SkyrimLE:SKSE: Difference between revisions
From Step Mods | Change The Game
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#* Open the SKSE folder or create one if one does not exist. | #* Open the SKSE folder or create one if one does not exist. | ||
#* In the SKSE folder, create ''skse.ini'' and paste inside it the following: | #* In the SKSE folder, create ''skse.ini'' and paste inside it the following: | ||
[General] | [General] | ||
ClearInvalidRegistrations=1 | ClearInvalidRegistrations=1 | ||
Line 31: | Line 31: | ||
[Display] | [Display] | ||
iTintTextureResolution=2048 | iTintTextureResolution=2048 | ||
The SKSE folder structure, including the ''skse.ini'' should look like the following: | The SKSE folder structure, including the ''skse.ini'' should look like the following: |
Revision as of 21:36, February 18, 2021
SKSE
by Ian Patterson, Stephen Abel and Paul ConnellyCR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
2.10.0 |
2.2.0b |
2.2.1 |
2.2.2 |
2.2.2a |
2.2.3 |
2.2.4 |
2.2.5 |
2.2.6 |
2.2.7 |
2.2.8 |
2.2.9 |
2.2.9.1 |
2.2.9.2 |
3.0.0 |
Recommendations
Download and install the latest archive:
- Place all *.exe and *.dll files into
<skyrim>\
(not the data directory!). Should be three files (i.e., skse_1_9_32.dll, skse_loader.exe, and skse_steam_loader.dll). - Install skse scripts into Mod Organizer.
- Create the SKSE ini file OR download and install it from here.
- Right-click the SKSE mod in Mod Organizer and select [Open in explorer].
- Open the SKSE folder or create one if one does not exist.
- In the SKSE folder, create skse.ini and paste inside it the following:
[General] ClearInvalidRegistrations=1
[Display] iTintTextureResolution=2048
The SKSE folder structure, including the skse.ini should look like the following:
Restart MO; if SKSE is installed correctly, MO will detect it and show in the executables drop down. Use the SKSE executable when launching Skyrim from MO from now on.