA 1.1 - Special Edition''
{{Fc|White|About:}} A mod for The Elder Scrolls V: Skyrim It adds bridges to locations where you often decide to cross over a river or lake. Makes Skyrim more accessible and fun to explore without breaking immersion.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2407/? Dust Effects by Hhaleyy] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: HHaley - Darkjesusmn
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|BSA}}
{{Fc|White|MAIN FILE:}} ''DustEffectsSSE''
{{Fc|White|About:}} Replacer For HD dust Effects from 128px(vanilla) to 3 x 1024px Ported from skyrim to SE from Darkjesusmn
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16317/? Frostfall - Seasons] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: BrinaSair
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Frostfall - Seasons''
{{Fc|White|About:}} This mod adds monthly modifiers to Frostfall's base regional temperatures so that the temperatures will vary throughout the year. It also includes an MCM so that you can set each region's base temp and each month-type's modifier.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12625/? Frozen in Time] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Haladoon
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Frozen in Time 1.1''
{{Fc|White|MAIN FILE:}} ''Frozen in Time 1.1 High Poly bodies''
{{Fc|White|About:}} In a cold place like Skyrim with many adventurers, it would make sense with the shipwrecks and cold mountains that there would be frozen bodies in the snow or by the ocean right? This mod is a work in progress. It currently adds 42 frozen bodies in Skyrim that you can receive decent loot from. *Backstory Journals in future updates!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1737/? Hold Border Banners] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Thicketford
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Hold Border Banners - No Text Version''
{{Fc|White|About:}} Adds banners along roads showing which hold you are about to enter.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24607/? (Super Fast) Immersive Animated Looting] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Flipdeezy
* Version: 1.5
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''(Super Fast) Immersive Animated Looting 1.5''
{{Fc|White|OPTIONAL FILE:}} ''(Super Fast) Immersive Animated Looting 1.5 Personal tweaks''
{{Fc|White|About:}} Super lightweight mod that smoothly animates opening doors, lock-picking, looting, pressing buttons and using catapults and traps. Inspired by games like the Witcher 3 and Red Dead Redemption. Fast and non intrusive
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15428/? Immersive War and Violence] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: LegendaryScully
* Version: V1.0
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Immersive War and Violence''
{{Fc|White|About:}} Adds past Civil War battlefields to make the world of Skyrim feel like it exists without your intervention and is actually at war.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/680/? JUSTICE - City Exteriors SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: GoodfellowGoodspring - Elastic Fantastic
* Version: 1.15
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Read comments for changelog - V.1.15''
{{Fc|White|About:}} Adds JUSTICE clutter to the outside of the major cities. Cages, chopping blocks, prisoners, blood. Ahh.. justice.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3860/? Lethal Traps] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Burnout6010
* Version: 1.3
* {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Lethal Traps''
{{Fc|White|About:}} Watch your step! Traps dispersed around the world of Skyrim will now deal much more damage, alert nearby enemies and can also stagger you! In addition to all of this, traps are unleveled, carefully balanced and are much more effective against enemies.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Man Those Borders - USSEP Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Man Those Borders - USSEP Patch''
{{Fc|White|About:}}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17682/? Master Of Time] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: nexusishere
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Master Of Time''
{{Fc|White|About:}} It dynamically changes timescale according to players location. You can configure 24 different location presets including default preset. You can also turn on/off notifications. It is optimized for performance.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4520/? Master The Summit] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SpaceGoats
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Master The Summit - Now with Navmesh''
{{Fc|White|About:}} Ever wanted to walk along the cliffs, climb to the summit of mountains, and explore skyrim like never before? Well now you can.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20227/? My Home is Your Home (MHiYH 2plus) - SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Volek and Smashly and JohnNav - Ported to SSE by bchick3
* Version: 3.1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''My Home is Your Home (MHiYH 2plus) SSE - v3.1.1''
{{Fc|White|About:}} This is a port of the original Skyrim mod to SSE with permission from the original authors.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20382/? Nordic Ruins of Skyrim SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: soldierofwar
* Version: 1.0.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Nordic Ruins of Skyrim 1.0.1''
{{Fc|White|About:}} A simple overhaul of the exteriors of some Nordic ruins
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9107/? Northern Marsh Bridges] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Urtho
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Northern Marsh Bridges SE''
