STEP Patches/Archived/STEP Core Patch Changelog: Difference between revisions

From Step Mods | Change The Game
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The following is the list of exact additions made to the STEP Core Patch. FormIDs, EditorIDs, and subrecords are listed in highlighted text. Any FormID with 'XX' for the first two digits refers to the load order position for STEP Core Patch.
The following is the list of exact additions made to the STEP Core Patch. FormIDs, EditorIDs, and subrecords are listed in highlighted text. Any FormID with 'XX' for the first two digits refers to the load order position for STEP Core Patch.


:- '''Cell'''
=====- '''Cell''' =====
::- Block 0
:- Block 0
:::- Sub-Block 8
::- Sub-Block 8
::::- <code>000DDF7C - AnisesCabin01</code> - Cellar
:::- <code>000DDF7C - AnisesCabin01</code> - Cellar
:::::- Forward record from Unofficial Skyrim Patch.esp
::::- Forward record from Unofficial Skyrim Patch.esp
::- Block 3
:- Block 3
:::- Sub-Block 5
::- Sub-Block 5
::::- <code>000CAB91 - WinterholdCollegeHallofAttainment</code> - Hall of Attainment
:::- <code>000CAB91 - WinterholdCollegeHallofAttainment</code> - Hall of Attainment
:::::- Forward record from Unofficial Skyrim Patch.esp
::::- Forward record from Unofficial Skyrim Patch.esp
::- Block 4
:- Block 4
:::- Sub-Block 2
::- Sub-Block 2
::::- <code>00018460 - HunterShack</code> - Froki's Shack
:::- <code>00018460 - HunterShack</code> - Froki's Shack
:::::- Temporary
::::- Temporary
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- <code>00018593 Placed Object</code> - ShackFrameTurnCorner01 [STAT:0005CCC4]
::::::- <code>00018593 Placed Object</code> - ShackFrameTurnCorner01 [STAT:0005CCC4]
:::::::- <code>00018594 Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::::::- <code>00018594 Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- <code>00018599 Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::::::- <code>00018599 Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::- Block 5
:- Block 5
:::- Sub-Block 1
::- Sub-Block 1
::::- <code>00079F9F - KnifepointRidge01</code> - Knifepoint Mine
:::- <code>00079F9F - KnifepointRidge01</code> - Knifepoint Mine
:::::- Temporary
::::- Temporary
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- <code>000A167E Placed Object</code> - ShackRoofSide04 [STAT:0005CD76]
::::::- <code>000A167E Placed Object</code> - ShackRoofSide04 [STAT:0005CD76]
:::::::- <code>000A167F Placed Object</code> - ShackRoofSide02 [STAT:0005CD77]
::::::- <code>000A167F Placed Object</code> - ShackRoofSide02 [STAT:0005CD77]
::- Block 8
:- Block 8
:::- Sub-Block 2
::- Sub-Block 2
::::- <code>000A9194 - RebelsCairn01</code> - Rebel's Cairn
:::- <code>000A9194 - RebelsCairn01</code> - Rebel's Cairn
:::::- Forward record from Unofficial Skyrim Patch.esp
::::- Forward record from Unofficial Skyrim Patch.esp
:::- Sub-Block 7
::- Sub-Block 7
::::- <code>00016A06 - SolitudeProudspireManor</code> - Proudspire Manor
:::- <code>00016A06 - SolitudeProudspireManor</code> - Proudspire Manor
:::::- Temporary
::::- Temporary
::::::- <code>0005F0B1 - Placed Object</code> - SMdATraCon01 [STAT:0005D7B4]
:::::- <code>0005F0B1 - Placed Object</code> - SMdATraCon01 [STAT:0005D7B4]
:::::::- Forward record from Unofficial Skyrim Patch.esp
::::::- Forward record from Unofficial Skyrim Patch.esp
:::::::- Forward <code>Record Header->RecordFlags</code> and <code>XESP - Enable Parent</code> from Hearthfire.esm
::::::- Forward <code>Record Header->RecordFlags</code> and <code>XESP - Enable Parent</code> from Hearthfire.esm
::::::- <code>000D89D2 - Placed Object</code> - CommonChair02LR "Chair" [FURN:000B9E04]
:::::- <code>000D89D2 - Placed Object</code> - CommonChair02LR "Chair" [FURN:000B9E04]
:::::::- Forward record from Unofficial Skyrim Patch.esp
::::::- Forward record from Unofficial Skyrim Patch.esp
:::::::- Forward <code>XESP - Enable Parent</code> from Hearthfire.esm
::::::- Forward <code>XESP - Enable Parent</code> from Hearthfire.esm
::::::- <code>000E2CB4 - Placed Object</code> - CommonChair02R "Chair" [FURN:000B9E01]
:::::- <code>000E2CB4 - Placed Object</code> - CommonChair02R "Chair" [FURN:000B9E01]
:::::::- Forward record from Unofficial Skyrim Patch.esp
::::::- Forward record from Unofficial Skyrim Patch.esp
:::::::- Forward <code>XESP - Enable Parent</code> from Hearthfire.esm
::::::- Forward <code>XESP - Enable Parent</code> from Hearthfire.esm
::::::- <code>000E2CB5 Placed Object</code> - CommonChair02R "Chair" [FURN:000B9E01]
:::::- <code>000E2CB5 Placed Object</code> - CommonChair02R "Chair" [FURN:000B9E01]
:::::::- Forward record from Unofficial Skyrim Patch.esp
::::::- Forward record from Unofficial Skyrim Patch.esp
:::::::- Forward <code>XESP - Enable Parent</code> from Hearthfire.esm
::::::- Forward <code>XESP - Enable Parent</code> from Hearthfire.esm


:- '''Container'''
=====- '''Container''' =====
::- <code>0503CD8D - DLCfcTernGO</code> - Felsaad Tern
:- <code>0503CD8D - DLCfcTernGO</code> - Felsaad Tern
:::- Change <code>OBND - Object Bounds->Z1</code> to '-9'
::- Change <code>OBND - Object Bounds->Z1</code> to '-9'
:::- Change <code>OBND - Object Bounds->Y2</code> to '22'
::- Change <code>OBND - Object Bounds->Y2</code> to '22'
:::- Include <code>Model->MODS - Alternate Textures->Alternate Texture->New Texture</code> from SMIM-DragonbornTernFix.esp (Static Mesh Improvement Mod)
::- Include <code>Model->MODS - Alternate Textures->Alternate Texture->New Texture</code> from SMIM-DragonbornTernFix.esp (Static Mesh Improvement Mod)


:- '''Dialog Topic'''
=====- '''Dialog Topic''' =====
::- <code>00013DFE - Shout03</code> - PushRoDa
:- <code>00013DFE - Shout03</code> - PushRoDa
:::- Forward record from DragonShoutVoice.esp
::- Forward record from DragonShoutVoice.esp
:::- Forward <code>TIFC - Info Count</code> from Dawnguard.esm
::- Forward <code>TIFC - Info Count</code> from Dawnguard.esm
::- <code>00013EE3</code>
:- <code>00013EE3</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
::- <code>0002124F</code>
:- <code>0002124F</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
::- <code>00024313</code>
:- <code>00024313</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- <code>0002C6D7</code>
::- <code>0002C6D7</code>
::::- Forward record from Hearthfire.esm
:::- Forward record from Hearthfire.esm
::::- Forward <code>Responses->Response->NAM1 - Response Test</code> from Unofficial Skyrim Patch.esp
:::- Forward <code>Responses->Response->NAM1 - Response Test</code> from Unofficial Skyrim Patch.esp
::- <code>0002E13B</code>
:- <code>0002E13B</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- <code>0002F7ED</code>
::- <code>0002F7ED</code>
::::- Forward record from Hearthfire.esm
:::- Forward record from Hearthfire.esm
::::- Forward <code>Responses->Response->NAM1 - Response Test</code> from Unofficial Skyrim Patch.esp
:::- Forward <code>Responses->Response->NAM1 - Response Test</code> from Unofficial Skyrim Patch.esp
::- <code>000300E6</code>
:- <code>000300E6</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp


:- '''Game Setting'''
=====- '''Game Setting''' =====
::- Should be known that Game Settings are found and/or added by their EditorID, not their FormID.
:- Should be known that Game Settings are found and/or added by their EditorID, not their FormID.
::- <code>160034D3 - fAIMinGreetingDistance</code>
:- <code>160034D3 - fAIMinGreetingDistance</code>
:::- Change <code>DATA - Value->Float</code> to '90.000000'
::- Change <code>DATA - Value->Float</code> to '90.000000'


:- '''Idle Animation'''
=====- '''Idle Animation''' =====
::- The following are all forwarded from No Spinning Death Animation(dD - No Spinning Death Animation.esp)
:- The following are all forwarded from No Spinning Death Animation(dD - No Spinning Death Animation.esp)
:::- <code>00058E13 - DragonDeath</code>
::- <code>00058E13 - DragonDeath</code>
:::- <code>0008A916 - DeathAnimationStart</code>
::- <code>0008A916 - DeathAnimationStart</code>
:::- <code>000F7F57 - FalmerDeathWait</code>
::- <code>000F7F57 - FalmerDeathWait</code>
:::- <code>07017F4F - RieklingDeathWait</code>
::- <code>07017F4F - RieklingDeathWait</code>


:- '''Impact'''
=====- '''Impact''' =====
::- The following are all forwarded from Unofficial Skyrim Patch.esp
:- The following are all forwarded from Unofficial Skyrim Patch.esp
:::- <code>0006A15E - FSTDirtJumpUpImpact</code>
::- <code>0006A15E - FSTDirtJumpUpImpact</code>
:::- <code>0006A164 - FSTStoneSolidJumpUpImpact</code>
::- <code>0006A164 - FSTStoneSolidJumpUpImpact</code>
::- The following are all forwarded from AOS.esp
:- The following are all forwarded from AOS.esp
:::- <code>000F0EAF - WPNBluntVsFleshDraugrImpact</code>
::- <code>000F0EAF - WPNBluntVsFleshDraugrImpact</code>
:::- <code>000F0EB0 - WPNAxeVsFleshDraugrImpact</code>
::- <code>000F0EB0 - WPNAxeVsFleshDraugrImpact</code>
:::- <code>000F0EB1 - WPNAxeLargeVsFleshDraugrImpact</code>
::- <code>000F0EB1 - WPNAxeLargeVsFleshDraugrImpact</code>


