User:DarkladyLexy/Lexys LOTD SE: Difference between revisions

From Step Mods | Change The Game
(→‎Legend: (updated HQ CSS Tag coding.))
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Each mod is preceded by a tag for easier management of the guide:
Each mod is preceded by a tag for easier management of the guide:
* <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> - This mod is a full part of the guide and is expected to be installed.
* <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> - This mod is a full part of the guide and is expected to be installed.
* {{User:Kesta/flare|Tool}} This isn't a mod, but a modding utility to be used during your modding adventure.
* {{User:Kesta/flare|Tool}} This isn't a mod, but a modding utility to be used during your modding adventure.
* {{User:Kesta/flare|OPT}} This mod is optional. This is an addition considered useful to the setup, but might be more of a personal preference.
* {{User:Kesta/flare|OPT}} This mod is optional. This is an addition considered useful to the setup, but might be more of a personal preference.
* {{User:Kesta/flare|HQ}} This mod is to be used only for users looking for a High-Quality visual experience. This doesn't necessarily mean it should be avoided at all cost by low-end system users, but simply that the performance hit might not be worth the visuals improvements on weaker machines.
 
* <div style="cursor:default; border-radius:2px; width:32px; height:16px; background-color:#b38659; background:-webkit-linear-gradient(#b38659, #805326); background:-moz-linear-gradient(#b38659, #805326); background:-o-linear-gradient(#b38659, #805326); background:linear-gradient(#b38659, #805326); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ccb8a3; line-height:1em;"><i><b>HQ</b></i></span></div> - This mod is to be used only for users looking for a High-Quality visual experience. This doesn't necessarily mean it should be avoided at all cost by low-end system users, but simply that the performance hit might not be worth the visuals improvements on weaker machines.
 
* <div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#434343, #000000); background:-moz-linear-gradient(#434343, #000000); background:-o-linear-gradient(#434343, #000000); background:linear-gradient(#434343, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#AFAF00; line-height:1em;"><i><b>Patch&nbsp;Central</b></i></span></div> - This tag represents patches for the mods we use in the guide that can be downloaded in our Nexus page.
* <div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#434343, #000000); background:-moz-linear-gradient(#434343, #000000); background:-o-linear-gradient(#434343, #000000); background:linear-gradient(#434343, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#AFAF00; line-height:1em;"><i><b>Patch&nbsp;Central</b></i></span></div> - This tag represents patches for the mods we use in the guide that can be downloaded in our Nexus page.
* <div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> - This tag represents mods that had there BSA Extracted.
* <div style="cursor:default; border-radius:2px; width:100px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#1dafa1, #cc6699);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>BSA Extracted</b></i></span></div> - This tag represents mods that had there BSA Extracted.
* <div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#006600, #003300);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Classic</b></i></span></div> - This tag represents mods that are downloaded from Classic Skyrim.
* <div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#006600, #003300);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Classic</b></i></span></div> - This tag represents mods that are downloaded from Classic Skyrim.
* <div style="cursor:default; border-radius:2px; width:70px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#ff0000, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Converted</b></i></span></div> - This tag represents mods that have had there esp run the the Creation Kit.
* <div style="cursor:default; border-radius:2px; width:70px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#ff0000, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Converted</b></i></span></div> - This tag represents mods that have had there esp run the the Creation Kit.
* <div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#b35900, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Nif Opt </b></i></span></div> - This tag represents mods that need there meshes run through SSE Nif Optimizer.
* <div style="cursor:default; border-radius:2px; width:50px; height:16px; background:-webkit-linear-gradient(#1dafa1, lime); background:-moz-linear-gradient(#1dafa1, #cc6699); background:-o-linear-gradient(#1dafa1, #cc6699); background:linear-gradient(#b35900, #000000);  text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#cccccc; line-height:1em;"><i><b>Nif Opt </b></i></span></div> - This tag represents mods that need there meshes run through SSE Nif Optimizer.



Revision as of 15:17, January 18, 2018

Welcome to Lexy's: Legacy of The Dragonborn Special Edition
A STEP Hosted guide based of Neovalen's Skyrim Revisited: Legendary Edition
Created and maintained by Darth_mathias and DarkladyLexy With help from Nozzer66
Last Update: 0:04:03 10 May 2024 (GMT)


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Help support STEP! ALL donations are applied to operating expenses.


Template:Notice

FORUMS: If you want to check Lexy's: Legacy of The Dragonborn Special Edition forums click Here
HISTORY: You can check on revisions of the guide by clicking Here
CHANGELOG: You can check on revisions of the guide by clicking Here 
MODWAT.CH: You can check The Load Order for SRLE Extended LOTD Here

Template:TOC right

Introduction and Summary[edit | edit source]

Welcome to Lexy's: Legacy of The Dragonborn Special Edition this guide is the Special Edition version of my popular co-authored SRLE Extended Legacy of The Dragonborn. This guide is designed to be a full guide, from a completely vanilla experience to a fully modified game in all facets.

This guide is currently a Work In Progress and as such considered a Pre-Alpha for Testers and Experienced Modders ONLY.

A little chat:[edit | edit source]

NOTE: This guide WILL take time to install and will require quite a bit of space. This guide also involves some more advanced modding concepts. I definitely suggest reading the full guide first and acquainting yourself with some of the tools you'll be using. Remember the final destination is to PLAY the game and enjoy it. Expect to take several sessions to get it all done from start to finish.

Please do not hesitate to come back to the forum topic - or the STEP forums in general - and ask questions and make suggestions. If there's ANYTHING you're not 100% sure of, please come in and ask us. I (Nozzer66), (Darth_mathias), (DarkladyLexy) and several other people with some experience will help to the best of our abilities.

With that said: It's time to get into the wonderful world of Skyrim Modding. We hope you'll find it pleasant.

SKSE 64 Alpha[edit | edit source]

I had been waiting for SKSE64 to come out of the Alpha stage, however, since its release the reports on its stability have been promising enough to include it in the guide.