{{Fc|White|About:}} Adds several wooden bridges across the northern marshlands of Hjaalmarch.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3273/? Pilgrims Delight - High Hrothgar Shrine Retextures] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Thamzurak
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Pilgrim's Delight''
{{Fc|White|About:}} Unique plaques for each of the shrines on the way up to High Hrothgar.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6109/? Place of Power] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: erre94
* Version: 5
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Place of Power 5.0''
{{Fc|White|About:}} This mod carefully adds to the area around the Standing Stones, making for more interesting places. Features such as improved ruins, more clutter and books with backstory.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/91395/? Iron Dusk's Laboratory (WIP Mod Collection)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: IronDusk33
* Version: NA
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|Port}}
{{Fc|White|MAIN FILE:}} ''Frostflow Lighthouse Repaired 10-3-18''
{{Fc|White|MAIN FILE:}} ''Simple Playable Instruments 5-17-18''
{{Fc|White|About:}} A collection of mod's I've been working on but haven't yet released, either because there are some bugs or features I haven't ironed out, or I want to expand it in a different mod, or I just can't be bothered to make a new mod page for every single mod.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19945/? Project Immersion] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arenthia
* Version: 1.5
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Project Immersion SE''
{{Fc|White|About:}} Immersive and logical improvements to some of the areas around Skyrim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18177/? QUARK - Qwinn's Ultimate Amulet Restoration Kit] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Qwinn
* Version: 1.3.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''QUARK - Amulet Restoration Kit v1_3_1''
{{Fc|White|About:}} WACCF and WACCF-JOP versions released! QUARK (Qwinn's Ultimate Amulet Restoration Kit) allows you to restore the visual appearance of equipped amulets. Easy to use FOMOD installer! Choose from restoring amulets for light armors, heavy armors, mage robes and/or clothing, or show them on everything. WACCF and/or Joy of Perspective compatible.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1717/? Realistic Conversations] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Gorgulla
* Version: 2.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Realistic Conversations''
{{Fc|White|About:}} Every social logic in Skyrim for npcs is changed, they talk more often to each others. And will less likely greet to you from a distance, they will also greet less often too, making them to not act as much as robots. NPCs are also more clever and will know for example if they talked to a npc and will therefore talk to another or not talk at all.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9933/? The Ruins] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: L3st4t
* Version: V.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''The Ruins''
{{Fc|White|About:}} It adds moslty ruins around Skyrim, it adds events and some surprises with some also citations to movies and tv series without breaking the lore of the game
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17609/? Improved Shadowmarks] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: kryptopyr
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Improved Shadowmarks (512)''
{{Fc|White|About:}} This mod improves the placement and appearance of the Thieves Guild shadowmarks and adds dynamic shadowmarks to player homes and other quest-related locations.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14098/? Simply Knock SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Chesko
* Version: 1.0.3
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Simply Knock SE 1.0.3 Release''
{{Fc|White|About:}} Simply Knock is the first feature-complete mod that allows you to knock on locked doors of houses in Skyrim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24297/? Simply Knock SKSE64 DLL] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: LawrenceFB
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Simply Knock SE SKSE64 2.0.16 DLL''
{{Fc|White|About:}} Replacement SKSE64 DLL for Simply Knock.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21338/? Skyrim 3D Signs] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mathy79
* Version: 1.2.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Skyrim 3D Signs''
{{Fc|White|About:}} Unique custom made 3D replacer models for the signs of the inns and the shops of Skyrim
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4742/? Skyrim Battle Aftermath SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: JPSteel2
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Skyrim Battle Aftermath SE''
{{Fc|White|About:}} The civil war has begun, and it's not a pretty sight ! Adds civil war battlefields throughout Skyrim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5853/? Solitude and Temple Frescoes SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Arduunos
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Solitude Temple Frescoes''
{{Fc|White|About:}} Adds painted frescoes to the Temple of the Divines in Solitude and other Temples and Halls of the Dead.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5270/? Small Environmental Fixes (AO and Transition)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: SebastianJSL
* Version: 0.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''SEF (AO and Transition)''