:- '''Keyword'''
=====- '''Keyword''' =====
::- The following are all forwarded from Weapon & Armor Fixes_Remade.esp
:- The following are all forwarded from Weapon & Armor Fixes_Remade.esp
:::- <code>01AF0100 - WAF_ArmorMaterialTGLinwe_KRY</code>
::- <code>01AF0100 - WAF_ArmorMaterialTGLinwe_KRY</code>
:::- <code>01AF0101 - WAF_ArmorMaterialTGSummerset_KRY</code>
::- <code>01AF0101 - WAF_ArmorMaterialTGSummerset_KRY</code>
:::- <code>01AF0102 - WAF_ArmorMaterialDraugr_KRY</code>
::- <code>01AF0102 - WAF_ArmorMaterialDraugr_KRY</code>
:::- <code>01AF0103 - WAF_WeapMaterialBlades_KRY</code>
::- <code>01AF0103 - WAF_WeapMaterialBlades_KRY</code>
:::- <code>01AF0104 - WAF_WeapMaterialForsworn_KRY</code>
::- <code>01AF0104 - WAF_WeapMaterialForsworn_KRY</code>
:::- <code>01AF0105 - WAF_ArmorFullLeather_KRY</code>
::- <code>01AF0105 - WAF_ArmorFullLeather_KRY</code>
:::- <code>01AF0106 - WAF_ArmorFullHide_KRY</code>
::- <code>01AF0106 - WAF_ArmorFullHide_KRY</code>
:::- <code>01AF0107 - WAF_ArmorWolf_KRY</code>
::- <code>01AF0107 - WAF_ArmorWolf_KRY</code>
:::- <code>01AF0108 - WAF_ArmorFullFur_KRY</code>
::- <code>01AF0108 - WAF_ArmorFullFur_KRY</code>
:::- <code>01AF0109 - WAF_ArmorMaterialFaction_KRY</code>
::- <code>01AF0109 - WAF_ArmorMaterialFaction_KRY</code>
:::- <code>01AF0110 - WAF_WeapMaterialFaction_KRY</code>
::- <code>01AF0110 - WAF_WeapMaterialFaction_KRY</code>
:::- <code>01AF0111 - WAF_WeapNightingale_KRY</code>
::- <code>01AF0111 - WAF_WeapNightingale_KRY</code>
:::- <code>01AF0112 - WAF_ArmorMaterialGuard_KRY</code>
::- <code>01AF0112 - WAF_ArmorMaterialGuard_KRY</code>
:::- <code>01AF0113 - WAF_ArmorDarkBrotherhoodAncient_KRY</code>
::- <code>01AF0113 - WAF_ArmorDarkBrotherhoodAncient_KRY</code>
:::- <code>01AF0114 - WAF_WeapMaterialSkyforge_KRY</code>
::- <code>01AF0114 - WAF_WeapMaterialSkyforge_KRY</code>
:::- <code>01AF0115 - WAF_WeapMaterialRedguard_KRY</code>
::- <code>01AF0115 - WAF_WeapMaterialRedguard_KRY</code>
:::- <code>01AF0116 - WAF_WeapMaterialDawnguard_KRY</code>
::- <code>01AF0116 - WAF_WeapMaterialDawnguard_KRY</code>
:::- <code>01AF0117 - WAF_ArmorDawnguardHeavy_KRY</code>
::- <code>01AF0117 - WAF_ArmorDawnguardHeavy_KRY</code>
:::- <code>01AF0118 - WAF_ArmorDawnguardLight_KRY</code>
::- <code>01AF0118 - WAF_ArmorDawnguardLight_KRY</code>
:::- <code>01AF0119 - WAF_ArmorMaterialAdvanced_KRY</code>
::- <code>01AF0119 - WAF_ArmorMaterialAdvanced_KRY</code>
:::- <code>01AF0120 - WAF_ArmorAncientFalmer_KRY</code>
::- <code>01AF0120 - WAF_ArmorAncientFalmer_KRY</code>
:::- <code>01AF0121 - WAF_WeapMaterialAdvanced_KRY</code>
::- <code>01AF0121 - WAF_WeapMaterialAdvanced_KRY</code>
:::- <code>01AF0122 - WAF_FingerlessGauntletsBracers_KRY</code>
::- <code>01AF0122 - WAF_FingerlessGauntletsBracers_KRY</code>
:::- <code>01AF0123 - WAF_ClothingMedicalHealing_KRY</code>
::- <code>01AF0123 - WAF_ClothingMedicalHealing_KRY</code>
:::- <code>01AF0124 - WAF_ClothingBlacksmith_KRY</code>
::- <code>01AF0124 - WAF_ClothingBlacksmith_KRY</code>
:::- <code>01AF0125 - WAF_ArmorMaterialUlfric_KRY</code>
::- <code>01AF0125 - WAF_ArmorMaterialUlfric_KRY</code>
:::- <code>01AF0130 - WAF_DLC1ArmorMaterialVampireRoyal_KRY</code>
::- <code>01AF0130 - WAF_DLC1ArmorMaterialVampireRoyal_KRY</code>
:::- <code>01AF0200 - WAF_DLC2ArmorMaterialSkaal_KRY</code>
::- <code>01AF0200 - WAF_DLC2ArmorMaterialSkaal_KRY</code>
:::- <code>01AF0201 - WAF_DLC2ArmorChitinLightSet_KRY</code>
::- <code>01AF0201 - WAF_DLC2ArmorChitinLightSet_KRY</code>
:::- <code>01AF0202 - WAF_DLC2ArmorMaterialBonemoldImproved_KRY</code>
::- <code>01AF0202 - WAF_DLC2ArmorMaterialBonemoldImproved_KRY</code>
:::- <code>01AF0203 - WAF_DLC2ArmorMaterialCultist_KRY</code>
::- <code>01AF0203 - WAF_DLC2ArmorMaterialCultist_KRY</code>
:::- <code>01DA0101 - SPIKEArmorAssassin</code>
::- <code>01DA0101 - SPIKEArmorAssassin</code>
:::- <code>01DA0103 - SPIKEArmorBrigand</code>
::- <code>01DA0103 - SPIKEArmorBrigand</code>
:::- <code>01DA0105 - SPIKEArmorDragonBone</code>
::- <code>01DA0105 - SPIKEArmorDragonBone</code>
:::- <code>01DA0107 - SPIKEArmorDragonScale</code>
::- <code>01DA0107 - SPIKEArmorDragonScale</code>
:::- <code>01DA0109 - SPIKEArmorDwarven</code>
::- <code>01DA0109 - SPIKEArmorDwarven</code>
:::- <code>01DA010B - SPIKEArmorEbony</code>
::- <code>01DA010B - SPIKEArmorEbony</code>
:::- <code>01DA010D - SPIKEArmorFancyBlack</code>
::- <code>01DA010D - SPIKEArmorFancyBlack</code>
:::- <code>01DA010F - SPIKEArmorImperial</code>
::- <code>01DA010F - SPIKEArmorImperial</code>
:::- <code>01DA0111 - SPIKEArmorImperialScout</code>
::- <code>01DA0111 - SPIKEArmorImperialScout</code>
:::- <code>01DA0113 - SPIKEArmorImperialSecurity</code>
::- <code>01DA0113 - SPIKEArmorImperialSecurity</code>
:::- <code>01DA0115 - SPIKEArmorIron</code>
::- <code>01DA0115 - SPIKEArmorIron</code>
:::- <code>01DA0117 - SPIKEArmorLeather</code>
::- <code>01DA0117 - SPIKEArmorLeather</code>
:::- <code>01DA0119 - SPIKEArmorMerc</code>
::- <code>01DA0119 - SPIKEArmorMerc</code>
:::- <code>01DA011B - SPIKEArmorOrcish</code>
::- <code>01DA011B - SPIKEArmorOrcish</code>
:::- <code>01DA011D - SPIKEArmorScaleShiny</code>
::- <code>01DA011D - SPIKEArmorScaleShiny</code>
:::- <code>01DA011F - SPIKEArmorSons</code>
::- <code>01DA011F - SPIKEArmorSons</code>
:::- <code>01DA0121 - SPIKEArmorSonsBear</code>
::- <code>01DA0121 - SPIKEArmorSonsBear</code>
:::- <code>01DA0123 - SPIKEArmorSteel</code>
::- <code>01DA0123 - SPIKEArmorSteel</code>
:::- <code>01DA0125 - SPIKEArmorSteelPlate</code>
::- <code>01DA0125 - SPIKEArmorSteelPlate</code>
:::- <code>01DA0127 - SPIKEArmorStinksDeath</code>
::- <code>01DA0127 - SPIKEArmorStinksDeath</code>
:::- <code>01DA0129 - SPIKEArmorThievesGuild</code>
::- <code>01DA0129 - SPIKEArmorThievesGuild</code>
:::- <code>01DA012B - SPIKEArmorTrueNord</code>
::- <code>01DA012B - SPIKEArmorTrueNord</code>
:::- <code>01DA012D - SPIKEArmorWeak</code>
::- <code>01DA012D - SPIKEArmorWeak</code>
:::- <code>01DA012F - SPIKEGodsBlessings</code>
::- <code>01DA012F - SPIKEGodsBlessings</code>
:::- <code>01DA0131 - SPIKEGodsPraised</code>
::- <code>01DA0131 - SPIKEGodsPraised</code>
:::- <code>01DA0133 - SPIKEImperialAuxiliary</code>
::- <code>01DA0133 - SPIKEImperialAuxiliary</code>
:::- <code>01DA0135 - SPIKEImperialLegate</code>
::- <code>01DA0135 - SPIKEImperialLegate</code>
:::- <code>01DA0137 - SPIKEImperialPraefect</code>
::- <code>01DA0137 - SPIKEImperialPraefect</code>
:::- <code>01DA0139 - SPIKEImperialQuaestor</code>
::- <code>01DA0139 - SPIKEImperialQuaestor</code>
:::- <code>01DA013B - SPIKEImperialTribune</code>
::- <code>01DA013B - SPIKEImperialTribune</code>
:::- <code>01DA013D - SPIKERedguardMerc</code>
::- <code>01DA013D - SPIKERedguardMerc</code>
:::- <code>01DA013F - SPIKEShieldFancyDwarven</code>
::- <code>01DA013F - SPIKEShieldFancyDwarven</code>
:::- <code>01DA0141 - SPIKESonsBoneBreaker</code>
::- <code>01DA0141 - SPIKESonsBoneBreaker</code>
:::- <code>01DA0143 - SPIKESonsIceVeins</code>
::- <code>01DA0143 - SPIKESonsIceVeins</code>
:::- <code>01DA0145 - SPIKESonsSnowHammer</code>
::- <code>01DA0145 - SPIKESonsSnowHammer</code>
:::- <code>01DA0147 - SPIKESonsStormblade</code>
::- <code>01DA0147 - SPIKESonsStormblade</code>
:::- <code>01DA0149 - SPIKESonsUnblooded</code>
::- <code>01DA0149 - SPIKESonsUnblooded</code>
:::- <code>01DA014B - SPIKEStaffHorror</code>
::- <code>01DA014B - SPIKEStaffHorror</code>
:::- <code>01DA014D - SPIKEWeapBigHammer</code>
::- <code>01DA014D - SPIKEWeapBigHammer</code>
:::- <code>01DA014F - SPIKEWeapElvenBlade</code>
::- <code>01DA014F - SPIKEWeapElvenBlade</code>
:::- <code>01DA0151 - SPIKEWeapFancySwordBlack</code>
::- <code>01DA0151 - SPIKEWeapFancySwordBlack</code>
:::- <code>01DA0153 - SPIKEWeapFoul</code>
::- <code>01DA0153 - SPIKEWeapFoul</code>
:::- <code>01DA0155 - SPIKEWeapIronSword</code>
::- <code>01DA0155 - SPIKEWeapIronSword</code>
:::- <code>01DA0157 - SPIKEWeapKillerBlade</code>
::- <code>01DA0157 - SPIKEWeapKillerBlade</code>
:::- <code>01DA0159 - SPIKEWeapPigsticker</code>
::- <code>01DA0159 - SPIKEWeapPigsticker</code>
:::- <code>01DA015B - SPIKEWeapScaryMace</code>
::- <code>01DA015B - SPIKEWeapScaryMace</code>
:::- <code>01DA015D - SPIKEWeapSteelSword</code>
::- <code>01DA015D - SPIKEWeapSteelSword</code>
:::- <code>01DA015F - SPIKEWeapWickedAxe</code>
::- <code>01DA015F - SPIKEWeapWickedAxe</code>


:- '''Leveled Item'''
=====- '''Leveled Item''' =====
::- <code>0009AF0A - LItemMiscVendorMiscItems75</code>
:- <code>0009AF0A - LItemMiscVendorMiscItems75</code>
:::- Change <code>LLCT - Count</code> to '15' or just increment by +1
::- Change <code>LLCT - Count</code> to '15' or just increment by +1
:::- Add <code>Leveled List Entries</code>
::- Add <code>Leveled List Entries</code>
::::* Right click->Add on <code>Leveled List Entries</code> line on STEP Extended Patch.esp column
:::* Right click->Add on <code>Leveled List Entries</code> line on STEP Extended Patch.esp column
::::- Right click->Edit <code>Leveled List Entry->LVLO - Base Data->Level</code> and set to '1'
:::- Right click->Edit <code>Leveled List Entry->LVLO - Base Data->Level</code> and set to '1'
::::- Right click->Edit <code>Leveled List Entry->LVLO - Base Data->Reference</code> and enter 'SaltPile "Salt Pile" [INGR:00034CDF]'
:::- Right click->Edit <code>Leveled List Entry->LVLO - Base Data->Reference</code> and enter 'SaltPile "Salt Pile" [INGR:00034CDF]'
::::- Right click->Edit <code>Leveled List Entry->LVLO - Base Data->Count</code> and set to '6'
:::- Right click->Edit <code>Leveled List Entry->LVLO - Base Data->Count</code> and set to '6'


:- '''Material Object'''
=====- '''Material Object''' =====
::- <code>XX001305 - SnowMaterialObject1PBetterDynamicSnow</code>
:- <code>XX001305 - SnowMaterialObject1PBetterDynamicSnow</code>
:::- Include record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::- Include record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::* The 'XX' in the FormID refers to the load order position of the STEP Extended Patch.esp
::* The 'XX' in the FormID refers to the load order position of the STEP Extended Patch.esp


:- '''Magic Effect'''
=====- '''Magic Effect''' =====
::- The following are all forwarded from Paralyze.esp
:- The following are all forwarded from Paralyze.esp
:::- <code>00073F30 - AlchParalysis</code> - Paralysis
::- <code>00073F30 - AlchParalysis</code> - Paralysis
::::- Forward <code>Magic Effect Data->DATA - Data->Resist Value</code> from Unofficial Skyrim Patch.esp
:::- Forward <code>Magic Effect Data->DATA - Data->Resist Value</code> from Unofficial Skyrim Patch.esp
:::- <code>000C1E98 - PerkGrandmaster1HParalysisFFSelf</code> - Paralyze
::- <code>000C1E98 - PerkGrandmaster1HParalysisFFSelf</code> - Paralyze
::::- Forward <code>Magic Effect Data->DATA - Data->Magic Skill</code> from Unofficial Skyrim Patch.esp
:::- Forward <code>Magic Effect Data->DATA - Data->Magic Skill</code> from Unofficial Skyrim Patch.esp
:::- <code>000C1E9A - PerkGrandmaster2HParalysisFFSelf</code> - Paralyze
::- <code>000C1E9A - PerkGrandmaster2HParalysisFFSelf</code> - Paralyze
::::- Forward <code>Magic Effect Data->DATA - Data->Magic Skill</code> from Unofficial Skyrim Patch.esp
:::- Forward <code>Magic Effect Data->DATA - Data->Magic Skill</code> from Unofficial Skyrim Patch.esp


:- '''Misc. Item'''
=====- '''Misc. Item''' =====
::- <code>00027F06 - DwarvenHighBowl02</code> - Dwemer Dish
:- <code>00027F06 - DwarvenHighBowl02</code> - Dwemer Dish
:::- Forward record from Clothing & Clutter Fixes.esp
::- Forward record from Clothing & Clutter Fixes.esp
:::- Forward <code>OBND - Object Bounds</code> from Unoffical Skyrim Patch.esp
::- Forward <code>OBND - Object Bounds</code> from Unoffical Skyrim Patch.esp