Darth_mathias's and DarkLadyLexy's System[edit | edit source]

  • Processor: i5 4670K @ 4.2 GHz
  • Motherboard: Asus z97-K
  • Ram: Corsair Vengence Pro 32GB (4x8GB) @2133MHz
  • GPU: Zotac GTX 980Ti 6GB
  • OS: (Windows 7) WD Green 2TB
  • Games: Samsung 850 EVO 256GB (Steam)
  • Games: Kingston Hyperx Fury 128GB SSD (GOG and Origins)
  • Games Backup: WD Blue 2TB

Nozzer's System[edit | edit source]

  • Processor: i5 4670K @ Stock Clock 3.4K Ghz
  • Motherboard: ASUS Maximus VI HERO
  • Ram: Corsair Vengence 16 GB (2 x 8GB) @ 1600 MHz
  • GPU: MSI GTX 1070 Gaming X Version 8GB
  • OS: (Windows 7) Samsung 840 EVO 465GB SSD
  • Games: Samsung 850 PRO 476 GB SSD
  • Data and Backup: Seagate ST2000NC 2TB

Getting Started[edit | edit source]

Legend[edit | edit source]

Each mod is preceded by a tag for easier management of the guide:

  • CORE
    - This mod is a full part of the guide and is expected to be installed.
  • TOOL
    This isn't a mod, but a modding utility to be used during your modding adventure.
  • Optional
    This mod is optional. This is an addition considered useful to the setup, but might be more of a personal preference.
  • HQ
    - This mod is to be used only for users looking for a High-Quality visual experience. This doesn't necessarily mean it should be avoided at all cost by low-end system users, but simply that the performance hit might not be worth the visuals improvements on weaker machines.
  • Patch Central
    - This tag represents patches for the mods we use in the guide that can be downloaded in our Nexus page.
  • BSA Extracted
    - This tag represents mods that had there BSA Extracted.
  • Classic
    - This tag represents mods that are downloaded from Classic Skyrim.
  • Converted
    - This tag represents mods that have had there esp run the the Creation Kit.
  • Nif Opt
    - This tag represents mods that need there meshes run through SSE Nif Optimizer.

Prerequisites[edit | edit source]

Template:Notice Small Before we start modding Skyrim we need to perform few steps to the game and set up some tools to work with during this adventure. You can find all the information on how to do this on this page -> Prerequisites Page. Do not skip this step.

Mod Installation Advice[edit | edit source]

Best advice when installing Lexy's: Legacy of The Dragonborn Special Edition is to test after each section, if you CTD or ILS after a section then you know something needs adjusting.

When installing mods it recommended to do the following:

Main Files + Updates + Hotfixes Install as one mod. (e.g Merge together in Mod Organizer 2)
Optional Files - Install as separate mod in MO2.
Miscellaneous files - Install as separate mod in MO2.
Patches - Install as separate mod in MO2.

A Note On Extracting BSA's[edit | edit source]

This guide currently recommends Only extracting BSA's If they contain a dummy plugin or are part of a merge to reduce plugin count.

To extract a BSA Archive we will be utilizing the program Bethesda Archive Extractor (BSA and BA2) installed during the Prerequisites section.

I suggest watching this video by Micheal of GamerPoets to familiarize yourself on it's proper use.

A Note about Converting Old Plugins[edit | edit source]

Throughout the guide, there are a few plugins which are still using the old Form format from classic Skyrim. These plugins must be properly converted in the CK for Skyrim SE. Even though some of these mods are SE mods, this can sometimes result from creating plugins in xEdit and never running them through the CK. We will handle these issues now so that our patching, at the end of the guide, comes out clean.

Mods are tagged throughout the guide which require conversion. The instructions for converting these plugins are found below. Users can refer back to them as needed when running across the tag, or return here before starting the patching. There will be a warning to remind users to complete this step. The tag looks like so:

Converted

Resaving a plugin in the CK

Converting plugins is the simple part of the process. The basis of how this is down is below. I will provide more specifics for plugins where necessary.

  1. Ensure the Overwrite folder is empty.
  2. Run the CK from the executable drop-down menu.
  3. Select the File menu and choose [Data...].
  4. Find the plugin to be converted, and select [Set as Active File].
  5. Note the Parent Masters listed and ensure they are checked (double-click the plugin listing to check it).
  6. Click [OK] and allow the CK to load.
  7. Once complete, save the plug (icon on toolbar or File > Save).
  8. Close the CK and allow it to sit for a moment.
  9. More often than not, the CK will hang when closing. Click the close button a few times and Windows will allow you to force close it.
  10. The newly saved plugin will be located in the Overwrite folder in MO. Double-click the Overwrite folder to open it.
  11. Drag and drop the new plugin into the mod listing which it belongs to and close the Overwrite window.

Verifying the plugin with xEdit

The more terrifying part of converting plugins for most users will be giving it a checkup using SSEEdit (xEdit). This process is only daunting for users who are newbies to xEdit, itself. Once users learn xEdit a bit they start to realize it's a fairly easy to use program, which just so happens to grant the user a lot of power.

  1. Run SSEEdit from the executable drop-down menu.
  2. Right-click in the plugin pane and choose [Select None].
  3. Double-click on the new plug saved from the steps above and allow xEdit to load until the log says, "Background Loader: finished".
  4. Right-click on the last plugin in the left pane (it should be the new plugin), and select [Check for Errors].
  5. The check should come back clean reading, "All done!". If there are errors, the user will have to take steps to correct them before continuing to the next step.
  6. Right-click on the plugin again and choose, [Sort Masters].
  7. The last step is to clean the plugin as we did for the DLCs above.
  8. Close xEdit and be sure the plugin is checked in the saving prompt.

SSE Nif Optimizer[edit | edit source]

Throughout the guide, there are a few mods that will be downloaded from classic Skyrim containing meshes using the older format. These meshes must be properly converted using SSE Nif Optimizer for Skyrim Special Edition:

I suggest you consult this Video by Dirty Weasel Media on how best to use SSE Nif Optimizer.

Essential SKSE Plugins[edit | edit source]

[Skyrim Skill Uncapper][edit | edit source]

CORE
Skyrim Skill Uncapper - V1.1.0 - by Kassent

Files to download :

  • MAIN FILES - Skyrim Skill Uncapper

Mod Notes: This mod unlocks the skill level caps of 100 and makes some relevant leveling tweaks.