{{Fc|White|About:}} This mod aims to fix issues with Ambient Occlusion and how it affects native & non-native textures. It's a simple mod that adds lore friendly static objects in certain areas of the world, where's Ambient Occlusion is an issue. (Will also add small texture transition fixes the same way)
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19984/? Taxes of the Nine Holds SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom theSniperDevil Matthiaswagg
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Taxes of the Nine Holds SSE 1.1''
{{Fc|White|About:}} This mod adds a tax system to Skyrim, fully customisable with an MCM menu. The tax system operates on a Hold basis, so effectively you may pay up to 9 separate taxes.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17579/? Time Passes] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: IronDusk33
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Time Passes 2.0 SSE''
{{Fc|White|About:}} Actions like crafting, bartering, eating, reading, and training will cause the game time to pass.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4819/? Unique Border Gates SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kelsenellenelvian
* Version: 2.5
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Unique Border Gates All''
{{Fc|White|OPTIONAL FILE:}} ''Unique Border Gates All - Better DG Entrance - Patch''
{{Fc|White|OPTIONAL FILE:}} ''Unique Border Gates All - Point The Way - Patch''
{{Fc|White|About:}} Unique Border Gates redesigns the border crossings of Cyrodill, Hammerfell and Morrowind by adding new, unique and immersive gates.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/7037/? Visual Animated Enchants - VAE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: L3st4t
* Version: V.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Visual Animated Enchants V.2''
{{Fc|White|About:}} A replacer for the visual and animation of the enchantments on weapons to make them more magical and immersive
</div>
==== {{Fc|#9eb8ee|<u>Merged Immersion</u>}} ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
*{{User:DrPharmDawg/Tag|Tool}} {{User:DrPharmDawg/Tag|Merge}}<br />
*{{Fc|White|Plugin Count}}: '''''{{Fc|#e6b69e|XXX}}''''' (Reduced by XX).
{{Fc|White|Install}}: Merge {{User:DrPharmDawg/Tag|Merge}} tagged files in the Immersion Step Part B above in to '''''{{Fc|#e6b69e|Merged Fixes}}'''''. Move the merged mod to the bottom of this Step and activate it. Disable the plugins for these merged mods via MO2s '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''' function.
</div>
== {{Fc|#78c888|STEP 13: COMBAT & MAGIC}} ==
=== {{Fc|#78c888|Part A: Combat}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26491/? Combat Consequences] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: IronDusk33
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Combat Consequences 1.1 SSE''
{{Fc|White|About:}} A mix of combat tweaks and a "lossless" defeat system. The tweaks are supposed to make the combat more challenging and punishing, without being rage inducing.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13807/? Know Your Enemy - Trait-based resistances and weaknesses] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: tjhm4
* Version: 7.4.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Know Your Enemy''
{{Fc|White|About:}} Uses a trait system to change the resistances and weaknesses of creatures and armors to magic (fire/frost/shock), physical damage (blade/blunt/axes/arrows), poison and disease.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14598/? Skyrim Revamped - Complete Enemy Overhaul] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Nightman0
* Version: 2.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Revamped - Complete Enemy Overhaul''<br />
{{Fc|White|OPTIONAL FILE:}} ''SRCEO - SIC Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''SRCEO - WICO Patch''
{{Fc|White|About:}} Enemy Overhaul focusing on enemy variation and hard boss battles.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15921/? True Armor SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Anubis22
* Version: 2.4.6SE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''True Armor SE 2.4.6''
{{Fc|White|About:}} <<OFFICIAL>> SE Version! Are you sick of swords cutting through Steel Plate like through butter? Every hit being predictable? Every type of armor feeling the same, regardless of material? No more!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/668/? VioLens - A Killmove Mod SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Reko
* Version: 2.22a
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''VioLens - A Killmove Mod SE 2.22a''
{{Fc|White|About:}} VioLens - A Killmove Mod gives you in-game control over both Ranged and Melee Killmoves. Version 2.2+ provides more Killmove Customization than ever before, allowing you to pick which Killmoves you'd like to see trigger for each weapon type and then saving/loading those picks using the Profile System
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1368/? Wildcat - Combat of Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Enai Siaion
* Version: 7.00SSE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Wildcat v700''<br />
{{Fc|White|OPTIONAL FILE:}} ''Wildcat - Realistic Damage Plugin''
{{Fc|White|About:}} Wildcat is a streamlined, yet full featured combat overhaul. It makes combat more dangerous and visceral by increasing lethality, adding injuries and context sensitive stagger and making combat AI more responsive and aggressive. It accomplishes this with minimal scripting and no save bloat.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17581/? Wounds] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: IronDusk33
* Version: 4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Wounds 4.0 SSE''
{{Fc|White|About:}} Now in combat you may receive incredibly debilitating wounds and injuries that require actual attention and time to mend.