:- '''Non-Player Character (Actor)'''
=====- '''Non-Player Character (Actor)''' =====
::- <code>0001329B - MinetteVinius</code> - Minette Vinius
:- <code>0001329B - MinetteVinius</code> - Minette Vinius
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
::- <code>00013BC1 - POIMageRundi</code> - Rundi
:- <code>00013BC1 - POIMageRundi</code> - Rundi
:::- Forward record from Cutting Room Floor.esp
::- Forward record from Cutting Room Floor.esp
:::- Forward <code>DOFT - Default outfit</code> from Clothing & Clutter Fixes.esp
::- Forward <code>DOFT - Default outfit</code> from Clothing & Clutter Fixes.esp


:- '''Projectile'''
=====- '''Projectile''' =====
::- <code>0300F1B0 - DLC1BoltDwarvenProjectileExplodingFire</code> - Exploding Dwarven Bolt of Fire
:- <code>0300F1B0 - DLC1BoltDwarvenProjectileExplodingFire</code> - Exploding Dwarven Bolt of Fire
:::- Forward record from Weapon & Armor Fixes_Remade.esp
::- Forward record from Weapon & Armor Fixes_Remade.esp
:::- Forward <code>DATA - Data->Flags</code> from Unofficial Skyrim Patch.esp
::- Forward <code>DATA - Data->Flags</code> from Unofficial Skyrim Patch.esp
:::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
::- <code>0300F1B6 - DLC1BoltDwarvenProjectileExplodingIce</code> - Exploding Dwarven Bolt of Ice
:- <code>0300F1B6 - DLC1BoltDwarvenProjectileExplodingIce</code> - Exploding Dwarven Bolt of Ice
:::- Forward record from Weapon & Armor Fixes_Remade.esp
::- Forward record from Weapon & Armor Fixes_Remade.esp
:::- Forward <code>DATA - Data->Flags</code> from Unofficial Skyrim Patch.esp
::- Forward <code>DATA - Data->Flags</code> from Unofficial Skyrim Patch.esp
:::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
::- <code>0300F1B8 - DLC1BoltDwarvenProjectileExplodingShock</code> - Exploding Dwarven Bolt of Shock
:- <code>0300F1B8 - DLC1BoltDwarvenProjectileExplodingShock</code> - Exploding Dwarven Bolt of Shock
:::- Forward record from Weapon & Armor Fixes_Remade.esp
::- Forward record from Weapon & Armor Fixes_Remade.esp
:::- Forward <code>DATA - Data->Flags</code> from Unofficial Skyrim Patch.esp
::- Forward <code>DATA - Data->Flags</code> from Unofficial Skyrim Patch.esp
:::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
::- <code>0300F1BA - DLC1BoltSteelProjectileFire</code> - Exploding Steel Bolt of Fire
:- <code>0300F1BA - DLC1BoltSteelProjectileFire</code> - Exploding Steel Bolt of Fire
:::- Forward record from Weapon & Armor Fixes_Remade.esp
::- Forward record from Weapon & Armor Fixes_Remade.esp
:::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
:::- Change <code>DATA - Data->Flags</code> to 'Explosion, Supersonic'
::- Change <code>DATA - Data->Flags</code> to 'Explosion, Supersonic'
::::* Right click->Edit and then untick ''"Can Be Picked Up"''
:::* Right click->Edit and then untick ''"Can Be Picked Up"''
::- <code>03010D8E - DLC1BoltSteelProjectileIce</code> - Exploding Steel Bolt of Ice
:- <code>03010D8E - DLC1BoltSteelProjectileIce</code> - Exploding Steel Bolt of Ice
:::- Forward record from Weapon & Armor Fixes_Remade.esp
::- Forward record from Weapon & Armor Fixes_Remade.esp
:::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
:::- Change <code>DATA - Data->Flags</code> to 'Explosion, Supersonic'
::- Change <code>DATA - Data->Flags</code> to 'Explosion, Supersonic'
::::* Right click->Edit and then untick ''"Can Be Picked Up"''
:::* Right click->Edit and then untick ''"Can Be Picked Up"''
::- <code>03010D8F - DLC1BoltSteelProjectileShock</code> - Exploding Steel Bolt of Shock
:- <code>03010D8F - DLC1BoltSteelProjectileShock</code> - Exploding Steel Bolt of Shock
:::- Forward record from Weapon & Armor Fixes_Remade.esp
::- Forward record from Weapon & Armor Fixes_Remade.esp
:::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
::- Forward <code>Model</code> from ExplosiveBoltsVisualized.esp
:::- Change <code>DATA - Data->Flags</code> to 'Explosion, Supersonic'
::- Change <code>DATA - Data->Flags</code> to 'Explosion, Supersonic'
::::* Right click->Edit and then untick ''"Can Be Picked Up"''
:::* Right click->Edit and then untick ''"Can Be Picked Up"''


:- '''Quest'''
=====- '''Quest''' =====
::- <code>00023B6C - T01</code> - The Heart of Dibella
:- <code>00023B6C - T01</code> - The Heart of Dibella
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>Aliases</code> from NonEssentialChildren.esp
::- Forward <code>Aliases</code> from NonEssentialChildren.esp


:- '''Sound Descriptor'''
=====- '''Sound Descriptor''' =====
::- <code>0003C72E - WPNBlade1HandDrawSD</code>
:- <code>0003C72E - WPNBlade1HandDrawSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003C72F - WPNBlade1HandSheatheSD</code>
:- <code>0003C72F - WPNBlade1HandSheatheSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003C730 - WPNSwingBladeMediumSD</code>
:- <code>0003C730 - WPNSwingBladeMediumSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003C74D - WPNImpactBladeVsFleshSD</code>
:- <code>0003C74D - WPNImpactBladeVsFleshSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward the two additional <code>Sounds->Sound Files</code> sub-records from Improved Combat Sounds v2.2.esp
::- Forward the two additional <code>Sounds->Sound Files</code> sub-records from Improved Combat Sounds v2.2.esp
::- <code>0003C824 - WPNImpactBluntVsFleshSD</code>
:- <code>0003C824 - WPNImpactBluntVsFleshSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward the additional <code>Sounds->Sound Files</code> sub-record from Improved Combat Sounds v2.2.esp
::- Forward the additional <code>Sounds->Sound Files</code> sub-record from Improved Combat Sounds v2.2.esp
::- <code>0003C835 - WPNImpactAxeVsFleshSD</code>
:- <code>0003C835 - WPNImpactAxeVsFleshSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003C8AA - WPNBlade2HandSheatheSD</code>
:- <code>0003C8AA - WPNBlade2HandSheatheSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003C8FA - MAGFirebolt02ReadyLPSD</code>
:- <code>0003C8FA - MAGFirebolt02ReadyLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>0003CED9 - WPNBlade1HandSmallDrawSD</code>
:- <code>0003CED9 - WPNBlade1HandSmallDrawSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003CEDB - WPNBlade1HandSmallSheatheSD</code>
:- <code>0003CEDB - WPNBlade1HandSmallSheatheSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003D78C - WPNBowDrawSD</code>
:- <code>0003D78C - WPNBowDrawSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003D882 - WPNBowSheatheSD</code>
:- <code>0003D882 - WPNBowSheatheSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003DDB7 - WPNAxe1HandDrawSD</code>
:- <code>0003DDB7 - WPNAxe1HandDrawSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003DE2A - WPNMACE1HandDrawSD</code>
:- <code>0003DE2A - WPNMACE1HandDrawSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003DE2D - WPNStaffHandDrawSD</code>
:- <code>0003DE2D - WPNStaffHandDrawSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003DE2D - WPNStaffHandSheatheSD</code>
:- <code>0003DE2D - WPNStaffHandSheatheSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003F1F0 - MAGIcicleReadyLPSD</code>
:- <code>0003F1F0 - MAGIcicleReadyLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>0003F209 - WPNSwingBladeAxeSD</code>
:- <code>0003F209 - WPNSwingBladeAxeSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0003F363 - MAGRestorationReadyLPSD</code>
:- <code>0003F363 - MAGRestorationReadyLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>0003F37D - MAGLightReadyLPSD</code>
:- <code>0003F37D - MAGLightReadyLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>0006036A - WPNAxe2HandDrawSD</code>
:- <code>0006036A - WPNAxe2HandDrawSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>00076560 - MAGConjureReadyLP</code>
:- <code>00076560 - MAGConjureReadyLP</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>0007C720 - MAGIllusionReadyLPSD</code>
:- <code>0007C720 - MAGIllusionReadyLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>000949D3 - WPNImpactBlade2HandVsFleshSD</code>
:- <code>000949D3 - WPNImpactBlade2HandVsFleshSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward the two additional <code>Sounds->Sound Files</code> sub-records from Improved Combat Sounds v2.2.esp
::- Forward the two additional <code>Sounds->Sound Files</code> sub-records from Improved Combat Sounds v2.2.esp
:- <code>000B6019 - AMBWaterfallLarge2DLPSD</code>
::- Forward record from Unofficial Skyrim Patch.esp
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
:- <code>000B601D - AMBWaterRapidMediumLPSD</code>
::- Forward record from Unofficial Skyrim Patch.esp
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
:- <code>000B6090 - AMBWaterRapidMedium2DLPSD</code>
::- Forward record from Unofficial Skyrim Patch.esp
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
:- <code>000B60E0 - AMBWaterfallMedium2DLPSD</code>
::- Forward record from Unofficial Skyrim Patch.esp
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
:- <code>000B6019 - AMBWaterfallMediumDistantLPSD</code>
::- Forward record from Unofficial Skyrim Patch.esp
::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
:- <code>000C06CF - WPNUnarmedDraw</code>
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
:- <code>000C06D1 - WPNSwingUnarmed</code>
::- Forward record from Audio Overhaul for Skyrim (AOS.esp)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
:- <code>000E4CAC - WPNSwing2Hand</code>
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
:- <code>000E4CAD - WPNImpactBlunt2HandVsFlesh</code>
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward the additional <code>Sounds->Sound Files</code> sub-record from Improved Combat Sounds v2.2.esp
:- <code>000E4F10 - WPNBlunt2HandDraw</code>
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
:- <code>000E4F11 - WPNBlunt2HandSheathe</code>
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
:- <code>000F600E - WPNImpactBladeVsFleshDraugr</code>
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>Sounds</code> from Improved Combat Sounds v2.2.esp
:- <code>000FDA52 - MAGAlterationReadyLP</code>
::- Forward record from Unofficial Skyrim Patch.esp
::- Forward <code>BNAM - Values</code> from Audio Overhaul for Skyrim (AOS.esp)
:- <code>00101F42 - WPNLeftHandDraw</code>
::- Forward record from Audio Overhaul for Skyrim (AOS.esp)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
:- <code>00101F43 - WPNLeftHandSheathe</code>
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
:- <code>00105D43 - WPNSwingBlunt1Hand</code>
::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
:- The following are all forwarded from AOS2_RealisticWaterTwo Patch.esp (Audio Overhaul for Skyrim)
::- <code>0003C73B - AMBWaterRiverLPSD</code>
::- <code>0003C8EE - AMBWaterfallLargeDistantLPSD</code>
::- <code>0003C8EF - AMBWaterfallLargeLPSD</code>
::- <code>0003DDD2 - AMBWaterfallMedium</code>
::- <code>0003DDFC - AMBWaterfallLargeDistant2DLPSD</code>
::- <code>0003DE1F - AMBWaterfallMediumDungeonLPSD</code>
::- <code>0003D48C - AMBWaterfallLargeDistant70002LPSD</code>
::- <code>0003D48D - AMBWaterfallLargeDungeonLPSD</code>
::- <code>0003DE1F - AMBWaterfallLargeDungeonLPSD</code>
::- <code>000B6019 - AMBWaterfallLarge2DLPSD</code>
::- <code>000B6019 - AMBWaterfallLarge2DLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- <code>000B601D - AMBWaterRapidsMediumLPSD</code>
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>000B6090 - AMBWaterRapidsMedium2DLPSD</code>
::- <code>000B601D - AMBWaterRapidMediumLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>000B6090 - AMBWaterRapidMedium2DLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>000B60E0 - AMBWaterfallMedium2DLPSD</code>
::- <code>000B60E0 - AMBWaterfallMedium2DLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- <code>000B60FA - AMBWaterfallMediumDistantLPSD</code>
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>000F11F5 - AMBWaterCanalRiften012DLPSD</code>
::- <code>000B6019 - AMBWaterfallMediumDistantLPSD</code>
::- <code>000F11F6 - AMBWaterCanalRiften022DLPSD</code>
:::- Forward record from Unofficial Skyrim Patch.esp
::- <code>000F9933 - AMBWaterfallMediumDistantCloseDLPSD</code>
:::- Forward <code>BNAM - Values</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>00104D54 - AMBWaterfallLargeDistantVerbLPSD</code>
::- <code>000C06CF - WPNUnarmedDraw</code>
::- <code>0010FB9E - AMBWaterfallLarge2DMarkarthLPSD</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
::- <code>0010FB9F - AMBWaterfallMedium2DMarkarthLPSD</code>
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0010FBA0 - AMBWaterfallLargeMarkarthLPSD</code>
::- <code>000C06D1 - WPNSwingUnarmed</code>
::- <code>0010FBA1 - AMBWaterRapidsMediumMarkarth2DLPSD</code>
:::- Forward record from Audio Overhaul for Skyrim (AOS.esp)
::- <code>0010FBA2 - AMBWaterRapidMediumMarkarthLPSD</code>
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>0010FBBE - AMBWaterfallLargeMarkarthLPSD</code>
::- <code>000E4CAC - WPNSwing2Hand</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>000E4CAD - WPNImpactBlunt2HandVsFlesh</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward the additional <code>Sounds->Sound Files</code> sub-record from Improved Combat Sounds v2.2.esp
::- <code>000E4F10 - WPNBlunt2HandDraw</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>000E4F11 - WPNBlunt2HandSheathe</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>000F600E - WPNImpactBladeVsFleshDraugr</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>Sounds</code> from Improved Combat Sounds v2.2.esp
::- <code>000FDA52 - MAGAlterationReadyLP</code>
:::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>BNAM - Values</code> from Audio Overhaul for Skyrim (AOS.esp)
::- <code>00101F42 - WPNLeftHandDraw</code>
:::- Forward record from Audio Overhaul for Skyrim (AOS.esp)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>00101F43 - WPNLeftHandSheathe</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- <code>00105D43 - WPNSwingBlunt1Hand</code>
:::- Forward record from AOS.esp (Audio Overhaul for Skyrim)
:::- Forward <code>GNAM - Category</code> from ADS.esp (Smooth Blade Draw & Sheathe)
::- The following are all forwarded from AOS2_RealisticWaterTwo Patch.esp (Audio Overhaul for Skyrim)
:::- <code>0003C73B - AMBWaterRiverLPSD</code>
:::- <code>0003C8EE - AMBWaterfallLargeDistantLPSD</code>
:::- <code>0003C8EF - AMBWaterfallLargeLPSD</code>
:::- <code>0003DDD2 - AMBWaterfallMedium</code>
:::- <code>0003DDFC - AMBWaterfallLargeDistant2DLPSD</code>
:::- <code>0003DE1F - AMBWaterfallMediumDungeonLPSD</code>
:::- <code>0003D48C - AMBWaterfallLargeDistant70002LPSD</code>
:::- <code>0003D48D - AMBWaterfallLargeDungeonLPSD</code>
:::- <code>0003DE1F - AMBWaterfallLargeDungeonLPSD</code>
:::- <code>000B6019 - AMBWaterfallLarge2DLPSD</code>
:::- <code>000B601D - AMBWaterRapidsMediumLPSD</code>
:::- <code>000B6090 - AMBWaterRapidsMedium2DLPSD</code>
:::- <code>000B60E0 - AMBWaterfallMedium2DLPSD</code>
:::- <code>000B60FA - AMBWaterfallMediumDistantLPSD</code>
:::- <code>000F11F5 - AMBWaterCanalRiften012DLPSD</code>
:::- <code>000F11F6 - AMBWaterCanalRiften022DLPSD</code>
:::- <code>000F9933 - AMBWaterfallMediumDistantCloseDLPSD</code>
:::- <code>00104D54 - AMBWaterfallLargeDistantVerbLPSD</code>
:::- <code>0010FB9E - AMBWaterfallLarge2DMarkarthLPSD</code>
:::- <code>0010FB9F - AMBWaterfallMedium2DMarkarthLPSD</code>
:::- <code>0010FBA0 - AMBWaterfallLargeMarkarthLPSD</code>
:::- <code>0010FBA1 - AMBWaterRapidsMediumMarkarth2DLPSD</code>
:::- <code>0010FBA2 - AMBWaterRapidMediumMarkarthLPSD</code>
:::- <code>0010FBBE - AMBWaterfallLargeMarkarthLPSD</code>