[No Poison Prompt Message SE][edit | edit source]

CORE
No Poison Prompt Message SE - V1.0.0-alpha - by iammitochondrion Original version by Mardoxx

Files to download :

  • MAIN FILES - No Poison Prompt Message SE

Mod Notes: This mod simply removes the annoying poison prompt message dialogues when applying poison to a weapon.

[Skyrim Skill Uncapper .ini for Ordinator][edit | edit source]

CORE
Skyrim Skill Uncapper .ini for Ordinator - V1.1 - by Dirty Weasel Media

Files to download :

  • MAIN FILES - Skyrim Skill Uncapper v1.1 - Ordinator

Special Installation: Manually extract the SkyrimUncapper.ini to:

* Mod Organizer 2\mods\Skyrim Skill Uncapper\SKSE\Plugins

Mod Notes: This is simply a SkyrimUncapper.ini file that replaces the .ini file generated by Kessent's Skyrim Skill Uncapper. The values contained within the configuration file have been fine tuned for use with Enai Siaion's excellent Ordinator - Perks of Skyrim overhaul.

Unofficial Patch[edit | edit source]

[Unofficial Skyrim Special Edition Patch][edit | edit source]

CORE
Unofficial Skyrim Special Edition Patch - V4.1.1 - by Unofficial Patch Project Team

Files to download :

  • MAIN FILES - Unofficial Skyrim Special Edition Patch

Special Installation: Do not install the following folder(s) or File(s):

  • Docs

Mod Notes: This mod is a comprehensive bugfixing mod for The Elder Scrolls V: Skyrim Special Edition.

Other Bug Fixes[edit | edit source]

[No More Creation Club News][edit | edit source]

CORE
No More Creation Club News - V1.0 - by Nico coiN

Files to download :

  • MAIN FILES - No More Creation Club News

Mod Notes: This mod removes the annoying Creation Club News popup from Skyrim's Main Menu.

[Simple Auto Unequip Ammo][edit | edit source]

CORE
BSA Extracted
Simple Auto Unequip Ammo - V3.0 - by Kesta

Files to download :

  • MAIN FILES - Simple Auto Unequip Ammo

Special Installation: Do Not install the following folder(s) or file(s):

  • Simple AUA.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)

Mod Notes: This mod Unequips your current ammo when unequipping your bow/crossbow.

[Bard Instrumentals Mostly - Sing Rarely][edit | edit source]

CORE
Bard Instrumentals Mostly - Sing Rarely - V1.0 - by BanjoBunny

Files to download :

  • MAIN FILES - Bard Instrumentals Mostly - Sing Rarely

Special Installation: Do Not install the following folder(s) or file(s):

  • README.TXT

Mod Notes: This mod makes so Bards sing less frequently in taverns.

[Dragon Stalking Fix][edit | edit source]

CORE
BSA Extracted
Dragon Stalking Fix - 1.3 - by sevencardz

Files to download :

  • MAIN FILES - Dragon Stalking Fix
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Main File
Introduction
Introduction
Click next to proceed with installation.
Click next to proceed with installation.

DotMO.png Install Dragon Stalking Fix

Next
Finakization
Finakization
Click finish to proceed with installation.
Click finish to proceed with installation.

DotMO.png Complete Installation

Install

Special Installation: Do Not install the following folder(s) or file(s):

  • Dragon Stalking Fix.esp (dummy esp)
  • Dragon Stalking Fix.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)

Mod Notes: This mod fixes the vanilla issue of dragon corpses sometimes randomly spawning near the player when changing cells post absorption.

[1st Person Candlelight Fix][edit | edit source]

CORE
1st Person Candlelight Fix - 1.0.0 - by Savaas

Files to download :

  • MAIN FILES - 1st Person Candlelight Fix

Mod Notes: This mod fixes the annoying issue of the candlelight spell being much brighter in 3rd person view than in 1st person.

[Follower Trap Safety][edit | edit source]

CORE
Follower Trap Safety - 1.3 - by Alek

Files to download :

  • MAIN FILES - Follower Trap Safety

Mod Notes: This mod makes followers and summoned creatures no longer trigger bear traps, pressure plates and trip wires.

[Horns Are Forever (Persistent Argonian Horns)][edit | edit source]

CORE
BSA Extracted
Horns Are Forever (Persistent Argonian Horns) - 1.1 - by Chilean Wolf

Files to download :

  • MAIN FILES - Horns Are Forever SE

Special Installation: Do Not install the following folder(s) or file(s):

  • HornsAreForever.esp (dummy esp)
  • HornsAreForever.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)

Mod Notes: This mod makes it so Horns on Argonians will always show when wearing headgear except when it covers the entire head.

[Main Menu Spinning Skyrim Emblem][edit | edit source]

CORE
Main Menu Spinning Skyrim Emblem - 2.00 - by Brumbek

Files to download :

  • MAIN FILES - Main Menu Spinning Skyrim Emblem Average Speed v2-00

Mod Notes: This mod makes the main logo at the start of the game spin.

[Point The Way][edit | edit source]

CORE
BSA Extracted
Point The Way - 2.0.2 - by Arthmoor

Files to download :

  • MAIN FILES - Point The Way

Special Installation: Do Not install the following folder(s) or file(s):

  • Point The Way.txt
  • Point The Way.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)

Mod Notes: This mod places road signs at several major intersections that were either lacking signs, or didn't have enough signs to indicate the full extent of possible travel on a road. In some cases, the smaller towns and villages aren't even mentioned - despite Bethesda having created signs for them! Others that were pointed the wrong way or had the wrong city being represented have been fixed as well.

[Skyrim Project Optimization SE][edit | edit source]

CORE
Skyrim Project Optimization SE - 1.2 - by Ported by - Pritster5 - Originally created by - rgabriel15

Files to download :

  • MAIN FILES - Skyrim SE - Project Optimization - ESM VERSION

Mod Notes: This mod improves the performance in interiors without changing anything visually in the game by utilizing Occlusion Culling.