</div>
=== {{Fc|#78c888|Part B: Magic}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14910/? Andromeda - Unique Standing Stones of Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Enai Siaion
* Version: 1.07SSE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Andromeda v107''
{{Fc|White|About:}} Andromeda replaces the mundane vanilla Standing Stone effects with two new abilities per stone, enabling many new character builds. Upon discovering all Standing Stones, each of them also grants a unique power.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1090/? Apocalypse - Magic of Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Enai Siaion
* Version: 9.45SSE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Apocalypse v945''<br />
{{Fc|White|OPTIONAL FILE:}} ''Apocalypse - Vokrii Compatibility Patch''
{{Fc|White|About:}} Apocalypse is the most popular Skyrim spell pack, adding 155 new spells that are unique, balanced, lore friendly, use high quality custom visuals and blend seamlessly into the vanilla magic system. Also includes scrolls and staves for the new spells.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4924/? Better Spell Learning] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: scientic
* Version: 1.1.0a
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Better Spell Learning''<br />
{{Fc|White|OPTIONAL FILE:}} ''Better Spell Learning - Apocalypse Patch''
{{Fc|White|About:}} Changes the way you learn spells from tomes, ideally increasing your immersion. No spell tomes were destroyed in the making of this mod.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/440/? Elemental Destruction Magic] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: reaperix
* Version: 1.1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Elemental Destruction Magic SE''
{{Fc|White|About:}} Adds wind, water, and earth spells to destruction magic.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22254/? Know Your Elements - A Patch for Know Your Enemy and Elemental Destruction Magic] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mooglerampage and tjhm4
* Version: 1.2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Know Your Elements''
{{Fc|White|About:}} Know Your Elements enables compatibility between the assets added in Elemental Destruction Magic and the Know Your Enemy resistance and weakness system. Armors and NPCs that have existing KYE characteristics are modified to interact with water, wind, and earth effects; NPCs added by Elemental Destruction Magic will also have KYE traits.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6285/? Summermyst - Enchantments of Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Enai Siaion
* Version: 3.07SSE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Summermyst v307''
{{Fc|White|About:}} Summermyst adds 120 new enchantments to the game. The new enchantments are integrated seamlessly into the vanilla item system. It also makes many improvements to vanilla enchantments.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1460/? Thunderchild - Epic Shouts and Immersion] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Enai Siaion
* Version: 4.11SSE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Thunderchild v411''
{{Fc|White|About:}} Thunderchild enables players to create shout-centric characters, adding 29 new shouts with multiple effects. It also includes several buffs that are unlocked by completing Kyne's tests of faith, a custom Greybeard Robe in several variations, the High Hrothgar Library, and an assortment of buffs and bugfixes for vanilla shouts.
</div>
=== {{Fc|#78c888|Part C: Merged Combat and Magic}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16435/? All maker powers and Karstaag Permanent] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Craig
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Don't Visit 1.2''
{{Fc|White|About:}} Don't go back to the standing stones! Ever!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17932/? Armor Rating Redux SE - No Cap - Better Formula - Morrowind-like] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: DaJay42
* Version: 2.0.6
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Armor Rating Redux SE''
{{Fc|White|About:}} Fixes the ridiculously broken armor rating system in Skyrim by implementing a formula closer to what Morrowind had. Fully configurable!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/25365/? Armored Flesh - Updated Visuals for Alteration Armor] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Shodges
* Version: 1.0.0.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Armored Flesh''
{{Fc|White|About:}} A small mod, offering improved visuals for each of the Alteration school's five armor spells.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3653/? Bound Tools] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: xXGRIMNIRXx
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Better Spell Learning''
{{Fc|White|About:}} summons a bound pickaxe or woodcutters axe
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6359/? Daedra-tastic Rune Spells] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kailithnir
* Version: 1.3.0
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Daedra-tastic Rune Spells''
{{Fc|White|About:}} A texture replacer for the six rune spells: fire, frost, lightning, poison, frenzy, and ash. Includes an extension for "Apocalypse - Magic of Skyrim".