:- '''Static'''
=====- '''Static''' =====
::- The following are all forwarded from SMIM-DungeonsCliffsIceSkirts.esp (Static Mesh Improvement Mod)
:- The following are all forwarded from SMIM-DungeonsCliffsIceSkirts.esp (Static Mesh Improvement Mod)
:::- <code>0004BB67 - CaveGCliffsCornerIn01NSIce</code>
::- <code>0004BB67 - CaveGCliffsCornerIn01NSIce</code>
:::- <code>0006CD6F - CaveGCliffsCornerOut01NSsnow</code>
::- <code>0006CD6F - CaveGCliffsCornerOut01NSsnow</code>
:::- <code>0006CD74 - CaveGCliffs03NSice</code>
::- <code>0006CD74 - CaveGCliffs03NSice</code>
:::- <code>0006CD75 - CaveGCliffs01ice</code>
::- <code>0006CD75 - CaveGCliffs01ice</code>
:::- <code>0007A859 - CaveGCliffsIsland01NSice</code>
::- <code>0007A859 - CaveGCliffsIsland01NSice</code>
:::- <code>0007A868 - CaveGCliffs02ice</code>
::- <code>0007A868 - CaveGCliffs02ice</code>
:::- <code>0007A86A - CaveGCliffsCornerOut01ice</code>
::- <code>0007A86A - CaveGCliffsCornerOut01ice</code>
:::- <code>0007C3A2 - CaveGCliffsIsland01ice</code>
::- <code>0007C3A2 - CaveGCliffsIsland01ice</code>
:::- <code>0007C3C3 - CaveGCliffs03ice</code>
::- <code>0007C3C3 - CaveGCliffs03ice</code>
::- <code>XX006908 - ShackFrameTurnCorner01FIX</code>
:- <code>XX006908 - ShackFrameTurnCorner01FIX</code>
:::- Include entire record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::- Include entire record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)


:- '''Texture Set'''
=====- '''Texture Set''' =====
::- <code>000F1F65 - TextureSetChest01Snow</code>
:- <code>000F1F65 - TextureSetChest01Snow</code>
:::- Change <code>OBND - Object Bounds->X1</code> to '-8'
::- Change <code>OBND - Object Bounds->X1</code> to '-8'
:::- Change <code>OBND - Object Bounds->Y1</code> to '-30'
::- Change <code>OBND - Object Bounds->Y1</code> to '-30'
:::- Change <code>OBND - Object Bounds->Z1</code> to '-20'
::- Change <code>OBND - Object Bounds->Z1</code> to '-20'
:::- Change <code>OBND - Object Bounds->X2</code> to '7'
::- Change <code>OBND - Object Bounds->X2</code> to '7'
:::- Change <code>OBND - Object Bounds->Y2</code> to '29'
::- Change <code>OBND - Object Bounds->Y2</code> to '29'
:::- Change <code>OBND - Object Bounds->Z2</code> to '19'
::- Change <code>OBND - Object Bounds->Z2</code> to '19'
:::- Include <code>Textures (RGB/A)->TX00 - Difuse</code> and <code>TX01 - Normal/Gloss</code> from SMIM-FurnitureChestSnowFix.esp (Static Mesh Improvement Mod)
::- Include <code>Textures (RGB/A)->TX00 - Difuse</code> and <code>TX01 - Normal/Gloss</code> from SMIM-FurnitureChestSnowFix.esp (Static Mesh Improvement Mod)
::- <code>0503CD60 - DLC2TextureSetTernFeathers</code>
:- <code>0503CD60 - DLC2TextureSetTernFeathers</code>
:::- Change <code>OBND - Object Bounds->X1</code> to '-8'
::- Change <code>OBND - Object Bounds->X1</code> to '-8'
:::- Change <code>OBND - Object Bounds->Y1</code> to '-30'
::- Change <code>OBND - Object Bounds->Y1</code> to '-30'
:::- Change <code>OBND - Object Bounds->Z1</code> to '-20'
::- Change <code>OBND - Object Bounds->Z1</code> to '-20'
:::- Change <code>OBND - Object Bounds->X2</code> to '7'
::- Change <code>OBND - Object Bounds->X2</code> to '7'
:::- Change <code>OBND - Object Bounds->Y2</code> to '29'
::- Change <code>OBND - Object Bounds->Y2</code> to '29'
:::- Change <code>OBND - Object Bounds->Z2</code> to '19'
::- Change <code>OBND - Object Bounds->Z2</code> to '19'
:::- Include <code>Textures (RGB/A)->TX00 - Difuse</code> and <code>TX01 - Normal/Gloss</code> from SMIM-FurnitureChestSnowFix.esp (Static Mesh Improvement Mod)
::- Include <code>Textures (RGB/A)->TX00 - Difuse</code> and <code>TX01 - Normal/Gloss</code> from SMIM-FurnitureChestSnowFix.esp (Static Mesh Improvement Mod)
::- <code>XX005906 - DLC2TextureSetTernSMIM1</code>
:- <code>XX005906 - DLC2TextureSetTernSMIM1</code>
:::- Include entire record from SMIM-DragonbornTernFix.esp (Static Mesh Improvement Mod)
::- Include entire record from SMIM-DragonbornTernFix.esp (Static Mesh Improvement Mod)


:- '''Quest'''
=====- '''Quest''' =====
::- <code>00023B6C - T01</code> - The Heart of Dibella
:- <code>00023B6C - T01</code> - The Heart of Dibella
:::- Forward record from Unofficial Skyrim Patch.esp
::- Forward record from Unofficial Skyrim Patch.esp
:::- Forward <code>Aliases</code> from NonEssentialChildren.esp
::- Forward <code>Aliases</code> from NonEssentialChildren.esp


:- '''Weapons'''
=====- '''Weapons''' =====
::- <code>00013986 - SteelDagger</code> - Steel Dagger
:- <code>00013986 - SteelDagger</code> - Steel Dagger
:::- Forward record from AOS2_GDO Patch.esp (Audio Overhaul for Skyrim)
::- Forward record from AOS2_GDO Patch.esp (Audio Overhaul for Skyrim)
::- <code>0004A38F - DA08EbonyBlade</code> - Ebony Blade
:- <code>0004A38F - DA08EbonyBlade</code> - Ebony Blade
:::- Forward record from Weapons & Armor Fixes_Remade.esp
::- Forward record from Weapons & Armor Fixes_Remade.esp
:::- Forward <code>KSIZ - Keyword Count</code> and <code>KWDA - Keywords</code> from Cutting Room Floor.esp
::- Forward <code>KSIZ - Keyword Count</code> and <code>KWDA - Keywords</code> from Cutting Room Floor.esp
::- <code>0009F25D - SkyforgeSteelDagger</code> - Skyforge Steel Dagger
:- <code>0009F25D - SkyforgeSteelDagger</code> - Skyforge Steel Dagger
:::- Forward record from aMidianBorn_ContentAddon.esp (aMidianBorn Book of Silence)
::- Forward record from aMidianBorn_ContentAddon.esp (aMidianBorn Book of Silence)
:::- Forward <code>INAM - Impact Data Set</code> from AOS.esp (Audio Overhaul for Skyrim)
::- Forward <code>INAM - Impact Data Set</code> from AOS.esp (Audio Overhaul for Skyrim)
::- <code>0010FCF4 - StaffThunderbolt</code> - Staff of Thunderbolts
:- <code>0010FCF4 - StaffThunderbolt</code> - Staff of Thunderbolts
:::- Forward record Unofficial Skyrim Patch.esp
::- Forward record Unofficial Skyrim Patch.esp
:::- Forward <code>Model</code> from Elemental Staves.esp (Elemental Staffs)
::- Forward <code>Model</code> from Elemental Staves.esp (Elemental Staffs)
::- The following are all forwarded from AOS2_WAF.esp (Audio Overhaul for Skyrim)
:- The following are all forwarded from AOS2_WAF.esp (Audio Overhaul for Skyrim)
:::- <code>0001397E - IronDagger</code> - Iron Dagger
::- <code>0001397E - IronDagger</code> - Iron Dagger
:::- <code>0001398E - OrcishDagger</code> - Orcish Dagger
::- <code>0001398E - OrcishDagger</code> - Orcish Dagger
:::- <code>00013996 - DwarvenDagger</code> - Dwarven Dagger
::- <code>00013996 - DwarvenDagger</code> - Dwarven Dagger
:::- <code>0001399E - ElvenDagger</code> - Elven Dagger
::- <code>0001399E - ElvenDagger</code> - Elven Dagger
:::- <code>000139A6 - GlassDagger</code> - Glass Dagger
::- <code>000139A6 - GlassDagger</code> - Glass Dagger
:::- <code>000139B6 - DaedricDagger</code> - Daedric Dagger
::- <code>000139B6 - DaedricDagger</code> - Daedric Dagger
:::- <code>0001C1FE - DragonPriestDagger</code> - Dragon Priest Dagger
::- <code>0001C1FE - DragonPriestDagger</code> - Dragon Priest Dagger
:::- <code>0001C492 - T03Nettlebane</code> - Nettlebane
::- <code>0001C492 - T03Nettlebane</code> - Nettlebane
:::- <code>0001DFFD - EnchDaedricDaggerAbsorbH04</code> - Daedric Dagger of Devouring
::- <code>0001DFFD - EnchDaedricDaggerAbsorbH04</code> - Daedric Dagger of Devouring
:::- <code>000240D2 - DA07MehrunesRazor</code> - Mehrunes' Razor
::- <code>000240D2 - DA07MehrunesRazor</code> - Mehrunes' Razor
:::- <code>000426C8 - MS02Shiv</code> - Shiv
::- <code>000426C8 - MS02Shiv</code> - Shiv
:::- <code>00043E1E - FFRiften13ArkayDagger</code> - Alessandra's Dagger
::- <code>00043E1E - FFRiften13ArkayDagger</code> - Alessandra's Dagger
:::- <code>0006A13C - MGRKeening</code> - Keening
::- <code>0006A13C - MGRKeening</code> - Keening
:::- <code>00079B1D - DA02Dagger</code> - Blade of Sacrifice
::- <code>00079B1D - DA02Dagger</code> - Blade of Sacrifice
:::- <code>000964C9 - DBBladeOfWoeAstrid</code> - Blade of Woe
::- <code>000964C9 - DBBladeOfWoeAstrid</code> - Blade of Woe
:::- <code>000A4DCE - dunHagsEndDagger</code> - Bloodthron
::- <code>000A4DCE - dunHagsEndDagger</code> - Bloodthron
:::- <code>000AE085 - dunLiarsRetreatLonghammer</code> - The Longhammer
::- <code>000AE085 - dunLiarsRetreatLonghammer</code> - The Longhammer
:::- <code>000B994E - dunMossMotherValdrDagger</code> - Valdr's Lucky Dagger
::- <code>000B994E - dunMossMotherValdrDagger</code> - Valdr's Lucky Dagger
:::- <code>000BE18F - EnchElvenDaggerFire04</code> - Elven Dagger of Fire
::- <code>000BE18F - EnchElvenDaggerFire04</code> - Elven Dagger of Fire
:::- <code>000D0758 - MGRitual05Dagger</code> - Kahvozein's Fang
::- <code>000D0758 - MGRitual05Dagger</code> - Kahvozein's Fang
:::- <code>000ECD54 - POIMageBorvirsDagger</code> - Borvir's Dagger
::- <code>000ECD54 - POIMageBorvirsDagger</code> - Borvir's Dagger