[Sound Hammering Sounds][edit | edit source]

CORE
Sound Hammering Sounds - 1.0 - by sialivi

Files to download :

  • MAIN FILES - Sound Hammering Sounds

Mod Notes: This mod fixes a sound bug when NPCs would perform house repairs or maintenance on the mast of a ship. This action will no longer make the sound of hammering on metal, instead it will make an appropriate wooden sound.

[Flora Respawn Fix][edit | edit source]

CORE
Flora Respawn Fix - 2.1.3 - by bluedanieru

Files to download :

  • MAIN FILES - Flora Respawn Fix

Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder

Mod Notes: This mod fixes a bug, which causes harvestable flora to not respawn.

[WoodElf - MaleHair - Fix][edit | edit source]

CORE
WoodElf - MaleHair - Fix - 1.2 - by Provisioncore

Files to download :

  • MAIN FILES - WoodElf - MaleHair - Fix

Mod Notes: This mod fixes the hair clipping issues with some hairstyle selections on the racemenu.

General User Interface Improvements[edit | edit source]

[Skyrim Skill Interface Re-Texture][edit | edit source]

CORE
Skyrim Skill Interface Re-Texture - 4.1 - by Arndas

Files to download :

  • MAIN FILES - SSIRT SE v4.1
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Skyrim Skill Interface Re-Texture
Introduction
Introduction
Introduction
Introduction

CheckmarkMO.png Please Read

Next
Background
Background
Background
Background

DotMO.png Background - Irradiant Stars - HDR Nebula

Next
Perk Lines
Perk Lines
Perk Lines
Perk Lines

DotMO.png Perk Lines - Option 3

Next
Perk Line Colours
Perk Line Colours
Perk Line Colours
Perk Line Colours

DotMO.png Perk Line Colour - Yellow

Next
Constellations
Constellations
Constellations
Constellations

DotMO.png Constellations - Option 2

Next
Perk Stars
Perk Stars
Perk Stars
Perk Stars

DotMO.png Perk Stars - Option 2

Next
Dawnguard Moons and Stars
Dawnguard Moons and Stars
Dawnguard Moons and Stars
Dawnguard Moons and Stars

DotMO.png HD Masser and Secunda and More Stars

Next
Vampire Background
Vampire Background
Vampire Nebula Background
Vampire Nebula Background

DotMO.png HDR Nebula

Next
Thanks
Thanks
Thanks
Thanks

CheckmarkMO.png Thank You

Install

Mod Notes: This mod retextures the skill interface used when leveling up and selecting perks.

[SkyUI][edit | edit source]

CORE
SkyUI - 5.2SE - by SkyUI Team

Files to download :

  • MAIN FILES - SkyUI_5_2_SE

Special Installation: Do not install the following file(s) and/or folder(s):

  • fomod folder

Mod Notes: This mod replaces the console-based UI with a more comprehensive and functional one suitable to a PC environment.

[YOT - Your Own Thoughts SE][edit | edit source]

CORE
YOT - Your Own Thoughts SE - 1.5SE - by Tooplex

Files to download :

  • MAIN FILES - YOT - Your Own Thoughts SE All-In-One Installer 1.5
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
YOT - Your Own Thoughts
Alternative Plugin Or RND
Alternative Plugin Or RND
Alternative Game Mechanics Vanilla
Alternative Game Mechanics Vanilla

DotMO.png No

Next
Check your choice
Check your choice
Check your selection
Check your selection

CheckmarkMO.png No Alternative Plugin

Next
Installed Mods
Installed Mods
Frostfall
Frostfall

DotMO.png Frostfall 3.4.1SE

iNeed
iNeed

CheckmarkMO.png iNeed 1.83

Hunterborn
Hunterborn

CheckmarkMO.png Hunterborn SE 1.6.2

Chesko's Wearable Lanterns
Chesko's Wearable Lanterns

CheckmarkMO.png None

Moonlight Tales Special Edition
Moonlight Tales Special Edition

CheckmarkMO.png Moonlight Tales Special Edition 1.35

Reflection - Level up Messages
Reflection - Level up Messages

CheckmarkMO.png None

Next
Final Note
Final Note
Final Note
Final Note

CheckmarkMO.png Acknowledged

Install

Mod Notes: This mod basically changes most (if not all) of the second-person messages and texts in game and makes them 1st person.

Heads up Display[edit | edit source]

[A Matter of Time - A HUD clock widget][edit | edit source]

CORE
BSA Extracted
A Matter of Time - A HUD clock widget - 3.0.0a4 - by SkyAmigo

Files to download :

  • MAIN FILES - AMatterOfTime_v3_0_0_alpha_4

Special Installation: Do not install the following file(s) and/or folder(s):

  • fomod folder
  • AMatterOfTime_Readme.txt
  • AMatterOfTime.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)

Mod Notes: The mod adds a widget to the HUD which displays the current in-game time in two ways: As a picture showing the current time of day, and as a clock.

[Better MessageBox Controls][edit | edit source]

CORE
Better MessageBox Controls - 1.2 - by ecirbaf

Files to download :

  • MAIN FILES - Better MessageBox Controls v1_2

Mod Notes: This mod lets the player navigate the message boxes with the keyboard. Use Left/Right controls, and Activate to select options (typically A,D and E but it should work if these keys have been remapped).

[Go On Ahead][edit | edit source]

CORE
BSA Extracted
Go On Ahead - 1.0.0 - by NorthHare

Files to download :

  • MAIN FILES - Go On Ahead

Special Installation: Do not install the following file(s) and/or folder(s):

  • Readme folder
  • GoOnAhead.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)

Mod Notes: Sometimes followers get under your feet, but you don't just want to leave them waiting in the middle of nowhere or send them back home. Go On Ahead lets you send your follower(s) to the cities and major towns of Skyrim where they can wait for you in the local tavern and relax until you pick them up.

[Immersive HUD - iHUD Special Edition][edit | edit source]

CORE
BSA Extracted
Immersive HUD - iHUD Special Edition - 0.2b - by Gopher

Files to download :

  • MAIN FILES - Immersive HUD - iHUD

Special Installation: Do not install the following file(s) and/or folder(s):

  • iHud.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)

Mod Notes: This mod increases immersion by hiding non-essential HUD elements until needed.