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18180/? Fizzle] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: dAb
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''FIZZLE''
{{Fc|White|About:}} Spells will FAIL if you're not skilled enough. Applies to NPC as well.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12711/? Forgotten Magic Redone SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: 3jiou and Sward66
* Version: 1.65SSE
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Forgotten Magic Redone SE''
{{Fc|White|About:}} Forgotten Magic Redone SE brings you some of the most comprehensive and intriguing spells for Skyrim Special Edition to date! Following on from the Forgotten Magic mod, the arcane arts have now been mastered.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16211/? Immersive Shouts] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Ace
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Immersive Shouts''
{{Fc|White|About:}} This mod improves and balances the shouts increasing usefulness and decreasing some cooldowns.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5796/? Mage Armor Rebalanced] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Cybyss
* Version: 1.0.0
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Mage Armor Rebalanced''
{{Fc|White|OPTIONAL FILE:}} ''Practical Dual Cast Cost''
{{Fc|White|About:}} Significantly increases the duration and strength of the oak/stone/iron/ebonyflesh spells when not wearing armor to make being a pure mage more practical. Additionally, Dragonhide has been reworked to be simply the next tier of mage armor spells.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15332/? Magefist] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Brandybuck
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Magefist''
{{Fc|White|About:}} Magefist is a set of spells that provide bonus unarmed damage. They are the fist counterpart to the existing mage armor spells. Oakfist, Stonefist, Ironfist, Ebonyfist, and Dragonfist.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/172/? Phenderix Magic Evolved] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: phenderix
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Phenderix Magic Evolved''
{{Fc|White|About:}} The largest and most comprehensive spell mod for Skyrim. Adds approximately 400 new spells to the game in an organic and balanced method.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5643/? Psijic Teleport Spells - SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sjogga
* Version: 4.7.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Psijic Teleport Spells 4.7.2''
{{Fc|White|About:}} Adds four new teleport spells to the game.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21013/? Simple Bound Weapons Expansion] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Velgath
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Simple Bound Weapons Expansion''
{{Fc|White|About:}} Adds bound weapons for missing vanilla weapon types, and makes slight adjustments to bound weapon balance for consistency.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19500/? Weapons Armor Clothing and Clutter Fixes (WACCF) and Summermyst Enchantments Consistency Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: RickTheNexus
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''WACCF and Summermyst Patch''
{{Fc|White|About:}} A patch that carries over WACCF's level list changes into Summermyst Enchantments and is required for consistency, even if you use a bashed patch.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9145/? Visual Master Spells] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: L3st4t
* Version: V.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Visual Master Spells''
{{Fc|White|About:}} This mod will change the visual of the master spells casting adding more effects and colors
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26432/? Vokrii-Elemental Destruction Magic Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mooglerampage
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Vokrii Elemental Destruction Magic Patch''
{{Fc|White|About:}} Enables compatibility between Vokrii - Minimalistic Perks of Skyrim and Elemental Destruction Magic. Initial release is a "merged" version which groups together certain perks such as Augmented Fire/Earth, Frost/Water, Shock/Wind.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18664/? Wards Functionalities Extended] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Skepmanmods
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Wards Functionalities Extended V1.1 SSE''
{{Fc|White|About:}} A magic ward overhaul. Customize magnitude, cost, charge rate and absorption rate. Block melee weapons with your ward. Break your enemy's ward with your weapons. Protect yourself from arrows. Make shouts pass through wards. Play with new expert and master level wards.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/133/? Witchhunter Spells and Prayers Pack - Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Robbie
* Version: v1.3.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Witchhunter Spells and Prayers Pack v1.3.1''
{{Fc|White|About:}} A mod that adds 75+ new lore-friendly, balanced, unique spells and powers designed to be used in conjunction with weaponry. Spells added by this pack are mapped to the power button, opening up new possibilities for nearly every playstyle, while still granting skill XP for their respective schools.