:- '''Worldspace'''
=====- '''Worldspace''' =====
::- <code>0000003C - Tamriel</code> - Skyrim
:- <code>0000003C - Tamriel</code> - Skyrim
:::- Forward <code>MHDT - Max Height Data</code> from Dragonborn.esm
::- Forward <code>MHDT - Max Height Data</code> from Dragonborn.esm
:::- Block -1, -1
::- Block -1, -1
::::- Sub-Block -2, -2
:::- Sub-Block -2, -2
:::::- <code>0009B7E - HuntersRestExterior01</code> - <14, -14>
::::- <code>0009B7E - HuntersRestExterior01</code> - <14, -14>
::::::- Temporary
:::::- Temporary
:::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::::- <code>00097C28 Placed Object</code> - ShackFrameLEnd02 [STAT:0005CCC8]
:::::::- <code>00097C28 Placed Object</code> - ShackFrameLEnd02 [STAT:0005CCC8]
::::::::- <code>00097C2A Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
:::::::- <code>00097C2A Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
::::::::- <code>00097C2B Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- <code>00097C2B Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::::::::- <code>00097C2E Placed Object</code> - ShackFrameTurnCorner02 [STAT:0005CCC5]
:::::::- <code>00097C2E Placed Object</code> - ShackFrameTurnCorner02 [STAT:0005CCC5]
::::::::- <code>00097C2F Placed Object</code> - ShackFrameTurnCorner01 [STAT:0005CCC4]
:::::::- <code>00097C2F Placed Object</code> - ShackFrameTurnCorner01 [STAT:0005CCC4]
::::::::- <code>00097C34 Placed Object</code> - ShackRoofSide01 [STAT:0005CCDD]
:::::::- <code>00097C34 Placed Object</code> - ShackRoofSide01 [STAT:0005CCDD]
::::::::- <code>00097C35 Placed Object</code> - ShackRoofSide02 [STAT:0005CD77]
:::::::- <code>00097C35 Placed Object</code> - ShackRoofSide02 [STAT:0005CD77]
::::::::- <code>00097C36 Placed Object</code> - ShackRoofSide03 [STAT:0005CD75]
:::::::- <code>00097C36 Placed Object</code> - ShackRoofSide03 [STAT:0005CD75]
::::::::- <code>00097C38 Placed Object</code> - ShackRoofSide03 [STAT:0005CD75]
:::::::- <code>00097C38 Placed Object</code> - ShackRoofSide03 [STAT:0005CD75]
::::- Sub-Block -1, -4
:::- Sub-Block -1, -4
:::::- <code>00009D03 - AngisCampExterior</code> - < -7, -26>
::::- <code>00009D03 - AngisCampExterior</code> - < -7, -26>
::::::- Temporary
:::::- Temporary
:::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::::- <code>000CF244 Placed Object</code> - ShackRoofSide01 [STAT:0005CCDD]
:::::::- <code>000CF244 Placed Object</code> - ShackRoofSide01 [STAT:0005CCDD]
::::::::- <code>000CF247 Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
:::::::- <code>000CF247 Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
::::- Sub-Block -1, -3
:::- Sub-Block -1, -3
:::::- <code>00009BD6 - BYOHHouse1Exterior02</code> - < -3, -17>
::::- <code>00009BD6 - BYOHHouse1Exterior02</code> - < -3, -17>
::::::- Forward record from Hearthfire.esm for compatibility
:::::- Forward record from Hearthfire.esm for compatibility
:::::- <code>00009BF7 - BYOHHouse1Exterior</code> - < -3, -18>
::::- <code>00009BF7 - BYOHHouse1Exterior</code> - < -3, -18>
::::::- Forward record from Hearthfire.esm for compatibility
:::::- Forward record from Hearthfire.esm for compatibility
:::- Block -1, 0
::- Block -1, 0
::::- Sub-Block -3, 1
:::- Sub-Block -3, 1
:::::- <code>0000944C - RobbersGorgeExterior03</code> - <-20, 11>
::::- <code>0000944C - RobbersGorgeExterior03</code> - <-20, 11>
::::::- Temporary
:::::- Temporary
:::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::::- <code>000779C9 Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
:::::::- <code>000779C9 Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
::::::::- <code>000779CA Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- <code>000779CA Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::::::::- <code>000779D0 Placed Object</code> - ShackRoofSide03 [STAT:0005CD75]
:::::::- <code>000779D0 Placed Object</code> - ShackRoofSide03 [STAT:0005CD75]
::::::::- <code>000779D1 Placed Object</code> - ShackRoofSide01 [STAT:0005CCDD]
:::::::- <code>000779D1 Placed Object</code> - ShackRoofSide01 [STAT:0005CCDD]
::::::::- <code>000779EE Placed Object</code> - ShackFrameMMid01 [STAT:0005CCC0]
:::::::- <code>000779EE Placed Object</code> - ShackFrameMMid01 [STAT:0005CCC0]
::::- Sub-Block -3, 2
:::- Sub-Block -3, 2
:::::- <code>00009301</code> - < -19, 21>
::::- <code>00009301</code> - < -19, 21>
::::::- Forward record from Dawnguard.esm
:::::- Forward record from Dawnguard.esm
::::- Sub-Block -2, 2
:::- Sub-Block -2, 2
:::::- <code>000092BC - SolitudeDocks01</code> - <-16, 23>
::::- <code>000092BC - SolitudeDocks01</code> - <-16, 23>
::::::- Forward record from Dawnguard.esm
:::::- Forward record from Dawnguard.esm
:::::- <code>00009380 - FortSnowhawkExterior04</code> - <-14, 17>
::::- <code>00009380 - FortSnowhawkExterior04</code> - <-14, 17>
::::::- Temporary
:::::- Temporary
:::::::- <code>0006F32D Placed Object</code> - ShackFrameTurnCorner01FIX [STAT:XX006908]
::::::- <code>0006F32D Placed Object</code> - ShackFrameTurnCorner01FIX [STAT:XX006908]
::::::::- Forward record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- Forward record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::- Sub-Block -1, 2
:::- Sub-Block -1, 2
:::::- <code>000092B2 - BYOHHouse2Exterior</code> - < -6, 23>
::::- <code>000092B2 - BYOHHouse2Exterior</code> - < -6, 23>
::::::- Forward record from Hearthfire.esm for compatibility
:::::- Forward record from Hearthfire.esm for compatibility
:::::- <code>000092B3 - BYOHHouse2Exterior04</code> - < -7, 23>
::::- <code>000092B3 - BYOHHouse2Exterior04</code> - < -7, 23>
::::::- Forward record from Hearthfire.esm for compatibility
:::::- Forward record from Hearthfire.esm for compatibility
:::- Block -1, 1
::- Block -1, 1
::::- Sub-Block -2, 4
:::- Sub-Block -2, 4
:::::- <code>00003DA8</code> - <-13, 32>
::::- <code>00003DA8</code> - <-13, 32>
::::::- Temporary
:::::- Temporary
:::::::- <code>000365B0 - Placed Object</code> - ShipRowBoatAnim01 [STAT:00089D23]
::::::- <code>000365B0 - Placed Object</code> - ShipRowBoatAnim01 [STAT:00089D23]
::::::::- Forward record from Unofficial Skyrim Patch.esp
:::::::- Forward record from Unofficial Skyrim Patch.esp
::::::::- Forward <code>NAME - Base</code> from Realistic Water Two.esp
:::::::- Forward <code>NAME - Base</code> from Realistic Water Two.esp
:::- Block 0, -1
::- Block 0, -1
::::- Sub-Block 0, -2
:::- Sub-Block 0, -2
:::::- <code>00009B4F - AnisesCabinExterior01</code> - < 0, -13>
::::- <code>00009B4F - AnisesCabinExterior01</code> - < 0, -13>
::::::- Temporary
:::::- Temporary
:::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::::- <code>000DE00E Placed Object</code> - ShackFrameLEnd02 [STAT:0005CCC8]
:::::::- <code>000DE00E Placed Object</code> - ShackFrameLEnd02 [STAT:0005CCC8]
::::::::- <code>000DE010 Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
:::::::- <code>000DE010 Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
::::::::- <code>000DE011 Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- <code>000DE011 Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::::::::- <code>000DE012 Placed Object</code> - ShackFrameTurnCorner02 [STAT:0005CCC5]
:::::::- <code>000DE012 Placed Object</code> - ShackFrameTurnCorner02 [STAT:0005CCC5]
::::::::- <code>000DE013 Placed Object</code> - ShackFrameTurnCorner01 [STAT:0005CCC4]
:::::::- <code>000DE013 Placed Object</code> - ShackFrameTurnCorner01 [STAT:0005CCC4]
::::- Sub-Block 0, -1
:::- Sub-Block 0, -1
:::::- <code>00009638</code> - < 6, -4>
::::- <code>00009638</code> - < 6, -4>
::::::- Forward record from Unofficial Skyrim Patch.esp
:::::- Forward record from Unofficial Skyrim Patch.esp
::::- Sub-Block 1, -1
:::- Sub-Block 1, -1
:::::- <code>00009617</code> - < 8, -3>
::::- <code>00009617</code> - < 8, -3>
::::::- Forward record from Unofficial Skyrim Patch.esp
:::::- Forward record from Unofficial Skyrim Patch.esp
:::::- <code>00009636</code> - < 8, -4>
::::- <code>00009636</code> - < 8, -4>
::::::- Forward record from Unofficial Skyrim Patch.esp
:::::- Forward record from Unofficial Skyrim Patch.esp
::::- Sub-Block 2, -4
:::- Sub-Block 2, -4
:::::- <code>000098B2 - FrokiShackExterior</code> - < 23, -25>
::::- <code>000098B2 - FrokiShackExterior</code> - < 23, -25>
::::::- Temporary
:::::- Temporary
:::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
::::::::- <code>0001855B Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- <code>0001855B Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::::::::- <code>0001855F Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
:::::::- <code>0001855F Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::::::::- <code>00018560 Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
:::::::- <code>00018560 Placed Object</code> - ShackRoofCorner01 [STAT:0005CCD9]
:::- Block 0, 0
::- Block 0, 0
::::- Sub-Block 0, 1
:::- Sub-Block 0, 1
:::::- <code>000090A5 - BYOHHouse3Exterior02</code> - < 7, 9>
::::- <code>000090A5 - BYOHHouse3Exterior02</code> - < 7, 9>
::::::- Forward record from Hearthfire.esm for compatibility
:::::- Forward record from Hearthfire.esm for compatibility
:::::- <code>000090C4 - BYOHHouse3Exterior</code> - < 7, 8>
::::- <code>000090C4 - BYOHHouse3Exterior</code> - < 7, 8>
::::::- Forward record from Hearthfire.esm for compatibility
:::::- Forward record from Hearthfire.esm for compatibility
::::- Sub-Block 1, 1
:::- Sub-Block 1, 1
:::::- <code>000090A4 - BYOHHouse3Exterior03</code> - < 8, 9>
::::- <code>000090A4 - BYOHHouse3Exterior03</code> - < 8, 9>
::::::- Forward record from Hearthfire.esm for compatibility
:::::- Forward record from Hearthfire.esm for compatibility
:::::- <code>000090A3 - BlizzardRestExterior</code> - < 9, 9>
::::- <code>000090A3 - BlizzardRestExterior</code> - < 9, 9>
::::- Sub-Block 3, 2
:::- Sub-Block 3, 2
:::::- <code>00008EDC - POINorthernCoast16</code> - < 30, 23>
::::- <code>00008EDC - POINorthernCoast16</code> - < 30, 23>
::::::- Temporary
:::::- Temporary
:::::::- <code>000D4FFA - Placed NPC</code> - POIMageRundi "Rundi" [NPC_:00013BC1]
::::::- <code>000D4FFA - Placed NPC</code> - POIMageRundi "Rundi" [NPC_:00013BC1]
::::::::- Forward record from Cutting Room Floor.esp
:::::::- Forward record from Cutting Room Floor.esp
:::- Block 0, 1
::- Block 0, 1
::::- Sub-Block 3, 4
:::- Sub-Block 3, 4
:::::- <code>000038B8</code> - < 28, 38>
::::- <code>000038B8</code> - < 28, 38>
::::::- Temporary
:::::- Temporary
:::::::- <code>000FE8C0 - Placed Object</code> - _WTRIceFloes01_Anims [MSTT:4103261B]
::::::- <code>000FE8C0 - Placed Object</code> - _WTRIceFloes01_Anims [MSTT:4103261B]
::::::::- Forward record from Unofficial Skyrim Patch.esp
:::::::- Forward record from Unofficial Skyrim Patch.esp
::::::::- Forward <code>NAME - Base</code> from Realistic Water Two.esp
:::::::- Forward <code>NAME - Base</code> from Realistic Water Two.esp
:::- Block 1, -1
::- Block 1, -1
::::- Sub-Block 4, -1
:::- Sub-Block 4, -1
:::::- <code>0000B9E3 - WitchmistGroveExterior</code> - < 32, -1>
::::- <code>0000B9E3 - WitchmistGroveExterior</code> - < 32, -1>
::::::- Temporary
:::::- Temporary
:::::::- <code>00099694 Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::::::- <code>00099694 Placed Object</code> - ShackRoofCorner02 [STAT:0005CCDA]
::::::::- Forward record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::::::- Forward record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
:::- Block 1, 0
::- Block 1, 0
::::- Sub-Block 4, 3
:::- Sub-Block 4, 3
:::::- <code>0000B285</code> - < 37, 25>
::::- <code>0000B285</code> - < 37, 25>
::::::- Temporary
:::::- Temporary
:::::::- <code>0007C69C - Placed Object</code> - _WTRIceFloesSolid01_Anim [STAT:41030B1B]
::::::- <code>0007C69C - Placed Object</code> - _WTRIceFloesSolid01_Anim [STAT:41030B1B]
::::::::- Forward record from Unofficial Skyrim Patch.esp
:::::::- Forward record from Unofficial Skyrim Patch.esp
::::::::- Forward <code>NAME - Base</code> from Realistic Water Two.esp
:::::::- Forward <code>NAME - Base</code> from Realistic Water Two.esp
::- <code>00016BB4 - RiftenWorld</code> - Riften
:- <code>00016BB4 - RiftenWorld</code> - Riften
:::- Block 1, -1
::- Block 1, -1
::::- Sub-Block 5, -3
:::- Sub-Block 5, -3
:::::- <code>00042249 - RiftenCityNorth</code> - < 42, -23>
::::- <code>00042249 - RiftenCityNorth</code> - < 42, -23>
::::::- Forward record from Hearthfire.esm
:::::- Forward record from Hearthfire.esm
::- <code>00037EDF - SolitudeWorld</code> - Solitude
:- <code>00037EDF - SolitudeWorld</code> - Solitude
:::- <code>00037EE6 Cell</code> - <Persistent Worldspace Cell>
::- <code>00037EE6 Cell</code> - <Persistent Worldspace Cell>
::::- Forward from Dawnguard.esm
:::- Forward from Dawnguard.esm
::- <code>07000800 - DLC2SolstheimWorld</code> - Solstheim
:- <code>07000800 - DLC2SolstheimWorld</code> - Solstheim
:::- Block 0, 0
::- Block 0, 0
::::- Sub-Block 1, 0
:::- Sub-Block 1, 0
:::::- <code>07000EF57 - DLC2HrodulfsHouseExterior01</code> - < 10, 4>
::::- <code>07000EF57 - DLC2HrodulfsHouseExterior01</code> - < 10, 4>
::::::- Temporary
:::::- Temporary
:::::::- The following are all forwarded from SMIM-ShackRoofFixesDragonborn.esp (Static Mesh Improvement Mod)
::::::- The following are all forwarded from SMIM-ShackRoofFixesDragonborn.esp (Static Mesh Improvement Mod)
::::::::- <code>07038EDF Placed Object</code> - ShackFrameTurnMid01 [STAT:0005CCC6]
:::::::- <code>07038EDF Placed Object</code> - ShackFrameTurnMid01 [STAT:0005CCC6]
::::::::- <code>XX006906 Placed Object</code> - ShackBrokeWood04 [MSTT:0002FB6D]
:::::::- <code>XX006906 Placed Object</code> - ShackBrokeWood04 [MSTT:0002FB6D]
::::::::- <code>XX006907 Placed Object</code> - ShackBrokeWood04 [MSTT:0002FB6D]
:::::::- <code>XX006907 Placed Object</code> - ShackBrokeWood04 [MSTT:0002FB6D]
::::- Sub-Block 1, 1
:::- Sub-Block 1, 1
:::::- <code>0700EE8D - DLC2RamshackleTradingPost</code> - < 14, 10>
::::- <code>0700EE8D - DLC2RamshackleTradingPost</code> - < 14, 10>
::::::- Temporary
:::::- Temporary
:::::::- The following are all forwarded from SMIM-ShackRoofFixesDragonborn.esp (Static Mesh Improvement Mod)
::::::- The following are all forwarded from SMIM-ShackRoofFixesDragonborn.esp (Static Mesh Improvement Mod)
::::::::- <code>07032A40 Placed Object</code> - ShackRoofSide03 [STAT:0005CD75]
:::::::- <code>07032A40 Placed Object</code> - ShackRoofSide03 [STAT:0005CD75]
::::::::- <code>07032A41 Placed Object</code> - ShackRoofSide04 [STAT:0005CD76]
:::::::- <code>07032A41 Placed Object</code> - ShackRoofSide04 [STAT:0005CD76]


