SkyrimLE:LOOT: Difference between revisions

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{{MO Note|1=LOOT should be automatically added to the list of executables in [http://wiki.step-project.com/Mod_Organizer Mod Organizer]. However, if it is not, you must add LOOT to the list of executables by doing the following:
{{MO Note|1=LOOT should be automatically added to the list of executables in [http://wiki.step-project.com/Mod_Organizer Mod Organizer]. However, if it is not, you must add LOOT to the list of executables by doing the following:


#Click the ''gears'' icon [[File:gear MO.png]]. This opens the ''Modify Executables'' window.
#Click the ''gears'' icon [[Image:gear MO.png]]. This opens the ''Modify Executables'' window.
#In the ''Title'' field, type ''LOOT''.
#In the ''Title'' field, type ''LOOT''.
#For the ''Binary'' field, browse to your LOOT installation and select the ''LOOT.exe'' application.
#For the ''Binary'' field, browse to your LOOT installation and select the ''LOOT.exe'' application.
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If LOOT and Mod Organizer are going to used for multiple games, then LOOT can be forced to open for the correct game by adding an argument in the MO executables menu.
If LOOT and Mod Organizer are going to used for multiple games, then LOOT can be forced to open for the correct game by adding an argument in the MO executables menu.


#Click the ''gears'' icon [[File:gear MO.png]].
#Click the ''gears'' icon [[Image:gear MO.png]].
#Select LOOT.
#Select LOOT.
#In the "Arguments" field type <code>--game=Skyrim</code>.
#In the "Arguments" field type <code>--game=Skyrim</code>.
#*For other games, do the same thing, but use either <code>Oblivion</code>, <code>Fallout3</code>, or <code>FalloutNV</code> for their respective versions of MO.
#*For other games, do the same thing, but use either <code>Oblivion</code>, <code>Fallout3</code>, or <code>FalloutNV</code> for their respective versions of MO.
#Click ''Modify'' and ''Close''.
#Click ''Modify'' and ''Close''.
 
<br />
LOOT will now open for that game instead of whatever game it was run for last.
LOOT will now open for that game instead of whatever game it was run for last.
}}
}}

Revision as of 00:07, June 18, 2015

LOOT

by WrinklyNinja & Team

Game:

SkyrimLE

Download:

Mod Group:

Not set

Baseline:

n/a

Links:

CR Patch:

{{{core}}}"{{{core}}}" is not recognized as a Boolean (true/false) value.

LW Patch:

{{{landw}}}"{{{landw}}}" is not recognized as a Boolean (true/false) value.

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.

Template:ModAttributes

Warning-Logo.png

WARNING

This template is deprecated. Please revise markup to use Template:GallerySimple instead.

Guide/Version-Specific Mod Recommendations

Existing Guides
2.10.0
2.2.9
2.2.9.1
2.2.9.2
3.0.0
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Despite Mod Organizer possessing an internal sort function using LOOT, LOOT is currently necessary in order to establish user rules. Download the Installer version.

Template:MO Note

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Related Video(s):