User:Audley/AMeansToAnEnd: Difference between revisions
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== Introduction and Summary == | == Introduction and Summary == | ||
''A Means to an End'' is a modding guide for Fallout: New Vegas that with one goal in mind: to build the most heavily modded game we can while still maintaining balance, stability, and performance. This guide is aimed at both the expert and the beginner - offering a comprehensive list of mods along with instructions so that even the most non-tech-savvy player can follow along and achieve a modded game. By the end of this guide you will have a complete and (mostly) lore-friendly setup that will offer the following key features: | |||
* A much more challenging game without it becoming a chore for the player. | |||
* A better looking game while maintaining good performance. | |||
* More things to do in the game that are lore-friendly and enhance replay-ability. | |||
* A game that remains stable and conflict-free. | |||
=== Author's Development System === | |||
The system |
Revision as of 08:13, December 12, 2015
A Means to an End: Ultimate Edition
A STEP hosted mod guide created and maintained by Audley.
Last Update: 8:13:56 12 December 2015 (UTC)
- Visit the A Means to an End section on the forums to provide helpful feedback and to ask for support. [Placeholder]
- This guide is hosted by STEP. Contributions to STEP for hosting expenses can be made here.
- Want to know more about the author? Click here to see his STEP profile. Messages are welcome.
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Introduction and Summary
A Means to an End is a modding guide for Fallout: New Vegas that with one goal in mind: to build the most heavily modded game we can while still maintaining balance, stability, and performance. This guide is aimed at both the expert and the beginner - offering a comprehensive list of mods along with instructions so that even the most non-tech-savvy player can follow along and achieve a modded game. By the end of this guide you will have a complete and (mostly) lore-friendly setup that will offer the following key features:
- A much more challenging game without it becoming a chore for the player.
- A better looking game while maintaining good performance.
- More things to do in the game that are lore-friendly and enhance replay-ability.
- A game that remains stable and conflict-free.
Author's Development System
The system