=== Nomenclature ===
=== Nomenclature ===

Revision as of 06:43, May 29, 2014

Purpose

The STEP Core Patch serves two somewhat related purposes:

  • Reduce the amount of plugins in STEP for those running strict STEP Core.
  • Provide a solution for Pack authors who build their pack on top of STEP Core.

Methods

Figure 1. INSERT CAPTION

The main focus of this is to combine the extra plugins included in Static Mesh Improvement Mod. There are three optional plugins included in SMIM and STEP recommends using all of them. This part of the Combined Plugin should be made with the TES5Edit merge script or the Creation Kit. The first plugin adds snow covered chests to the game for the SMIM chests that are already part of the main mod. The second plugin is for adding snow to the cave cliffs textures to get rid of flickering. The third plugin is for the Dragonborn Falseed Tern which needed new textures and model. The final two plugins both serve the same purpose, to fix the misplaced shack roofs throughout Skyrim and Solsthiem.

Figure 2. INSERT CAPTION
Figure 2. INSERT CAPTION

The game setting from No NPC Greetings is included to reduce the annoyance of NPC greetings from far away in game. STEP would like to thank Cipscis for permission to use this mod.

No Spinning Death Animation is included to remove the spinning death animation. STEP would like to thank dDefinder for permission to use this mod.

More Salt Please was a mod in STEP for a long time and inspired an addition to the leveled lists. The vendors that sell food will now sell between 1-6 Salt Piles. Making this into a leveled list entry removes compatibility issues that More Salt Please had.

The last part is a set of cell edits made by Hearthfire.esm that forwarded since this plugin is loaded toward the bottom of the load order. They are considered ITMs, but it is important that these records are not overwritten by anything else or there may be problems with Hearthfire homes.

Detailed Changelog

The following is the list of exact additions made to the STEP Core Patch. FormIDs, EditorIDs, and subrecords are listed in highlighted text. Any FormID with 'XX' for the first two digits refers to the load order position for STEP Core Patch.