</div>
== {{Fc|#78c888|STEP 14: CREATURES}} ==
=== {{Fc|#78c888|Part A: Creatures}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23723/? Deadly Dragons] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: 3JIou and Redshift and I2edShift
* Version: 6.5.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Deadly Dragons SE''
{{Fc|White|OPTIONAL FILE:}} ''Deadly Dragons SE Patches''
{{Fc|White|About:}} Deadly Dragons is the ultimate dragon overhaul mod for Skyrim. Customizable health & damage variables, new dragon types, and widely compatible. If you're looking for a mod that makes dragon encounters something to be truly remembered, then this is all you need.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/695/? Diverse Dragons Collection SE (DDCse)] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: opusGlass
* Version: 2.1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Diverse Dragons Collection SE''
{{Fc|White|About:}} Adds 28 leveled enemy dragons with unique models, textures, & abilities, uniting work from over a dozen mod authors. Now fully configurable.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/7009/? Diverse Werewolves Collection SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: opusGlass
* Version: 1.3.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Diverse Werewolves Collection''
{{Fc|White|About:}} Adds variety to enemy werewolf encounters. There are now 25 werewolves and 13 werebears, each leveled at 11 possible ranks for a total of 418 new enemies.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8394/? Elemental Dragons Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: L3st4t
* Version: v.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Elemental Dragons Se V.3''
{{Fc|White|About:}} This is a rework and porting of the previous mod from skyrim le by 184Gesu
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12680/? Skyrim Immersive Creatures Special Edition] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: lifestorock and jackstarr
* Version: 6.6a
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Immersive Creatures v6_6a NMM BAIN''
{{Fc|White|About:}} Skyrim Immersive Creatures adds dozens of new creatures to enhance your gaming experience. This mod adds brand new creatures which fit in to the world of Skyrim, alongside variations of existing creatures, adding diversity and improving gameplay.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18639/? Skyrim Immersive Creatures - Official Patch and Patch Central] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Kelsenellenelvian
* Version: 0.24
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SIC Patch''
{{Fc|White|OPTIONAL FILE:}} ''SIC and ICH patch''
{{Fc|White|About:}} This fixes all known bugs to date. Also carries over offered improvements like meshes and textures. Now also has compatibility patches for other mods to work with SIC
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1104/? SkyTEST - Realistic Animals and Predators SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: EtaYorius
* Version: 1.65
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SkyTEST - Realistic Animals and Predators 1_65 NOSM (No SurvivalMode)''
{{Fc|White|About:}} The FIRST and most Advanced Mod that gives new Artificial Intelligence to animals for more realistic behavior, GUARANTEE OR YOUR MONEY BACK!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13428/? SkyTEST Integration Project SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: evrymetul
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SkyTEST Immersive Creatures''
{{Fc|White|MAIN FILE:}} ''SkyTEST Vanilla and DLC Creature Extension''
{{Fc|White|About:}} SkyTEST patches for SIC, Beasts of Tamriel, and DLC.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9670/? Splendor - Dragon Variants SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: opusGlass
* Version: 1.0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Splendor - Dragon Variants''
{{Fc|White|About:}} Drastically increases the visual diversity of enemy dragons, while using only vanilla resources. Extremely compatible with other dragon mods.
