User:DrPharmDawg/SkyRem Guide: Difference between revisions

From Step Mods | Change The Game
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* {{User:DrPharmDawg/Tag|Patch}} - Mods that contain or will need patches.<br />
* {{User:DrPharmDawg/Tag|Patch}} - Mods that contain or will need patches.<br />


* {{User:DrPharmDawg/Tag|BSA}} - Indicates mods that need to have their BSA extracted.
* {{User:DrPharmDawg/Tag|BSA}} - Indicates mods that need to have their BSA extracted.<br />
* {{User:DrPharmDawg/Tag|Nif}} - Mod contains meshes that need to be optimized.
 
* {{User:DrPharmDawg/Tag|Port}} - Mod that will need to be completely ported.
* {{User:DrPharmDawg/Tag|Nif}} - Mod contains meshes that need to be optimized.<br />
 
* {{User:DrPharmDawg/Tag|Port}} - Mod that will need to be completely ported.<br />
 


== <span style="color:#00FF00">Step 1: Prerequisites</span> ==
== <span style="color:#00FF00">Step 1: Prerequisites</span> ==

Revision as of 16:04, May 20, 2019

SkyRem Guide for Special Edition
Created and maintained by DrPharmDawg
Last Update: 16:10:04 21 May 2024 (GMT)

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Discord: Discord Channel for all things SkyRem (Guide and Mods) Here


Introduction

A

System Info

B

Introduction and Summary

C

Guide Info

  • CORE
    - Mods that are required. Not installing these will have at best unknown consequences, and at worst render the game inoperable.
  • - Optional Mods. Recommended, but are necessary for everything to work.
  • TOOL
    - Not actually a mod, but a tool utilized during the modding process.
  • - Indicates plugins that can be safely flagged as ESL.
  • - Mods that contain plugins that will be merged.
  • PATCH
    - Mods that contain or will need patches.
  • - Indicates mods that need to have their BSA extracted.
  • - Mod contains meshes that need to be optimized.
  • PORT
    - Mod that will need to be completely ported.


Step 1: Prerequisites

E

Step 2: Base

F

Step 3: Fixes

G

Step 4: Interface

H