- Cell
- Block 0
- Sub-Block 8
- 000DDF7C - AnisesCabin01 - Cellar
- Forward record from Unofficial Skyrim Patch.esp
- Block 3
- Sub-Block 5
- 000CAB91 - WinterholdCollegeHallofAttainment - Hall of Attainment
- Forward record from Unofficial Skyrim Patch.esp
- Block 4
- Sub-Block 2
- 00018460 - HunterShack - Froki's Shack
- Temporary
- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- 00018593 Placed Object - ShackFrameTurnCorner01 [STAT:0005CCC4]
- 00018594 Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
- 00018599 Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
- Block 5
- Sub-Block 1
- 00079F9F - KnifepointRidge01 - Knifepoint Mine
- Temporary
- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- 000A167E Placed Object - ShackRoofSide04 [STAT:0005CD76]
- 000A167F Placed Object - ShackRoofSide02 [STAT:0005CD77]
- Block 8
- Sub-Block 2
- 000A9194 - RebelsCairn01 - Rebel's Cairn
- Forward record from Unofficial Skyrim Patch.esp
- Sub-Block 7
- 00016A06 - SolitudeProudspireManor - Proudspire Manor
- Temporary
- 0005F0B1 - Placed Object - SMdATraCon01 [STAT:0005D7B4]
- Forward record from Unofficial Skyrim Patch.esp
- Forward Record Header->RecordFlags and XESP - Enable Parent from Hearthfire.esm
- 000D89D2 - Placed Object - CommonChair02LR "Chair" [FURN:000B9E04]
- Forward record from Unofficial Skyrim Patch.esp
- Forward XESP - Enable Parent from Hearthfire.esm
- 000E2CB4 - Placed Object - CommonChair02R "Chair" [FURN:000B9E01]
- Forward record from Unofficial Skyrim Patch.esp
- Forward XESP - Enable Parent from Hearthfire.esm
- 000E2CB5 Placed Object - CommonChair02R "Chair" [FURN:000B9E01]
- Forward record from Unofficial Skyrim Patch.esp
- Forward XESP - Enable Parent from Hearthfire.esm
- Container
- 0503CD8D - DLCfcTernGO - Felsaad Tern
- Change OBND - Object Bounds->Z1 to '-9'
- Change OBND - Object Bounds->Y2 to '22'
- Include Model->MODS - Alternate Textures->Alternate Texture->New Texture from SMIM-DragonbornTernFix.esp (Static Mesh Improvement Mod)
- Dialog Topic
- 00013DFE - Shout03 - PushRoDa
- Forward record from DragonShoutVoice.esp
- Forward TIFC - Info Count from Dawnguard.esm
- 00013EE3
- Forward record from Unofficial Skyrim Patch.esp
- 0002124F
- Forward record from Unofficial Skyrim Patch.esp
- 00024313
- Forward record from Unofficial Skyrim Patch.esp
- 0002C6D7
- Forward record from Hearthfire.esm
- Forward Responses->Response->NAM1 - Response Test from Unofficial Skyrim Patch.esp
- 0002E13B
- Forward record from Unofficial Skyrim Patch.esp
- 0002F7ED
- Forward record from Hearthfire.esm
- Forward Responses->Response->NAM1 - Response Test from Unofficial Skyrim Patch.esp
- 000300E6
- Forward record from Unofficial Skyrim Patch.esp
- Game Setting
- Should be known that Game Settings are found and/or added by their EditorID, not their FormID.
- 160034D3 - fAIMinGreetingDistance
- Change DATA - Value->Float to '90.000000'
- Idle Animation
- The following are all forwarded from No Spinning Death Animation(dD - No Spinning Death Animation.esp)
- 00058E13 - DragonDeath
- 0008A916 - DeathAnimationStart
- 000F7F57 - FalmerDeathWait
- 07017F4F - RieklingDeathWait
- Impact
- The following are all forwarded from Unofficial Skyrim Patch.esp
- 0006A15E - FSTDirtJumpUpImpact
- 0006A164 - FSTStoneSolidJumpUpImpact
- The following are all forwarded from AOS.esp
- 000F0EAF - WPNBluntVsFleshDraugrImpact
- 000F0EB0 - WPNAxeVsFleshDraugrImpact
- 000F0EB1 - WPNAxeLargeVsFleshDraugrImpact
- Keyword
- The following are all forwarded from Weapon & Armor Fixes_Remade.esp
- 01AF0100 - WAF_ArmorMaterialTGLinwe_KRY
- 01AF0101 - WAF_ArmorMaterialTGSummerset_KRY
- 01AF0102 - WAF_ArmorMaterialDraugr_KRY
- 01AF0103 - WAF_WeapMaterialBlades_KRY
- 01AF0104 - WAF_WeapMaterialForsworn_KRY
- 01AF0105 - WAF_ArmorFullLeather_KRY
- 01AF0106 - WAF_ArmorFullHide_KRY
- 01AF0107 - WAF_ArmorWolf_KRY
- 01AF0108 - WAF_ArmorFullFur_KRY
- 01AF0109 - WAF_ArmorMaterialFaction_KRY
- 01AF0110 - WAF_WeapMaterialFaction_KRY
- 01AF0111 - WAF_WeapNightingale_KRY
- 01AF0112 - WAF_ArmorMaterialGuard_KRY
- 01AF0113 - WAF_ArmorDarkBrotherhoodAncient_KRY
- 01AF0114 - WAF_WeapMaterialSkyforge_KRY
- 01AF0115 - WAF_WeapMaterialRedguard_KRY
- 01AF0116 - WAF_WeapMaterialDawnguard_KRY
- 01AF0117 - WAF_ArmorDawnguardHeavy_KRY
- 01AF0118 - WAF_ArmorDawnguardLight_KRY
- 01AF0119 - WAF_ArmorMaterialAdvanced_KRY
- 01AF0120 - WAF_ArmorAncientFalmer_KRY
- 01AF0121 - WAF_WeapMaterialAdvanced_KRY
- 01AF0122 - WAF_FingerlessGauntletsBracers_KRY
- 01AF0123 - WAF_ClothingMedicalHealing_KRY
- 01AF0124 - WAF_ClothingBlacksmith_KRY
- 01AF0125 - WAF_ArmorMaterialUlfric_KRY
- 01AF0130 - WAF_DLC1ArmorMaterialVampireRoyal_KRY
- 01AF0200 - WAF_DLC2ArmorMaterialSkaal_KRY
- 01AF0201 - WAF_DLC2ArmorChitinLightSet_KRY
- 01AF0202 - WAF_DLC2ArmorMaterialBonemoldImproved_KRY
- 01AF0203 - WAF_DLC2ArmorMaterialCultist_KRY
- 01DA0101 - SPIKEArmorAssassin
- 01DA0103 - SPIKEArmorBrigand
- 01DA0105 - SPIKEArmorDragonBone
- 01DA0107 - SPIKEArmorDragonScale
- 01DA0109 - SPIKEArmorDwarven
- 01DA010B - SPIKEArmorEbony
- 01DA010D - SPIKEArmorFancyBlack
- 01DA010F - SPIKEArmorImperial
- 01DA0111 - SPIKEArmorImperialScout
- 01DA0113 - SPIKEArmorImperialSecurity
- 01DA0115 - SPIKEArmorIron
- 01DA0117 - SPIKEArmorLeather
- 01DA0119 - SPIKEArmorMerc
- 01DA011B - SPIKEArmorOrcish
- 01DA011D - SPIKEArmorScaleShiny
- 01DA011F - SPIKEArmorSons
- 01DA0121 - SPIKEArmorSonsBear
- 01DA0123 - SPIKEArmorSteel
- 01DA0125 - SPIKEArmorSteelPlate
- 01DA0127 - SPIKEArmorStinksDeath
- 01DA0129 - SPIKEArmorThievesGuild
- 01DA012B - SPIKEArmorTrueNord
- 01DA012D - SPIKEArmorWeak
- 01DA012F - SPIKEGodsBlessings
- 01DA0131 - SPIKEGodsPraised
- 01DA0133 - SPIKEImperialAuxiliary
- 01DA0135 - SPIKEImperialLegate
- 01DA0137 - SPIKEImperialPraefect
- 01DA0139 - SPIKEImperialQuaestor
- 01DA013B - SPIKEImperialTribune
- 01DA013D - SPIKERedguardMerc
- 01DA013F - SPIKEShieldFancyDwarven
- 01DA0141 - SPIKESonsBoneBreaker
- 01DA0143 - SPIKESonsIceVeins
- 01DA0145 - SPIKESonsSnowHammer
- 01DA0147 - SPIKESonsStormblade
- 01DA0149 - SPIKESonsUnblooded
- 01DA014B - SPIKEStaffHorror
- 01DA014D - SPIKEWeapBigHammer
- 01DA014F - SPIKEWeapElvenBlade
- 01DA0151 - SPIKEWeapFancySwordBlack
- 01DA0153 - SPIKEWeapFoul
- 01DA0155 - SPIKEWeapIronSword
- 01DA0157 - SPIKEWeapKillerBlade
- 01DA0159 - SPIKEWeapPigsticker
- 01DA015B - SPIKEWeapScaryMace
- 01DA015D - SPIKEWeapSteelSword
- 01DA015F - SPIKEWeapWickedAxe
- Leveled Item
- 0009AF0A - LItemMiscVendorMiscItems75
- Change LLCT - Count to '15' or just increment by +1
- Add Leveled List Entries
  • Right click->Add on Leveled List Entries line on STEP Extended Patch.esp column
- Right click->Edit Leveled List Entry->LVLO - Base Data->Level and set to '1'
- Right click->Edit Leveled List Entry->LVLO - Base Data->Reference and enter 'SaltPile "Salt Pile" [INGR:00034CDF]'
- Right click->Edit Leveled List Entry->LVLO - Base Data->Count and set to '6'
- Material Object
- XX001305 - SnowMaterialObject1PBetterDynamicSnow
- Include record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
  • The 'XX' in the FormID refers to the load order position of the STEP Extended Patch.esp
- Magic Effect
- The following are all forwarded from Paralyze.esp
- 00073F30 - AlchParalysis - Paralysis
- Forward Magic Effect Data->DATA - Data->Resist Value from Unofficial Skyrim Patch.esp
- 000C1E98 - PerkGrandmaster1HParalysisFFSelf - Paralyze
- Forward Magic Effect Data->DATA - Data->Magic Skill from Unofficial Skyrim Patch.esp
- 000C1E9A - PerkGrandmaster2HParalysisFFSelf - Paralyze
- Forward Magic Effect Data->DATA - Data->Magic Skill from Unofficial Skyrim Patch.esp
- Misc. Item
- 00027F06 - DwarvenHighBowl02 - Dwemer Dish
- Forward record from Clothing & Clutter Fixes.esp
- Forward OBND - Object Bounds from Unoffical Skyrim Patch.esp
- Non-Player Character (Actor)
- 0001329B - MinetteVinius - Minette Vinius
- Forward record from Unofficial Skyrim Patch.esp
- 00013BC1 - POIMageRundi - Rundi
- Forward record from Cutting Room Floor.esp
- Forward DOFT - Default outfit from Clothing & Clutter Fixes.esp
- Projectile
- 0300F1B0 - DLC1BoltDwarvenProjectileExplodingFire - Exploding Dwarven Bolt of Fire
- Forward record from Weapon & Armor Fixes_Remade.esp
- Forward DATA - Data->Flags from Unofficial Skyrim Patch.esp
- Forward Model from ExplosiveBoltsVisualized.esp
- 0300F1B6 - DLC1BoltDwarvenProjectileExplodingIce - Exploding Dwarven Bolt of Ice
- Forward record from Weapon & Armor Fixes_Remade.esp
- Forward DATA - Data->Flags from Unofficial Skyrim Patch.esp
- Forward Model from ExplosiveBoltsVisualized.esp
- 0300F1B8 - DLC1BoltDwarvenProjectileExplodingShock - Exploding Dwarven Bolt of Shock
- Forward record from Weapon & Armor Fixes_Remade.esp
- Forward DATA - Data->Flags from Unofficial Skyrim Patch.esp
- Forward Model from ExplosiveBoltsVisualized.esp
- 0300F1BA - DLC1BoltSteelProjectileFire - Exploding Steel Bolt of Fire
- Forward record from Weapon & Armor Fixes_Remade.esp
- Forward Model from ExplosiveBoltsVisualized.esp
- Change DATA - Data->Flags to 'Explosion, Supersonic'
  • Right click->Edit and then untick "Can Be Picked Up"
- 03010D8E - DLC1BoltSteelProjectileIce - Exploding Steel Bolt of Ice
- Forward record from Weapon & Armor Fixes_Remade.esp
- Forward Model from ExplosiveBoltsVisualized.esp
- Change DATA - Data->Flags to 'Explosion, Supersonic'
  • Right click->Edit and then untick "Can Be Picked Up"
- 03010D8F - DLC1BoltSteelProjectileShock - Exploding Steel Bolt of Shock
- Forward record from Weapon & Armor Fixes_Remade.esp
- Forward Model from ExplosiveBoltsVisualized.esp
- Change DATA - Data->Flags to 'Explosion, Supersonic'
  • Right click->Edit and then untick "Can Be Picked Up"
- Quest
- 00023B6C - T01 - The Heart of Dibella
- Forward record from Unofficial Skyrim Patch.esp
- Forward Aliases from NonEssentialChildren.esp
- Sound Descriptor
- 0003C72E - WPNBlade1HandDrawSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003C72F - WPNBlade1HandSheatheSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003C730 - WPNSwingBladeMediumSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003C74D - WPNImpactBladeVsFleshSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward the two additional Sounds->Sound Files sub-records from Improved Combat Sounds v2.2.esp
- 0003C824 - WPNImpactBluntVsFleshSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward the additional Sounds->Sound Files sub-record from Improved Combat Sounds v2.2.esp
- 0003C835 - WPNImpactAxeVsFleshSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003C8AA - WPNBlade2HandSheatheSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003C8FA - MAGFirebolt02ReadyLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 0003CED9 - WPNBlade1HandSmallDrawSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003CEDB - WPNBlade1HandSmallSheatheSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003D78C - WPNBowDrawSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003D882 - WPNBowSheatheSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003DDB7 - WPNAxe1HandDrawSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003DE2A - WPNMACE1HandDrawSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003DE2D - WPNStaffHandDrawSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003DE2D - WPNStaffHandSheatheSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003F1F0 - MAGIcicleReadyLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 0003F209 - WPNSwingBladeAxeSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 0003F363 - MAGRestorationReadyLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 0003F37D - MAGLightReadyLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 0006036A - WPNAxe2HandDrawSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 00076560 - MAGConjureReadyLP
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 0007C720 - MAGIllusionReadyLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 000949D3 - WPNImpactBlade2HandVsFleshSD
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward the two additional Sounds->Sound Files sub-records from Improved Combat Sounds v2.2.esp
- 000B6019 - AMBWaterfallLarge2DLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 000B601D - AMBWaterRapidMediumLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 000B6090 - AMBWaterRapidMedium2DLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 000B60E0 - AMBWaterfallMedium2DLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 000B6019 - AMBWaterfallMediumDistantLPSD
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from AOS.esp (Audio Overhaul for Skyrim)
- 000C06CF - WPNUnarmedDraw
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 000C06D1 - WPNSwingUnarmed
- Forward record from Audio Overhaul for Skyrim (AOS.esp)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 000E4CAC - WPNSwing2Hand
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 000E4CAD - WPNImpactBlunt2HandVsFlesh
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward the additional Sounds->Sound Files sub-record from Improved Combat Sounds v2.2.esp
- 000E4F10 - WPNBlunt2HandDraw
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 000E4F11 - WPNBlunt2HandSheathe
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 000F600E - WPNImpactBladeVsFleshDraugr
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward Sounds from Improved Combat Sounds v2.2.esp
- 000FDA52 - MAGAlterationReadyLP
- Forward record from Unofficial Skyrim Patch.esp
- Forward BNAM - Values from Audio Overhaul for Skyrim (AOS.esp)
- 00101F42 - WPNLeftHandDraw
- Forward record from Audio Overhaul for Skyrim (AOS.esp)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 00101F43 - WPNLeftHandSheathe
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- 00105D43 - WPNSwingBlunt1Hand
- Forward record from AOS.esp (Audio Overhaul for Skyrim)
- Forward GNAM - Category from ADS.esp (Smooth Blade Draw & Sheathe)
- The following are all forwarded from AOS2_RealisticWaterTwo Patch.esp (Audio Overhaul for Skyrim)
- 0003C73B - AMBWaterRiverLPSD
- 0003C8EE - AMBWaterfallLargeDistantLPSD
- 0003C8EF - AMBWaterfallLargeLPSD
- 0003DDD2 - AMBWaterfallMedium
- 0003DDFC - AMBWaterfallLargeDistant2DLPSD
- 0003DE1F - AMBWaterfallMediumDungeonLPSD
- 0003D48C - AMBWaterfallLargeDistant70002LPSD
- 0003D48D - AMBWaterfallLargeDungeonLPSD
- 0003DE1F - AMBWaterfallLargeDungeonLPSD
- 000B6019 - AMBWaterfallLarge2DLPSD
- 000B601D - AMBWaterRapidsMediumLPSD
- 000B6090 - AMBWaterRapidsMedium2DLPSD
- 000B60E0 - AMBWaterfallMedium2DLPSD
- 000B60FA - AMBWaterfallMediumDistantLPSD
- 000F11F5 - AMBWaterCanalRiften012DLPSD
- 000F11F6 - AMBWaterCanalRiften022DLPSD
- 000F9933 - AMBWaterfallMediumDistantCloseDLPSD
- 00104D54 - AMBWaterfallLargeDistantVerbLPSD
- 0010FB9E - AMBWaterfallLarge2DMarkarthLPSD
- 0010FB9F - AMBWaterfallMedium2DMarkarthLPSD
- 0010FBA0 - AMBWaterfallLargeMarkarthLPSD
- 0010FBA1 - AMBWaterRapidsMediumMarkarth2DLPSD
- 0010FBA2 - AMBWaterRapidMediumMarkarthLPSD
- 0010FBBE - AMBWaterfallLargeMarkarthLPSD
- Static
- The following are all forwarded from SMIM-DungeonsCliffsIceSkirts.esp (Static Mesh Improvement Mod)
- 0004BB67 - CaveGCliffsCornerIn01NSIce
- 0006CD6F - CaveGCliffsCornerOut01NSsnow
- 0006CD74 - CaveGCliffs03NSice
- 0006CD75 - CaveGCliffs01ice
- 0007A859 - CaveGCliffsIsland01NSice
- 0007A868 - CaveGCliffs02ice
- 0007A86A - CaveGCliffsCornerOut01ice
- 0007C3A2 - CaveGCliffsIsland01ice
- 0007C3C3 - CaveGCliffs03ice
- XX006908 - ShackFrameTurnCorner01FIX
- Include entire record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- Texture Set
- 000F1F65 - TextureSetChest01Snow
- Change OBND - Object Bounds->X1 to '-8'
- Change OBND - Object Bounds->Y1 to '-30'
- Change OBND - Object Bounds->Z1 to '-20'
- Change OBND - Object Bounds->X2 to '7'
- Change OBND - Object Bounds->Y2 to '29'
- Change OBND - Object Bounds->Z2 to '19'
- Include Textures (RGB/A)->TX00 - Difuse and TX01 - Normal/Gloss from SMIM-FurnitureChestSnowFix.esp (Static Mesh Improvement Mod)
- 0503CD60 - DLC2TextureSetTernFeathers
- Change OBND - Object Bounds->X1 to '-8'
- Change OBND - Object Bounds->Y1 to '-30'
- Change OBND - Object Bounds->Z1 to '-20'
- Change OBND - Object Bounds->X2 to '7'
- Change OBND - Object Bounds->Y2 to '29'
- Change OBND - Object Bounds->Z2 to '19'
- Include Textures (RGB/A)->TX00 - Difuse and TX01 - Normal/Gloss from SMIM-FurnitureChestSnowFix.esp (Static Mesh Improvement Mod)
- XX005906 - DLC2TextureSetTernSMIM1
- Include entire record from SMIM-DragonbornTernFix.esp (Static Mesh Improvement Mod)
- Quest
- 00023B6C - T01 - The Heart of Dibella
- Forward record from Unofficial Skyrim Patch.esp
- Forward Aliases from NonEssentialChildren.esp
- Weapons
- 00013986 - SteelDagger - Steel Dagger
- Forward record from AOS2_GDO Patch.esp (Audio Overhaul for Skyrim)
- 0004A38F - DA08EbonyBlade - Ebony Blade
- Forward record from Weapons & Armor Fixes_Remade.esp
- Forward KSIZ - Keyword Count and KWDA - Keywords from Cutting Room Floor.esp
- 0009F25D - SkyforgeSteelDagger - Skyforge Steel Dagger
- Forward record from aMidianBorn_ContentAddon.esp (aMidianBorn Book of Silence)
- Forward INAM - Impact Data Set from AOS.esp (Audio Overhaul for Skyrim)
- 0010FCF4 - StaffThunderbolt - Staff of Thunderbolts
- Forward record Unofficial Skyrim Patch.esp
- Forward Model from Elemental Staves.esp (Elemental Staffs)
- The following are all forwarded from AOS2_WAF.esp (Audio Overhaul for Skyrim)
- 0001397E - IronDagger - Iron Dagger
- 0001398E - OrcishDagger - Orcish Dagger
- 00013996 - DwarvenDagger - Dwarven Dagger
- 0001399E - ElvenDagger - Elven Dagger
- 000139A6 - GlassDagger - Glass Dagger
- 000139B6 - DaedricDagger - Daedric Dagger
- 0001C1FE - DragonPriestDagger - Dragon Priest Dagger
- 0001C492 - T03Nettlebane - Nettlebane
- 0001DFFD - EnchDaedricDaggerAbsorbH04 - Daedric Dagger of Devouring
- 000240D2 - DA07MehrunesRazor - Mehrunes' Razor
- 000426C8 - MS02Shiv - Shiv
- 00043E1E - FFRiften13ArkayDagger - Alessandra's Dagger
- 0006A13C - MGRKeening - Keening
- 00079B1D - DA02Dagger - Blade of Sacrifice
- 000964C9 - DBBladeOfWoeAstrid - Blade of Woe
- 000A4DCE - dunHagsEndDagger - Bloodthron
- 000AE085 - dunLiarsRetreatLonghammer - The Longhammer
- 000B994E - dunMossMotherValdrDagger - Valdr's Lucky Dagger
- 000BE18F - EnchElvenDaggerFire04 - Elven Dagger of Fire
- 000D0758 - MGRitual05Dagger - Kahvozein's Fang
- 000ECD54 - POIMageBorvirsDagger - Borvir's Dagger
- Worldspace
- 0000003C - Tamriel - Skyrim
- Forward MHDT - Max Height Data from Dragonborn.esm
- Block -1, -1
- Sub-Block -2, -2
- 0009B7E - HuntersRestExterior01 - <14, -14>
- Temporary
- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- 00097C28 Placed Object - ShackFrameLEnd02 [STAT:0005CCC8]
- 00097C2A Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
- 00097C2B Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
- 00097C2E Placed Object - ShackFrameTurnCorner02 [STAT:0005CCC5]
- 00097C2F Placed Object - ShackFrameTurnCorner01 [STAT:0005CCC4]
- 00097C34 Placed Object - ShackRoofSide01 [STAT:0005CCDD]
- 00097C35 Placed Object - ShackRoofSide02 [STAT:0005CD77]
- 00097C36 Placed Object - ShackRoofSide03 [STAT:0005CD75]
- 00097C38 Placed Object - ShackRoofSide03 [STAT:0005CD75]
- Sub-Block -1, -4
- 00009D03 - AngisCampExterior - < -7, -26>
- Temporary
- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- 000CF244 Placed Object - ShackRoofSide01 [STAT:0005CCDD]
- 000CF247 Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
- Sub-Block -1, -3
- 00009BD6 - BYOHHouse1Exterior02 - < -3, -17>
- Forward record from Hearthfire.esm for compatibility
- 00009BF7 - BYOHHouse1Exterior - < -3, -18>
- Forward record from Hearthfire.esm for compatibility
- Block -1, 0
- Sub-Block -3, 1
- 0000944C - RobbersGorgeExterior03 - <-20, 11>
- Temporary
- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- 000779C9 Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
- 000779CA Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
- 000779D0 Placed Object - ShackRoofSide03 [STAT:0005CD75]
- 000779D1 Placed Object - ShackRoofSide01 [STAT:0005CCDD]
- 000779EE Placed Object - ShackFrameMMid01 [STAT:0005CCC0]
- Sub-Block -3, 2
- 00009301 - < -19, 21>
- Forward record from Dawnguard.esm
- Sub-Block -2, 2
- 000092BC - SolitudeDocks01 - <-16, 23>
- Forward record from Dawnguard.esm
- 00009380 - FortSnowhawkExterior04 - <-14, 17>
- Temporary
- 0006F32D Placed Object - ShackFrameTurnCorner01FIX [STAT:XX006908]
- Forward record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- Sub-Block -1, 2
- 000092B2 - BYOHHouse2Exterior - < -6, 23>
- Forward record from Hearthfire.esm for compatibility
- 000092B3 - BYOHHouse2Exterior04 - < -7, 23>
- Forward record from Hearthfire.esm for compatibility
- Block -1, 1
- Sub-Block -2, 4
- 00003DA8 - <-13, 32>
- Temporary
- 000365B0 - Placed Object - ShipRowBoatAnim01 [STAT:00089D23]
- Forward record from Unofficial Skyrim Patch.esp
- Forward NAME - Base from Realistic Water Two.esp
- Block 0, -1
- Sub-Block 0, -2
- 00009B4F - AnisesCabinExterior01 - < 0, -13>
- Temporary
- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- 000DE00E Placed Object - ShackFrameLEnd02 [STAT:0005CCC8]
- 000DE010 Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
- 000DE011 Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
- 000DE012 Placed Object - ShackFrameTurnCorner02 [STAT:0005CCC5]
- 000DE013 Placed Object - ShackFrameTurnCorner01 [STAT:0005CCC4]
- Sub-Block 0, -1
- 00009638 - < 6, -4>
- Forward record from Unofficial Skyrim Patch.esp
- Sub-Block 1, -1
- 00009617 - < 8, -3>
- Forward record from Unofficial Skyrim Patch.esp
- 00009636 - < 8, -4>
- Forward record from Unofficial Skyrim Patch.esp
- Sub-Block 2, -4
- 000098B2 - FrokiShackExterior - < 23, -25>
- Temporary
- The following are all forwarded from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- 0001855B Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
- 0001855F Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
- 00018560 Placed Object - ShackRoofCorner01 [STAT:0005CCD9]
- Block 0, 0
- Sub-Block 0, 1
- 000090A5 - BYOHHouse3Exterior02 - < 7, 9>
- Forward record from Hearthfire.esm for compatibility
- 000090C4 - BYOHHouse3Exterior - < 7, 8>
- Forward record from Hearthfire.esm for compatibility
- Sub-Block 1, 1
- 000090A4 - BYOHHouse3Exterior03 - < 8, 9>
- Forward record from Hearthfire.esm for compatibility
- 000090A3 - BlizzardRestExterior - < 9, 9>
- Sub-Block 3, 2
- 00008EDC - POINorthernCoast16 - < 30, 23>
- Temporary
- 000D4FFA - Placed NPC - POIMageRundi "Rundi" [NPC_:00013BC1]
- Forward record from Cutting Room Floor.esp
- Block 0, 1
- Sub-Block 3, 4
- 000038B8 - < 28, 38>
- Temporary
- 000FE8C0 - Placed Object - _WTRIceFloes01_Anims [MSTT:4103261B]
- Forward record from Unofficial Skyrim Patch.esp
- Forward NAME - Base from Realistic Water Two.esp
- Block 1, -1
- Sub-Block 4, -1
- 0000B9E3 - WitchmistGroveExterior - < 32, -1>
- Temporary
- 00099694 Placed Object - ShackRoofCorner02 [STAT:0005CCDA]
- Forward record from SMIM-ShackRoofFixes.esp (Static Mesh Improvement Mod)
- Block 1, 0
- Sub-Block 4, 3
- 0000B285 - < 37, 25>
- Temporary
- 0007C69C - Placed Object - _WTRIceFloesSolid01_Anim [STAT:41030B1B]
- Forward record from Unofficial Skyrim Patch.esp
- Forward NAME - Base from Realistic Water Two.esp
- 00016BB4 - RiftenWorld - Riften
- Block 1, -1
- Sub-Block 5, -3
- 00042249 - RiftenCityNorth - < 42, -23>
- Forward record from Hearthfire.esm
- 00037EDF - SolitudeWorld - Solitude
- 00037EE6 Cell - <Persistent Worldspace Cell>
- Forward from Dawnguard.esm
- 07000800 - DLC2SolstheimWorld - Solstheim
- Block 0, 0
- Sub-Block 1, 0
- 07000EF57 - DLC2HrodulfsHouseExterior01 - < 10, 4>
- Temporary
- The following are all forwarded from SMIM-ShackRoofFixesDragonborn.esp (Static Mesh Improvement Mod)
- 07038EDF Placed Object - ShackFrameTurnMid01 [STAT:0005CCC6]
- XX006906 Placed Object - ShackBrokeWood04 [MSTT:0002FB6D]
- XX006907 Placed Object - ShackBrokeWood04 [MSTT:0002FB6D]
- Sub-Block 1, 1
- 0700EE8D - DLC2RamshackleTradingPost - < 14, 10>
- Temporary
- The following are all forwarded from SMIM-ShackRoofFixesDragonborn.esp (Static Mesh Improvement Mod)
- 07032A40 Placed Object - ShackRoofSide03 [STAT:0005CD75]
- 07032A41 Placed Object - ShackRoofSide04 [STAT:0005CD76]