[Sovngarde - Mist's Font Replacer][edit | edit source]

CORE
Sovngarde - Mist's Font Replacer - 8.2 - by Mist

Files to download :

  • MAIN FILES - Bold

Mod Notes: Sovngarde is a custom font created to support a multilingual user base and blend seamlessly into Skyrim's lore.

[moreHUD SE][edit | edit source]

CORE
moreHUD SE - 3.0.10a - by Ahzaab

Files to download :

  • MAIN FILES - moreHUD SE Alpha

Mod Notes: This mod displays information about an object that the player is targeting such as alchemy effects, weight, and complete armor/weapon stats without having to pick them up.

[Undiscovered Means Unknown - Map Markers][edit | edit source]

CORE
Undiscovered Means Unknown - Map Markers - 1.7b - by Brin_aSair

Files to download :

  • MAIN FILES - Undiscovered Means Unknown - Compass and Map Markers
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Undiscovered Means Unknown - Compass and Map Markers
Step 1
Step 1
Which Do you Wnat to install
Which Do you Wnat to install

DotMO.png Only the Compass

Do you have SKYUI installed
Do you have SKYUI installed

DotMO.png Yes

Do you have SKYHUD installed
Do you have SKYHUD installed

DotMO.png No

Next
Step 2
Step 2
Do you wish to use coloured Map Markers
Do you wish to use coloured Map Markers

DotMO.png Default - Skyrim SE

Next
Step 3
Step 3
What Icon do you wish to use for undiscovered locations
What Icon do you wish to use for undiscovered locations

DotMO.png An empty Rhombus

Do you wish enemies to be visible in the compass
Do you wish enemies to be visible in the compass

DotMO.png Yes

Do you wish for the Player's location to be visible in the compass
Do you wish for the Player's location to be visible in the compass

DotMO.png Yes

Next
Step 4
Step 4
Install
Install

DotMO.png Install

Install

Mod Notes: This mod changes all undiscovered location markers to a generic icon until you have visited the location.

[Small Cursors][edit | edit source]

CORE
Small Cursors - 1.0b - Lywald - radamus

Files to download :

  • MAIN FILES - Small Cursors - Steel

Mod Notes: This mod shrinks the cursor so the player can actually see what they are clicking on.

Dialogue and Follower Control[edit | edit source]

[Better Dialogue Controls][edit | edit source]

CORE
Better Dialogue Controls - 1.2 - ecirbaf

Files to download :

  • MAIN FILES - Better Dialogue Controls v1_2

Mod Notes: This mod fixes a vanilla user interface issue where selecting dialogue options would behave erratically between the keyboard and mouse.

[EFF - Extensible Follower Framework][edit | edit source]

CORE
EFF - Extensible Follower Framework - 4.0.3 - Expired

Files to download :

  • MAIN FILES - Extensible Follower Framework v4-0-3

Mod Notes: This mod expands and improves the follower system and interface.

World Map[edit | edit source]

[Atlas Map Markers - (by Kronixx and kryptopyr)][edit | edit source]

CORE
Atlas Map Markers - (by Kronixx and kryptopyr) - 2.1 - Kronixx and kryptopyr

Files to download :

  • MAIN FILES - 1. Atlas Map Markers - MCM Included
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Atlas Map Markers - MCM Included
Page 1
Page 1
1.. Core
1.. Core

DotMO.png Atlas Legendary

Next
Page 2
Page 2
3. Optional World Maps
3. Optional World Maps

DotMO.png Modified SkyUI

4. Optional Support Files
4. Optional Support Files

CheckmarkMO.png None

Install

Mod Notes: Exploration is a huge part of Skyrim and there are many locations that can be hard to find and easy to lose or miss. These mods help by adding map markers to hundreds of locations.

DynDOLOD Resources[edit | edit source]

[DynDOLOD Resources SE][edit | edit source]

Idiot Check: Make sure you have setup DynDOLOD as per the Prerequisites guide.

CORE
DynDOLOD Resources SE - v2.36 Beta 1 - Sheson

Files to download :

  • MAIN FILES - DynDOLOD-Resources-SE.2.36
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
DynDOLOD Resources
Main
Main
DynDOLOD - Resources
DynDOLOD - Resources

CheckmarkMO.png Core Files

Next
Options
Options
Visual Options
Visual Options

CheckmarkMO.png Whiterun Exterior

CheckmarkMO.png Solitude Exterior

CheckmarkMO.png High Hrothgar Window Glow

CheckmarkMO.png DLC2 Vvardenfell 3D Plume

Performance Options
Performance Options

CheckmarkMO.png None

Misc Options
Misc Options

CheckmarkMO.png Desync Birds of Prey

Install

Template:Notice Small

Mod Notes: This file must be downloaded from the link above! It includes resources specifically for Skyrim Special Edition.

[Indistinguishable Billboards for Skyrim SE][edit | edit source]

CORE
Indistinguishable Billboards for Skyrim SE - v1.0 - PaleRiderx

Files to download :

  • MAIN FILES - Indistiunguishable VANILLA Vivid Weathers Lighting

Mod Notes: This mod provides Billboards for trees so DynDOLOD can work it's magic.

World Encounters[edit | edit source]

[Beyond Skyrim - Bruma SE][edit | edit source]

Template:Notice Small

CORE
Beyond Skyrim - Bruma SE - v1.3.3 - The Beyond Skyrim - Cyrodiil Development Team

Files to download :

  • MAIN FILES - Beyond Skyrim Bruma SE 1.3.3
  • MAIN FILES - Beyond Skyrim DLC Integration Patch

Special Installation: Do not install the following file(s) and/or folder(s):

  • Changelog.txt
  • README.txt

Mod Notes: Travel beyond the borders of Skyrim and explore Bruma, the northernmost county in Cyrodiil. Delve into Ayleid ruins, meddle in local affairs or explore the wilds - the journey begins now.

[Falskaar][edit | edit source]

CORE
Falskaar - v2.2 - AlexanderJVelicky

Files to download :

  • MAIN FILES - Falskaar V2_2

Special Installation: Do not install the following file(s) and/or folder(s):

  • Falskaar2.2ReadMe.txt

Mod Notes: Falskaar is a new lands mod that adds an entirely new worldspace to the world. It's accessed by a dungeon the first time, then by boat from then on out. Falskaar's goal was to act as a DLC, adding content in almost every area. There is a new land, places, people, quests, dungeons and more for the player to experience. It adds roughly 20+ hours of content, and favors all types of characters.