</div>
== {{Fc|#78c888|STEP 15: EQUIPMENT}} ==
=== {{Fc|#78c888|Part A: Equipment}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2687/? Aetherium Armor and Weapons Compilation by lautasantenni] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: lautasantenni - Darkjesusmn
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''AetheriumArmornWeaponsSSEv1.0-Loosefiles''
{{Fc|White|About:}} Skyrim Port To SE For Aetherium Forge Crafting of Power Armor And Powered Weapons to skyrim
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/487/? Amulets of Skyrim SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: uni_SL
* Version: 4.061
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Amulets of Skyrim SSE''
{{Fc|White|About:}} This mod adds a lot of amulet (and a few rings) to Skyrim and gives these amulets to some named NPCs.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5800/? Apophysis Dragon Priest Masks SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Carnage2K4
* Version: 1.11SE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Apophysis Dragon Priest Masks''
{{Fc|White|About:}} A Dragon Priest Mask Retexture Originally by Pondcypress
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2431/? Artifacts of Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: HeirOfTheSeptems
* Version: SE1.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Artifacts of Skyrim''
{{Fc|White|About:}} Adds 15 brand new artifacts hidden across Skyrim. Can you find them all? (probably not)
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2417/? Bandolier - Bags and Pouches Classic] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Dragten
* Version: 1.2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Bandolier Bags and Pouches Classic SE''
{{Fc|White|About:}} Adds lots of pouches, bags and bandoliers to help easing your burden.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6369/? Cloaks of Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Nikinoodles and Nazenn
* Version: 1.2.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Cloaks of Skyrim SSE - v1.2.1''
{{Fc|White|About:}} Adds almost 100 new styles of cloak to the world of Skyrim, via crafting, levelled-lists, and static loot. They are lore-friendly and enchantable, and more are being added with every update. The aim of this mod is to provide some variety and flavour to the world, as well as the chance to wear a stylish cloak and quite literally keep the cold out.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9530/? Daedric Cloaks] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Logistics of Breath
* Version: 1.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Daedric Cloaks Installer v1.5''
{{Fc|White|OPTIONAL FILE:}} ''WICO Patch by sirjesto''
{{Fc|White|About:}} Simple cloaks for each of the Daedric Princes.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9304/? Divine Cloaks] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Logistics of Breath
* Version: 0.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Divine Cloaks SSE Installer v0.6 (Not Enchanted)''
{{Fc|White|About:}} Simple cloaks for each of the divines.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5319/? Elemental Staffs SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Carnage2K4
* Version: 1.51
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Elemental Staffs SE AMoS 2K-1K''
{{Fc|White|About:}} Makes the Staffs in Skyrim appear unique to their power level and elemental alignment.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4294/? Gemling Queen Jewelry SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Saerileth
* Version: 4.1SE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Gemling Queen Jewelry SE''
{{Fc|White|About:}} A faithful port of Saerileth excellent Jewelry mod from oldrim.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6308/? Heavy Armory - New Weapons] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: PrivateEye
* Version: 3.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Heavy Armory SE''
{{Fc|White|About:}} This mod adds nearly 100 new weapons to Skyrim. You will find all new Halberds, Spears, Glaives, Shortswords, Quarter staves, Mauls, Hatchets and Clubs. Looking for some new gear to bash a skull in with (or get your skull bashed in with)? Than look no furhter than Heavy Armory!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3479/? Immersive Armors] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Hothtrooper44
* Version: 8.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Immersive Armors 8.1 SSE''
{{Fc|White|About:}} Immersive Armors seeks to drastically enhance the variety of armors in the world of Skyrim in a lore friendly way. The goal of every set is to blend into the lore, balance, and feel of the game for the most immersive experience possible.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16788/? Immersive Weapons] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Hothtrooper44 - Ironman5000 - Eckss
* Version: 2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Immersive Weapons''
{{Fc|White|About:}} Immersive Weapons seeks to drastically enhance the variety of weapons in the world of Skyrim in a lore friendly way. The goal of every addition is to blend into the lore, balance and feel of the game for the most immersive experience possible.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15092/? Legacy of the Dragonborn BadGremlins Collection] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: BadGremlin
* Version: SE1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|OPTIONAL FILE:}} ''MERGED ALL 4 BSA VERSION''
{{Fc|White|About:}} Legacy addon
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/11802/? Legacy of the Dragonborn SSE - BadGremlins ESP Replacer] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: icecreamassassin
* Version: 4.1.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|About:}}
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9660/? Lore Weapon Expansion SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: InsanitySorrow
* Version: 1.4c
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Lore Weapon Expansion''