Nomenclature

The terminology is consistent throughout the entire list of changes above. The wording has a meaning for how the records are changed in TES5Edit. Here is a list of each term's meanings:

- FormIDs
  • All FormIDs are eight digits and the first two digits refer to load order the record is from.
  • Any where there is 'XX' in place of the first two digit means that it refers to a plugin that may have a variable load order position. Any record with its first two digits is official content or an unofficial patch.
  • If the last six digits of a FormID do not match their EditorID in any STEP Plugin it is do to using a merge script to create a new version of the STEP Plugins.
  • Any Game Setting should not have a FormID listed because those are added by their EditorID.
- The following records are forwarded from...
  • This refers to any records that are entirely copied into the plugin. There are two ways this happens, either form using the "Copy as override into.."/"Deep copy as override into..." or using the latest merge plugin script (can renumber FormIDs). This will transfer the entire record into the plugin.
- Forward record from...
  • This is a bit different from the previous phrase because it means that it ONLY refers to using the "Copy as override into.."/"Deep copy as override into..." option in TES5Edit.
- Forward Sub-Record from <Plugin>
  • Move only the Sub-Record type from the <Plugin> column to the STEP plugin column in TES5Edit.
- Anywhere the word Include starts a line, it means that record has to included from the merge plugin script (or the Creation Kit which is not recommended). This also means that the entire plugin that record is from must be merged, but this takes care of merging every other record that is included in the plugin.
- Anywhere the word Add starts a line, it means Right click->Add in TES5Edit, usually on the top level row of that sub-record type in the column of the plugin.
- Any plugin listed will be followed by the name of the mod it came from unless the plugin name matches the mod name.