[Moon and Star][edit | edit source]

CORE
Moon and Star - v3.2 - Gan Xingba

Files to download :

  • MAIN FILES - Moon and Star

Mod Notes: A mysterious and powerful criminal has been spotted in Skyrim, his trail dogged by hunters from Morrowind. However, there may be more at stake than it seems, and this criminal may be familiar...

[Moonpath to Elsweyr SSE][edit | edit source]

CORE
Moonpath to Elsweyr SSE - v1.16.1 - MuppetPuppet and An_Old_Sock

Files to download :

  • MAIN FILES - Moonpath to Elsweyr SSE

Special Installation: Do not install the following file(s) and/or folder(s):

  • changleog.txt

Mod Notes: This Mod adds the DLC size quest set in the land of Elsweyr.

[Ravengate - Riften Underground][edit | edit source]

CORE
Ravengate - Riften Underground - v0.06BTASSE - Enai Siaion

Files to download :

  • MAIN FILES - Ravengate v006BETA

Mod Notes: A story driven arena mod that has you participate in illegal prizefights in an arena underneath Riften.

[The Gray Cowl of Nocturnal SE][edit | edit source]

CORE
The Gray Cowl of Nocturnal SE - v1.3 - MannyGT

Files to download :

  • MAIN FILES - The Gray Cowl of Nocturnal

Mod Notes: For a long time no one claimed the Gray Cowl of Nocturnal. The last one was the Champion of Cyrodiil at the ending days of the Third Era. But what happened after the Oblivion Crisis? Where is the Gray Cowl now? You're a thief and during stealing and pickpocketing items around the world, a vision appears in front of you. The Gray Cowl is calling. The big journey has started... Where will you go now? Many places are awaiting you. Legendary places, mysterious places, ancient places that needs to be cleaned up from the sands of time. The Gray Cowl wants you.

[The Gray Cowl of Nocturnal SSE - HD Pack][edit | edit source]

CORE
The Gray Cowl of Nocturnal SSE - HD Pack - v1.2 - Salchichen

Files to download :

  • MAIN FILES - The Grey Cowl of Nocturnal SE - HD Texture pack

Mod Notes: This mod aims to improve overall visual quality of the Gray Cowl of Nocturnal mod by replacing textures by new ones in 2k resolution and BC7 compression.

[Gray Cowl of Nocturnal Alikr Flora Overhaul SE][edit | edit source]

CORE
Gray Cowl of Nocturnal Alikr Flora Overhaul SE - v1.6se - sa547

Files to download :

  • MAIN FILES - Gray Cowl of Nocturnal - Alikr Flora Overhaul
  • OPTIONAL FILES - Gray Fox Flora Overhaul Tree Billboard LODGEN Kit

Mod Notes: This mod adds a lot of flora in and around the colony, plus some more in the other oases scattered across the desert... Just like what Skyrim Flora Overhaul does for the rest of the game.

[The Forgotten City][edit | edit source]

CORE
The Forgotten City - v1.8 - Nick Pearce

Files to download :

  • MAIN FILES - The Forgotten City

Mod Notes: The Forgotten City offers a unique gameplay experience: a murder mystery investigation set in an ancient underground city. It has a dark, non-linear story in which you'll explore the city in multiple timelines, interrogate suspects, navigate challenging moral dilemmas, and fight new enemies.

[VIGILANT SE][edit | edit source]

CORE
VIGILANT SE - v1.2.2 - Vicn

Files to download :

  • MAIN FILES - VIGILANT SE v122

Special Installation: Do not install the following file(s) and/or folder(s):

  • Vigilant.esp

Mod Notes: This mod adds a Dark story for any vigilant of Stendarr play through it also goes well with the Dawnguard too.

[VIGILANT Voiced - English Addon][edit | edit source]

CORE
VIGILANT Voiced - English Addon - v2.0 - The Skyrim Voice Alliance

Files to download :

  • MAIN FILES - VIGILANT Voiced - English Addon

Mod Notes: This mod add English voice acting for Vigilant SE.

[Undeath Remastered][edit | edit source]

CORE
Undeath Remastered - v1.7 - Antioch08

Files to download :

  • MAIN FILES - Skyrim - Undeath SSE 1.7

Mod Notes: When a powerful necromancer and his followers seek out the forbidden secrets of immortality that could threaten Skyrim, will you defeat him to stop his evil quest, or continue it yourself? Uncover a small new questline that will take you to the frigid peaks of the Dragontail Mountains themselves, and beyond, as you pursue a powerful necromancer and his followers, and thwart their plans to acquire powerful artifacts and ingredients for an unholy ritual. What you choose to do with those reagents, and the forbidden knowledge they have stolen however, is up to you...

[Undeath Immersive Lichdom SSE][edit | edit source]

CORE
Undeath Immersive Lichdom SSE - v1.3 - Tx12001

Files to download :

  • MAIN FILES - Undeath Immersive Lichdom SSE

Mod Notes: This mod expands the Undeath questline and makes being a Lich more interesting.

Modified and Expanded Quests[edit | edit source]

[Alternate Start - Live Another Life][edit | edit source]

CORE
Alternate Start - Live Another Life - v4.0.3 - Arthmoor

Files to download :

  • MAIN FILES - Alternate Start - Live Another Life

Special Installation: Do not install the following file(s) and/or folder(s):

  • Alternate Start - Live Another Life Dungeon Compatibility.txt
  • Alternate Start - Live Another Life Extension Documentation.txt
  • Alternate Start - Live Another Life.txt

Mod Notes: Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. The player will be given the opportunity to choose a race and then a new life to lead. A wide variety of choices will be available. What is choosen will have a lasting impact, so choose carefully or the gods may forsake them again!

