User:Astien/Oblivion: Difference between revisions

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I'm also planning to make a short gameplay guide based around Oscuro's Oblivion Overhaul (OOO), and despite being a gameplay overhaul OOO includes some visual modifications of its own. To keep the two guides compatible I'll make note of the mods that you can ignore which would be redundant when using OOO.
I'm also planning to make a short gameplay guide based around Oscuro's Oblivion Overhaul (OOO), and despite being a gameplay overhaul OOO includes some visual modifications of its own. To keep the two guides compatible I'll make note of the mods you can ignore that would be redundant when using OOO.





Revision as of 21:56, March 13, 2017

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Oblivion Vanilla Enhanced 2017[edit | edit source]

An up to date, ENB compatible guide focused on improving Oblivion's visuals without drastically altering anything from its original appearance. This guide assumes that the user has at least the Shivering Isles and KOTN installed, anyone that doesn't can skip over the DLC related mods. Before starting, it's a good idea to install the game outside of the Program Files folder so you don't have to deal with any UAC issues. Anyone with a mid to high range pc should be able to get very good performance using this guide. CPU matters most for Oblivion and using an i5 4670k @ 4.0 Ghz I generally get a solid 60 fps at 1440p, never going below 45 fps. For the best results this is meant to be followed from top to bottom, but you can easily skip over or replace any mods that you don't like. Feel free to use the mod manager of your choice while going through the guide, but I'll assume that the user is installing manually and will only mention using a mod manager when it's necessary.


I'm also planning to make a short gameplay guide based around Oscuro's Oblivion Overhaul (OOO), and despite being a gameplay overhaul OOO includes some visual modifications of its own. To keep the two guides compatible I'll make note of the mods you can ignore that would be redundant when using OOO.


insert screens and vids here


Suggested In-game Options[edit | edit source]

  • Brightness: 50%
  • Texture Size: Large
  • Tree Fade: 100%
  • Actor Fade: 100%
  • Item Fade: 100%
  • Object Fade: 100%
  • View Distance: 100%
  • Grass Distance: 100%
  • Distant Land: On
  • Distant Buildings: On
  • Distant Trees: On
  • Self Shadows: Off
  • Shadows on Grass: Off
  • Tree Canopy Shadows: On
  • Shadow Filtering: High
  • Specular Distance: 100%
  • HDR Lighting: On
  • Bloom Lighting: Off
  • Water Detail: High
  • Water Reflections: On
  • Water Ripples: Off
  • Window Reflections: On
  • Blood Decals: On
  • Distant Land: On
  • Anti-aliasing: Off

Under Gameplay options, I would also suggest turning off "Save on Travel" as it has been known to cause problems. You may want to grab an autosaver mod off the Nexus instead.

Tools[edit | edit source]

Name Description Installation
BOSS Used to automatically sort the load order of your plugins. Download "BOSS.Archive.7z" and extract the files to a new folder. Rename the folder "BOSS" and move it to your main Oblivion directory. Run the program with BOSS.exe.
Wrye Bash Mod manager that is also used for creating the Bashed Patch. Download "Wrye Bash 306 Standalone Executable" near the bottom of the page and extract the Mopy folder to your main Oblivion directory. When you open Wrye Bash for the first time, right-click the top bar and uncheck "Lock Load Order".
TES4LODGen Used for generating distant LOD objects. Download the main file and extract the exe to your main Oblivion directory. You should rerun this program anytime you change your load order.
Landscape LOD generator tes4ll-v5 Used for generating distant LOD meshes and normal/color maps. Download "Landscape LOD generator 5_03" at the bottom of the page and extract the files into your Oblivion/Data folder. Rerun this program anytime you download a mod that changes the landscape.
Multi Purpose GUI A GUI for running tes4ll. Download the main file and run the setup.exe. I would suggest installing the program at Oblivion/Data/ini/tes4ll for ease of use.
4GB Patch Allows users with a 64-bit(x64) operating system to use more memory when running Oblivion. Don't use this if you are on a 32-bit(x86) OS or if you're unsure. Run the program and select your Oblivion.exe file.
OBSE Oblivion Script Extender adds new scripting functionality to Oblivion and is a requirement for many mods. Download obse_0021.zip and obse_loader.zip at the top, and extract them to your main Oblivion directory in that order. Click yes when asked to overwrite.
MoreHeap Supposedly makes Oblivion more stable. Download and extract the dll file to your main Oblivion directory. Run the game once and you should see a "MoreHeap.ini" show up in your Oblivion directory. Open the file and change both values to 768, save and close.
(Optional)
Oblivion mod manager
Very simple mod manager for anyone not using Wrye Bash. Download the full manual version and extract to your main Oblivion directory.

OBSE Mods[edit | edit source]

INI Tweaks[edit | edit source]

You can find your Oblivion.ini file in "\Documents\My Games\Oblivion". I would suggest setting your ini to read-only once you've finished making changes, so that the Oblivion launcher doesn't overwrite any of your settings in the future.

[Fonts]
;SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
sfontfile_1=Data\Fonts\DarN_Kingthings_Exeter_28.fnt
;SFontFile_2=Data\Fonts\Kingthings_Shadowed.fnt
sfontfile_2=Data\Fonts\DarN_Kingthings_Petrock_14.fnt
;SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt
sfontfile_3=Data\Fonts\DarN_Kingthings_Petrock_16.fnt
;SFontFile_4=Data\Fonts\Daedric_Font.fnt
SFontFile_4=Data\Fonts\DarN_Oblivion_28.fnt
;SFontFile_5=Data\Fonts\Handwritten.fnt
SFontFile_5=Data\Fonts\Handwritten.fnt
[Landscape]
fLandTextureTilingMult=3.0000
[Archive]
SInvalidationFile=
[General]
SIntroSequence=
SOblivionIntro=

Fixes[edit | edit source]

User Interface[edit | edit source]

clean up compass frame and scaling size

Base Texture Packs[edit | edit source]

Landscape, Cities & Caves[edit | edit source]

Flora & Water[edit | edit source]

Character Improvements[edit | edit source]

Weapons & Armor[edit | edit source]

Animals & Creatures[edit | edit source]

Weather & Immersion[edit | edit source]

Other Re-textures[edit | edit source]

Miscellaneous[edit | edit source]

Distant Landscape[edit | edit source]

Finishing up[edit | edit source]

  • Sort load order using BOSS.exe

Credits[edit | edit source]

You can contact me on the Nexus.