{{Fc|White|About:}} Lore Weapon Expansion (L.W.E) is a project that aims to expand the available weapons found in-game via loot and the crafting menu. All of the included weapons are lore based, meaning they are either based on designs found in previous games (with visual upgrades) or based on descriptions/places/characters mentioned in the series lore.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10644/? Oblivion Artifact Pack SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Watcherzero
* Version: V2C
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Oblivion Artifact Pack SE V2 Cleaned''
{{Fc|White|About:}} This mod brings back many of the classic unique weapons, armor and clothing from The Elder Scrolls IV: Oblivion.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6994/? Royal Armory - New Artifacts] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: PrivateEye
* Version: 2.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Royal Armory V2.2''
{{Fc|White|About:}} Adds special weapons to the most important characters in Skyrim. Ulfric Stormcloak and General Tullius now carry weapons to fit their station!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5609/? Skyforge Weapons SSE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Dreogan
* Version: 1.0b
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyforge Weapons SSE''
{{Fc|White|About:}} Skyforge Weapons
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5261/? Skyrims Unique Treasures] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: clintmich and icecreamassassin
* Version: 4.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Unique Treasures SE''
{{Fc|White|About:}} THE ULTIMATE COLLECTOR MOD!!! This mod aims to add hundreds of unique items, weapons, and treasure to the province of Skyrim for players to find. These uniques can be kept in a players inventory, sold to a merchant for gold, or put on display in a players home as a trophy.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14468/? The Staff Of Sheogorath] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: HeirOfTheSeptems
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''The Staff Of Sheogorath''
{{Fc|White|About:}} Adds The Staff of Sheogorath, the personal artifact of the Daedric Prince of Madness. The staff has the power to stop enemies in their tracks. Also includes a short quest (by modding standards, not by CC standards) to obtain the staff.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8387/? Thane Weapons Reborn] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Icecreamassassin
* Version: 4.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Thane Weapons Reborn SE''
{{Fc|White|About:}} Thane Weapons Reborn is a mod which makes the Thane reward weapons truly unique with brand new models and equally unique abilities. V4.0 now live!
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3334/? Unique Uniques SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: InsanitySorrow
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Unique Uniques SE''
{{Fc|White|About:}} A conversion of InsanitySorrow's mod Unique Uniques updated for Skyrim Special Edition.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9138/? Zim's Immersive Artifacts] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Zim
* Version: V1.5.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Zim's Immersive Artifacts V1.5.3''
{{Fc|White|About:}} Adds lore-friendly, balanced improvements to the under-powered artifacts of Skyrim.
</div>
=== {{Fc|#78c888|Part B: Merged Equipment}} ===
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18039/? Apophysis DPM - Improved Closefaced Helmets Patch] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: RaizuX
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Apophysis - ICH Patch''
{{Fc|White|About:}} Allows Improved Closefaced Helmets to use Apophysis Textures.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5015/? Deathbrand Weapons and Armor Replacer] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: IronDusk33
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Deathbrand Armor and Weapon Replacer 2-0''
{{Fc|White|About:}} This mod replaces the Deathbrand Armor with a black retexture, and replaces the Deathbrand Weapons with colored stalhrim swords.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4047/? DX Faction Crossbows SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Deserter X
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Faction Crossbows SE''
{{Fc|White|About:}} This mod adds a craftable crossbow, unique quiver and four types of bolts for each of the following factions: Companions, Dawnguard, Dark Brotherhood, Thieves Guild, Imperial Legion, Stormcloaks
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17843/? Girl's Heavy Armors SE] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: GIGADUEX
* Version: 1.6.3
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Girl's Heavy Armors (UUNP)''
{{Fc|White|About:}} This mod replaces some vanilla heavy armors for female.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5040/? Fighting Gloves of Skyrim] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: MisterB1969
* Version: 6
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Fighting Gloves of Skyrim V6''
{{Fc|White|About:}} Adds a set of 5 fighting gloves to skyrim, that will help make un-armed combat feel a little more worthwhile.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10320/? KD Circlets Redone by zzjay] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: zzjay
* Version: 1
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''KD Cirlets by zzjay main file''
{{Fc|White|About:}} This mod is a standalone conversion of all the kdcirclets models from TES 4 . Contain several new circlet models and dozens of craftable choices. Brought to SSE by permission.
</div>
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18811/? T'Skyrim - True Weapons] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: mnikjom Nexus Community
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''T'Skyrim - True Weapons 1.2''
{{Fc|White|About:}} Weapons pack that include content from various mods.
</div>
== {{Fc|#78c888|STEP 16: PATCHES}} ==
=== {{Fc|#78c888|Part A: Merge Patch 1}} ===
=== {{Fc|#78c888|Part B: Merge Patch 2}} ===
=== {{Fc|#78c888|Part C: Merge Patch 3}} ===

Latest revision as of 12:49, September 21, 2019