[Cutting Room Floor][edit | edit source]

CORE
Cutting Floor - v3.0.6 - Arthmoor

Files to download :

  • MAIN FILES - Cutting Room Floor

Special Installation: Do not install the following file(s) and/or folder(s):

  • Cutting Room Floor.txt

Mod Notes: From the depths of the ether, or just the cutting room floor, comes forth several NPCs, some quests, and other miscellaneous content which was created but never implemented in the game. If ever it felt as if Skyrim was missing something, it was! This mod should relieve a bit of that. This mod contains mostly generic NPCs with no purpose, quests that were complete but cut for some reason, random bits of stuff to be found, and even a town.

[Even Better Quest Objectives][edit | edit source]

CORE
Even Better Quest Objectives - v1.6.2 - whickus with fixes and expansions by William Imm

Files to download :

  • MAIN FILES - Even Better Quest Objectives - v1.6.2
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Even Better Quest Objectives
Welcome
Welcome
Core
Core

CheckmarkMO.png Note from Authors

Add-ons
Add-ons

CheckmarkMO.png Dark Brotherhood Forever to Miscellaneous Quests

Compatible Mods
Compatible Mods

CheckmarkMO.png Alternate Start - Live Another Life

CheckmarkMO.png Cutting Room Floor

CheckmarkMO.png The Paarthurnax Dilemma by Arthmoor

Install

Mod Notes: This mod enhances the quest descriptions in the vanilla game so that the player has a clear sense of where they are supposed to go and what they are supposed to do besides looking at the quest markers.

[Gildergreen Regrown][edit | edit source]

CORE
BSA Extracted
Gildergreen Regrown - v2.0 - Arthmoor

Files to download :

  • MAIN FILES - Gildergreen Regrown

Special Installation: Do Not install the following folder(s) or file(s):

  • Gildergreen Regrown.bsl
  • Gildergreen Regrown.txt
  • Gildergreen Regrown.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)

Mod Notes: This mod will make the Gildergreen in Whiterun grow from the sapling back into a full tree over time.

[Helgen Reborn][edit | edit source]

CORE
Helgen Reborn - v106.SSE - Mike Hancho aka Balok

Files to download :

  • OPTIONAL FILES - Helgen Reborn SSE Version 106 With loose files

Mod Notes: THE definitive quest mod for rebuilding Helgen! Learn the legend of The Keepers of Hattu as you reunite two old soldiers and are thrust into a decades old feud with a ruthless and powerful Justiciar from the Aldmeri Dominion. Recruit and train your own town guard or ask for protection from the Empire or Stormcloaks. From uncovering an underground slavery ring, to fighting for your life in exciting battles in a secret new arena, many other adventures await as the workers rebuild the town step by step! You'll be rewarded with your own private tower in Helgen which includes the most interactive and dynamic display museum in Skyrim!

[Not So Fast - Main Quest][edit | edit source]

CORE
Not So Fast - Main Quest - v1.6 - CDCooley

Files to download :

  • MAIN FILES - NotSoFast-MainQuestV16

Special Installation: Remove the following file(s) and/or folder(s):

  • NotSoFast-MainQuest.ConfigUrnLocation.jpg
  • NotSoFast-MainQuest.ReadMe.txt

Mod Notes: This mod Introduces pauses in the otherwise hectic pace of the main quest and alters a few other plot points along the way.

[Not So Fast - Mage Guild][edit | edit source]

CORE
Not So Fast - Mage Guild - v1.4 - CDCooley

Files to download :

  • MAIN FILES - NotSoFast-MageGuildV14

Special Installation: Remove the following file(s) and/or folder(s):

  • NotSoFast-MageGuild.ConfigUrnLocation.jpg
  • NotSoFast-MageGuild-ReadMe.txt

Mod Notes: Introduces two pauses in the rather short mage guild quest line at the College of Winterhold and allows for customizing the start of the three apprentices' quests.

[Provincial Courier Service][edit | edit source]

CORE
Provincial Courier Service - v4.0.1 - Arthmoor

Files to download :

  • MAIN FILES - Provincial Courier Service

Special Installation: Remove the following file(s) and/or folder(s):

  • Provincial Courier Service.txt

Mod Notes: Skyrim's courier is an industrious young lad who can be seen all over the province, yet doesn't seem to have anywhere to live and/or work. He seems able to find the Dovahkiin at will, but what if the player wanted to find HIM? Even if it would be a meaningless encounter, one should still expect a living breathing NPC that takes part in the world to have some place to work at and call home. No longer will the poor courier simply be dragged from his mystery cell and dropped in front of the player to make his deliveries. Thus is born the Provincial Courier Service.

[Stones of Barenziah Quest Markers][edit | edit source]

CORE
Stones of Barenziah Quest Markers - v1.3.1 - toaDime

Files to download :

  • MAIN FILES - BarenziahQuestMarkers SSE v1-3-1

Mod Notes: This mod Adds quest markers to all 24 of the Stones of Barenziah.

[The Choice is Yours][edit | edit source]

CORE
The Choice is Yours - v2.0 - kryptopyr

Files to download :

  • MAIN FILES - The Choice is Yours

Mod Notes: Stop random greetings, comments, and rumors from triggering quests, as well as having forced encounters with NPCs automatically trigger the start of a quest. Now those quests won't be activated unless the player decides to pursue them. Rumors and gossip are just that... rumors and gossip. Some are worth investigating further, others are not.

[The Notice Board SE][edit | edit source]

CORE
The Notice Board SE - v1.4 - MannyGT

Files to download :

  • MAIN FILES - The Notice Board

Mod Notes: This mod is a radiant quest overhaul and framework. It adds notice boards to each city and town in Skyrim offering both single time quests and repeatable/randomized (radiant) quests.

[The Notice Board Redefined][edit | edit source]

CORE
Classic
Nif Opt
The Notice Board Redefined - v1.0 - fadingsignal

Files to download :

  • MAIN FILES - The Notice Board Redefined 4K (Recommended)

Special Installation: Download manually and run the meshes folder through SSE Nif Optimizer.

Mod Notes: Adds real 3D paper and nail meshes, with all new hi-res notes and wood textures to The Notice Board.

[The Paarthurnax Dilemma][edit | edit source]

CORE
The Paarthurnax Dilemma - v2.0 - Arthmoor

Files to download :

  • MAIN FILES - The Paarthurnax Dilemma

Mod Notes: Disappointed with how ruthless and unforgiving the Blades were at the end of the main quest? Felt like the Dovahkiin should have been able to put their foot down and make them see reason? Well now they can!

Legacy of The Dragonborn[edit | edit source]

Going to skip over installing LOTD + Patches until the end.

Weather Systems[edit | edit source]

[Vivid Weathers Definitive Edition - a complete Weather and Visual overhaul for Skyrim][edit | edit source]

CORE
HQ
BSA Extracted
Vivid Weathers Definitive Edition - 2.1 - by Mangaclub - Doodlezoid

Files to download :

  • MAIN FILES - Vivid Weathers - Definitive Edition
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Vivid Weathers Definitive Edition
Install Options
Install Options
Seasons
Seasons

CheckmarkMO.png None

Tree LOD
Tree LOD

CheckmarkMO.png SFO Tree LOD

Alternative Addons
Alternative Addons

CheckmarkMO.png Extended Rain Effects

CheckmarkMO.png Extended Snow Effect - Real Skyrim Snow

CheckmarkMO.png Star and Galaxy Textures

Compatibility Patches
Compatibility Patches

CheckmarkMO.png AOS2

CheckmarkMO.png Beyond Skyrim - Bruma SE

CheckmarkMO.png Falskaar

CheckmarkMO.png Lightning During Thunderstorms

Install

Special Installation: Do Not install the following folder(s) or file(s):

  • Vivid WeathersSE.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)
  • Vivid WeathersSE - Textures.bsa (Manually Extract the BSA using the Bethesda Archive Extractor after installing the mod.)

Mod Notes: Vivid Weathers is the ultimate weather mod for Skyrim. It combines features features from COT, ESS, SS, Vivid Snow, Vivid Clouds and Fogs, Real Skyrim Snowflakes and much much more into an in-depth overhaul. It revamp the colors and weathers of the game to achieve a stunning effects even without an ENB.

[Obsidian Mountain Fogs][edit | edit source]

CORE
HQ
Obsidian Mountain Fogs - 1.01 - by HiShutUp Arindel Dr Megaloblast

Files to download :

  • MAIN FILES - Obsidian Mountain Fogs

Mod Notes: This mod Increases the volumetric mountain clouds providing both depth and mystery to the mountain ranges of Skyrim.

ENB Related Files[edit | edit source]

[SkyrimSE Re-Engaged ENB][edit | edit source]

CORE
HQ
SkyrimSE Re-Engaged ENB - 5.0a - by firemanaf

Files to download :

  • MAIN FILES - SkyrimSE Re-Engaged V5.0a (ENB Only)

Special Installation: Download and extract the archive then do the following:

  1. Copy and Paste the contents of the folder 1. Default Version (Install 1st always) to the main Skyrim Special Edition Directory.
  2. Copy and Paste the contents of the folder 2. Vivid Weathers Users (Install 2nd)\Quality Version (Good Image) to the main Skyrim Special Edition Directory.
  3. If running Vysnc through Graphic Driver open the enblocal.ini and change both ForceVSync=true and EnableFPSLimit=true back to false

Mod Notes: This ENB is the current weapon of choice for This guide.

[Enhanced Lighting for ENB (ELE) - Special Edition][edit | edit source]

CORE
HQ
Enhanced Lighting for ENB (ELE) - Special Edition - 1.2 - by --JawZ--

Files to download :

  • MAIN FILES - ELE_SSE

Mod Notes: This mod intends to adjust every type of lighting inside the Skyrim game so it will both look better with ENB and make it a lot easier to customize an ENB preset without ruining some parts of the games look. Which is the case with the vanilla Skyrim lighting in some parts depending on the ENB settings used.

LOOT Metadata Update Required:(this for after the esps have been merge)
ELE_Legendary_Fs_Lite.esp - Set global priority to 76

General World Improvement[edit | edit source]

[Ruins Clutter Improved) - Special Edition][edit | edit source]

CORE
Ruins Clutter Improved - 3.0 - by raiserfx

Files to download :

  • MAIN FILES - Ruins_Clutter_Improved_SE_NMM_v3-0
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Ruins Clutter Improved
Options
Options
Options
Options

CheckmarkMO.png Install Everything

Install

Mod Notes: his mod improves the various clutter throughout Skyrim's Dungeons

[Falmer Glow Retexture][edit | edit source]

CORE
Classic
Falmer Glow Retexture - 1.0 - by Aiyen

Files to download :

  • MAIN FILES - FalmerGlowBright

Mod Notes: This mod changes the ugly colors on the ceiling of Shimmermist Cave under certain lighting condiction and ENB's.

[Better Dynamic Snow SE][edit | edit source]

CORE
Better Dynamic Snow SE - 2.7.0 - by SparrowPrince

Files to download :

  • MAIN FILES - Better Dynamic Snow SE v2.7.0
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Better Dynamic Snow
Better Dynamic Snow Options
Better Dynamic Snow Options
Meshes
Meshes

CheckmarkMO.png SMIM

Patches
Patches

CheckmarkMO.png No Snow Under the Roof

Install

Mod Notes: This mod Replaces the default snow shader with a dynamic shader.

[Stalhrim][edit | edit source]

CORE
Stalhrim - v3.0 - by SparrowPrince

Files to download :

  • MAIN FILES - Stalhrim (4K)

Mod Notes: This mod Retextures the stalhrim ore from the Dragonborn DLC.

Credits:[edit | edit source]

This Is Where I Thank Some People Who Have Helped Me Along The Way With This Guide[edit | edit source]

  My Husband Darth mathias for putting up with my madness.
  Neovalen of course without whom there would be no SRLE in the first place.
  TechAngel for his Tech's Skyrim Special Edition Guidev2
  Users, Nozzer, Berndaroy, jdsmith2816 and Sthaagg.
  Razorsedge877 for laying some of the ground work.
  Michael Of Gamerpoets for his wonderful and numerous tutorial videos.
  Cal of Dirty Weasel Media for his numerous videos.
  Rasafim for the updated SSE Fixes DLL Plugin.
  All the Steps guys.
  Last but by no means least all you that have used and tested and helped me out along the way with the development this guide.